Path of Exile 2 (PoE 2)

List of All Notable Passives

This is an overview of the Notable Passives in Path of Exile 2 (PoE 2). See a list of All Notable Passives and its effects here.

List of Notable Passives

All Notable Passives and Effects

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Skill Effect
Acceleration ・X% increased Movement Speed
・X% increased Skill Speed
Adamant Recovery ・Increases and Reductions to Armour also apply to Energy Shield Recharge rate at X% of their Value
Admonisher ・X% increased Warcry Speed
・X% increased Warcry Cooldown Recovery Rate
Adrenaline Rush ・4% increased Movement Speed if you've Killed Recently
・8% increased Attack Speed if you've Killed Recently
Advanced Munitions ・25% increased chance to inflict Ailments with Projectiles
Adverse Growth ・X% reduced Life Regeneration rate
・X% of Damage taken recouped as Mana
Afterimage ・8% more chance to Evade Melee Attacks
Aftershocks ・40% increased Aftershock Area of Effect
Aggravation ・10% chance to Aggravate Bleeding on targets you Hit with Attacks
All Natural ・X% to all Elemental Resistances
・X% increased Elemental Damage
Altered Brain Chemistry ・X% increased Mana Recovery from Flasks
・X% increased Mana Recovery Rate during Effect of any Mana Flask
Alternating Current ・X% increased Mana Regeneration Rate if you have Shocked an Enemy Recently
・X% increased Magnitude of Shock you inflict
Ancestral Alacrity ・X% increased Totam Placement speed
・X% increased Attack and Cast Sped if you've summoned a Totem Recently
Ancestral Artifice ・Attack Skills have +X to maximum number of Summoned Totems
・X% increased Totem Placement range
Ancestral Conduits ・X% increased Attack and Cast Speed if you've summoned a Totem Recently
Ancestral Mending ・Regenerate X% of Life per second while you have a Totem
・Totems Regenerate X% of Life per second
Ancestral Reach ・X% increased Totem Placement Speed
・X% increased Totem Placement Range
Ancestral Unity ・Totems have X% increased Attack Speed per Summonged Totem
Ancient Aegis ・X% Increased Armour from Equipped Body Armour
・X% increased Energy Shield from Equipped Body Armor
Anticipation ・Skills Supported by Unleash have X% increased Seal gain frequency
Apocalypse ・X% reduced Damage
・X% to Critical Hit Chance of Herald Skills
Arcane Alchemy ・Mana Flasks gain X charges per Second
・+X to Intelligence
Arcane Blossom ・X% Increased Mana Recovery Rate
Arcane Intensity ・X% increased Spell Damage per 100 maximum Mana
Arcane Mixtures ・X% increased Energy Shield Recharge Rate
・mana Flasks gain 0.1 charges per second
Ascetiscm ・Stun Threshold is based on X% of your Energy Shield instead of Life
Aspiring Genius ・X% increased Mana Regeneration Rate
・X% chance to Gain Arcane Surge when you deal a Critical Hit
Austerity Measures ・X to all Attributes
・Gain X% of maximum Energy Shield as additional Stun Threshold
Authority ・20% increased Area of Effect for Attacks
・10% increased Cooldown Recovery Rate
Back in Action ・80% increased Stun Recovery
Backup Plan ・40% increased Evasion Rating if you have been Hit Recently
・40% increased Armour if you haven't been Hit Recently
Ball and Chain ・X% increased Damage with Flails
・X% increased Attack Speed with Flails
Barbaric Strength ・X% increased Critical Damage Bonus
・X% increased Mana Cost of Skills
Baskstabbing ・X% incrased Critical Damage Bonus with Daggers
Battle Fever ・X% increased Attack and Cast Speed
・X% increased Physical Damage
Battle Trance ・+X to Maximum Rage
Battle-hardened ・Hits against you have 20% reduced Critical Damage Bonus
・20% increased Armour and Evasion Rating
・+5 to Strength and Dexterity
Beastial Skin ・X% increased Evasion Rating from Equipped Body Armour
Beef ・+X to Strength
Bestial Rage ・X% increased Attack Damage
Blade Catcher ・Defend with X% of Armour against Critical Hits
・X to Strength
Blade Flurry ・6% increased Attack Speed while Dual Wielding
・15% increased Attack Critical Hit Chance while Dual Wielding
Bleeding Out ・+X to Accuracy against Bleeding Enemies
・Bleeding you inflict deals Damage X% faster
Blinding Flash ・X% increased Blind Effect
・Blind Enemies when they Stun you
Blinding Strike ・24% increased Attack Damage
・10% chance to Blind Enemies on Hit with Attacks
Blood Rush ・X% increased Skill Speed
・X% of Skill Mana Costs Converted to Life Costs
Blood Tearing ・X% increased Magnitude of Bleeding you inflict
・X% increased Physical Damage
Bloodletting ・10% chance to inflict Bleed on Hit
・15% increased Magnitude of Bleed you inflict
Bloodthirsty ・20% increased amount of Life Leeched
・Leech Life 25% faster
Blur ・X% increased Movement Speed
・X% increased Evasion Rating
・+X to Dexterity
Blurred Motion ・5% increased Attack Speed
・10% increased Accuracy Rating
・5% increased Dexterity
Bolstering Presence ・X% increased Effect of Auras from your Skills
Bolstering Yell ・Empower Attacks deal X% increased Damage
・Warcry Skills have X% increased Area of Effect
Branching Bolts ・X% chance for Lightning Skills to Chain an additional time
Bravado ・Empower Attacks have X% increased Stun Buildup
・X% increased Stun Threshold during Empowered Attacks
Break Focus ・Enemies you Mark have X% reduced Accuracy Rating
Breakage ・Break X% increased Armour
・X% chance to Defend with 200% of Armour
Breaking Blows ・X% increased Stun Buildup
・X% increased Area of Effect if you have Stunned an Enemy Recently
Breaking Point ・X% increased Duration of Elemental Ailments on Enemies
・X% increased Magnitude of non-Damaging Ailments you inflict
Breath of Fire ・Damage Penetrates X% Fire Resistance
・X to Strength
Breath of Ice ・Damage Penetrates X% Cold Resistance
・X to Intelligence
Breath of Lightning ・Damage Penetrates X% Lightning Resistance
・X to Dexterity
Bringer of Order ・Minions deal X% increased Damage
Briny Carapace ・X% increased Stun Threshold for each time you've been Stunned Recently
Brutal ・X% increased Stun Buildup
・X% increased Melee Damage
Brute Strength ・X% reduced maximum Mana
・X% increased Damage per 15 Strength
Building Toxins ・X% reduced Poison Duration
・Targets can be affected by +X of you Poisons at the same time
Burn Away ・X% increased Fire Damage
・Damage Penetrates X% Fire Resistance
Burning Nature ・X% increased Fire Damage
・X% increased Ignite Duration on Enemies
Burning Strikes ・Gain X% of Physical Damage as Fire Damage
Burnout ・Ignites you inflict deal Damage 15% faster
Cacophony ・X% increased Damage with Warcries
・Warcry Skills have X% increased Area of Effect
Calibration ・X% increased maximum Energy Shield
・X% increased maximum Mana
Careful Aim ・X% increased Projectile Damage
・X% increased Accuracy Rating at Close Range
Careful Assassin ・X% reduced Critical Damage Bonus
・X% increased Critical Hit Chance
Careful Consideration ・X% reduced Evasion Rating if you have been Hit Recently
・X% increased Evasion Rating if you haven't been Hit Recently
Carved Earth ・X% increased Totem Damage
