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Unique Equipment in Path of Exile 2 (PoE 2) are items of exceptional rarity that has the possibility to define builds by themselves. Read to see a list of confirmed Unique Equipment and additional information on what they are!
Path of Exile 2 Unique Item Guides | |
---|---|
List of Uniques | How to Farm Uniques |
List of Contents
Note: More unique item data can be seen by scrolling horizontally. |
※ Select the search criteria below and press the Search button to filter the data.
Name | Type | Lv. Req. | Implicit and Modifiers |
---|---|---|---|
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Boots | 65 |
Fixed Modifiers:
・15-30% increased Movement Speed ・60-80% increased Armour, Evasion and Energy Shield ・Dodge Roll avoids all Hits ・10% less Movement and Skill Speed per Dodge Roll in the past 20 seconds |
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Gloves | 52 |
Fixed Modifiers:
・50-70% increased Armour and Evasion ・5-10% increased Attack Speed ・+20-30 to Intelligence ・Decimating Strike |
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Jewel | 80 |
Fixed Modifiers:
・Small Passive Skills in Radius also grant X% reduced Ignite Duration on you. Notable Passive Skills in Radius also grant +X% to Maximum Lightning Resistance |
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Shield | None |
Grants Skill:
・Raise Shield Fixed Modifiers: ・30-40% increased Block Chance ・30-50% increased Armour and Energy Shield ・50-70 to Maximum Mana ・Damage Blocked is recouped as Mana |
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Helmet | 65 |
Fixed Modifiers:
・80-100% increased Evasion Rating ・+100 to Spirit ・+50-75% to Cold Resistance ・Presence Radius is doubled |
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Ring | 40 |
Implicit: X% increased Rarity of Items found Fixed Modifiers: ・X% increased Rarity of Items found ・X% increased Rarity of Items found ・ X to Dexterity ・-X% to all Elemental Resistances |
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Body Armour | None |
Fixed Modifiers:
・30-50% increased Evasion and Energy Shield ・+10-20 to Dexterity ・40-60% reduced Bleeding Duration on you ・Bleeding you inflict is Aggravated |
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Shield | None |
Grants Skill:
・Raise Shield Fixed Modifiers: ・+40-60 to maximum Life ・+40-60 to maximum Mana ・60-100% increased Armor and Evasion ・Lose 1% of Life on Kill ・Lose 1% of Mana on Kill ・30-50% increased Skill Effect duration |
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Body Armour | 11 |
Fixed Modifiers:
・+40-60 to maximum Life ・+30-40% to Fire Resistance ・It cannot be Ignited ・-10 Physical Damage taken from Attack Hits ・+10-20 to Strength |
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Quiver | None |
Implicit: Adds 1-3 Physical Damage to Attacks Fixed Modifiers: ・5-10% increased Attack Speed ・+5-10% to Cold Resistance ・Enemies Chilled by your Hits increase damage taken by Chill Magnitude ・Attacks Gain 5-10% of Damage as Extra Cold Damage ・Adds 3-4 to 5-8 Cold damage to Attacks |
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Helmet | 45 |
Fixed Modifiers:
・50-100% increased Armour and Evasion ・+200-400 to Accuracy Rating ・+30-50% increased Critical Hit Chance ・Skills have a 100-150% longer Perfect Timing window |
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Amulet | 24 |
Implicit: X to all Attributes Fixed Modifiers: ・X to all Attributes ・-X Physical Damage taken from Attack Hits |
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Helmet | 28 |
Fixed Modifiers:
・30-40% increased Critical Hit Chance ・+10-20 to Dexterity ・+10-20 to Intelligence ・Critical Hits Poison the enemy ・100-150% increased Evasion and Energy Shield |
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Gloves | 33 |
Fixed Modifiers:
・80-100% increased Armour ・30-50% increased Critical Hit Chance ・+20-30 to Intelligence ・Leech from Critical Hits is instant |
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Helmet | 40 |
Fixed Modifiers:
・+40-60 to maximum Mana ・10-20% increased Rarity of Items found ・20-25% of Damage taken bypasses Energy Shield ・Gain 25-30% of Maximum Life as Extra Maximum Energy Shield |
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Gloves | 16 |
Fixed Modifiers:
・40-60% increased Armour and Evasion ・40-50% increased Rarity of Items found ・Lose 2% of Life on Kill |
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Amulet | 30 |
Implicit: X to Spirit Fixed Modifiers: ・X to Spirit ・X to maximum Mana ・X to Spirit ・30% increased Light Radius ・Critical Hits ignore Enemy Monster Elemental Resistances |
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Boots | 52 |
Fixed Modifiers:
・20-30% increased Movement Speed ・60-120% increased Evasion and Energy Shield ・Aggravate Bleeding on Enemies when they Enter your Presence ・100% increased Thorns damage |
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Body Armour | 33 |
Fixed Modifiers:
・100-150% increased Armour and Evasion ・+100-150 to maximum Life ・+100-150 to Stun Threshold ・Life Recovery from Flasks is instant ・25-30 to 35-40 Physical Thorns Damage |
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Quiver | 64 |
Implicit: 20-30% increased Critical Hit Chance for Attacks Fixed Modifiers: ・15-10% reduced Attack Speed ・Chaos Damage from Hits also Contributes to Freeze Buildup ・Chaos Damage from Hits also Contributes to Electrocute Buildup ・Attacks Gain 10-20% of Physical Damage as extra Chaos Damage |
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Boots | 33 |
Fixed Modifiers:
・20% increased Movement Speed ・+40-60 to maximum Life ・+20-30% to Fire Resistance ・Drop Ignited Ground while moving, which lasts 8 seconds and Ignites as though dealing Fire Damage equal to 10% of your maximum Life |
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Belt | 14 |
Implicit: X% increased Flask Charges gained Fixed Modifiers: ・X% increased Flask Charges gained ・X to Armour ・X% reduced Flask Charges used ・X% increased Flask Charges gained ・Life Flasks used while on Low Life apply Recovery Instantly |
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Body Armour | 5 |
Fixed Modifiers:
・50% increased Energy Shield Recharge Rate ・50-100% increased Energy Shield ・+50-100 to Maximum Mana ・Energy Shield Recharge starts when you use a Mana Flask |
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Helmet | 16 |
Fixed Modifiers:
・50-80% increased Armour ・20% reduced Light Radius ・5-15% increased Strength ・5-15% increased Dexterity ・5-15% increased Intelligence |
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Body Armour | None |
Fixed Modifiers:
・+5-15 to Strength ・+5-15 to Intelligence ・+40-60 to Stun Threshold ・Armour applies to Elemental Damage ・+40-60 to Armour ・+10 to all Elemental Resistances |
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Ring | 20 |
Implicit: X% to Chaos Resistance Fixed Modifiers: ・X% to Chaos Resistance ・X% increased Mana Regeneration Rate ・50% reduced Ignite Duration on Enemies ・Enemies Ignited by you take Chaos Damage instead of Fire Damage from Ignite ・50% increased Magnitude of Ignite you inflict |
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Quiver | 8 |
Implicit: Adds 3-5 Fire damage to Attacks Fixed Modifiers: ・+30-50 to maximum Mana ・50% increased chance to Ignite ・Projectile Pierce all Ignited enemies ・Attacks Gain 5-10% of Damage as Extra Fire Damage ・Adds 3-5 to 6-9 Fire Damage to Attacks |
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Ring | None |
Implicit: Adds X Physical Damage to Attacks Fixed Modifiers: ・Adds X Physical Damage to Attacks ・X Life Regeneration per second ・Adds X to Y Chaos Damage to Attacks ・25% chance to Intimidate Enemies for 4 seconds on Hit |
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Gloves | 56 |
Fixed Modifiers:
・+60-100 to Evasion Rating ・+30-50 to maximum Energy Shield ・Gain 25-35 Mana per Enemy Killed ・Inflict Cold Exposure on Igniting an Enemy ・Inflict Fire Exposure on Shocking an Enemy ・Inflict Lightning Exposure on Critical Hit |
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Ring | 8 |
Implicit: X% to Fire Resistance Fixed Modifiers: ・X% to Fire Resistance ・X to maximum Life ・X% to Fire Resistance ・-X% to Cold Resistance ・You take Fire Damage instead of Physical Damage from Bleeding |
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Gloves | 33 |
Fixed Modifiers:
・+10-20 to Intelligence ・+5-15% to Fire Resistance ・+5-15% to Cold Resistance ・100% of Fire Damage Converted to Cold Damage ・+20 to maximum Energy Shield |
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One Hand Sword | 72 |
Fixed Modifiers:
