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The Invoker is an ascendancy of the Monk class in Path of Exile 2 (PoE 2) that focuses on the use of elemental damage. Learn more about the Invoker's skills, builds, mechanics, and base class!
List of Contents
The Invoker ascendancy primarily focuses on using Wind, Ice, and Lightning elements to damage and apply status ailments to enemies. Listed below are the skills shown for the Invoker's ascendancy showcase:
# | Skill | Effect |
---|---|---|
1 | Lead me through Grace... | ・Gain 1 Spirit for every 6 Energy Shield on equipped Body Armour ・Gain 1 Spirit for every 15 Evasion Rating on equipped Body Armour ・Cannot gain Spirit from Equipment |
2 | ...and Protect me from Harm | ・Evasion Rating also grants Physical Damage reduction
・40% less Evasion Rating |
3 | Faith is a Choice | ・Grants Skill: Meditate Meditate Channels to Recharge Energy Shield. Can overcharge your Energy Shield up to double its normal maximum. Channeling ends when you take damage or your Energy Shield is double its normal maximum. This skill cannot be used if your Energy Shield is already double its normal maximum or you have no maximum Energy Shield. |
4 | I am the Blizzard... | ・Gain 10% of Damage as Extra Cold Damage on Freezing Enemies create Chilled Ground |
5 | I am the Thunder... | ・Gain 10% of Damage as Extra Lightning Damage ・ 25% chance on Shocking Enemies to created Shocked Ground |
6 | ...and I Shall Rage | ・Grants Skill: Unbound Avatar Unbound Avatar Gain Unbound Fury by inflicting Elemental Ailments with Hits on enemies. Once you reach maximum Unbound Fury, consume it to become Unbound for a duration, vastly augmenting your Elemental prowess. |
7 | The Soul Springs Eternal | ・Meta Skills gain 35% more Energy |
8 | Sunder my Enemies... | ・Critical Hits ignore non-negative Enemy Monster Elemental Resistances |
9 | ...and Scatter Them to the Winds | ・Grants Skill: Elemental Expression Elemental Expression Creates a fiery explosion, an arcing bolt of lightning, or an icy wave of projectiles. The chance for an explosion is proportional to you Strength, for a bolt proportional to your Dexterity, and for a wave proportional to your Intelligence. ・ Trigger Elemental Expression on Melee Critical Hit |
Skill | Effect |
---|---|
...and Protect me from Harm | ・Evasion Rating also grants Physical Damage reduction
・40% less Evasion Rating |
Sunder my Enemies... | ・Critical Hits ignore non-negative Enemy Monster Elemental Resistances |
The Soul Springs Eternal | ・Meta Skills gain 35% more Energy |
Listed above are the best Ascendancy skills for the Invoker. The ...and Protect me from Harm node is extremely helpful for survivability as stacking Evasion Rating allows the increase of Damage Resistance too, making builds less-reliant on Armor.
Sunder my Enemies... is helpful for most Monk builds as they rely on elemental damage and critical chance. Having a skill that ignores enemy resistances is extremely helpful for sustaining damage outputs.
The Soul Springs Eternal node is also useful that makes use of Meta Skills like Cast on Shock or Cast on Freeze. This allows Monk builds that use spells to cast more spells during Combat, improving their damage output.
Invokers focus on the mastery of Lightning and Ice to deal more elemental damage and apply status ailments to enemies. With their offensive ascendancy skills Invokers can Elemental Damage and status ailment buildup.
Invokers also have ways to manipulate their survivability, allowing them to increase their Physical Damage reduction based on their Evasion Rating. Invokers also have access to Meditate, allowing them to manually charge and double the amount of their Energy Shields.
Invokers can gain a Unique Spirit System where all Spirit gained from their equipment is disabled, but are able to gain Spirit by stacking Energy Shield and Evasion Rating on their armor. This system creates a unique way for Monks to gain Spirit by stacking defensive modifiers on their equipment.
Invoker Builds | |
---|---|
Lightning Tempest Invoker | Killing Palm Dash to an enemy and Strike them with an unarmed Attack, Culling enemies if their life is low enough. Each enemy killed by this strike grants a Power Charge. Enemies around you that can be Culled will be highlighted. This skill always Strikes with your bare fist, even if you have a Quarterstaff equipped.