・X% increased Attack and Cast Speed if you've summoned a Totem Recently
Casting Cascade ・X% reduced Spell Damage
・X% increased Cast Speed for each different Non-Instant Spell you've Cast Recently
Catalysis ・X% increased Elemental Damage with Attacks
・X% of Physical Damage from Hits taken as Damage of a Random Element
Catapault ・X% increased Projectile Speed
・X% increased Area of Effect for Attacks
Catlike Agility ・X% increased Evasion Rating
・X% increased Evasion Rating if you've Dodge Rolled Recently
Cautious Concoctions ・X% increased Flask Effect Duration
・X% increased Flask Charges gained
Chilled to the Bone ・X% increased Chill Duration on Enemies
・X% increased Magnitude of Chill you inflict
Chronomancy ・X% increased Skill Effect Duration
・Debuffs you inflict have X% increased Slow Magnitude
Clean Shot ・X% chance to Pierce an Enemy
・X% increased Projectile Damage
Clear Space ・20% increased Knockback Distance
・20% chance to Knock Enemies Back with Hits at Close Range
Clever Construction ・X% increased Critical Hit Chance with Traps
Climate Change ・X% increased Freeze Buildup
・Gain X% Cold Damage as Extra Fire Damage against Frozen Enemies
Close Confines ・25% Chance for Projectiles to Pierce Enemeis within 3m distance of you
Cluster Bombs ・50% increased Grenade fuse duration
・Grenade Skills Fire an additional Projectile
Coated Arms ・25% increased Damage with One Handed Weapons
・20% increased Chance to inflict Ailments with One-Handed Attacks
Coated Knife ・Critical Hits with Daggers have a X% chance to Poison the Enemy
Cold Nature ・X% increased Cold Damage
・X% increased Chill Duration on Enemies
Colossal Weapon ・15% increased Area of Effect for Attacks
・+10 to Strength
Combat Alchemy ・X% chance for Flasks you use to not consume Charges
・X% increased Life and Mana Recovery from Flasks
Coming Calamity ・X% increased Cold Damage while affected by Herald of Ice
・X% increased Fire Damage while affected by Herald of Ash
・X% increased Lightning Damage while affected by Herald of Thunder
Conservative Casting ・X% increased Mana Regeneration Rate
・X% reduced Mana Cost of Skills
Controlling Magic ・X% increased Critical Hit Chance for Spells
・Hits have 25% reduced Critical Hit Chance against you
Convalence ・X% reduced Energy Shield Recharge Rate
・X% faster start of Energy Shield Recharge
Cooked ・X% increased Critical Damage Bonus during any Flask Effect
Core of the Guardian ・X% increased Defences from equipped Shield
Coursing Energy ・X% increase Electrocute Buildup
・X% increased Shock Chance against Electrocuted Enemies
Covering Ward ・X% increased Energy Shield Recharge Rate
・Gain X Energy Shield when you Block
Cranial Impact ・X% increased Stun Buildup
・Gain an Endurance Charge when you Heavy Stun a Rare or Unique Enemy
Crashing Wave ・X% increased Damage if you've dealt a Critical Hit in the past 8 seconds
Crippling Toxins ・X% chance for Attacks to Main on Hit against Poisoned Enemies
・X% increased Magnitude of Poison you inflict
Critical Exploit ・X% increased Critical Hit Chance
Critical Overload ・X% increeased Critical Hit Chance for Spells
・X% Increased Spell Damage if you've dealt a Critical Hit Recently
Cross Strike ・20% increased Accuracy Rating while Dual Wielding
・3% increased Movement Speed while Dual Wielding
Cruel Fate ・X% increased Critical Damage Bonus
・X% increased magnitude of Non-Damaging Ailments you inflict with Critical Hits
Cruel Methods ・Break 40% increased Armour
・25% increased Physical Damage
Crushing Judgement ・25% increased Armour Break Duration
・25% increased Attack Area Damage
Crushing Verdict ・X% reduced Attack Speed
・X% increased Stun Buildup
Crystal Elixir ・X% increased Elemental Damage with Attack Skills during any Flask Effect
Crystalline Flesh ・Minions have X% to all Elemental Resistances
・Minions have X% to all Maximum Elemental Resistances
Cull the Hordes ・X% increased Culling Strike Threshold
Curved Weapon ・15% increased Accuracy Rating
・+10 to Dexterity
Cut to the Bone ・Break Armour on Critical Hit with Spells equal to 10% of Physical Damage dealt
・X% chance to inflict Bleeding on Hit
・X% increased Physical Damage
Dampening Shield ・X% Increased maximum Energy Shield
・Gain X% of maximum Energy Shield as additional Stun Threshold
Dark Entries ・+X to Level of all Chaos Skills
Dead can Dance ・Minions have X% increased Evasion Rating
・Your Dexterity is added to your Minions
Deadly Flourish ・20% increased Melee Critical Hit Chance
Deadly Force ・X% increased Damage if you've dealt a Critical Hit in the past 8 seconds
・X% increased Critical Hit Chance
Deadly Swarm ・Minions deal X% increased Damage
・Minions have X% increased Critical Hit Chance
Deafening Cries ・X% increased Warcry Cooldown Recovery Rate
・X% increased Damage for each time you've Warcried Recently
Death from Afar ・Projectiles have 25% increased Critical Hit Chance against Enemies further than 6m
・Projectiles deal 25% increased Damage with Hits against Enemies further than 6m
Deep Trance ・X% increased Attack Speed
・X% reduced Cost of Skills
Deep Wounds ・Attacks Hits Aggravate any Bleeding on targets which is older than 4 seconds
Defender's Resolve ・X% increased Block chance
・Stagger empties X% faster while your Shield is lowered
Defensive Reflex ・X% increased Block Chance
・X Mana gained when you Block
Defiance ・80% increased Armour and Evasion Rating when on Low Life
Deflection ・X% increased Block chance
・You take X% damage from Blocked Hits
Deft Recovery ・X% increased Stun Recovery
・X% increased Stun Threshold if you haven't been Stunned Recently
Dependable Ward ・X% increased Energy Shield Recharge Rate
・X% Faster start of Energy Shield Recharge
Desensitisation ・X% increased Critical Damage Bonus
・hits against you have X% reduced Critical Damage Bonus
Desperate Times ・Regenerate X% of Life per second while on Low Life
・X% increased Life recovery from flasks used when on Low Life
Destructive Apparatus ・X% increased Trap Damage
Deterioration ・Damaging Ailments Cannot Be inflicted on you while you already have one
・X% increased Magnitude of Damaging Ailments you inflict
Determined Precision ・30% increased Accuracy Rating at Close Range
・+10 to Dexterity
Devastation ・X% increased Attack Area damage
・X% increased Area of Effect for Attacks
Devestating Devices ・X% increased Trap Damage
Devoted Protector ・X% increased Mana Regeneration Rate
・Regenerate X% of Life per second
・X to Strength and Intelligence
Direct Approach ・X% increased Critical Hit Chance against enemies that are affected by no Elemental Ailments
Dispatch Foes ・80% increased Critical Hit Chance if you haven't dealt a Critical Hit Recently
Distracting Presence ・X% increase Cooldown Recovery Rate
・Enemies in your Presence have X% reduced Cooldown Recovery Rate
Doomsayer ・Herald Skills have X% increased Area of Effect
・Herald Skills deal X% increased Damage