・Adds 4-6 to 7-10 Physical Damage ・10% increased Attack Speed ・Lose 3 Mana per Enemy Killed ・100% increased Attack Damage while not on Low Mana |
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Boots | 16 |
Fixed Modifiers:
・40-60% increased Energy Shield ・+20-40 to maximum Life ・+20-40 to maximum Man ・Undead Minions have 20% reduced Reservation |
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Two-Handed Mace | 16 |
Fixed Modifiers:
・Adds 18-22 to 24-28 Physical Damage ・Adds 1 to 50-55 Lightning Damage ・10-15% Increased Attack Speed ・All Damage with this Weapon causes Electrocution Buildup |
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Body Armour | None |
Fixed Modifiers:
・+60-100 to maximum Life ・+60-100 to Stun Threshold ・250% of Melee Physical Damage taken and reflected the attacker ・Cannot Evade Enemy Attacks ・Regenerate 5% of Life per second while Surrounded |
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Boots | 11 |
Fixed Modifiers:
・10-20% increased movement Speed ・+40-60 to maximum Life ・+60-80 Stun Threshold ・+25 to Thorns Critical Hit Chance ・10-15 to 20-25 Physical Thorns damage |
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Body Armour | 22 |
Fixed Modifiers:
・60-100% increased Flask Life Recovery rate ・40-60% increased Flask Mana Recovery rate ・+20-30 Dexterity ・+20-30% to Cold Resistance ・60-100% increased Evasion Rating |
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Body Armour | None |
Fixed Modifiers:
・50% reduced Evasion Rating ・+40-60 to Maximum Life ・Gain 5 Rage when Hit by an Enemy ・Gain 10 Rage when Critically Hit by an Enemy ・3-5 Life Regeneration per second |
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Helmet | 10 |
Fixed Modifiers:
・10% reduced Movement Speed ・X% increased Armour and Energy Shield ・X to maximum Life ・X% reduced Effect of Chill on you ・X% reduced effect of Ignite on you ・X% reduced effect of Shock on you |
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Belt | 14 |
Implicit: X% increased Flask Charges gained Fixed Modifiers: ・X% increased Flask Charges gained ・X to maximum Mana ・X% to Lightning Resistance ・X Life Regeneration per second ・Cannot be Shocked |
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One-Handed Mace | None |
Fixed Modifiers:
・Adds 10-14 to 16-20 to Physical Damage ・+30-50 to Accuracy Rating ・+10-20 to Strength ・Causes Double Stun Buildup ・-20% reduced Attack Speed |
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Boots | 33 |
Fixed Modifiers:
・15-25% increased Movement Speed ・50-80% increased Evasion Rating ・+10-20 to Dexterity ・Physical Damage is Pinning |
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Ring | 32 |
Implicit: X% to Lightning Resistance Fixed Modifiers: ・X% to Lightning Resistance ・X to Intelligence ・X% increased Mana Regeneration Rate ・X% increased Freeze Buildup ・X% of Lightning Damage Converted to Cold Damage |
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Gloves | 12 |
Fixed Modifiers:
・50-80% increased Energy Shield ・20-40% to Fire Resistance ・10-20% reduced Cold Resistance ・Chance to Ignite is doubled ・+20-40% increased Fire Damage ・10-20% reduced Cold Damage |
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Amulet | 8 |
Implicit: X to Strength Fixed Modifiers: ・X to Strength ・20% reduced maximum Life ・X to all Attributes ・X% to all Elemental Resistances ・100% increased amount of Life Leeched |
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Focus | 16 |
Fixed Modifiers:
・+30-40 to maximum Energy Shield ・Minions have 20-30% increased maximum Life ・20-30% increased Mana Regeneration Rate ・Minions' Resistances are equal to yours ・Minions deal 20-30% increased Damage |
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Two-Handed Mace | 33 |
Fixed Modifiers:
・+100 Intelligence Requirement ・Adds 58-65 to 102-110 Physical Damage ・+80-100 to Maximum Mana ・+50 to Spirit ・Increases and Reductions to Minion Damage also affect you |
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Amulet | 52 |
Implicit: X to Dexterity Grants Skill: ・Lightning Bolt Fixed Modifiers: ・X to Dexterity;Grants Skill: Level X Lightning Bolt ・X% to Lightning Resistance ・Critical Hits Ignore Enemy Monster Lightning Resistance ・Trigger Lightning Bolt Skill on Critical Hit |
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Body Armour | 22 |
Fixed Modifiers:
・30-50% to Fire Resistance ・30-50% reduced Ignite Duration on you ・40% of Physical Damage taken as Fire Damage ・25 to 35 Fire Thorns damage |
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Body Armour | None |
Fixed Modifiers:
・80-100% increased Armour and Evasion ・+80-100 to Maximum Life ・+75-150 to Stun Threshold ・25% chance to be inflicted with bleeding when hit |
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Quarterstaff | 65 |
Fixed Modifiers:
・100% increased Elemental Damage with Attacks ・5-10% to Critical Hit Chance ・+2-4 to Level of all Elemental Skills ・Trigger skills refund half of Energy spent |
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Jewel | 84 |
Fixed Modifiers:
・Only affects Passives in a Small to Large Ring around used Socket ・Passives in Ring can be Allocated without being connected to your tree ・5-20% decrease to all Elemental Resistances. ・3-23% decrease to Chaos Resistance |
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Helmet | 33 |
Fixed Modifiers:
・10-20% increased Rarity of Items found ・+40-50 to Intelligence+ ・30% increased Light Radius ・5% increased Experience gain |
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Helmet | 36 |
Fixed Modifiers:
・+100-150 to Accuracy Rating ・+60-80 to maximum Life ・25% increased Light Radius ・When you Leech Life from a Hit, Allies in your Presence also Leech the same amount of Life ・20-25% to Fire Resistance |
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Boots | 11 |
Fixed Modifiers:
・10% increased movement Speed ・30-50% increased Armour ・+5-10 to Strength ・Trigger Decompose Skill on Step |
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Body Armour | 52 |
Fixed Modifiers:
・50-100% increased Armour and Energy Shield ・25% reduced maximum Life ・40-60% reduced Bleeding Duration on you ・Life Leech can Overflow Maximum Life |
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Belt | 40 |
Implicit: X% reduced Flask Charges used Fixed Modifiers: ・X% reduced Flask Charges used ・-X to Strength ・X to Dexterity ・X% increased Life and Mana Recovery from Flasks ・You count as on Low Life while at 75% of maximum Life or below |
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Ring | 8 |
Implicit: X% to Fire Resistance Fixed Modifiers: ・X% to Fire Resistance ・X% increased Fire Damage ・X Life Regeneration per second ・X% increased Mana Regeneration Rate ・Ignites you inflict spread to other Enemies that stay within 1.5 metres for 2 seconds |
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Shield | 28 |
Grants Skill:
・Raise Shield Fixed Modifiers: ・60-100% increased Armour and Energy Shield ・+10-20 to Intelligence ・30-50% increased Mana Regeneration Rate ・30-50% increased Cooldown Recovery Rate |
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Helmet | 16 |
Fixed Modifiers:
・50-100% increased Armour and Energy Shield ・+40-80 to maximum Life ・10% increased Rarity of Items found ・Thorns damage is triggered by all Hits ・10-15 to 20-25 Physical Thorns damage |
![]() |
Helmet | 5 |
Fixed Modifiers:
・10-20% increased Rarity of Items found ・Gain 10 Life per Enemy Killed ・Gain 10 Mana per Enemy Killed ・+1 to Level of all Skills |
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Helmet | None |
Fixed Modifiers:
・+100-150 to maximum Energy Shield ・Lose 5 Life when you use a Skill ・3-5 to 6-10 Physical Thorns damage ・Pain Attunement |
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Boots | 16 |
Fixed Modifiers:
・50-100% increased Armour and Evasion ・+20-30% to Lightning Resistance ・25% reduced Light Radius ・5% increased Movement Speed per Frenzy Charge ・+1 to maximum Frenzy Charges |
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Ring | 26 |
Implicit: X to Accuracy Rating Fixed Modifiers: ・X to Accuracy Rating ・X to Accuracy Rating ・X to Evasion Rating ・Leech X% of Physical Attack Damage as Life ・You gain Onslaught for 4 seconds on Kill |
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Bow | 28 |
Implicit: Bow Attacks fire an additional Arrow Fixed Modifiers: ・+50-70% to Critical Damage Bonus ・Bow Attacks fire three additional Arrows ・Gain 20-30 Life per Enemy Killed ・Gain 12-18 Mana per Enemy Killed |
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Gloves | 33 |
Fixed Modifiers:
・100-150% increased Armour and Evasion ・Gain 20-30 Life per Enemy Killed ・Gain 20-30 Mana per Enemy Killed ・Culling Strike ・5-10% increased Attack Speed |
