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The Deadeye is an ascendancy class under the Ranger class in Path of Exile 2 (PoE 2) which specializes in swift movement and rapid attacks. Check out the Deadeye ascendancy's overview and its skill in this guide!
The Deadeye ascendancy class focuses on increasing the Ranger's mobility and damage output. It provides significant buffs to the bow's capabilities through passive skills like Endless Munitions and Eagle Eye, which increase bow projectile shots and remove accuracy limitations. Ultimately, this helps in dealing more damage with a shorter time.
Overall, the Deadeye ascendancy further improves the run-and-gun playstyle, which the base Ranger already excels at. With quality-of-life movement improvements provided by skills such as Gathering Winds and the skills mentioned above, the player can avoid enemies with ease while dishing out twice the damage.
Listed below are the Deadeye ascendancy class skills that were mentioned and showcased during the livestream:
# | Skill | Effect |
---|---|---|
1 | Avidity | ・30% chance that if you would gain Frenzy Charges, you instead gain up to your maximum number of Frenzy Charges. |
2 | Thrilling Chase | ・Benefits from consuming Frenzy Charges for your Skills have 50% chance to be doubled. |
3 | Eagle Eyes | ・You have no Accuracy Penalty at Distance. |
4A | Point Blank | ・Projectiles deal 20% more Hits Damage to targets in the first 3.5 metres of their movement, scaling down with distance travelled to reach 0% after 7 meters. |
4B | Far Shot | ・Projectiles deal 0% more Hits Damage to targets in the first 3.5 metres of their movement, scaling down with distance travelled to reach 20% after 7 meters. |
5 | Endless Munitions | ・Skills fire an additional Projectile |
6 | Called Shots | ・You can apply an additional Mark |
7 | Gathering Winds | ・Gain Tailwind Tailwind Tailwind is a stacking Buff, which grants 1% increased movement speed, 3% increased Skill Speed, and 15% increased Evasion Rating per stack for 10 seconds, refreshing whenever you gain another stack. Maximum 10 stacks. on Skill use.
・Lose all Tailwind when Hit. |
8 | Wind Ward | ・3% less Damage taken per Tailwind |
To become a Deadeye, players must choose the Ranger as their starting class and complete her Ascension Trials. The other ascended option of the Ranger is the Pathfinder.
Ranger Class Overview and Ascendancies
Class | Ascendancy Classes |
---|---|
Mercenary | ・Witchhunter ・Gemling Legionnaire |
Monk | ・Invoker ・Acolyte of Chayula |
Ranger | ・Deadeye ・Pathfinder |
Sorceress | ・Stormweaver ・Chronomancer |
Warrior | ・Warbringer ・Titan |
Witch | ・Infernalist ・Blood Mage |
Druid | Huntress |
Templar | Shadow |
Duelist | Marauder |
Deadeye Ascendancy Overview and Skills
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