Dreamcatcher ・X% increased Spell Damage while on Full Energy Shield
・X% increased Energy Shield from equipped Focus
Drenched ・X% increased chance to Shock
・gain X% Lightning Damage as Extra Cold Damage
Dynamism ・X% increased Damage if you've Triggered a Skill Recently
・Meta Skills gain X% increased Energy
Eagle Eye ・+X to Accuracy Rating
・X% increased Accuracy Rating
Echoing Flames ・X% increased Elemental Damage if you've Ignited an Enemy Recently
Echoing Frost ・X% increased Elemental Damage if you've Chilled an Enemy Recently
Echoing Pulse ・Final Repeat of Spells has X% increased Area of Effect
Echoing Thunder ・X% increased Elemental Damage if you've Shocked an Enemy Recently
Effervescent ・X% increased Cast Speed for each different Non-Instant Spell you've Cast Recently
Efficient Alchemy ・20% increased Flask and Charm Charges gained
・40% increased Life and Mana Recovery from Flasks while you have an active Charm
Eldritch Will ・X% increased maximum Life, Mana and Energy Shield
・Gain X% of maximum Energy Shield as additional Stun Threshold
Electric Amplification ・Damage Penetrates X% Lightning Resistance
・X% increased Lightning Exposure Effect
Electrifying Nature ・X% increased Lightning Damage
・X% increased Shock Duration
Electrocution ・Enemies you Electrocute have X% increased Damage taken
Electrotherapy ・X% increased Skill Speed
・X% increased Electrocute Buildup
Emboldened Avatar ・X% increased chance to Ignite
・X% increased Freeze Buildup
・X% increased chance to Shock
・X% increased Electrocute Buildup
Endless Blizzard ・X to Level of all Cold Skills
Endless Circuit ・X% chance on Consuming a Shock on an Enemy to reapply it
Endurance ・+X to Maximum Endurance Charges
Energise ・X% chance for Trigger skills to refund half of Energy Spent
Enhanced Barrier ・X% Increased maximum Energy Shield
・X% to all maximum Elemental Resistances
Enhanced Reflexes ・X% increased Evasion Rating
・X% increase Dexterity
Enraged Reaver ・+X to Maximum Rage while wielding an Axe
Entropic Incarnation ・Minions have X% to Chaos Resistance
・Minions gain X% Physical Damage as Chaos Damage
Equilibrium ・X% increased Attack Damage if you've Cast a Spell Recently
・X% increased Cast Speed if you've Attacked Recently
Erraticism ・X% increased Cast Speed if you've dealt a Critical Hit Recently
・X% reduced Critical hit Chance
Escalating Toxins ・X% increased Poison Duration for each Poison you have inflicted Recently, up to a maximum of 100%
Escalation ・X% increased Warcry Speed
・X% increased Damage for each different Warcry you've used Recently
Escape Strategy ・X% increased Evasion Rating if you have been Hit Recently
・X% reduced Evasion Rating if you haven't been Hit Recently
Escape Velocity ・X% increased Movement Speed
・X% increased Evasion Rating
Essence Infusion ・X% increased Energy Shield Recharge Rate
・X to Intelligence
Essence of the Mountain ・Gain X% of Damage as Extra Cold Damage
・X% increased Freeze Buildup
Essence of the Storm ・Gain X% of Damage as Extra Lightning Damage
・X% increased chance to Shock
Ether Flow ・X% reduced mana Regeneration Rate while stationary
・X% increased Mana Regeneration Rate while moving
Event Horizon ・X% increased Chaos Damage
・Lose X% of Life and Energy Shield when you use a Chaos Skill
Exploit ・X% increased Damage with Hits against Enemies affected by Elemental Ailments
・X% increased Duration of Ignite, Shock, and Chill on Enemies
Exploit the Elements ・X% increased Damage with Hits against Enemies affected by Elemental Ailments
・X% increased chance to inflict Ailments against Rare or Unique Enemies
Explosive Impact ・X% increased Area of Effect
・Burning Enemies you kill have X% chance to Explode, dealing a tenth of their maximum Life as Fire Damage
Expose to the Cosmos ・Damage Penetrates X% Cold Resistance
・Cold Exposure you inflict lowers Total Cold Resistance by an extra X%
Exposed to the Inferno ・Damage Penetrates X% Fire Resistance
・Fire Exposure you inflict lowers Total Fire Resistance by an extra X%
Exposed to the Storm ・Damage Penetrates X% Lightning Resistance
・X% increased Critical Hit Chance against enemies with Lightning Exposure
Exposed Wounds ・15% increased chance to inflict Ailments
・Break 30% increased Armour on enemies affected by Ailments
Falcon Dive ・X% increased Attack Speed per 250 Accuracy Rating
Falcon Technique ・X% increased Attack Speed per 15 Dexterity
Fan the Flames ・X% reduced Ignite Duration on you
・X% increased Elemental Ailment Threshold
Far Sighted ・X% reduced penalty to Accuracy Rating at range
Fast Acting Toxins ・Damaging Ailments deal damage X% faster
Fast Metabolism ・Life Leech effects are not removed when Unreserved Life is Filled
Fate Finding ・X% reduced Reservation of Herald Skills
Fated End ・X% increased Curse Duration
・Enemies Cursed by you have X% reduced Life Regeneration Rate
・Enemies you Curse cannot Recharge Energy Shield
Fear of Death ・Minions have X to Accuracy Rating
・X% increased Minion Accuracy Rating
Feathered Fletching ・Increases and Reductions to Projectile Speed also apply to Damage with Bows
Feel No Pain ・20% increased Armor and Evasion Rating
・20% increased Stun Threshold
Feel the Earth ・X% reduced Shock duration on you
・X% increased Elemental Ailment Threshold
Feral Force ・X% increased Attack Damage
Fervour ・+X to Maximum Frenzy Charges
Final Barrage ・X% increased Cast Speed when on Low Life
・X% reduced Cast Speed when on Full Life
Finality ・X% increased Damage with Hits against Enemies that are on Low Life
・X% increased Damage taken while on Low Life
Finesse ・X% increased Accuracy Rating
・Gain Accuracy Rating equal to your Intelligence
Finishing Blows ・60% increased Damage with Hits against Enemies that are on Low Life
・30% increased Stun Buildup against Enemies that are on Low Life
Fireproof ・X% to Fire Resistance
・X% reduced effect of ignite on you
Firestarter ・X% increased chance to Ignite
・Enemies Ignited by you have -X% to Fire Resistance
First Approach ・X% increased Critical Hit Chance against Enemies on Full Life
・Cannot be Blinded while on Full Life
・X% increased Damage with Hits against Enemies that are on Full Life
Flash Storm ・X% increased chance to Shock
・Damage Penetrates X% Lightning Resistance
Flashy Detection ・X% increased Block chance
・X% increased Defences from Equipped Shield
Fleshcrafting ・Minions gain X% of their maximum Life as Extra Maximum Energy Shield
Flip the Script ・Recover X% of Life when you Heavy Stun a Rare or Unique Enemy
Flow Like Water ・8% increased Attack and Cast Speed
・+5 to Dexterity and Intelligence
Flow State ・5% increased Mana Regeneration Rate
・15% increased Attack and Cast Speed
Flurry ・X% increased Area of Effect while Unarmed
・X% reduced Damage with Unarmed Attacks
・X% increased Unarmed Attack Speed
For the Jugular ・X% increased Critical Damage Bonus
・+X to Intelligence
Forces of Nature ・Attack Damage Penetrates X% of Enemy Elemental Resistances