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Focus | None |
Fixed Modifiers:
・+10-20 to maximum Energy Shield ・20-40% increased Spell Damage ・+5-10 to Intelligence ・20% chance for Energy Shield Recharge to start when you Kill an enemy |
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Amulet | 56 |
Implicit: X to Dexterity Fixed Modifiers: ・X to Dexterity ・X% increased maximum Life ・X to Strength ・X% increased Mana Regeneration Rate ・Recover 5% of Missing Life before being Hit by an Enemy |
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Helmet | 33 |
Fixed Modifiers:
・60-100% increased Armour ・20-30% increased Warcry Speed ・Corpses in your Presence Explode when you Warcry, dealing 10% of their Life as Physical Damage ・Warcry Skills have 20-30% increased Area of Effect ・+10-20 to Strength |
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Gloves | 33 |
Fixed Modifiers:
・+40-60 to maximum Energy Shield ・+80-120 to maximum Life ・6-12% increased Cast Speed ・Sacrifice 5-15% of Life to gain that much Energy Shield when you Cast a Spell |
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Shield | None |
Grants Skill:
・Raise Shield Fixed Modifiers: ・60-80% increased Armour ・+10-15 to Strength ・30% Reduced Stun Threshold ・Double Stun Threshold while Shield is raised ・3-5 Life Regeneration per second |
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Ring | None |
Implicit: X to maximum Mana Fixed Modifiers: ・X to maximum Mana ・X to maximum Mana ・X% to all Elemental Resistances ・Gain X Mana per Enemy Killed ・You can apply an additional Curse |
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Gloves | 16 |
Fixed Modifiers:
・100% increased Spell Damage ・15-25% reduced Cast Speed ・10-15 to Intelligence ・+20-30 to maximum Energy Shield |
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Shield | 12 |
Grants Skill:
・Raise Shield Fixed Modifiers: ・80% Increased Block chance ・100-150% increased Armour ・You take 20% of damage from blocked hits ・Enemies are Culled on block ・13-17% to Chaos Resistance |
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Body Armour | 37 |
Fixed Modifiers:
・50-100% increased Armour and Evasion ・+60-80 to maximum Life ・Armour also applies to Lightning damage taken from Hits ・Enemies in your Presence have Lightning Resistance equal to yours ・Lightning Resistance does not affect Lightning damage taken |
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Ring | 12 |
Implicit: X% to Cold Resistance Fixed Modifiers: ・X% to Cold Resistance ・X% increased maximum Mana ・X% increased Mana Regeneration Rate ・You cannot be Chilled or Frozen |
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Staff | 10 |
Grants Skill:
・Firebolt ・Ember Fusillade Fixed Modifiers: ・60-80% Increased Spell Damage ・Gain 5-10 Life Per Enemy Killed ・25% Increased Mana Regeneration Rate ・Trigger Ember Fusillade Skill on Casting a Spell |
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Body Armour | 26 |
Fixed Modifiers:
・100-150% increased Evasion Rating ・+20-30% to Cold Resistance ・Maximum 10 Fragile Regrowth ・0.5% of Life Regenerated per second per Fragile Regrowth ・10% increased Mana Regeneration Rate per Fragile Regrowth ・Lose all Fragile Regrowth when Hit |
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Staff | 18 |
Grants Skill:
・Lightning Bolt ・Spark Fixed Modifiers: ・80-120% increased Lightning Damage ・10-20% Increased Cast Speed ・20-30% Increased Mana Regeneration Rate ・Trigger Spark Skill on Killing a Shocked Enemy |
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Body Armour | 11 |
Fixed Modifiers:
・120-160% Increased Armour ・50% chance to Inflict Bleeding on hit ・50% reduced Slowing Potency of Debuffs on you ・18-20 to 25-30 Physical Thorns Damage |
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Helmet | 33 |
Fixed Modifiers:
・50-80% increased Evasion Rating ・+20-30 to Dexterity ・Charms gain 0.5 charges per Second ・+1 Charm Slot |
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Wand | 16 |
Grants Skill:
・Volatile Dead Fixed Modifiers: ・80-100% Increased Spell Damage ・30-50% Increased Critical hit chance for spells ・Gain 10-15 Mana per enemy killed ・25% chance to not destroy corpses when consuming corpses |
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Body Armour | 2 |
Fixed Modifiers:
・50-100% increased Armour and Energy Shield ・+100 to Spirit ・+5-15% to all Elemental Resistances ・Intelligence provides no inherent bonus to Maximum Mana |
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Helmet | 11 |
Fixed Modifiers:
・Randomized effects, this does not have any fixed modifiers ・15 Possible Modifiers |
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Amulet | 35 |
Implicit: X% increased Rarity of Items found Fixed Modifiers: ・X% increased Rarity of Items found ・X% reduced maximum Life ・X to all Attributes ・X to Stun Threshold |
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Helmet | 12 |
Fixed Modifiers:
・50-100% increased Armour ・+50-80 to maximum Life ・10-20% increased Area of Effect ・Unwavering Stance ・3-6 Life Regeneration per second |
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Shield | 26 |
Grants Skill:
・Raise Shield Fixed Modifiers: ・+20-30 to Strength ・+20-30 to Dexterity ・20-30% to Fire Resistance ・20-30% to Cold Resistance ・No Movement Speed penalty while shield is Raised |
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Amulet | 52 |
Implicit: X to Spirit Fixed Modifiers: ・X to Spirit ・X% increased Rarity of Items found ・X% increased Mana Regeneration Rate ・Take 100 Fire Damage when you Ignite an Enemy ・X to Level of all Fire Skills |
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Amulet | 24 |
Implicit: X to all Attributes Fixed Modifiers: ・X to all Attributes ・X to maximum Life ・Allies in your Presence have X% increased Critical Hit Chance ・Allies in your Presence have X% increased Critical Damage Bonus ・Allies in your Presence have X% increased Attack Speed ・Allies in your Presence have X% increased Attack Speed |
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Sceptre | 25 |
Grants Skill:
・Malice Fixed Modifiers: ・30-50% Increased Spirit ・+40-60 to maximum Mana ・20-30% increased Mana Regeneration rate ・When a Party Member in your Presence Casts a Spell, you Sacrifice X% of Mana and they Leech that Mana ・Sacrifice 20% of Mana and they Leech that Mana |
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Helmet | 26 |
Fixed Modifiers:
・60-100% increased Energy Shield ・+3-5% to Maximum Cold Resistance ・+30-50% to Cold Resistance ・25% reduced Light Radius |
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Body Armour | None |
Fixed Modifiers:
・+50-70 Evasion Rating ・+20-30 to Dexterity ・10% increased Movement Speed when on Full Life ・100% increased Evasion Rating when on Full Life |
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Jewel | 84 |
Fixed Modifiers:
・Passives in Radius of X Keystone Passive can be Allocated without being connected to your tree |
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Two-Handed Mace | 10 |
Fixed Modifiers:
・Adds 8-12 to 16-20 Physical Damage ・Adds 8-12 to 16-20 Cold Damage ・All Damage from Hits with this Weapon Contributes to Freeze Buildup ・Culling Strike against Frozen Enemies ・5% to Critical Hit Chance |
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Boots | 16 |
Fixed Modifiers:
・100-140% increased Evasion rating ・+10-15 to Dexterity ・+15-25% Lightning Resistance ・Gain 0 to 40% increased Movement Speed at random when hit, until hit again ・10-15% increased Rarity of Items found |
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Boots | 27 |
Fixed Modifiers:
・100-150% increased Evasion and Energy Shield ・+30-50 to maximum Mana ・+17-23% to Chaos Resistance ・Dodge Roll passes through Enemies |
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Body Armour | 2 |
Fixed Modifiers:
・+100 to maximum Energy Shield ・+29-37 to Chaos Resistance ・50% of Maximum Life Converted to Energy Shield |
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Helmet | 52 |
Fixed Modifiers:
・Can be modified while Corrupted ・+50-150 to maximum Life ・+50-150 to maximum Mana ・-30% to Fire Resistance ・-30% to Cold Resistance ・-30% to Lightning Resistance |
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Body Armour | 11 |
Fixed Modifiers:
・100-150% Increased Evasion rating ・+10-20 to Dexterity ・20% reduced Light Radius ・You have a Smoke Cloud around you while stationary ・+10-20% to Fire Resistance |
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Ring | None |
Implicit: X to maximum Mana Fixed Modifiers: ・X to maximum Mana ・X to maximum Mana ・X% increased Flask Mana Recovery rate ・Mana Flasks gain X charges per Second |
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Helmet | 10 |
Fixed Modifiers:
