What you can do as a member?
You can do by logging in.
- Retention of various tool data
- Site theme change
- Game bookmarking feature
- Provide feedback on the website
☆ NEW: 0.1.1 Patch Notes
★ HOT: List of All Builds
☆ New to PoE? See our Beginner's Guide
★ Classes | Best Classes
☆ Walkthrough | Quests | Bosses
★ Uniques | Gems | Items
This is a Spark Stormweaver Sorceress build for Path of Exile 2 (PoE 2). Check out this Lightning Sorceress build, including its gear, socketables, skills, and playstyle!
List of Contents
※ Switch tabs to view build progression: Early Game (Acts 1-2), Mid-Game (Act 3 to Cruel Mode), Endgame (Atlas).
This Spark build outputs high AoE damage and clear with continuous Shock damage using Spark and enhancing it with other skills such as Flame Wall and Mana Tempest.
Later on, Spark's damage greatly increases once this build gets a high amount of mana and the Archmage Persistent Buff Skill is activated.
Date | Changes |
---|---|
01/09/2025 | ・Revised End Game Summary pros and cons ・Added The Everlasting Gaze Azure Amulet and Ingenuity Utility Belt as must have unique items. ・Added Unique and No Unique Item Tabs in Equipment and Modifiers Section. ・Revised Passive Skill Tree Progression ・Added Full Sample Tree ・Added explanation for Chaos Innoculation passive option. |
12/17/2024 | Created Spark Stormweaver build. |
※ Switch tabs to view the build's equipment with or without a unique item.
Gear | Modifiers | |
---|---|---|
The Everlasting Gaze Azure Amulet | ・X% Increased Mana Regeneration Rate ・X to Maximum Mana ・50% Increased Mana Regeneration Rate ・Gain X% of Maximum Mana as Extra Maximum Energy Shield | |
Ingenuity Utility Belt | ・20% of Flask Recovery Applied Instantly ・X% Increased Bonuses Gained from Equipped Rings | |
Helm | ・Maximum Mana ・Elemental Resistances ・Energy Shield ・Mana Regeneration Rate ・Rarity of Items Found | |
Armor | ・Energy Shield ・Spirit ・Maximum Mana ・Mana Regeneration Rate ・Elemental Resistance | |
Gloves | ・Spell Damage ・Cast Speed ・Gain Mana per Enemy Killed ・Energy Shield ・Maximum Mana | |
Boots | ・Movement Speed ・Maximum Mana ・Energy Shield ・Increased Intelligence ・Elemental Resistance | |
Ring | ・Mana Regeneration Rate ・Cast Speed ・Increased Intelligence ・Maximum Mana ・Elemental Resistance | |
Ring | ・Elemental Resistance ・ Cast Speed ・ Spell Damage ・Maximum Mana ・Mana Regeneration Rate | |
Wand | ・Spell Damage ・ Lightning Damage ・Maximum Mana ・Increased Level to Lightning Spells ・Cast Speed ・Chance to Shock | |
Focus | ・Spell Damage ・Lighting Damage ・Cast Speed ・Energy Shield ・Mana Regeneration Rate ・Maximum Mana |
Gear | Modifiers | |
---|---|---|
Helm | ・Maximum Mana ・Elemental Resistances ・Energy Shield ・Mana Regeneration Rate ・Rarity of Items Found | |
Armor | ・Energy Shield ・Spirit ・Maximum Mana ・Mana Regeneration Rate ・Elemental Resistance | |
Gloves | ・Spell Damage ・Cast Speed ・Gain Mana per Enemy Killed ・Energy Shield ・Maximum Mana | |
Belt | ・Maximum Mana ・Mana Regeneration Rate ・Increased Intelligence ・Maximum Life ・% Flask Recovery Applied Instantly | |
Boots | ・Movement Speed ・Maximum Mana ・Energy Shield ・Increased Intelligence ・Elemental Resistance | |
Ring | ・Mana Regeneration Rate ・Cast Speed ・Increased Intelligence ・Maximum Mana ・Elemental Resistance | |
Amulet | ・ Spell Damage ・Spirit ・Increased Intelligence ・Mana Regeneration Rate ・Increased Rarity of Items Found | |
Ring | ・Elemental Resistance ・ Cast Speed ・ Spell Damage ・Maximum Mana ・Mana Regeneration Rate | |
Wand | ・Spell Damage ・ Lightning Damage ・Maximum Mana ・Increased Level to Lightning Spells ・Cast Speed ・Chance to Shock | |
Focus | ・Spell Damage ・Lighting Damage ・Cast Speed ・Energy Shield ・Mana Regeneration Rate ・Maximum Mana |
Keep an eye out for gear that provides Spirit, as it is highly important in the late to end game to be able to activate the Archmage Persistent Buff Skill for this build to boost its damage.