Forcewave ・X% increased Stun Buildup
・X% increased Knockback Distance
・+X to Strength
Forthcoming ・X% reduced Skill Effect Duration
・X% Increased Cooldown Recovery Rate
Fortifying Blood ・20% increased amount of Life Leeched
・40% increased Armour and Evasion Rating while Leeching
Frazzled ・X% increased Mana Regeneration Rate
・X% increased Magnitude of Shock you inflict
Freedom of Movement ・X% increased Evasion Rating
・X% increased Evasion Rating if you've Dodge Rolled Recently
Frenetic ・X% chance that if you would gain Frenzy Charges, you instead gain up to your maximum number of Frenzy Charges
・+X to Maximum Frenzy Charges
Full Recovery ・X% increased Life Regeneration Rate
・X% increased Mana Regeneration Rate
Full Salvo ・X% increased Damage with Crossbows for each type of Ammunition fired in the past 10 seconds
Fulmination ・X% increased chance to Ignite
・X% increased Damage with Hits against Ignited Enemies
General Electric ・X% increased chance to Shock
・X% increased Attack and Cast Speed with Lightning Skills
General's Bindings ・Gain X% Evasion Rating as extra Armour
Giantslayer ・X% increased Damage with Hits against Rare and Unique enemies
・X% increased Accuracy Rating against Rare or Unique enemies
・X% increased chance to inflict Ailments against Rare or Unique enemies
Glaciation ・Damage Penetrates X% Cold Resistance
・X% increased Cold Exposure Effect
Glazed Flesh ・X% of Damage Taken Recouped as Life, Mana and Energy Shield
Goring ・X% reduced maximum Life
・X% increased amount of Life Leeched
・X% increased Physical Damage
Gravedigger ・Minions Revive X% faster
・You gain X% Life when one of your Minions is Revived
Greatest Defence ・X% increased Attack damage per 75 Armour or Evasion Rating on Shield
Grenadier ・Grenade Skills have +1 Cooldown Use
Grip of Evil ・Minions have X% increased Critical Damage Bonus
Grit ・X% chance that if you would gain Endurance Charges, you instead gain up to maximum Endurance Charges
・X to Maximum Endurance Charges
Growing Swarm ・Minions have X% increased Area of Effect
・Minions have X% increased Cooldown Recovery Rate
Guts ・Recover X% of Life for each Endurance Charge consumed
・+X to Maximum Endurance Charges
Guttural Roar ・X% increased Warcry Speed
・Warcry Skills have X% increased Area of Effect
Hale Heart ・15% increased Life Recovery rate
Hale Traveller ・X% increased Life Recovery from Flasks
・Life Flasks gain X charges per Second
Hallowed ・X% increased Stun Recovery
・Gain X% of maximum Energy Shield as additional Stun Threshold
Hard to Kill ・40% increased Flask Life Recovery Rate
・Regenerate 0.75% of Life per second
Hardened Wood ・Totems gain X% to all Elemental Resistances
・Totams have X% additional Physical Damage Reduction
Harmonic Generator ・X% increased Critical Hit Chance against Shocked Enemies
・X% increased Magnitude of Shock you inflict with Critical Hits
Harness the Elements ・X% increased Damage for each type of Elemental Ailment on Enemy
Harsh Winter ・X% increased Cast Speed with Cold Skills
・X% increased Skill Effect Duration
Heart Tissue ・X% of Damage taken Recouped as Life
・Regenerate X% of Life per second if you have been Hit Recently
Heartbreaking ・X% increased Critical Damage Bonus
・+X to Strength
Heartstopping ・+X to Intelligence
・X% increased Critical Hit Chance
Heatproofing ・X% of Armour also applies to Fire Damage taken from Hits
Heavy Ammunition ・X% reduced Attack Speed
・X% increased Projectile Damage
・X% increased Projectile Stun Buildup
Heavy Armour ・X% of Strength Requirements from Boots, Gloves and Helmets also added to Armour
Heavy Blade ・X% increased Damage with Swords
Heavy Buffer ・X% Increased maximum Energy Shield
・X% reduced maximum Life
Heavy Contact ・Hits that Heavy Stun Enemies have Culling Strike
Heavy Drinker ・X% increased Flask Effect Duration
・X% increased Life Recovery from Flasks
Heavy Frost ・X% increased Freeze Buildup
・Hits ignore non-negative Elemental Resistances of Frozen Enemies
Heavy Weaponry ・15% increased Melee Damage
・15% increased Stun Buildup with Melee Damage
・+15 to Strength
Hefty Unit ・+3 to Stun Threshold per Strength
High Alert ・X% increased Evasion Rating when on Full Life
・X% increased Stun Threshold while on Full Life
Hindered Capabilities ・X% increased Damage with Hits against Hindered Enemies
・Debuffs you inflict have X% increased Slow Magnitude
Hold Focus ・X% increased Effect of you Mark Skills
Holy Protector ・Minions have X% increased maximum Life
Honed Instincts ・X% increased Projectile Speed
・X% increased Attack Speed
・+X to Dexterity
Honourless ・X% increased Armour if you've Hit an Enemy with a Melee Attack Recently
・X% increased Melee Damage against Immobilised Enemies
Hulking Smash ・X% increased Stun Buildup
・X to Strength
Hunker Down ・Recover X Life when you Block
・X% less Knockback Distance for Blocked Hits
Hunter's Talisman ・+X Charm Slot
Ice Walls ・X% increased Ice Crystal Life
Icebreaker ・Gain X% of Maximum Energy Shield as additional Freeze Threshold
Ignore Pain ・Gain X Rage when Hit by an Enemy
・Every Rage also grants X% increased Stun Threshold
Illuminated Crown ・X% Increased Light Radius
・X% increased Energy Shield from Equipped Helmet
Immaterial ・X% increased Evasion Rating if Energy Shield Recharge has started in the past 2 seconds
・X% increased Evasion Rating while you have Energy Shield
Immolation ・X% increased Magnitude of Ignite you inflict
・X to Strength
Immortal Infamy ・X% increased Energy Shield Recharge Rate
・Recover X% of Life on Kill
・+X to Intelligence
Immortal Thirst ・X% increased maximum Energy Shield
・X% increased amount of Mana Leeched
Impact Area ・X% increased Area of Effect if you have Stunned an Enemy Recently
・X% increased Area of Effect for Attacks
Impact Force ・X% increased Stun Buildup
・X% increased Attack Area Damage
Impair ・25% increased Damage with One Handed Weapons
・Attacks have 10% chance to Maim on Hit
Impending Doom ・X% faster Curse Activation
・Your Curses have X% increased Effect if 50% of Curse Duration expired
Impenetrable Shell ・Defend with 150% of Armour against Attacks from further than 6m
In the Thick of It ・Regenerate X% of Life per second while Surrounded
In Your face ・X% increased Melee damage with Hits at Close Range
Incendiary ・30% increased chance to Ignite
・30% increased Damage with Hits against Burning Enemies
Inescapable Cold ・X% increased Freeze Buildup
・X% increased Freeze Duration on Enemies
Infused Flesh ・+X to maximum Life
・X% of Damage taken Recouped as Life
Ingenuity ・X to Intelligence
Initiative ・30% increased Melee Damage when on Full Life
・16% increased Attack Speed if you haven't Attacked Recently
Inner Faith ・X% increased Evasion Rating
・X% increased maximum Energy Shield
・X% reduced effect of Curses on you
Insightfulness ・X% increased maximum Energy Shield
・X% increased Mana Regeneration Rate
・X% increased Intelligence
Instant Reload ・40% increased Crossbow Reload Speed