・+30-50 to Evasion Rating ・10% increased Rarity of Items found ・+25-35% to all Elemental Resistances |
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Jewel | 80 |
Fixed Modifiers:
・X% increased Spirit per socketed Grand Spectrum |
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Jewel | 78 |
Fixed Modifiers:
・X% increased Maximum Life per socketed Grand Spectrum |
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Jewel | 80 |
Fixed Modifiers:
・X% to all Elemental Resistances per socketed Grand Spectrum |
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Gloves | 5 |
Fixed Modifiers:
・40-60% increased Armour and Energy Shield ・Gain 7-10 Life per Enemy Killed ・Gain 4-6 Mana per Enemy Killed ・Enemies killed by anyone in your Presence count as being killed by you instead ・+10-15% to Cold Resistance |
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Body Armour | 37 |
Fixed Modifiers:
・50% increased Strength Requirement ・20% reduced Movement Speed ・100-150% increased Armour ・30-50% increased Rarity of Items found ・+20-30% to Fire Resistance |
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Helmet | 5 |
Fixed Modifiers:
・+30-50 to Strength ・+30-50 to Dexterity ・+30-50 to Intelligence ・-1 to all Attributes per Level |
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Gloves | 11 |
Fixed Modifiers:
・30-50% increased Evasion Rating ・Adds 3-5 to 6-8 Cold damage to Attacks ・40-50% increased Freeze Buildup ・20-30% increased Magnitude of Chill you inflict ・+20-30% to Cold Resistance |
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Sceptre | 36 |
Grants Skill:
・Purity of Fire ・Purity of Lightning ・Purity of Ice Fixed Modifiers: ・Allies in your presence deal X additional Attack Fire Damage ・+5-10 to all Attributes ・25% increased Light Radius ・50% of your Life Regeneration is granted to Allies in your presence |
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Gloves | 52 |
Fixed Modifiers:
・+15-25 to Dexterity ・+15-25 to Intelligence ・3% increased Attack Speed per 25 Dexterity ・Adds 1 to 10 Lightning Damage to Attacks per 10 Intelligence |
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Gloves | 60 |
Fixed Modifiers:
・50-80% increased Armour ・Gain 1-3 random Charges on reaching Maximum Rage ・Lose all Rage on reaching Maximum Rage |
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Belt | 50 |
Implicit: X increased Stun Threshold Fixed Modifiers: ・X increased Stun Threshold ・X increased Stun Threshold ・X to maximum Life ・X to Strength ・X to Dexterity ・When you Kill a Rare monster, you gain its Modifiers for 20 seconds |
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Ring | 32 |
Implicit: X% increased Cast Speed Fixed Modifiers: ・X% increased Cast Speed ・Minions have X% increased maximum Life ・X Life Regeneration per second ・X% increased Mana Regeneration Rate ・300 Physical Damage taken on Minion Death ・Minions Revive X% faster |
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Jewel | 82 |
Fixed Modifiers:
・Remembrancing X songworthy deeds by the line of X ・Passives in radius are Conquered by the Kalguur ・Historic |
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Two-Handed Mace | None |
Fixed Modifiers:
・Adds 16-20 to 23-27 to Physical Damage ・15% to Critical Hit Chance ・10% Reduced Attack Speed ・+10 to Strength ・Main on Critical Hit |
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Helmet | None |
Fixed Modifiers:
・5-15% increased Rarity of Items found ・+20-30 to Strength ・Gain 1 Rage on Melee Hit ・Every Rage also grants 1% increased Armour ・+20 to Armour |
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Two-Handed Mace | None |
Implicit: Causes 30-50% Increased Stun Buildup Fixed Modifiers: ・80-120% Increased Physical Damage ・+10-15 to Strength ・Gain 10-20 Life per Enemy Killed ・Slam Skills you use yourself cause Aftershocks |
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Body Armour | 28 |
Fixed Modifiers:
・100-150% Increased Armour and Energy Shield ・-10% to Fire Resistance ・+17-23% to Chaos Resistance ・20-30% increased Flask Charges used ・50% chance for Flasks you use to not consume Charges |
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Body Armour | 16 |
Fixed Modifiers:
・+20-30 to Strength ・+20-30 to Intelligence ・+30-40% to Cold Resistance ・Freeze as though dealing Cold damage equal to 10% of you maximum Mana when Hit. |
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Gloves | 28 |
Fixed Modifiers:
・40-60% increased Evasion Rating ・+60-100 to Accuracy Rating ・+5-10 to Intelligence ・25% increased Attack Speed while on Full Mana ・You count as on Full Mana while at 90% of maximum Mana or above |
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Amulet | 24 |
Implicit: X Life Regeneration per second Fixed Modifiers: ・X Life Regeneration per second ・X to maximum Life ・X to Dexterity ・Skills have +1 to Limit |
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Amulet | None |
Implicit: X Life Regeneration per second Fixed Modifiers: ・X Life Regeneration per second ・X% to Fire Resistance ・X% increased Mana Regeneration Rate ・25% increased Light Radius ・Life Recovery from Regeneration is not applied ・Every 4 seconds, Recover 1 Life for every 0.2 Life Recovery per second from Regeneration |
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One-Handed Axe | 20 |
Fixed Modifiers:
・TBD |
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Two-Handed Sword | 6 |
Fixed Modifiers:
・Adds X Fire Damage |
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Two-Handed Sword | 22 |
Fixed Modifiers:
・TBD |
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One-Handed Sword | 11 |
Fixed Modifiers:
・TBD |
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Belt | 24 |
Implicit: X to Armour Fixed Modifiers: ・X to Armour ・X to Armour ・X to Strength ・X% to Maximum Fire Resistance ・X% to Fire Resistance |
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Belt | 55 |
Implicit: 20% of Flask Recovery applied Instantly Fixed Modifiers: ・20% of Flask Recovery applied Instantly ・X% increased bonuses gained from Equipped Rings |
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Helmet | None |
Fixed Modifiers:
・25% reduced maximum Mana ・+10-20% to Cold Resistance ・+13-19% to Chaos Resistance ・100% increased Mana Regeneration Rate ・+20-30 to Evasion Rating |
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Body Armour | 16 |
Fixed Modifiers:
・100-150% Increased Armour and Evasion ・+100-150 To Stun Threshold ・Iron Grip ・Iron Will ・+20-30 to Strength |
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Helmet | 16 |
Fixed Modifiers:
・60-80% increased Armour and Evasion ・+30-50 to maximum Mana ・+10-15% to Lightning Resistance ・You have no Accuracy Penalty at Distance ・+30-50 to maximum Life |
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Gloves | 6 |
Fixed Modifiers:
・Adds 2-3 to 5-6 Physical Damage to Attacks ・+30-50 to maximum Life ・4-8% increased Attack Speed ・Strength can satisfy other Attribute Requirements of Melee Weapons and Melee Skills ・50% increased Armour and Evasion |
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Ring | None |
Implicit: Reflects your other Ring Fixed Modifiers: ・Reflects your other Ring ・Mirrored |
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Body Armour | 68 |
Fixed Modifiers:
・30-40% increased Stun Threshold ・+1000 to maximum Life ・You have no Spirit |
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Belt | None |
Implicit: X% increased Mana Recovery from Flasks Fixed Modifiers: ・X% increased Mana Recovery from Flasks ・X% increased Flask Life Recovery rate ・X% reduced Flask Mana Recovery rate ・Life Flasks gain X charges per Second ・Mana Flasks gain X charges per Second |
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Helmet | 62 |
Fixed Modifiers:
・100-150% increased Armour and Energy Shield ・15-25 Life Regeneration per second ・15-25% increased Mana Regeneration Rate ・Alternating every 5 seconds: Take 30% less Damage from Hits or Take 30% less Damage over time |
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Gloves | 16 |
Fixed Modifiers:
・30-60% increased Evasion and Energy Shield ・+30-50 to maximum Life ・Life Flasks do not recover Life ・On-Kill Effects happen twice ・20-30% increased Critical Damage Bonus |
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Body Armour | 33 |
Fixed Modifiers:
・+60-80 to Maximum Life ・+40-60 to Maximum Mana ・+5-10% to all Elemental Resistances ・25% reduced Endurance Charge Duration ・Recover 5% of Life for each Endurance Charge consumed |
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Gloves | 26 |
Fixed Modifiers:
・30-50% increased Energy Shield ・+10-20 to Dexterity ・10-15% reduced Attack and Cast Speed ・Lightning damage from Hits Contributes to Electrocution Buildup |