Herald of Thunder While active, killing Shocked enemies with Attack damage, will cause subsequent Attack hits to release lightning bolts which deals Attack damage to all surrounding enemies.
Tempest Flurry Perform a series of aggressive Strikes. When used in quick succession, the third use Strikes three times, and the fourth performs a Final strike that calls down a powerful Shocking bolt.
Tempest Bell Build Combo by successfully Striking Enemies with other skills. After reaching maximum Combo, use this skill to cause the Bell on your staff to grow to massive size as you drop it on the ground. The Bell damages enemies on impact and can be Hit by your skills, creating a damaging shockwave. Elemental Ailments applied to the Bell cause its shockwaves to deal extra damage of the corresponding type, and Hits which would have caused Knockback increase the area of effect of the shockwaves.
Blasphemy Turns socketed Curse skills into vile Auras, applying their effects to all nearby enemies.
Storm Wave Sweep your Quarterstaff, projecting a bolt of Lightning through the ground in a long wave ahead of you.
Lingering Illusion Creates a short-lived illusory copy of yourself whenever you dodge roll. The copy can be damaged by enemies, and copies that are destroyed by an enemy will grant you a Power Charge.
Flicker Strike Teleport to an enemy and Strike them. Consumes Power Charges to perform additional teleporting strikes on nearby enemies.
|
Focus: Leveling, Endgame, DPS, Crowd Control | |
Summary: This Lightning Tempest Invoker uses Charged Staff, Tempest Flurry and Tempest Bell to burst down mobs and delete bosses fast. |
|
Lightning Wave Invoker | Orb of Storms Creates an Orb of electricity that fires Chaining Lightning bolts at nearby enemies.
Ghost Dance Periodically Gain Ghost Shrouds. If you are Hit while you have a Ghost Shroud, it is immediately consumed to recover Energy Shield based on your Evasion.
Herald of Thunder While active, killing Shocked enemies with Attack damage, will cause subsequent Attack hits to release lightning bolts which deals Attack damage to all surrounding enemies.
Combat Frenzy While active, grants you a Frenzy Charge when you Freeze, Electrocute, or Pin an enemy. This can only occur once every few seconds.
Wind Dancer Grants a buff that gives you more Evasion per stage. Being Hit by a Melee Attack while you have this buff consumes all stages to damage and Knock Back enemies around you.
Blasphemy Turns socketed Curse skills into vile Auras, applying their effects to all nearby enemies.
Storm Wave Sweep your Quarterstaff, projecting a bolt of Lightning through the ground in a long wave ahead of you.
Charged Staff Consume all Power Charges to infuse your Quarterstaff with electricity, adding Lightning damage and a Lightning shockwave to your Quarterstaff Attacks. Reusing this skill while the Buff is active adds to the Buff's duration and damage.
Elemental Expression Creates a fiery explosion, an arcing bolt of lightning, or an icy wave of projectiles. The chance for an explosion is proportional to your Strength, for a bolt proportional to your Dexterity, and for a wave proportional to your Intelligence.
|
Focus: Leveling, Endgame, DPS, Burst Damage, Bossing / Mobbing | |
Summary: The Lightning Wave Invoker uses Storm Wave with Cast on Shock to summon Comets for a constant burst against enemy mobs and bosses. |
Start as a Monk and complete an Ascension Trial to ascend into an Invoker. Completing an Ascension Trial will also give you the option to ascend into an Acolyte of Chayula.
Monk Class Overview and Ascendancies
Class | Ascendancy Classes |
---|---|
Mercenary | ・Witchhunter ・Gemling Legionnaire |
Monk | ・Invoker ・Acolyte of Chayula |
Ranger | ・Deadeye ・Pathfinder |
Sorceress | ・Stormweaver ・Chronomancer |
Warrior | ・Warbringer ・Titan |
Witch | ・Infernalist ・Blood Mage |
Druid | Huntress |
Templar | Shadow |
Duelist | Marauder |
Invoker Ascendancy Overview and Skills
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