Insulated Treads ・Gain Ailment Threshold equal to the lowest of Evasion and Armour on your Boots
Intense Flames ・X% Increased Damage with Hits against Burning Enemies
Internal Bleeding ・X% chance to Aggravate Bleeding on targets you Hit with Empowered Attacks
・Empowered Attacks deal X% increased Damage
Invocated Efficiency ・Recover X% of mana when you Invoke a Spell
・Triggered Spells deal X% increased Spell Damage
Irreparable ・X% increased Armour Break Duration
Jack of All Trades ・X% increased Damage per 5 of your lowest Attribute
Javelin ・X% increased Damage with Spears
Killer Instinct ・X% increased Attack Damage when on Full Life
・X% increased Attack Damage when on Low Life
Kite Runner ・X% increased Movement Speed
・X% increased Projectile Speed
・X% increased Projectile Damage
Last Concoctions ・X% increased Flask Effect Duration
・X% increased Flask Charges gained
Lasting Incantation ・X% increased Spell Damage
・X% increased Skill Effect Duration
Lasting Toxins ・X% increased Skill Effect Duration
・X% increased Poison Duration
Lasting Trauma ・X% reduced Attack Speed
・X% increased Magnitude of Ailments you inflict
Lay Siege ・1% increased Damage per 1% Chance to Block
Leaping Ambush ・X% increased Critical Hit Chance against Enemies on Full Life
Leather Bound Gauntlets ・+X to Evasion Rating per 1 Armour on Equipped Gloves
Leeching Toxins ・X% increased Magnitude of Poison you inflict
・Recover X% of Life on Killing a Poisoned Enemy
Left Hand of Darkness ・Minions have X% additional Physical Damage Reduction
・Minions have X% to Chaos Resistance
Life from Death ・Recover X% of Life on Kill
Lightning Quick ・X% increased Lightning Damage
・X% increased Attack and Cast Speed with Ligthning Skills
Lightning Rod ・Lightning Damage with Non-Critical Hits is Lucky
Lingering Horror ・X% increased Chaos Damage
・X% increased Skill Effect Duration
Lingering Whispers ・X% increased Curse Duration
・X% increased Effect of your Curses
Living Death ・Minions have X% to all Elemental Resistances
・Minions have X% to all Maximum Elemental Resistances
Locked On ・15% increased Critical Hit Chance for Attacks
・15% increased Accuracy Rating
Loose Flesh ・X% of Elemental Damage taken Recouped as Life
Lord of Horrors ・Minions have 12% reduced Reservation
Low Tolerance ・X% increased Effect of Poison you inflict on targets that are not Poisoned
Lucidity ・X% of Damage is taken from Mana before Life
・+X to Intelligence
Lucky Rabbit Foot ・X% increased Damage while you have an active Charm
・X% increased Movement Speed while you have an active Charm
Lust for Power ・X% chance that if you would gain Power Charges, you instead gain up to your maximum number of Power Charges
・+X to Maximum Power Charges
Lust for Sacrifice ・X% increased Minion Damage while you have at least two different active Offerings
Made to Last ・X% of Physical Damage prevented Recouped as Life
Madness in Bones ・gain X% of Physical Damage as extra Chaos Damage
Maiming Strike ・X% increased Attack Damage
・Attacks have a X% chance to Maim on Hit
Mana Blessing ・X to Maximum Mana
・X% increased maximum Mana
Manifold Method ・X% increased amount of Mana Leeched
・X% increased chance of inflict Ailments against Rare or Unique Enemies
Marked Agility ・X% reduced Mana Cost of Mark Skills
・X% increased Movement Speed if you've cast a Mark Spell Recently
Marked for Death ・Culling Strike against Enemies you Mark
Marked for Sickness ・Enemies you Mark take X% increased Damage
Martial Artistry ・X% increased Accuracy Rating with Quarterstaves
・X% increased Critical Damage Bonus with Quarterstaves
・+X to Dexterity
Mass Hysteria ・Allies in your Presence have X% increased Attack Speed
・6% increased Attack Speed
Mass Rejuvenation ・Regenerate X% of Life per second
・Allies in your Presence Regenerate X% of your Maximum Life per second
Master Fletching ・X% increased bonuses gained from Equipped Quiver
Master of Hexes ・X% reduced Curse Duration
・X% increased Effect of your Curses
Meat Recycling ・X% chance to not destroy Corpses when Consuming Corpses
Melding ・X% increased maximum Energy Shield
・X% reduced maximum Mana
Mental Alacrity ・X% increased Cast Speed
・X% increased Mana Regeneration Rate
・X to Intelligence
Mental Perseverance ・X% of Damage is taken from Mana before Life
Mental Toughness ・X% increased Mana Regeneration Rate
・X% reduced Mana Cost while not on Low Mana
Mind Eraser ・X% increased mana Regeneration Rate
・X% of Damage taken Recouped as Mana
Mindful Awareness ・X% increased Evasion Rating
・X% increased maximum Energy Shield
Moment of Truth ・X% increased Critical Damage Bonus if you've dealt a Non-Critical Hit Recently
・X% increased Critical Hit Chance
morning Star ・X% increased Critical hit Chance with Flails
・X% Critical Damage Bonus with Flails
Multitasking ・X% increased Skill Effect Duration
・X% increased Cooldown Recovery Rate
Mystic Stance ・X% faster start of Energy Shield Recharge
・X% increased Stun Threshold while on Full Life
Natural Immunity ・+4 to Ailment Threshold per Dexterity
Near at Hand ・X% reduced Skill Effect Duration
・X% reduced Slowing Potency of Debuffs on You
Near Sighted ・X% increased Accuracy Rating at Close Range
Necrotic Touch ・Minions have X% increased Critical Hit Chance
Necrotised Flesh ・Minions have X% increased maximum Life
・Minions have X% reduced Life Recovery rate
No Escape ・Mark Skills have X% increased Skill Effect Duration
Offensive Stance ・X% increased Damage per X% Chance to Block
One with the River ・X% increased Defences while wielding a Staff
・X% increased Daze Buildup with Quarterstaves
・X% increased Freeze Buildup with Quarterstaves
・X% increased Stun Buildup with Quarterstaves
One with the Storm ・Quarterstaff Skills that consume Power Charges count as consuming an additional Power Charge
Open Mind ・X% Increased Mana Regeneration Rate
Overexposure ・X% increased Cold Exposure Effect
・X% increased Fire Exposure Effect
・X% increased Lightning Exposure Effect
Overflowing Power ・+X to Maximum Power Charges
Overheating Blow ・Hits that Heavy Stun inflict Fire Exposure
Overload ・Damage Penetrates X% Lightning Resistance if on Low Mana
・Damage Penetrates X% Lightning Resistance
Overwhelm ・5% reduced Attack Speed
・20% increased Stun Buildup
・40% increased Damage with Two Handed Weapons
Overwhelming Strike ・X% increased Critical Hit Chance for Attacks
・X% increased Critical Damage Bonus for Attack Damage
Overzealous ・X% increased Cast Speed
・X% Increased mana Cost of Skills
Parrying Motion ・X% increased Block chance
・X% increased Movement Speed for each time you've Blocked in the past 10 seconds
Path of Flame ・X% Increased Fire Damage
・X% Increased Chance to Ignite
Path of Storms ・X% Increased Lightning Damage
・X% Increased chance to Shock
Path of Winter ・X% Increased Cold Damage
・X% Increased Freeze Buildup
Patient Barrier ・X% increased maximum Energy Shield