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Helmet | 16 |
Fixed Modifiers:
・+30-50 to maximum Life ・+30-50 to maximum Mana ・Allies in your Presence deal 50% increased Damage ・25% reduced Damage ・+10-20 to Dexterity |
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Boots | None |
Fixed Modifiers:
・+50-70 to Armour ・+50-70 to Stun Threshold ・-10 Physical Damage Taken from Projectile Attacks ・+10% to Block Chance |
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Ring | 16 |
Implicit: X% to Lightning Resistance Fixed Modifiers: ・X% to Lightning Resistance ・X to maximum Mana ・X% increased chance to Shock ・X to Level of all Lightning Skills |
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Wand | 18 |
Grants Skill:
・Mana Drain Fixed Modifiers: ・+10-20 to Maximum Mana ・1-3 to level of All Spell Skills ・5-10% Increased Cast Speed ・Leeches 1% of Maximum Life When You Cast a Spell |
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Amulet | 35 |
Implicit: X to Intelligence Fixed Modifiers: ・X to Intelligence ・X to maximum Energy Shield ・X to Spirit ・X to Intelligence ・Life Regeneration is applied to Energy Shield instead |
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Gloves | 16 |
Fixed Modifiers:
・10-15% increased Skill Speed ・+40-60 to maximum Life ・10-15% reduced maximum Mana ・Share Charges with Allies in your Presence ・+15-25 to Armour |
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Boots | None |
Fixed Modifiers:
・10% increased movement Speed ・+5-10 to Intelligence ・20-30% reduced Energy Shield Recharge rate ・100% faster start of Energy Shield recharge ・+20-30 to maximum Energy Shield |
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Shield | 28 |
Grants Skill:
・Raise Shield Fixed Modifiers: ・30-40% increased Block Chance ・60-100% increased Armour ・Accuracy Rating is Doubled ・Blocking Damage Poisons the enemy as though dealing 100 Base Chaos Damage |
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Shield | 48 |
Grants Skill:
・Raise Shield Fixed Modifiers: ・333-666% increased Armour and Energy Shield ・333-666% increased effect of Socketed Soul Cores |
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Gloves | 45 |
Fixed Modifiers:
・60-80% increased Evasion Rating ・20-30% increased Critical Hit Chance ・5% increased Attack Speed ・+10-20 to Dexterity ・Your Critical Damage Bonus is 300% |
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Helmet | 10 |
Fixed Modifiers:
・20-40% increased Critical Hit Chance for Spells ・+10-20 to Strength ・+10-20 to Intelligence ・Blood Magic ・+20-25 to Evasion Rating ・+10-15 to maximum Energy Shield |
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Helmet | 33 |
Fixed Modifiers:
・120-160% increased Energy Shield ・+17-23% to Chaos Resistance ・Cannot have Energy Shield ・Regenerate 0.05 Life per second per Maximum Energy Shield |
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Quarterstaff | 20 |
Fixed Modifiers:
・+3-5% to Critical Hit Chance ・15-20% increased Attack Speed ・25-40% increased Mana Regeneration Rate ・Skills reserve 50% less Spirit ・Adds 6-9 to 10-15 Cold Damage ・Adds 1 to 19-29 Lightning Damage |
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Jewel | 82 |
Fixed Modifiers:
・Allocates 2-3 Random Notable Passive Skill |
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Belt | None |
Implicit: X% increased Life Recovery from Flasks Fixed Modifiers: ・X% increased Life Recovery from Flasks ・X to Strength ・X% to Cold Resistance ・X% increased Flask Charges used ・X% increased Flask Charges gained |
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Flask | 80 |
Fixed Modifiers:
・Effect is not removed when Unreserved Mana is Filled ・X% increased Duration ・Every 3 seconds during Effect, deal 50% of Mana spent in those seconds as Chaos Damage to Enemies within 3 metres ・Recover all Mana when Used ・Deals 25% of current Mana as Chaos Damage to you when Effect ends |
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Shield | 8 |
Grants Skill:
・Raise Shield Fixed Modifiers: ・30-50% increased Block chance ・60-80% increased Armour and Evasion ・+60-80 to Stun Threshold ・Allies in your Presence have Block Chance equal to yours |
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Belt | None |
Implicit: X% increased Life Recovery from Flasks Fixed Modifiers: ・X% increased Life Recovery from Flasks ・X to maximum Mana ・X% to all Elemental Resistances ・X% of Damage taken Recouped as Mana |
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Ring | 20 |
Implicit: X% to Chaos Resistance Fixed Modifiers: ・X% to Chaos Resistance ・20% reduced maximum Life ・Gain X% of Damage as Extra Chaos Damage ・30% reduced Global Defences |
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Crossbow | None |
Fixed Modifiers:
・Adds 8-10 to 13-15 Cold Damage ・Gain 5 Mana per Enemy Killed ・30-50% increased Freeze Buildup ・Attacks Chain 2 additional times ・30% increased Chill Duration on Enemies |
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Body Armour | 65 |
Fixed Modifiers:
・200-300% increased Armour, Evasion and Energy Shield ・5% Increase to 2 random stat per Socketed Rune or Soul Core |
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Helmet | 56 |
Fixed Modifiers:
・40-60% increased Evasion Rating ・+100-150 to Accuracy Rating ・+40-60 to maximum Mana ・100% increased Culling Strike Threshold |
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Quarterstaff | 28 |
Fixed Modifiers:
・Adds 50-100 Physical Damage ・+50-100 to Accuracy Rating ・10-20% Increased Stun Duration ・Causes Daze buildup equal to 100% of Damage dealt |
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Body Armour | 16 |
Fixed Modifiers:
・+40-60 to maximum Life ・+30-50 to maximum Mana ・Minions gain 20-30% of their Maximum Life as Extra Maximum Energy Shield ・Minions Revive 50% faster ・Minions have +17-23% to Chaos Resistance |
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Gloves | None |
Fixed Modifiers:
・Adds 3-5 to 8-10 Physical Damage to Attacks ・20-30% increased Critical Damage Bonus ・Base Critical Hit Chance for Attacks with Weapons is 8% ・15-25 to Evasion Rating |
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Shield | 7 |
Grants Skill:
・Raise Shield Fixed Modifiers: ・40-60% increased Block chance ・80-120% increased Armour and Energy Shield ・+50 to Spirit ・+17-23% to Chaos Resistance |
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Boots | 33 |
Fixed Modifiers:
・150-200% increased Armour and Evasion ・20-25 Life Regeneration per second ・200% increased Stun Recovery ・30-50% reduced Chill duration on you ・30-50% reduced Freeze duration on you ・30-50% reduced Shock duration on you |
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Flask | 60 |
Fixed Modifiers:
・Instant Recovery ・X% increased Charges per use ・Excess Life Recovery added as Guard for 10 seconds |
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One-Handed Mace | 65 |
Fixed Modifiers:
・Adds 1 to 60-80 Lightning Damage ・+300-400 to Accuracy Rating ・5-30% increased Attack Speed ・On Hitting an enemy, gains maximum added Lightning damage equal to the enemy's Power for 6 seconds, up to a total of 500 |
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Ring | 20 |
Implicit: X% to Chaos Resistance Fixed Modifiers: ・X% to Chaos Resistance ・100% of Elemental Damage Converted to Chaos Damage ・X% to Chaos Resistance |
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Gloves | None |
Fixed Modifiers:
・Gain 5-10% of Elemental Damage as Extra Cold Damage ・Gain 5-10% of Elemental Damage Damage as Extra Fire Damage ・Gain 5-10% of Elemental Damage Damage as Extra Lightning Damage ・33% of Elemental Damage Converted to Cold Damage ・33% of Elemental Damage Converted to Fire Damage ・33% of Elemental Damage Converted to Lightning Damage |
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Body Armour | 26 |
Fixed Modifiers:
・50-80% increased Armour and Evasion ・+50 to Spirit ・10-15 Life Regeneration per second ・20% reduced Mana Cost of Skills ・+10-15 to all Attributes |
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Ring | 40 |
Implicit: X% increased Rarity of Items found Fixed Modifiers: ・X% increased Rarity of Items found ・X to maximum Mana ・X to all Attributes ・X% increased Quantity of Gold Dropped by Slain Enemies |
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Body Armour | 45 |
Fixed Modifiers:
・100-150% increased Armour and Evasion ・10-40% chance to Avoid Physical Damage from Hits ・10-40% chance to Avoid Chaos Damage from Hits ・Enemies in your Presence are Intimidated |
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Quarterstaff | None |
Implicit: 16% Increased Range Fixed Modifiers: ・2% Increased Area of Effect for Attacks per 5 Intelligence ・2% Increased Attack Speed per 5 Dexterity ・10% Increased Weapon Damage per 5 Strength |