Important offensive modifiers for the Spark build at any stage of the game includes Cast Speed, Lightning Damage, and Increased Level to Lightning Spells. Focus on increasing Intelligence attributes as well.
The Everlasting Gaze Azure Amulet is an important Unique amulet for this build to maximize its survivability. Activating the passive skill nodes Mind over Matter and Chaos Inoculation essentially makes this build a tank since damage is applied to mana and energy shield before it goes through HP.
The Ingenuity Utility Belt also pairs great with this build as it not only amplifies the mana modifiers from both rings, but possibly offensive modifiers as well.
For gear modifiers, prioritize getting the Movement Speed modifier to move around maps easier. It is also recommended to stack up on Energy Shield and Mana modifiers to synergize with the passives and skills.
All Armors and Accessories | |
---|---|
List of Armors | List of Accessories |
Emerald | ・Increased Projectile Damage
・Increased Elemental Damage ・Increased Projectile Speed |
---|
It is recommended to equip Emeralds as it can enhance the damage and speed of Spark projectiles, which is the main skill used in this build.
Thawing Charm | ・Increased Duration
・Increased Charges ・Recover Life when Used |
---|---|
Stone Charm | ・Increased Duration
・Gain Charges Per Second ・Recover Life when Used |
It is recommended to equip a Thawing Charm since it negates Freezing. An alternative charm equipment is a Stone Charm as this negates stuns. Both charms reduce the possibility of being immobilized while clearing maps or bosses, thereore lowering the chance of death.
Equipment | Sockets |
---|---|
Weapon | |
Armor |
It is recommended to equip the Soul Core of Zalatl for both Weapons and Armor rune slots because the Spark Stormweaver build's mana is important to manage to maximize damage.
Soul Core of Xopec is a good alternative for Weapons as it increases Shock. For Armor, Iron Runes are also recommended to increase Energy Shield.
All Runes and Soul Cores | |
---|---|
List of Runes | List of Soul Cores |
※ Switch tabs to view build progression: Early Game (Acts 1-2), Mid-Game (Act 3 to Cruel Mode), Endgame (Atlas).
Skill | Support Gems |
---|---|
Spark Spark Launches a spray of sparking projectiles that travel erratically along the ground until they hit an enemy or expire. | Controlled Destruction Controlled Destruction Supports spells that hit enemies, boosting their damage but preventing them from dealing Critical hits. Arcane Tempo Arcane Tempo Supports spells, causing them to cast faster Considered Casting Considered Casting Supports Spell skills that Hit Enemies, boosting Damage at the cost of Cast Speed. Acceleration Acceleration Supports Projectile skills, making those projectiles travel faster. Inspiration Inspiration Supports any skill, making it cost less to use. Cannot support skills which reserve Spirit. |
Flame Wall Flame Wall Creates a wall of fire in front of the character, which ignites everything within its area. Any projectiles fired through the wall by you and allies deal added fire damage and inflict ignite on hit. | Fortress Fortress Supports skills that create walls in a line, causing them to be created in a circle instead but deal less hit damage. Spell Cascade Spell Cascade Supports Spells that affect an area around you or a target location, causing those spells to also target additional areas on either side of the target area, along a randomly chosen axis. Cannot support Channelling skills or Remote skills. Fire Mastery Fire Mastery Supports Fire skills, granting them an additional level. |
Orb of Storms Orb of Storms Creates an Orb of electricity that fires Chaining Lightning bolts at nearby enemies. | Font of Mana Font of Mana Supports skills which create stationary objects. Objects created by supported skills generate a Font of Mana, creating an Aura which grants Mana regeneration. Strip Away Strip Away Supports Skills which apply Exposure to Enemies, increasing the effect of applied Exposure. Lightning Exposure Lightning Exposure Supports any skill that hits enemies, causing it to deal less damage but inflict Lightning Exposure when it shocks and enemy. |
Conductivity Conductivity Curses all targets in an area after a short delay, lowering their Lightning Resistance. | Heightened Curse Heightened Curse Supports curse skills, magnifying their power. Expanse Expanse Supports any skill that you use yourself, granting it significantly higher Area of Effect but causing it to gain a long cooldown. Cannot support skills which already have a cooldown. |
Lightning Warp Lightning Warp Teleports you inside the target's body, causing it to violently explode. Highlights enemies that can be culled, and can only be used on these enemies or Ball Lightning projectiles. The target is destroyed, and the explosion deals Lightning Damage to surrounding enemies and creates Shocked Ground. | Life Drain Life Drain Supports any skill that Hits enemies, causing you to recover Life when it Culls an enemy Soul Drain Soul Drain Supports any skill that Hits enemies, causing you to recover Mana when it Culls an enemy. |
Mana Tempest Mana Tempest Creates a storm of arcane energies that Empowers your Mana-costing Spells while you remain inside it. Maintaining the Storm constantly drains your Mana, and each spell you cast causes it to drain faster. The storm will dissipate when you exit it or run out of mana. | Premeditation Premeditation Supports skills that can Empower skills other than themselves, causing skills they Empower to deal more damage. |