・X% slower start of Energy Shield Recharge
Perfect Opportunity ・30% increased Stun Buildup
・Damage with Hits is Lucky against Heavy Stunned Enemies
Perfectly Placed Knife ・X% increased Critical Hit Chance against Bleeding Enemies
・X% chance to Aggravate Bleeding on targets you Critically Hit with Attacks
Perforation ・X% chance for Bleeding to be Aggravated when Inflicted against Enemies on Jagged Ground
・X% increased Jagged Ground Duration
Perpetual Freeze ・X% increased Freeze buildup
・X% increased Chill and Freeze Duration on Enemies
Personal Touch ・X% increased Melee Damage
・X% Melee Damage against Immobilised Enemies
Pierce the Heart ・Arrows Pierce an additional Target
Piercing Shot ・X% chance to Pierce an Enemy
Pile On ・X% increased Damage against Enemies with Fully Broken Armour
Pin and Run ・X% increased Pin Buildup
・X% increased Movement Speed if you've Pinned an Enemy Recently
Pinpoint Shot ・Attacks gain increased Accuracy Rating equal to their Critical Hit Chance
Pliable Flesh ・X% of Damage taken Recouped as Life
・X% increased speed of Recoup Effects
Pocket Sand ・X% increased Blind Effect
Polished Iron ・X% increased Armour
・X% of base Armour from Equipment also added to Stun Threshold
Polymathy ・X% increased Attributes
Potent Concoctions ・Flasks applied to you have X% increased Effect
Potent Incantation ・X% Increased Spell Damage
・X% reduced Cast Speed
Power Conduction ・X% increased Shock Duration
・X% increased magnitude of Shock you inflict
Power Shots ・X% reduced Attack Speed with Crossbows
・X% increased Critical Damage Bonus with Crossbows
Practiced Signs ・X% Increased Cast Speed
Precise Point ・X% increased Damage with Spears
Preemptive Strike ・X% increased Critical Damage Bonus against Enemies that are on Full Life
Presence Present ・Allies in your Presence have +100 to Accuracy Rating
・35% increased Attack Damage while you have an Ally in your Presence
Preservation ・X% increased Skill Effect Duration
Pressure Points ・X% increased Stun Buildup
・X% increased Freeze Buildup
Price of Freedom ・X% reduced Mana Cost of Attacks
・X% of Skill Mana Costs converted to Life Costs
Primal Growth ・X% increased Area of Effect if you've Killed recently
・X% increased Area of Effect for Attacks
Primal Protection ・X% increased Charm Effect Duration
・X% increased Charm Charges gained
Prism Guard ・X% to all Maximum Elemental Resistances
・X% to all Elemental Resistances
Proficiency ・+X to Dexterity
Projectile Bulwark ・X% increased Armour
・Defend with X% of Armour against Projectile Attacks
Prolonged Assault ・X% increased Attack Damage
・X% increased Skill Effect Duration
・Buffs on you expire X% slower
Prolonged Fury ・Inherent loss of Rage is X% slower
Protraction ・X% increased Skill Effect Duration
・X% increased Duration of Damaging Ailments on Enemies
Psychic Fragmentation ・X% chance for Spell Skills to fire 2 additional Projectiles
Pure Chaos ・Gain X% of Damage as Extra Chaos Damage
Pure Energy ・X% Increased maximum Energy Shield
・X to Intelligence
Pure Power ・2% increased Lightning Damage per 10 Intelligence
Push the Advantage ・40% increased Critical Damage Bonus with One Handed Melee Weapons
Quick Recovery ・X% increased Stun Recovery
・Regenerate X% of Life over 1 second when Stunned
Quick Response ・X% faster start of Energy Shield Recharge
・X% faster start of Energy Shield Recharge when not on Full Life
Quick-change Act ・50% increased Weapon Swap Speed
Radial Force ・X% increased Area of Effect
・X% increased Area of Damage
Rapid Recharge ・X% Increased Energy Shield Recharge Rate
・X% Faster start of Energy Shield Recharge
Rapid Strike ・+X to Accuracy Rating
・X% increased Melee Attack Speed
Rattled ・+X to maximum Mana
・X% increased Shock Duration
Rattling Ball ・X% Increased Damage with Flails
Raw Mana ・X% increased maximum Mana
・X% increased Mana Cost of Skills
Raw Power ・X% Increased Spell Damage
・X to Intelligence
Reaching Strike ・X% increased Melee Damage
・+X to Melee Strike Range
Reaving ・8% increased Attack Speed with One Handed Weapons
・+15 to Dexterity
Refills ・Life Flasks gain X charges per Second
Refocus ・X% Increased Energy Shield Recharge Rate
・X% increased Mana Regeneration Rate
Regenerative Flesh ・Minions Recoup X% of Damage taken as Life
Reindorced Barrier ・X% increased maximum Energy Shield
・Defend with X% Armour while not on Low Energy Shield
Reinforced Barrier ・X% increased maximum Energy Shield
・Defend with X% of Armour while not on Low Energy Shield
Reinvigoration ・Regenerate X% of Life per Second if you've used a Life Flask in the past 10 seconds
Relentless ・X% increased Armour
・Regenerate X% of Life per Second
Relentless Fallen ・Minions have X% increased Movement Speed
・Minions have X% increased Attack and Cast Speed
Relentless Vindicator ・X% increased Damage
・X% increased Critical hit Chance
・X to Strength and Intelligence
Remorseless ・15% increased Projectile Damage
・30% increased Stun Buildup against enemies within 2 metres
・+5 to Strength and Dexterity
Repeating Explosives ・Grenades have 15% chance to activate a second time
Reprisal ・Attack Skills deal X% increased Damage while holding a Shield
・X% increased Evasion from Equipped Shield
Repulsion ・Area Skills have X% Chance to Knock enemies Back on Hit
・X% increased Spell Area of Damage
Resilient Soul ・X% increased Life Regeneration Rate
・X% of Damage taken Recouped as Life
Resolution ・X% increased Global Defences
・X% increased Stun Threshold
Resourceful Ally ・Minions deal 25% increased Damage
Restless Dead ・Minions Revive X% faster
Retaliation ・X% increased Thorns damage if you've Blocked Recently
Reusable Ammunition ・15% chance for Crossbow Attacks to not consume a bolt
Revenge ・X% increased Attack Speed if you've been Hit Recently
Reverberating Impact ・Break 25% increased Armour
・16% increased Area of Effect for Attacks
Reverberation ・Spell Skills have X% increased Area of Effect
Ricochet ・15% increased Projectile Damage
・Projectiles have 10% chance to Chain an additional time from terrain
Right Hand of Darkness ・Minions have X% increased Area of Effect
・Minions have X% to inflict Withered on Hit
Ripping Blade ・X% increased Damage with Swords
Roil ・X% reduced Spell Area Damage
・Spell Skills have X% increased Area of Effect
Roll and Strike ・X% increased Damage with Spears
Ruin ・X% increased Spell Area Damage
・Spell Skills have X% reduced Area of Effect
Sand in the Eyes ・X% increased Attack Speed
・X% chance to Blind Enemies on Hit with Attacks
Savagery ・X% increased Evasion Rating if you've consumed a Frenzy Charge Recently
・+X to Maximum Frenzy Charges
Savoured Blood ・X% increased amount of Life Leeched
・Leech Life X% slower
Savouring ・X% chance for Flasks you use to not consume Charges
Seeing Stars ・X% increased Daze Buildup
・X% increased Daze Duration
Self Mortification ・Gain X% of maximum Energy Shield as additional Stun Threshold
・X% increased Stun Threshold while on Full Life