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Gloves | None |
Fixed Modifiers:
・30-40% increased Evasion and Energy Shield ・4-6% increased Attack Speed ・20-30% chance to Poison on Hit ・All Damage from Hits Contributes to Poison Magnitude |
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Ring | 12 |
Implicit: X% to Cold Resistance Fixed Modifiers: ・X% to Cold Resistance ・X% increased Cold Damage ・X to maximum Mana ・X to Strength ・Enemies Chilled by your Hits can be Shattered as though Frozen |
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Boots | 33 |
Fixed Modifiers:
・10-15% increased Movement Speed ・60-80% increased Evasion and Energy Shield ・+10-20 to Intelligence ・+1 to Maximum Power Charges ・+12% to Critical Damage Bonus per Power Charge |
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Body Armour | 52 |
Fixed Modifiers:
・200-300% increased Armour and Evasion ・+10-20% to all Elemental Resistances ・-17% to Chaos Resistance ・Charms use no Charges |
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Body Armour | 28 |
Fixed Modifiers:
・60-100% increased Energy Shield ・+10-15 to Intelligence ・30% slower start of Energy Shield Recharge ・Energy Shield Recharge is not interrupted by Damage if Recharge began recently ・+10-20% to Lightning Resistance |
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Jewel | 84 |
Fixed Modifiers:
・Adds X to level of a Specific Skill |
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Body Armour | 36 |
Fixed Modifiers:
・+60-80 to maximum Life ・+17-23% to Chaos Resistance ・10-20 Life Regeneration per second ・Cannot be Poisoned ・60-80% increased Evasion Rating |
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Two-Handed Mace | None |
Fixed Modifiers:
・Causes Enemies to Explode on Critical kill, for X% of their Life as Physical Damage ・100-150% increased Physical Damage ・+10-15 to all Attributes ・Gain 30 Life per Enemy Killed ・This Weapon's Critical Hit Chance is 100% ・Critical Hits do not deal extra Damage |
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Body Armour | 48 |
Fixed Modifiers:
・100-150% increased Evasion Rating ・-10-15% to Fire Resistance ・25-30% to Cold Resistance ・10-15% to Lightning Resistance ・1% increased Movement Speed per 500 Evasion Rating. Other Modifiers to Movement Speed do not apply |
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Bow | 5 |
Fixed Modifiers:
・100% increased Attack Speed ・+10-20 to Dexterity ・50-100% increased Arrow Speed ・40% less Attack Damage |
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Helmet | 16 |
Fixed Modifiers:
・80-100% increased Evasion Rating ・+15-25% to Fire Resistance ・30% increased Light Radius ・Enemies in your Presence are Ignited as though dealt 100 Base Fire Damage |
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Crossbow | None |
Implicit: 20-30% increased Bolt Speed Fixed Modifiers: ・40-60% increased Physical Damage ・30-40% increased Attack Speed ・100% chance to not consume a bolt if you've Reloaded Recently ・30% reduced Reload Speed |
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One Hand Sword | 77 |
Fixed Modifiers:
・Adds 3-5 to 7-10 Physical Damage ・10% increased Attack Speed ・Gain 3 Life per Enemy Killed ・100% increased Attack Damage when on Low Life |
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Body Armour | 33 |
Fixed Modifiers:
・+50-70 to Maximum Mana ・+20-30 to Lightning Resistance ・20% chance to gain a Power Charge on Hit ・Lose all Power Charges on reaching maximum Power Charges ・Shocks you when you reach maximum Power Charges |
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Amulet | 8 |
Implicit: X to Strength Fixed Modifiers: ・X to Strength ・X to maximum Life ・X% increased Flask Life Recovery rate ・Life Flasks gain X charges per Second |
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Shield | 36 |
Grants Skill:
・Raise Shield Fixed Modifiers: ・5% to maximum Fire resistance ・+20-25% to Fire Resistance ・25% to Fire Resistance while on Low Life ・Regenerate 3% of Life per second ・Regenerate 3% of Life per second while on Low Life |
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Amulet | 14 |
Implicit: X to maximum Energy Shield Fixed Modifiers: ・X to maximum Energy Shield ・X% increased Skill Speed ・X% increased Critical Hit Chance ・X% reduced to all Elemental Resistances ・X% increased Damage |
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Belt | 31 |
Implicit: X% reduced Charm Charges used Fixed Modifiers: ・X% reduced Charm Charges used ・X% increased Flask Life Recovery rate ・X% more maximum Physical Attack Damage ・X% less minimum Physical Attack Damage |
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Sceptre | 78 |
Fixed Modifiers:
・Gain 40-60% of Damage as Extra Fire Damage ・Allies in your Presence Gain 20-30% of Damage as Extra Fire Damage ・Allies in your Presence Regenerate 2-3% of their Maximum Life per second ・Enemies in your Presence Resist Elemental Damage based on their Lowest Resistance |
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Shield | 16 |
Grants Skill:
・Raise Shield Fixed Modifiers: ・+15-25% to Fire Resistance ・+15-25% to Cold Resistance ・+15-25% to Lightning Resistance ・You cannot Block ・No Chance to Block ・Modifiers to Maximum Block Chance instead apply to Maximum Resistances |
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Helmet | 52 |
Fixed Modifiers:
・+80-120 to maximum Energy Shield ・+20-30 to Dexterity ・Enemies in your Presence are Blinded ・Enemies in your Presence gain Critical Weakness every second |
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Wand | 31 |
Grants Skill:
・Bone Blast Fixed Modifiers: ・80-100% Increased Spell damage ・Gain 10-15 Life per enemy killed ・25% chance to inflict Bleeding on hit ・25% os Spell Mana cost converted to life cost |
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Ring | None |
Implicit: X to maximum Mana Fixed Modifiers: ・X to maximum Mana ・X% increased Critical Hit Chance for Spells ・X% increased Critical Spell Damage Bonus ・X% to Chaos Resistance ・X% increased Mana Cost of Skills |
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One-Handed Mace | 26 |
Fixed Modifiers:
・Adds 12-16 to 22-25 Cold Damage ・Adds 1 to 40-45 Lightning Damage ・10-20% Increased Attack Speed ・Energy Generation is Doubled |
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Ring | 40 |
Fixed Modifiers:
・X% increased Rarity of Items found ・X to all Attributes ・Lightning Resistance is unaffected by Area Penalties ・You can only Socket Emerald Jewels in this item |
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Amulet | 35 |
Implicit: X% increased Rarity of Items found Fixed Modifiers: ・X% increased Rarity of Items found ・X to all Attributes ・X% to Chaos Resistance ・X% increased Mana Regeneration Rate ・Gain an additional Charge when you gain a Charge |
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Focus | 22 |
Fixed Modifiers:
・+60-100 maximum Life ・+60-100 to naximum Mana ・You count as on Low Life while at 35% of maximum Mana or below ・You count as on Low Mana while at 35% of maximum Life of below |
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Gloves | 16 |
Fixed Modifiers:
・30-50% increased Armour and Energy Shield ・You cannot be Chilled for 6 seconds after being Chilled ・You cannot be Frozen for 6 seconds after being Frozen ・You cannot be Ignited for 6 seconds after being Ignited ・You cannot be Shocked for 6 seconds after being Shocked ・Curses you inflict are reflected back to you |
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Belt | 62 |
Implicit: Flasks gain X charges per Second Fixed Modifiers: ・Flasks gain X charges per Second ・X% reduced Flask Life Recovery rate ・X to Intelligence ・X% increased Flask Charges gained ・Life Recovery from Flasks also applies to Energy Shield |
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Body Armour | 16 |
Fixed Modifiers:
・50-80% increased Evasion and Energy Shield ・+30-40% to Lightning Resistance ・30-50% faster start of Energy Shield Recharge ・The Effect of Chill on you is reversed ・-15% to Cold Resistance |
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Gloves | 65 |
Fixed Modifiers:
・10-15% increased Skill Speed ・40-60% increased Armour, Evasion and Energy Shield ・Immobilize enemies at 50% buildup instead of 100% ・Enemies Immobilised by you take 25% less Damage |
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Body Armour | None |
Fixed Modifiers:
・+5-40% to all Elemental Resistances ・Elemental Ailment Threshold is increased by Overcapped Chaos Resistance ・Armour is increased by Overcapped Fire Resistance ・Energy Shield is increased by Overcapped Cold Resistance ・Evasion Rating is increased by Overcapped Lightning Resistance |