Archmage Archmage While Active, causes your Non-Channelling Spells to cost additional mana and deal extra lightning damage, both based on your maximum mana. | Lightning Mastery Lightning Mastery Supports Lightning skills, granting them an additional level. Clarity Clarity Supports Persistent Buff Skills, causing you to gain increased mana Regeneration while the skill is active. |
Skill | Support Gems |
---|---|
Spark Spark Launches a spray of sparking projectiles that travel erratically along the ground until they hit an enemy or expire. | Controlled Destruction Controlled Destruction Supports spells that hit enemies, boosting their damage but preventing them from dealing Critical hits. Arcane Tempo Arcane Tempo Supports spells, causing them to cast faster Considered Casting Considered Casting Supports Spell skills that Hit Enemies, boosting Damage at the cost of Cast Speed. |
Flame Wall Flame Wall Creates a wall of fire in front of the character, which ignites everything within its area. Any projectiles fired through the wall by you and allies deal added fire damage and inflict ignite on hit. | Fortress Fortress Supports skills that create walls in a line, causing them to be created in a circle instead but deal less hit damage. Spell Cascade Spell Cascade Supports Spells that affect an area around you or a target location, causing those spells to also target additional areas on either side of the target area, along a randomly chosen axis. Cannot support Channelling skills or Remote skills. Persistence Persistence Supports any skill that has a duration, making that duration longer. |
Orb of Storms Orb of Storms Creates an Orb of electricity that fires Chaining Lightning bolts at nearby enemies. | Font of Mana Font of Mana Supports skills which create stationary objects. Objects created by supported skills generate a Font of Mana, creating an Aura which grants Mana regeneration. Strip Away Strip Away Supports Skills which apply Exposure to Enemies, increasing the effect of applied Exposure. |
Conductivity Conductivity Curses all targets in an area after a short delay, lowering their Lightning Resistance. | Heightened Curse Heightened Curse Supports curse skills, magnifying their power. Expanse Expanse Supports any skill that you use yourself, granting it significantly higher Area of Effect but causing it to gain a long cooldown. Cannot support skills which already have a cooldown. |
Lightning Warp Lightning Warp Teleports you inside the target's body, causing it to violently explode. Highlights enemies that can be culled, and can only be used on these enemies or Ball Lightning projectiles. The target is destroyed, and the explosion deals Lightning Damage to surrounding enemies and creates Shocked Ground. | Life Drain Life Drain Supports any skill that Hits enemies, causing you to recover Life when it Culls an enemy |
Mana Tempest Mana Tempest Creates a storm of arcane energies that Empowers your Mana-costing Spells while you remain inside it. Maintaining the Storm constantly drains your Mana, and each spell you cast causes it to drain faster. The storm will dissipate when you exit it or run out of mana. | Premeditation Premeditation Supports skills that can Empower skills other than themselves, causing skills they Empower to deal more damage. Inspiration Inspiration Supports any skill, making it cost less to use. Cannot support skills which reserve Spirit. |
Mana Remnants Mana Remnants Conjures surging lightning to restore your Mana. While active, Shocked enemies you kill have a chance to spawn a Mana Remnant, and Critically Hitting a Shocked target spawns a Mana Remnant every few seconds. Picking up a Mana Remnant grants you Mana which can Overflow maximum Mana. | Clarity Clarity Supports Persistent Buff Skills, causing you to gain increased mana Regeneration while the skill is active. |
Skill | Support Gems |
---|---|
Spark Spark Launches a spray of sparking projectiles that travel erratically along the ground until they hit an enemy or expire. | Controlled Destruction Controlled Destruction Supports spells that hit enemies, boosting their damage but preventing them from dealing Critical hits. Arcane Tempo Arcane Tempo Supports spells, causing them to cast faster |
Flame Wall Flame Wall Creates a wall of fire in front of the character, which ignites everything within its area. Any projectiles fired through the wall by you and allies deal added fire damage and inflict ignite on hit. | Fortress Fortress Supports skills that create walls in a line, causing them to be created in a circle instead but deal less hit damage. Spell Cascade Spell Cascade Supports Spells that affect an area around you or a target location, causing those spells to also target additional areas on either side of the target area, along a randomly chosen axis. Cannot support Channelling skills or Remote skills. |
Orb of Storms Orb of Storms Creates an Orb of electricity that fires Chaining Lightning bolts at nearby enemies. | Persistence Persistence Supports any skill that has a duration, making that duration longer. |
Mana Remnants Mana Remnants Conjures surging lightning to restore your Mana. While active, Shocked enemies you kill have a chance to spawn a Mana Remnant, and Critically Hitting a Shocked target spawns a Mana Remnant every few seconds. Picking up a Mana Remnant grants you Mana which can Overflow maximum Mana. | Clarity Clarity Supports Persistent Buff Skills, causing you to gain increased mana Regeneration while the skill is active. |
The Spark Stormweaver's most important skills are Spark, Flame Wall, Mana Tempest, and Archmage. It is recommended to prioritize improving these skills with Support Gems.