Serrated Edges ・X% increased Critical Hit Chance for Attacks
・X% increased Attack Damage against Rare or Unique Enemies
Shadow Dancing ・X% increased Evasion Rating if you have been Hit Recently
・X% faster start of Energy Shield Recharge if you've been Stunned Recently
Sharp Sight ・X% increased Attack Speed
・X% increased Accuracy Rating against Rare or Unique Enemies
Sharpened Claw ・X% increased Attack Damage
Shatter Palm ・X% increased Stun Buildup
・X% increased Daze Buildup
Shattered Crystal ・X% reduced Ice Crystal Life
Shattering ・X% increased Freeze Buildup
・X% increased Chill Duration on Enemies
・X% increased Magnitude of Chill you inflict
Shattering Blow ・Break X% of Armour on Heavy Stunning an Enemy
Shedding Skin ・X% increased Elemental Ailment Threshold
・X% reduced Duration of Ailments on You
Shield Expertise ・X% increased Block chance
・X% increased Block Recovery
Shimmering ・X% increased Energy Shield Recovery Rate if you haven't been Hit Recently
・X% increased Movement Speed while you have Energy Shield
Shockwaves ・X% increased Area of Efefct if you've Stunned an Enemy with a Two Handed Melee Weapon Recently
Short Shot ・15% reduced Projectile Speed
・20% increased Projectile Damage
Shrapnel ・30% chance to Pierce an Enemy
・Projectiles have 10% chance to Chain an additional time from terrain
Shredding Force ・X% Increased Critical Hit Chance for Spells
・X% increased Critical Spell Damage Bonus
・X% increased Magnitude of Damaging Ailments you inflict with Critical Hits
Sigil of Fire ・X% increased Damage with Hits against Ignited enemies
Sigil of Ice ・X% increased Damage with Hits against Chilled Enemies
Sigil of Lightning ・X% increased Damage with Hits Against Shocked Enemies
Silent Guardian ・Minions have X% to all Elemental Resistances
Silent Shiv ・X5 increased Attack Speed with Daggers
・X% increased Critical Hit Chance with Daggers
Singular Purpose ・X% reduced Attack Speed
・X% increased Stun Buildup
Siphon ・Recover X% of Mana on Kill
・X% increased amount of Mana Leeched
Skullcrusher ・X% more Damage against Heavy Stunned Enemies with Maces
Slippery Ice ・X% reduced Effect of Chill on you
・Unaffected by Chill during Dodge Roll
Slow Burn ・X% increased ignite Duration on Enemies
・X% increased magnitude of Ignite you inflict
Smash ・X% increased Melee Damage
・X% increased Damage against Heavy Stunned enemies
Smoke Inhalation ・Damage Penetrates 15% Fire Resistance
・15% increased Duration of Damaging Ailments on Enemies
Smooth Buckler ・X% increased Block chance
・X Mana gained when you Block
Sniper ・Arrows gain Critical Hit Chance as they travel farther, up to X% increased Critical Hit Chance
Snowpiercer ・Damage Penetrates X% Cold Resistance
・+X to Intelligence
Soul Bloom ・X% increased Energy Shield Recovery Rate
Spaghettification ・X% increased Movement Speed
・X% increased Chaos Damage
・-X% to Chaos Resistance
・X% reduced Light Radius
・X% increased Attributes
Spectral Ward ・+X to Maximum Energy Shield per 12 Evasion Rating on Equipped Body Armour
Spell Haste ・X% increased Evasion Rating
・X% increased Cast Speed
Spellblade ・X% increased Spell Damage while wielding a Melee Weapon
・+X to Dexterity
Spike Pit ・Enemies in Jagged Ground you create take X% increased Damage
Spiked Armour ・Gain Physical Thorns damage equal to X% of Armour from equipped Body Armour
Spiked Shield ・X% increased Defences from Equipped Shield
・X% increased Attack Damage per 75 Armour or Evasion Rating on Shield
Spiked Whip ・X% Increased Damage with Flails
Spiral into Depression ・X% increased Movement Speed
・X% increased Armour
・X% increased maximum Energy Shield
Spiral into Insanity ・X% increased Chaos Damage
・X% increased Global Defences
Spiral into Mania ・X% increased Cast Speed
・X% to Chaos Resistance
Spirit Bonds ・Link Skills can target Damageable Minions
Split Shot ・Projectiles have X% chance for an additional Projectile when Forking
Split the Earth ・X% chance to Aftershcok for Slam Skills you use with Maces
・X% chance for Aftershock for Strike Skills you use with Maces
Spreading Shocks ・Shocking Hits have a X% chance to also Shock enemies in a 1.5 metre radius
Stacking Toxins ・Targets can be affected by +X of your Poisons at the same time
・X% reduced Magnitude of Poison you inflict
Staggering Palm ・X% increased Critical Damage Bonus
・X% increased Knockback Distance
・X% increased Physical Damage
Stance Breaker ・X% reduced Enemy Chance to Block Sword Attacks
Stand and Deliver ・Projectiles have 40% increased Critical Damage Bonus against Enemies within 2m
・Projectiles deal 25% increased Damage with Hits against Enemies within 2m
Stand Ground ・Regenerate X% of Life per second while affected by any Damaging Ailment
・Regenerate X% of Life per second while stationary
Stars Aligned ・Damage with Hits is Lucky against Enemies that are on Low Life
Staunching ・Life Flasks gain X charges per Second
・+X to Strength
Step Like Mist ・X% increased Movement Speed
・X% increased Mana Regeneration Rate
・+X to Dexterity and Intelligence
Stigmata ・Offerings have X% increased Maximum Life
・Recover X% of Life when you create an Offering
Stimulants ・X% increased Attack Speed during any Flask Effect
Storm Surge ・Damage Penetrates X% Cold Resistance
・Damage Penetrates X% Lightning Resistance
Storm Swell ・Damage Penetrates X% Cold Resistance
・Damage Penetrates X% Lightning Resistance
Stormbreaker ・X% increased Damage for each type of Elemental Ailment on enemy
Stormcharged ・X% increased Elemental Damage if you've dealt a Critical Hit Recently
・X% increased Critical hit Chances
Strong Chin ・Gain Stun Threshold equal to the lowest of Evasion and Armour on your Helmet
Strong Links ・Link Skills have X% increased Buff Effect
・Link Skills have X% increased Skill Effect Duration
Struck Through ・Attacks have X% to Critical Hit Chance
Stupefy ・X% increased Critical Hit Chance against Dazed Enemies
・X% increased Damage against Dazed Enemies
・X% increased Daze Buildup
Sturdy Ally ・Minions have 25% increased maximum Life
Sturdy Metal ・X% increased Armour from Equipped Body Armour
Sturdy Mind ・X to maximum Mana
・X% increased Mana Regeneration Rate
Stylebender ・Break X% increased Armour on enemies affected by Ailments
・+X to Strength
・X% increased Physical Damage
Subterfuge Mask ・+X to Evasion Rating per 1 Maximum Energy Shield on Equipped Helmet
Succour ・X% increased Life Regeneration rate during Effect of any Life Flask
Sudden Escalation ・X% Increased Critical Hit Chance for Spells
・X% Increased Cast Speed if you've dealt a Critical Hit Recently
Sudden Infuriation ・X% chance that if you would gain Rage on Hit, you instead gain up to your maximum Rage
Suffusion ・X% increased amount of Mana Leeched
・Unaffected by Chill while Leeching Mana
Sundering ・X% increased Critical Damage Bonus for Attack Damage
・+X% to Critical Damage Bonus against Stunned Enemies
Supportive Ancestors ・X% increased Spell Damage
