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Path of Exile 2 (PoE 2)

Blood Mage Ascendancy Overview and Skills

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Path of Exile 2 - The Blood Mage
The Blood Mage is an ascendancy of the Witch class in Path of Exile 2 (PoE 2) that utilizes their vitality to fuel their spells while siphoning the enemy's life force. Learn more about the Blood Mage's mechanics, skills, and base class in this guide!

Latest Blood Mage Updates

0.3.0 Patch Notes

The small passive skill before Sanguimancy has been removed, and Sanguimancy itself can now be allocated for free. Its skill effect has also been slightly changed, as it now spawns a Remnant upon hitting a target. The Gore Spike node also has a slight nerf and swapped places with the Sunder the Flesh node.

Between the Cracks is now known as Sanguine Tides and Open Sores is now named Whispers of the Flesh. Both skills have altered effects.

0.3.0 Full Patch Notes

Blood Mage Ascendancy Skills

All Blood Mage Skills and Passives

Skill Effect
1 Sanguimancy ・Grants Skill: Life Remnants
・Skills gain a Base Life Cost equal to Base Mana Cost.
2 Vitality Siphon ・10% of Spell Damage Leeched as Life.
3 Whispers of the Flesh ・Enemies you Curse have at least 15% of Life Reserved.
4 Blood Barbs ・Bleeding you inflict on Cursed targets is Aggravated
・Elemental Damage also Contributes to Bleeding Magnitude
5 Sanguine Tides ・50% less Life Recovery from Flasks
・Gain 1 Life Flask Charge per 4% Life spent
・On Hitting an Enemy while a Life Flask is at full Charges, 40% of its Charges are consumed
・Gain 1% of damage as Physical damage for 3 seconds per Charge consumed this way.
6 Sunder the Flesh ・Base Critical Hit Chance for Spells is 15%.
7 Gore Spike ・1% increased Critical Damage Bonus per 50 Life.
8 Grasping Wounds ・25% of Life Loss from Hits is prevented, then that much Life is lost over 4 seconds instead.
9 Crimson Power ・Gain additional Maximum Life equal to 100% of the Energy Shield on Equipped Body Armour.

Best Blood Mage Ascendancy Skills

Skill Effect
Gore Spike ・1% increased Critical Damage Bonus per 40 life.
Grasping Wounds ・25% of Life Loss from Hits is prevented, then that much Life is lost over 4 seconds instead.
Blood Barbs ・Bleeding you inflict on Cursed targets is Aggravated
・Elemental Damage also Contributes to Bleeding Magnitude

Currently, the Blood Mage's Gore Spike allows the subclass to excel in the current meta's reliance on Critical Hits. Since your critical damage bonus increases for every 40 Life, not only will your DPS increase, but also your survivability..

Grasping Wounds is an incredibly strong means of keeping yourself alive on both mapping and bosses due to the simple fact that you will have enough time to react whenever you receive damage.

Blood Barbs then has two implications that absolutely enable Bleed builds:

  1. Makes it so that inflicting Bleed on cursed enemies will always be Aggravated, meaning that your bleeds will treat stationary enemies as though they moving and deal double damage.
  2. Allows Elemental Damage to contribute to Bleeding Magnitude, meaning it will open up avenues for any attack that has high scaling but primarily deals Elemental Damage.

Blood Mage Ascendancy Mechanics

Blood Mage Ascendancy Mechanics


Sacrifices Own Life Force as a Resource

Upon ascending as a Blood Mage, the Witch uses Sanguimancy, which replaces mana costs with Life, consuming HP to cast spells. To balance this, enemies killed drop Life Remnants, restoring the HP spent.

While the Blood Mage's Sanguimancy may seem detrimental at first, further progressing its tree will reveal nodes that synergize and boost the Blood Mage's self-damaging mechanic.

Leeches Life with Spells

With Vitality Siphon, the Blood Mage gains the ability to leech 10% of her spell damage as life, turning her offensive power into a means of self-sustain. This skill ensures she can recover health during combat, even while casting high-damage spells.

Casts Curses with Infinite Duration

Upon unlocking Open Sores, the Blood Mage gains the ability to maintain curses indefinitely, as they now have infinite duration. This allows her to keep enemies permanently cursed without needing to reapply debuffs, saving both time and resources in battle.

List of Blood Mage Builds

All Blood Mage Builds

※ Select the latest patch for the latest builds, but click on the earlier versions if you want to see Legacy builds!

Search
Build Patch
Focus: Endgame, Chaos, Critical, Fire
Ember Fusillade Icon Fireball Icon Despair Icon Withering Presence Icon Time of Need Icon Cast on Critical Icon Convalescence Icon Impurity Icon Siphon Elements Icon Living Bomb Icon Life Remnants Icon
0.3
Focus: Endgame, Reap, Physical, Burst
Frost Bomb Icon Orb of Storms Icon Reap Icon Bonestorm Icon Vulnerability Icon Bone Cage Icon Cast on Critical Icon
0.3
Focus: Endgame, Lightning, Critical Hit, Life Leech
Spark Icon Orb of Storms Icon Blink Icon Cast on Critical Icon Convalescence Icon Life Remnants Icon
0.2
Focus: Leveling, Endgame, High Single Target Damage
Bonestorm Icon Vulnerability Icon Bone Cage Icon Blasphemy Icon Life Remnants Icon
0.1
Focus: Endgame, High Damage, Fast Clear, Minions
Frost Wall Icon Grim Feast Icon Detonate Dead Icon Vulnerability Icon Skeletal Brute Icon Skeletal Cleric Icon Soul Offering Icon Sacrifice Icon
0.1

Best Witch Builds

Blood Mage Base Class

Ascends From the Witch

Path of Exile 2 - Witch
To become a Blood Mage, one must take on the Witch as their starting class and complete their Ascension Trials. The other ascended option of the Witch would be the Infernalist.

Due to the Witch's squishy and less mobile nature, it is recommended to take on Ascension Trials with minimal environmental hazards to minimize the risk of dying!

Witch Class Overview and Ascendancies

Path of Exile 2 (PoE 2) Related Guides

PoE 2 List of Classes

List of Classes

List of New Classes

Druid Tier List Icon Shaman Tier List Icon
Oracle Tier List Icon Disciple of Varashta Tier List Icon

List of Early Access Classes

Class Ascendancy Classes
Blood Mage Icon Blood Mage

List of Upcoming Classes

Templar Shadow
Duelist Marauder

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