In all stages of the game, Spark will be your main damage skill. Use Flame Wall to amplify Spark's damage and Orb of Storms during boss fights. Activate the Mana Remnants Persistent Skill as well to gain a spirit buff that can help with mana issues.
During the mid game, deploy Mana Tempest to empower Spark and utilize Conductivity to debuff enemies. Lightning Warp is a great skill that gives a bit of mobility and cull low HP enemies.
Also, reserve 100 Spirit and remove Mana Remnants to activate Archmage. Having the Archmage buff will exponentially increase Spark's damage output based on your mana.
Ascendancy Tree | |||
---|---|---|---|
Ascendancy Group Node |
|||
Passive Nodes | |||
1. | Raw Power, Practiced Signs, and Path of Storms |
2. | Exploit the Elements and Mana Blessing |
3. | Arcane Blossom and Overexposure |
4. | Eldritch Battery, Arcane Intensity, and Ingenuity |
5. | Mind Over Matter, Touch the Arcane, and All Natural |
6. | Pure Power, Power Conduction, and Electric Amplification |
7. | Branching Bolts, Lightning Quick, and Drenched |
8. | Turn the Clock Forward and Mental Alacrity |
The Spark Stormweaver build relies on increasing anything Energy Shield, Cast Speed, Mana, Intelligence, and anything Lightning or Shock related.
In the early stages, acquire Raw Power up to Overexposure to increase spell damage. Afterwards, unlock Eldritch Battery up to Ingenuity to gain mana and Intelligence. Once those are unlocked, get Mind Over Matter, Touch the Arcane, and All Natural to boost both offensive and defensive capabilities of the build.
Near the late game, unlock other offensive nodes such as Pure Power, Power Conduction, Branching Bolts, and the nodes near it. Lastly, unlock Turn the Clock Forward and Mental Alacrity if you still have enough points.
Once Ascendancy has been achieved, focus on unlocking the Strike Twice and Constant Gale nodes to gain amplify Shock values and gain Arcane Surge. Arcane Surge gives the Stormweaver a buff that increases Cast Speed and Mana Regenaration, which helps improve Spark.
Chaos Innoculation is only unlocked if you acquire The Everlasting Gaze Azure Amulet unique item. Although Chaos Innoculation provides Chaos Damage Immunity, it also sets your HP to 1.
Having The Everlasting Gaze Azure Amulet is important to have first since it provides Energy Shield even if Mind over Matter is active.
Use Spark as your main offensive tool and combine it with other Elemental skills such as Mana Tempest and Flame Wall to enhance its damage. The rotation is as follows:
Mercenary | Monk | Witch |
Sorceress | Warrior | Ranger |
Fire Sorceress | Flame Wall Creates a wall of fire in front of the character, which ignites everything within its area. Any projectiles fired through the wall by you and allies deal added fire damage and inflict ignite on hit.
Solar Orb Creates a fiery Orb that periodically releases fiery pulses. Enemies that are very close to the Orb are Ignited.
Flammability Curses all targets in an area after a short delay, lowering their Fire Resistance.
Fireball Launches a large ball of Fire which explodes on impact, creating a nova of smaller firebolts.