・X% increased Skill Effect Duration
Surging Currents ・Damage Penetrates X% Lightning Resistance
・+X to Dexterity
Swift Claw ・X% increased Attack Damage
Swift Skewering ・X% increased Attack Speed with Spears
Tainted Strike ・X% increased Critical Hit Chance for Attacks
・X% increased Magnitude of Non-Damaging Ailments you inflict with Critical Hits
Taste for Blood ・Gain X Life per Enemy Killed
・X% chance to Recover all Life when you Kill an Enemy
Taut Flesh ・X% of Physical Damage taken Recouped as Life
Tempered Mind ・X% increased Critical Damage Bonus
・+X to Strength
・X% increased Physical Damage
Tenfold Attacks ・X% increased Attack Speed
・X% increased Attack Speed if you've been Hit Recently
・+X to Strength
The Power Within ・X% increased Critical Damage Bonus if you've gained a Power Charge Recently
・+X to Maximum Power Charges
Thickened Arteries ・X% reduced Movement Speed
・Regenerate X% of Life per second while stationary
Thicket Warding ・X% chance for Charms you use to not consume Charges
・Recover X% of Mana when a Charm is used
Thin Ice ・X% increased Freeze Buildup
・X% increased Damage with Hits against Frozen Enemies
Thornhide ・X% to Thorns Critical Hit Chance
Thrill of Battle ・X% increased Attack Speed while Surrounded
Throatseeker ・X% increased Critical Damage Bonus
・X% reduced Critical Hit Chance
Thunderstruck ・X% increased Electrocute Buildup against Shocked Enemies
・X% increased Shock Chance against Electrocuted Enemies
Tides of Change ・X% increased Skill Effect Duration
Time Manipulation ・Debuffs you inflict have X% increased Slow Magnitude
・Debuffs on you expire X% faster
Titan's Determination ・X% increased Stun Threshold
・X% increased Life Regeneration while moving
Titanic ・X% increased Stun Buildup
・X% increased Stun Threshold
Total Incineration ・X% increased Critical Damage Bonus against burning enemies
・X% chance to refresh Ignite Duration on Critical Hit
Touch the Arcane ・X% increased effect of Arcane Surge on you
Tough Claw ・X% increased Attack Damage
Towering Shield ・X% increased Defences from Equipped Shield
・X% increased Chance to Block if you've Blocked with Active Block Recently
Trick Shot ・Projectiles have X% chance to Chain an additional time from terrain
True Strike ・+X to Dexterity
・X% increased Critical Hit Chance
Turn the Clock Back ・X% reduced Projectile Speed for Spell Skills
Turn the Clock Forward ・X% increased Projectile Speed for Spell Skills
Twinned Tethers ・Link Skills link to 1 additional random target
Two-Pronged Attack ・Minions deal 25% increased Damage
Unbending ・X% increased Maximum Life
・X% increased Stun Threshold
Unbound Forces ・X% increased Chill Duration on Enemies
・X% increased Shock Duration
・X% increased Magnitude of Chill you inflict
・X% increased Magnitude of Shock you inflict
Unbreaking ・X% increased Stun Threshold
・X% increased Elemental Ailment Threshold
Unerring Impact ・10% increased Accuracy Rating with One Handed Melee Weapons
・10% increased Accuracy Rating with Two Handed Melee Weapons
・+2 to Melee Strike Range
Unexpected Finesse ・10% increased Attack Damage
・Gain Accuracy Rating equal to your Strength
Unforgiving ・+X to Maximum Rage
・Inherent Rage Loss starts X second later
Unhindered ・X% increased Movement Speed
・X% reduced Slowing Potency of Debuffs on You
Unimpended ・X% reduced Slowing Potency od Debuffs on You
Unnatural Resilience ・X% to Maximum Fire Resistance for each 40% Uncapped Fire Resistance
Unsight ・Enemies near Enemies you Mark are Blinded
・Enemies you Mark cannot deal Critical Hits
Unstoppable Barrier ・X% increased Block Chance
・X% reduced Slowing Potency of Debuffs on You
Urgent Call ・Recover X% of Life and Mana when you use a Warcry
・X% increased Warcry Speed
Vale Shelter ・Charms gain X charges per Second
Vengeance ・X% increased Thorns damage
Vengeful Fury ・Gain X Rage when Hit by an Enemy
・Every Rage also grants X% increased Armour
Versatile Arms ・X% increased Attack Speed with One Handed Melee Weapons
・X% increased Accuracy Rating with One Handed Melee Weapons
・+X to Strength and Dexterity
Viciousness ・X% increased Melee Attack Speed
・X to Dexterity
Vigilance ・X% increased Block chance
・X Life gained when you Block
Vile Mending ・Minions have X% increased maximum Life
・Minions Regenerate X% of Life per second
・Minions have X% to Chaos Resistance
Vile Wounds ・X% increased Damage with Hits against Enemies affected by Elemental Ailments
Vocal Empowerment ・Warcries Empower an additional Attack
Void ・X% increased Chaos Damage
・Enemies you Curse have -X% to Chaos Resistance
Volatile Grenades ・25% reduced Grenade fuse duration
Voracious ・X% of Leech is Instant
Vulgar Methods ・X% reduced maximum Mana
・+X to Strength
Warding Fetish ・X% increased Damage per Curse on you
・X% reduced effect of Curse on you
・X% increased Energy Shield from Equipped Focus
Warding Potions ・X% reduced Flask Charges used from Mana Flasks
・Remove a Curse when you use a Mana Flask
Warm the Heart ・X% reduced Freeze Duration on you
・X% increased Freeze Threshold
Wasting ・X% increased Duration of Damaging Ailments on Enemies
・X% increased Damage with Hits against Enemies affected by Ailments
Watchtowers ・Attack Skills have +1 to maximum number of Summoned Totems
・Skills that would Summon a Totem have 20% chance to Summon two Totems instead
Waters of Life ・Recover 2% of Life when you use a Mana Flask
・Mana Flasks gain 0.1 charges per Second
Way of the Wind ・X% increased Evasion if you have Hit an Enemy Recently
・X% increased maximum Dash Distance with Unarmed Attack Skills
Wellspring ・X% increased Mana Recovery from Flasks
・X% increased Attack and Cast Speed during Effect of any Mana Flask
Whirling Assault ・X% increased Attack Speed with Quarterstaves
・Knocks Back Enemies if you get a Critical Hit with a Quarterstaff
Whirling Onslaught ・X% chance to gain Onslaught on Killing Blow with Axes
Wide Barrier ・X% increased Block Chance
・X% reduced Global Defences
Wild Storm ・X% more Maximum Lightning Damage
Wither Away ・Unwithered enemies are Withered for 8 seconds when they enter your Presence
・X% increased Effect of Withered
Woodland Aspect ・Charms applied to you ahve X% increased Effect
Zone of Control ・X% increased Area of Effect of Curses
・X% increased Effect of your Curses
・Enemies you Curse are Hindered, with X% reduced Movement Speed

What Are Notable Passives?

Alter the Behavior of Skills

PoE 2 - Notable Passives
Notable Passives alters the behavior of Skills and typically found near a chain of Small Passives that have a similar effect.

Notable Passives Nodes are the medium sized icons on the Passive Skill Tree.

Path of Exile 2 Related Guides

Passive Skills

Passive Skill Tree Guide and List of Passives

List of All Passive Skill Types

Passive Skill Type
Keystone Notable Small

Author

    Walkthrough Menu

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