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The Warbringer is an ascendancy class under the Warrior class in Path of Exile 2 (PoE 2), specializing in buffing various Warrior mechanics like Blocking, War Cries, Totems, and Armor Break. Check out the Warbringer's mechanics, confirmed skills, and base class in this guide!
List of Contents
Listed below are the Warbringer ascendancy class skills that were mentioned and showcased during the livestream:
# | Skill | Effect |
---|---|---|
1 | Anvil's Weight | ・Break Armor equal to 10% of Hit Damage dealt. |
2 | Imploding Impacts | ・You can Break Enemy Armor to below 0. |
3 | Jade Heritage | ・Grants Skill: Encase in Jade Encase in Jade Consumes all stacks of Jade to grant a Buff for a duration that absorbs all Damage from Hits, up to a maximum based on the amount of Jade consumed. While encased you cannot move or perform actions.
・Gain a stack of Jade every second. |
4 | Answered Call | ・Grants Skill: Ancestral Spirits Ancestral Spirits Each of your Totems will summon an Ancestral Spirit Minion to fight for you. If the Totem that summoned the Minion dies then the Ancestral Spirit will too.
・Trigger Ancestral Spirits when you summon a Totem. |
5 | Wooden Wall | ・20% of Damage from Hits is taken from your nearest Totem's Life before you. |
6 | Renly's Training | ・Gain 40% Base Chance to Block from Equipped Shield instead of the Shield's value. |
7 | Turtle Charm | ・35% less Block chance.
・Can Block Damage from all Hits while Shield is not Raised. |
8 | Warcaller's Bellow | ・Corpses in your Presence Explode when you Warcry, dealing 25% of their Life as Physical Damage. |
9 | Greatwolf's Howl | ・Ignore Warcry Cooldowns. |
Skill | Effect |
---|---|
Turtle Charm | ・35% less Block chance. ・Can Block Damage from all Hits while Shield is not Raised. |
Wooden Wall | ・20% of Damage from Hits is taken from your nearest Totem's Life before you. |
Anvil's Weight | ・Break Armor equal to 10% of Hit Damage dealt. |
Listed above are some of the best ascendancy skills for the Warbringer. First is Turtle Charm. With enough investment into block chance and equipment like the Svalinn Crucible Tower Shield, Turtle Charm can tremendously increase the Warbringer's survivability as he can now block AoE attacks, arguably the most fatal attack type in the game.
Next is Wooden Wall, which, like Turtle Charm, greatly enhances the survivability of a Warbringer utilizing totems by making them act as an extra layer of defense.
Finally, there is Anvil's Weight. This skill greatly buffs and enables Armor Break builds utilizing the Armour Explosion support gem. With it, chain explosions are likelier to happen, making mobbing easier.
Warbringer Ascendancy Mechanics |
---|
|
Unlike the Titan, the Warbringer ascendancy makes the Warrior's playstyle lean towards being a semi-summoner and self-enhancer, capitalizing on buffing and modifying a variety of the Warrior's specialties, including War Cries, Totems, Shields, and Ancestral Spirits.
With the Answered Call and Wooden Wall skills, Totems become more useful tools for survival and combat support, able to tank damage and act as a catalyst to summon ancestral spirit minions that provide offensive support and buffs.
Meanwhile, skills like Warcaller's Bellow and Greatwolf's Howl improve the capabilities of all War Cry skills by allowing enemy corpse detonation, making War Cries a viable offensive skill, and removing War Cry cooldowns to use them more often.
The Warbringer can also make armor break more useful with skills like Anvil's Weight, making armor breaking easier to get buffs from passives like Pile On. Skills like Imploding Impacts also increase damage, albeit negligible, when breaking armor below zero.
Finally, the Warbringer also shines in modifying and improving shield blocking with Turtle Charm, allowing players to block all attacks except DoTs and better survive end-game content. The ascendancy also helps in near-death situations with the Encase in Jade skill.
Warbringer Builds | |
---|---|
Fire Explosion Warbringer | Boneshatter Attacks enemies with a melee Strike. The Strike will cause a Heavy Stun on enemies that are Primed for Stun. Upon causing a Heavy Stun it will also create a Shockwave, dealing a large amount of damage in an area.
Infernal Cry Performs a warcry, Empowering subsequent Attacks. Consumes all Endurance Charges to Empower additional attacks. Enemies in the warcry's area are destabilised and will Combust on death.
Herald of Ash While active, enemies you sufficiently Overkill with attacks will cause an explosion that ignites nearby enemies based on the Overkill damage dealt.
Leap Slam Jump into the air, damaging and Knocking Back enemies with your mace where you land. Enemies you would land on are pushed out of the way.
Overwhelming Presence While active, enemies in your Presence are easier to Stun and inflict Elemental Ailments upon.
Shield Charge Channel to charge in the target direction. You will crash into enemies on your path, stopping your charge and dealing damage to enemies in an area, and extra damage to the enemies you collided with. While charging, your Shield is raised and you will Block all incoming Blockable hits.
Earthshatter Slam the ground, sending out a fissure that deals area damage to enemies it passess under and thrusts a spike from the ground when it ends. Warcries performed near the spike will cause it to shatter, damaging surrounding enemies.
Seismic Cry Performs a damaging Warcry, knocking Back enemies. If a Heavy Stunned enemy is hit, your next Slam is empowered to perform an additional aftershock. If not, this skills cooldown is reset. Only counts Heavily Stunned enemies for purpose of counting Power gained.
Hammer of the Gods Entreats the Ancestors to crush your enemies, manifesting a massive hammer that falls from the sky of your target, Slamming into the ground after a short duration and dealing immense damage based on your weapon.
|
Focus: Leveling, Endgame, Burst, AoE, DoT, Stun | |
Summary: The Fire Explosions Warbringer specializes in setting up fiery chain explosions that leave any remaining enemies burning. |
To become a Warbringer, players must choose the Warrior as their starting class and complete his Ascension Trials. The other ascended option of the Warrior is the Titan.
Warrior Class Overview and Ascendancies
Class | Ascendancy Classes |
---|---|
Mercenary | ・Witchhunter ・Gemling Legionnaire |
Monk | ・Invoker ・Acolyte of Chayula |
Ranger | ・Deadeye ・Pathfinder |
Sorceress | ・Stormweaver ・Chronomancer |
Warrior | ・Warbringer ・Titan |
Witch | ・Infernalist ・Blood Mage |
Druid | Huntress |
Templar | Shadow |
Duelist | Marauder |
Warbringer Ascendancy and Skills
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