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☆ Uniques | Mapping Guide | Currency Farm
This page lists all the Unique Gloves available in Path of Exile 2 (PoE 2). Read on to learn the different effects, modifiers, requirements, and their stats.
List of Gloves | All Unique Gloves |
List of Contents
Note: More equipment data can be seen by scrolling horizontally. |
※ Select the search criteria below and press the Search button to filter the data.
Name | Lv. Req. | Implicit and Modifiers |
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52 |
Fixed Modifiers:
・50-70% increased Armour and Evasion ・5-10% increased Attack Speed ・+20-30 to Intelligence ・Decimating Strike |
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33 |
Fixed Modifiers:
・80-100% increased Armour ・30-50% increased Critical Hit Chance ・+20-30 to Intelligence ・Leech from Critical Hits is instant |
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16 |
Fixed Modifiers:
・40-60% increased Armour and Evasion ・40-50% increased Rarity of Items found ・Lose 2% of Life on Kill |
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56 |
Fixed Modifiers:
・+60-100 to Evasion Rating ・+30-50 to maximum Energy Shield ・Gain 25-35 Mana per Enemy Killed ・Inflict Cold Exposure on Igniting an Enemy ・Inflict Fire Exposure on Shocking an Enemy ・Inflict Lightning Exposure on Critical Hit |
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33 |
Fixed Modifiers:
・+10-20 to Intelligence ・+5-15% to Fire Resistance ・+5-15% to Cold Resistance ・100% of Fire Damage Converted to Cold Damage ・+20 to maximum Energy Shield |
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12 |
Fixed Modifiers:
・50-80% increased Energy Shield ・20-40% to Fire Resistance ・10-20% reduced Cold Resistance ・Chance to Ignite is doubled ・+20-40% increased Fire Damage ・10-20% reduced Cold Damage |
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33 |
Fixed Modifiers:
・100-150% increased Armour and Evasion ・Gain 20-30 Life per Enemy Killed ・Gain 20-30 Mana per Enemy Killed ・Culling Strike ・5-10% increased Attack Speed |
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33 |
Fixed Modifiers:
・+40-60 to maximum Energy Shield ・+80-120 to maximum Life ・6-12% increased Cast Speed ・Sacrifice 5-15% of Life to gain that much Energy Shield when you Cast a Spell |
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16 |
Fixed Modifiers:
・100% increased Spell Damage ・15-25% reduced Cast Speed ・10-15 to Intelligence ・+20-30 to maximum Energy Shield |
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5 |
Fixed Modifiers:
・40-60% increased Armour and Energy Shield ・Gain 7-10 Life per Enemy Killed ・Gain 4-6 Mana per Enemy Killed ・Enemies killed by anyone in your Presence count as being killed by you instead ・+10-15% to Cold Resistance |
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11 |
Fixed Modifiers:
・30-50% increased Evasion Rating ・Adds 3-5 to 6-8 Cold damage to Attacks ・40-50% increased Freeze Buildup ・20-30% increased Magnitude of Chill you inflict ・+20-30% to Cold Resistance |
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52 |
Fixed Modifiers:
・+15-25 to Dexterity ・+15-25 to Intelligence ・3% increased Attack Speed per 25 Dexterity ・Adds 1 to 10 Lightning Damage to Attacks per 10 Intelligence |
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60 |
Fixed Modifiers:
・50-80% increased Armour ・Gain 1-3 random Charges on reaching Maximum Rage ・Lose all Rage on reaching Maximum Rage |
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28 |
Fixed Modifiers:
・40-60% increased Evasion Rating ・+60-100 to Accuracy Rating ・+5-10 to Intelligence ・25% increased Attack Speed while on Full Mana ・You count as on Full Mana while at 90% of maximum Mana or above |
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6 |
Fixed Modifiers:
・Adds 2-3 to 5-6 Physical Damage to Attacks ・+30-50 to maximum Life ・4-8% increased Attack Speed ・Strength can satisfy other Attribute Requirements of Melee Weapons and Melee Skills ・50% increased Armour and Evasion |
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16 |
Fixed Modifiers:
・30-60% increased Evasion and Energy Shield ・+30-50 to maximum Life ・Life Flasks do not recover Life ・On-Kill Effects happen twice ・20-30% increased Critical Damage Bonus |
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26 |
Fixed Modifiers:
・30-50% increased Energy Shield ・+10-20 to Dexterity ・10-15% reduced Attack and Cast Speed ・Lightning damage from Hits Contributes to Electrocution Buildup |
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16 |
Fixed Modifiers:
・10-15% increased Skill Speed ・+40-60 to maximum Life ・10-15% reduced maximum Mana ・Share Charges with Allies in your Presence ・+15-25 to Armour |
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45 |
Fixed Modifiers:
・60-80% increased Evasion Rating ・20-30% increased Critical Hit Chance ・5% increased Attack Speed ・+10-20 to Dexterity ・Your Critical Damage Bonus is 300% |
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None |
Fixed Modifiers:
・Adds 3-5 to 8-10 Physical Damage to Attacks ・20-30% increased Critical Damage Bonus ・Base Critical Hit Chance for Attacks with Weapons is 8% ・15-25 to Evasion Rating |
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None |
Fixed Modifiers:
・Gain 5-10% of Elemental Damage as Extra Cold Damage ・Gain 5-10% of Elemental Damage Damage as Extra Fire Damage ・Gain 5-10% of Elemental Damage Damage as Extra Lightning Damage ・33% of Elemental Damage Converted to Cold Damage ・33% of Elemental Damage Converted to Fire Damage ・33% of Elemental Damage Converted to Lightning Damage |
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None |
Fixed Modifiers:
・30-40% increased Evasion and Energy Shield ・4-6% increased Attack Speed ・20-30% chance to Poison on Hit ・All Damage from Hits Contributes to Poison Magnitude |
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16 |
Fixed Modifiers:
・30-50% increased Armour and Energy Shield ・You cannot be Chilled for 6 seconds after being Chilled ・You cannot be Frozen for 6 seconds after being Frozen ・You cannot be Ignited for 6 seconds after being Ignited ・You cannot be Shocked for 6 seconds after being Shocked ・Curses you inflict are reflected back to you |
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65 |
Fixed Modifiers:
・10-15% increased Skill Speed ・40-60% increased Armour, Evasion and Energy Shield ・Immobilize enemies at 50% buildup instead of 100% ・Enemies Immobilised by you take 25% less Damage |
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33 |
Fixed Modifiers:
・40-60% increased Evasion Rating ・+7-17% to Chaos Resistance ・20-30% chance to Poison on Hit ・Targets can be affected by +1 of your Poisons at the same time ・6-10 Life Regeneration per second |
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11 |
Fixed Modifiers:
・30-60% increased Armour ・Adds 6-10 to 12-16 Physical Damage to Attacks ・Giant's Blood ・20-30% increased Stun Buildup ・5% reduced Attack Speed |
Unique Weapons | ||
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Spear | ![]() |
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Claw |
Flail | ![]() |
- |
Unique Armors | ||
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Bucklers | - | - |
Unique Accessories | ||
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Other Unique Items | ||
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- |
List of Unique Gloves
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