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Gloves | 33 |
Fixed Modifiers:
・40-60% increased Evasion Rating ・+7-17% to Chaos Resistance ・20-30% chance to Poison on Hit ・Targets can be affected by +1 of your Poisons at the same time ・6-10 Life Regeneration per second |
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Ring | 32 |
Implicit: X% increased Cast Speed Fixed Modifiers: ・X% increased Cast Speed ・X increased Spell Damage ・X increased Cast Speed ・Left ring slot: Projectiles from Spells cannot Chain ・Left ring slot: Projectiles from Spells Fork ・Right ring slot: Projectiles from Spells Chain +1 times |
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Helmet | 65 |
Fixed Modifiers:
・+60-100 to maximum Mana ・25% increased Light Radius ・100-150% increased Armour, Evasion and Energy Shield ・Equipment and Skill Gems have 25% increased Attribute Requirements ・You can use two copies of the same Support Gem in different Skills |
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Belt | 20 |
Implicit: X% increased Charm Effect Duration Fixed Modifiers: ・X% increased Charm Effect Duration ・X to maximum Energy Shield ・X to Intelligence ・You lose X% of Energy Shield per second ・Excess Life Recovery from Leech is applied to Energy Shield |
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Bow | 16 |
Fixed Modifiers:
・120-160% increased Physical Damage ・+50-70 to Accuracy Rating ・20-30% increased Projectile Speed ・Projectiles Split towards 2 targets |
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Amulet | 52 |
Implicit: X to all Attributes Fixed Modifiers: ・X to all Attributes ・Can have 2 additional Instilled Modifiers |
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Amulet | 8 |
Implicit: X to Dexterity Fixed Modifiers: ・X to Dexterity ・X to maximum Life ・X to Dexterity ・X metre to Dodge Roll distance ・50% increased Evasion Rating if you've Dodge Rolled Recently |
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Shield | 60 |
Grants Skill:
・Raise Shield ・Cast on Block Fixed Modifiers: ・100-150% increased Armour ・-10-12% to maximum Block chance ・Block chance is Lucky |
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Staff | 3 |
Grants Skill:
・Freezing Shards Fixed Modifiers: ・80-120% increased Cold Damage ・10-20% increased Cast Speed ・100% increased Freeze Buildup ・Enemies Frozen by you take 50% increased Damage |
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Body Armour | 64 |
Fixed Modifiers:
・+100-150 to maximum Energy Shield ・+10-20% to all Elemental Resistances ・5-30% of Damage taken Recouped as Life ・5-30% of Damage taken Recouped as Mana ・Skills have -2-4 seconds to Cooldown |
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Body Armour | 34 |
Fixed Modifiers:
・100-150% increased Energy Shield ・+20-30 to Strength ・+17-23% to Chaos Resistance ・Life Recharges ・+20-30 to Intelligence |
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Jewel | 82 |
Fixed Modifiers:
・X% increased Effect of Jewel Socket Passive Skills containing Corrupted Magic Jewels |
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Amulet | 18 |
Implicit: X to maximum Life Fixed Modifiers: ・X to maximum Life ・10% reduced Movement Speed ・10% reduced Skill Speed ・X% increased Armour ・20% increased Block chance ・X% to maximum Block chance |
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Body Armour | 11 |
Fixed Modifiers:
・60-100% increased Armour and Evasion ・-10-20% to Fire Resistance ・+50% to Cold Resistance ・50% chance to Avoid Death from Hits ・Damage of Enemies Hitting you is Unlucky while you are on Low Life |
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Body Armour | 11 |
Fixed Modifiers:
・60-100% increased Energy Shield ・+10-30 to Intelligence ・Damage over Time bypasses your Energy Shield ・While not on Full Life, Sacrifice 10% of Mana per Second to Recover that much Life ・+10-20% to Cold Resistance |
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Quarterstaff | None |
Fixed Modifiers:
・Adds 8-12 to 16-18 Physical Damage ・+10-15 to Strength ・Causes Bleeding on Hit ・4-5 to 8-10 to Physical Thorns Damage |
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Body Armour | 58 |
Fixed Modifiers:
・400-500% increased Armour ・-1-5% to all Maximum Elemental Resistances ・+200-300 to Stun Threshold ・Take no Extra Damage from Critical Hits |
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Staff | 78 |
Fixed Modifiers:
・20-30% increased Cast Speed ・Skill Mana Costs Converted to Life Costs ・Skills gain 1% of Damage as Chaos Damage per 3 Life Cost |
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Ring | 16 |
Implicit: X to Lightning Resistance Fixed Modifiers: ・X to Lightning Resistance ・-X% to Cold Resistance ・X% to Lightning Resistance ・X% increased Mana Regeneration Rate ・Lightning Damage of Enemies Hitting you is Unlucky |
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Body Armour | 40 |
Fixed Modifiers:
・100-150% increased Energy Shield ・+100-150 to maximum Life ・5% of Spell Damage Leeched as Life ・Skills gain a Base Life Cost equal to 50% of Base Mana Cost |
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One Hand Sword | 77 |
Fixed Modifiers:
・Triggers Level 15 Manifest Dancing Dervishes on Rampage ・Cannot be used while Manifested ・Manifested Dancing Dervishes die when Rampage ends ・Melee Hits count as Rampage Kills ・Rampage |
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Body Armour | 28 |
Fixed Modifiers:
・150-200% increased Evasion and Energy Shield ・+10-20% to Lightning Resistance ・20% less Damage taken if you have not been Hit Recently ・100% increased Evasion Rating if you have been Hit Recently |
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Sceptre | 10 |
Grants Skill:
・Skeletal Warrior Minion Fixed Modifiers: ・+20-30 to Maximum Mana ・5-10 to Intelligence ・10-30% Increased Mana Regeneration Rate ・Gain 1-5% of Damage as Chaos Damage per Undead Minion |
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Helmet | 10 |
Fixed Modifiers:
・60-100% increased Energy Shield ・+10-20 to Intelligence ・+13-19% to Chaos Resistance ・Every 3 seconds, Consume a nearby Corpse to Recover 20% of Life ・+40-60 to maximum Life |
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Focus | 26 |
Fixed Modifiers:
・50-70% increased Energy Shield ・+5 to maximum Lightning Resistance ・+20-30% to Lightning Resistance ・40% increased Mana Regeneration Rate while stationary ・40% increased Mana Regeneration Rate |
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Amulet | None |
Implicit: X% increased Mana Regeneration Rate Fixed Modifiers: ・X% increased Mana Regeneration Rate ・X to maximum Mana ・50% increased Mana Regeneration Rate ・Gain X% of Maximum Mana as Extra Maximum Energy Shield |
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Helmet | 5 |
Fixed Modifiers:
・+60-80 to maximum Life ・15% additional Physical Damage Reduction ・-10% to all Elemental Resistances ・13% to Chaos Resistance |
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Boots | 16 |
Fixed Modifiers:
・10% increased Movement Speed ・100-150% increased Armour ・+80-100 to maximum Life ・80-100% increased Chance of being afflicted by Ailments When Hit ・25% increased Movement Speed while affected by an Ailment |
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Boots | 6 |
Fixed Modifiers:
・10% increased movement Speed ・30-50% increased Armour and Evasion ・+30-50 to Stun Threshold ・Iron Reflexes ・+30-50 to Ailment Threshold |
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Amulet | 52 |
Implicit: X to Intelligence Fixed Modifiers: ・X to Intelligence ・X% to Cold Resistance ・Damage Penetrates X% Cold Resistance ・Blind Chilled enemies on Hit |
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Body Armour | 33 |
Fixed Modifiers:
・100-150% increased Evasion Rating ・+300 to maximum Life ・25% reduced Attribute Requirements ・100% of Fire Damage from Hits taken as Physical damage |
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Body Armour | 16 |
Fixed Modifiers:
・10-15 Life Regeneration per second ・+15-30% to Fire Resistance ・+15-30% to Lightning Resistance ・Moving while Bleeding doesn't cause you to take extra damage. ・+10-15 to all Attributes |
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Staff | 64 |
Grants Skill:
・Living Bomb Fixed Modifiers: ・80-120% Increased Fire Damage ・10-20% Increased Cast Speed ・100% Increased chance to Ignite ・100% Increased Magnitude of Ignite you inflict |
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Quarterstaff | 11 |
Fixed Modifiers:
・Adds 25-32 to 40-50 Fire Damage ・+20% to Fire Resistance ・100% Increased Chance to Ignite ・30% Increased Light Radius ・+50 to Accuracy Rating ・No Physical Damage |