Focus: DoT, Mobbing |
Cold Warp Stormweaver | Frost Bomb Creates a pulsing Orb of Frost. Each pulse inflicts Cold Exposure on nearby Enemies. When the Orb's duration ends, it explodes, dealing Cold damage to surrounding Enemies.
Frostbolt Fires a slow-moving projectile that leaves a wake of Chilled Ground, deals Cold Damage and explodes on colliding with terrain.
Hypothermia Curses all targets in an area after a short delay, lowering their Cold Resistance.
Frost Wall Creates a Wall of Ice Crystals which holds back enemies. The Crystals explode if sufficiently damaged, orif pushed hard enough, damaging nearby enemies..
Lightning Warp Teleports you inside the target's body, causing it to violently explode. Highlights enemies that can be culled, and can only be used on these enemies or Ball Lightning projectiles. The target is destroyed, and the explosion deals Lightning Damage to surrounding enemies and creates Shocked Ground.
Comet Calls down a mass of ice from the sky, dealing high damage at the targeted location. Targeting close to you will cause you to jump back as you cast.
Cast on Freeze While active, gains Energy when you Freeze enemies and triggers socketed spells on reaching maximum Energy.
Blink Replaces your dodge roll with a short-cooldown Spell that allows you to tunnel through space, instantly reappearing a medium distance away.
Focus: Burst Damage, Crowd Control |
Spark Stormweaver | Spark Launches a spray of sparking projectiles that travel erratically along the ground until they hit an enemy or expire.
Flame Wall Creates a wall of fire in front of the character, which ignites everything within its area. Any projectiles fired through the wall by you and allies deal added fire damage and inflict ignite on hit.
Orb of Storms Creates an Orb of electricity that fires Chaining Lightning bolts at nearby enemies.
Conductivity Curses all targets in an area after a short delay, lowering their Lightning Resistance.
Lightning Warp Teleports you inside the target's body, causing it to violently explode. Highlights enemies that can be culled, and can only be used on these enemies or Ball Lightning projectiles. The target is destroyed, and the explosion deals Lightning Damage to surrounding enemies and creates Shocked Ground.
Mana Remnants Conjures surging lightning to restore your Mana. While active, Shocked enemies you kill have a chance to spawn a Mana Remnant, and Critically Hitting a Shocked target spawns a Mana Remnant every few seconds. Picking up a Mana Remnant grants you Mana which can Overflow maximum Mana.
Archmage While Active, causes your Non-Channelling Spells to cost additional mana and deal extra lightning damage, both based on your maximum mana.
Focus: Burst Damage, Mobbing |
Base Class | |
---|---|
Sorceress | |
Ascendancies | |
Stormweaver | Chronomancer |
so there no shield and this build is another glass canon?
PoE 2 Spark Stormweaver Sorceress Build
Genshin Impact Walkthrough & Guides Wiki
Honkai: Star Rail Walkthrough & Guides Wiki
Palworld Walkthrough & Guides Wiki
Zenless Zone Zero Walkthrough & Guides Wiki
Wuthering Waves Walkthrough & Guides Wiki
Pokemon TCG Pocket (PTCGP) Strategies & Guides Wiki
Pokemon Scarlet and Violet (SV) Walkthrough & Guides Wiki
Infinity Nikki Walkthrough & Guides Wiki
Path of Exile 2 (PoE 2) Walkthrough & Guides Wiki
Metaphor: ReFantazio Walkthrough & Guides Wiki
Once Human Walkthrough & Guides Wiki
Diablo 4: Vessel of Hatred Walkthrough & Guides Wiki
Super Smash Bros. Ultimate Walkthrough & Guides Wiki
Yu-Gi-Oh! Master Duel Walkthrough & Guides Wiki
Fire Emblem Heroes (FEH) Walkthrough & Guides Wiki
Elden Ring Shadow of the Erdtree Walkthrough & Guides Wiki
Pokemon Brilliant Diamond and Shining Pearl (BDSP) Walkthrough & Guides Wiki
Dragon Quest Monsters: The Dark Prince Walkthrough & Guides Wiki
Cyberpunk 2077: Phantom Liberty Walkthrough & Guides Wiki
Persona 3 Reload Walkthrough & Guides Wiki
© 2010 - 2024 Grinding Gear Games
The copyrights of videos of games used in our content and other intellectual property rights belong to the provider of the game.
The contents we provide on this site were created personally by members of the Game8 editorial department.
We refuse the right to reuse or repost content taken without our permission such as data or images to other sites.
игра через нод Разум привыше матери, тоесть урон идет сначала в большое количество маны