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Helmet | 26 |
Fixed Modifiers:
・150-200% increased Armour and Evasion ・+50-100 to Accuracy Rating ・15-25% increased Critical Hit Chance ・Aggravate Bleeding on targets you Critically Hit with Attacks |
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Shield | 36 |
Grants Skill:
・Raise Shield Fixed Modifiers: ・40-60% increased Block chance ・150-200% increased Armour ・+150-200 to Stun Threshold ・Recover 4% of Life when you Block |
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Helmet | 45 |
Fixed Modifiers:
・40-60% increased Evasion and Energy Shield ・+10-20% to all Elemental Resistances ・Fire Damage from Hits Contributes to Shock Chance instead of Ignite Chance and Magnitude ・Cold Damage from Hits Contributes to Ignite Chance and Magnitude instead of Chill Magnitude ・Lightning Damage from Hits Contributes to Freeze Buildup instead of Shock Chance |
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Helmet | 33 |
Fixed Modifiers:
・100-150% increased Evasion and Energy Shield ・20-30% increased Critical Hit Chance ・+13-17% to Chaos Resistance ・Equipment and Skill Gems have 50% reduced Attribute Requirements |
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Helmet | 33 |
Fixed Modifiers:
・60-100% increased Armour and Evasion ・+75-125 to Accuracy Rating ・10-15 Life Regeneration per second ・Deal 4% increased Damage with Hits to Rare or Unique Enemies for each second they've ever been in your Presence, up to a maximum of 200% |
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Shield | 21 |
Grants Skill:
・Raise Shield Fixed Modifiers: ・10% reduced Movement Speed ・100-150% Increased Armour ・+100-150 to Stun Threshold ・Can Block damage from all hits ・Cannot use Shield Skills |
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Ring | 26 |
Implicit: X to Accuracy Rating Fixed Modifiers: ・X to Accuracy Rating ・X% increased Rarity of Items found ・X% to all Elemental Resistances ・Gain X Life per Enemy Hit with Attacks ・Can't use other Rings ・Gain X Mana per Enemy Hit with Attacks |
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Focus | 6 |
Fixed Modifiers:
・50-70% increased Energy Shield ・30-40% increased Mana Regeneration ・20% increased Light Radius ・8-12% increased Spell Damage per 10 Spirit |
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Helmet | 27 |
Fixed Modifiers:
・Onslaught |
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Boots | 28 |
Fixed Modifiers:
・10-20% increased movement Speed ・40-60% increased Evasion Rating ・+3-5% Maximum Lightning Resistance ・+30-50% to Lightning Resistance |
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Body Armour | 20 |
Fixed Modifiers:
・400-500% increased Armour ・15-30% increased Strength ・10% reduced Dexterity ・10% reduced Intelligence ・You have no life regeneration |
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Boots | 27 |
Fixed Modifiers:
・15% increased Movement Speed ・50-100% increased Armour ・50% increased Attribute Requirements ・Deal 30% of Overkill damage to enemies within 2 metres of the enemy killed |
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Gloves | 11 |
Fixed Modifiers:
・30-60% increased Armour ・Adds 6-10 to 12-16 Physical Damage to Attacks ・Giant's Blood ・20-30% increased Stun Buildup ・5% reduced Attack Speed |
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One-Handed Mace | 16 |
Fixed Modifiers:
・Adds 13-15 to 22-25 Physical Damage ・20-30% Increased Attack Speed ・+1-3 Level of All Minion Skills ・Increases and Reductions to Minion Attack Speed also affect you |
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Two-Handed Mace | 11 |
Fixed Modifiers:
・Adds 12-15 to 22-25 Physical Damage ・10-15% Increased Attack Speed ・Causes 30-50% Increased Stun Buildup ・Always Deals Critical Hits against Heavy Stunned Enemies |
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Amulet | 25 |
Implicit: X% increased Mana Regeneration Rate Fixed Modifiers: ・X% increased Mana Regeneration Rate ・X to maximum Life ・X to maximum Mana ・100% increased Critical Hit Chance ・X to Stun Threshold ・Your Critical Hits do not deal extra Damage |
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Helmet | 28 |
Fixed Modifiers:
・50% increased maximum Life ・+10-20 to all Attributes ・40% reduced Light Radius ・You have no Elemental Resistances |
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Ring | 64 |
Implicit: X% increased Rarity of Items found Fixed Modifiers: ・X% increased Rarity of Items found ・X to maximum Life ・X to Spirit ・X% reduced Rarity of Items found ・X% to Fire Resistance ・X% to Cold Resistance |
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Helmet | 16 |
Fixed Modifiers:
・50-80% increased Energy Shield ・10-15% increased Rarity of Items found ・20-30% increased Critical Hit Chance ・Eldritch Battery ・+10-20% to Lightning Resistance |
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Body Armour | 33 |
Fixed Modifiers:
・100-150% increased Armour and Energy Shield ・25% reduced maximum Mana ・25% chance to gain a Power Charge on Critical Hit ・+13-17% to Chaos Resistance |
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Boots | 16 |
Fixed Modifiers:
・30-60% Increased Armour and Energy Shield ・Adds 1 to 30-50 Lightning damage to attacks ・Drop Shocked Ground while moving, lasting 8 seconds ・10% increased Movement Speed |
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Body Armour | 27 |
Fixed Modifiers:
・50-100% increased Armour ・+40-60 to maximum Mana ・+10-20 to Strength ・50% of Physical Damage prevented Recouped as Life ・+60-80 to Stun Threshold |
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Boots | 11 |
Fixed Modifiers:
・20% increased movement Speed ・+10-20 to maximum Energy Shield ・+5 to Dexterity ・Your speed is unaffected by slows |
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Ring | 32 |
Implicit: X% to Cold Resistance Fixed Modifiers: ・X% to Cold Resistance ・X% increased Skill Speed ・X to Dexterity ・X% increased Mana Regeneration Rate ・100% of Cold Damage Converted to Lightning Damage |
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Bow | None |
Implicit: 150-250% increased bonuses gained from Equipped Quiver |
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Boots | 34 |
Fixed Modifiers:
・10-20% increased Movement Speed ・50-100% increased Energy Shield ・+10-20 to Intelligence ・Curses have no Activation Delay ・Curse Skills have 10-20% increased Cast Speed |
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Helmet | None |
Fixed Modifiers:
・+20% increased Rarity of Items found ・+30 to Dexterity ・Gain 1 Rage on Melee Hit ・Every Rage also grants 1% increased Stun Threshold ・+20 to Armour |
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Dagger | 61 |
Fixed Modifiers:
・No Physical Damage ・Adds 8-10 to 15-18 Cold Damage ・Freezes Enemies that are on Full Life |
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Boots | 27 |
Fixed Modifiers:
・10-20% increased movement Speed ・+10-20 to Strength ・+10-20 to Dexterity ・+10-20 to Intelligence ・50% increased Rarity of items found when on Low Life ・+30-50 to maximum Energy Shield |
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Shield | 6 |
Grants Skill:
・Raise Shield Fixed Modifiers: ・+40-60 to maximum Life ・+10-15 to Strength ・+60-80 to Stun Threshold ・Permanently intimidate enemies on Block |
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One-Handed Mace | None |
Fixed Modifiers:
・Adds 4-6 to 8-10 Physical Damage ・Adds 4-6 to 8-10 Fire Damage ・Hits Break 30-50 Armour ・Apply Fire Exposure when fully breaking Enemy Armour - Unscalable Value ・+10-20 to Strength ・+20-30% to Fire Resistance |
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Amulet | 52 |
Implicit: X to Strength Fixed Modifiers: ・X to Strength ・X% increased maximum Life ・X% to Fire Resistance ・Enemies in your Presence have Fire Exposure |
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Belt | 56 |
Implicit: X% increased Stun Threshold Fixed Modifiers: ・X% increased Stun Threshold ・X to Strength ・Corrupted Blood cannot be inflicted on you ・50% of charges used by Charms granted to your Life Flasks ・X% increased Charm Charges used |
Unique Equipment are weapons or armor that are massively rare due to their ability to completely change a character's playstyle upon being equipped. These items will have modifiers exclusive only to them, drastically changing an item's properties.
If you ever find Unique Equipment that you cannot use yourself, consider putting it up for trade so that you can possibly receive one that fits your character!
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## List of Recommended Guides
List of Unique Equipment
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