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The Atlas of Worlds is the end-game system map used in Path of Exile 2. Check out what the Atlas of Worlds is, its mechanics, and all the end-game systems associated with it in this guide.
List of Contents

Once you've finished all three acts in Cruel difficulty, you'll be able to unlock the Atlas. You'll be transported to the Ziggurat Refuge where the Map Device, a device used to travel between maps in the Atlas, is found.

The Atlas of World features and endless amount of map nodes that you can explore. You can start exploring the atlas by interacting with the Map Device in The Ziggurat Refuge or your Hideout.
Each map node requires one Waystone to open and completing the objectives in whitin the map allows you to move pass the map node to further explore the atlas.

You first goal in the Atlas endgame is to cleanse the spreading corruption by finding and clearing out Corrupted Nexuses. Cleansing a Nexus of the appropriate tier rewards youwith Atlas Passive Points which you can use to further customize your mapping experience.
Unique Maps are rare map nodes that you can also complete to earn Atlas Passive Points.
You'll encounter Towers in the Atlas Map which you can insert Tablets to empower nearby map nodes or to add more content. Getting more modifiers, content, or monsters in your Maps through tablets let's you farm more loots much more quickly in expense of more difficult encounters.
The different endgame mechanics and Citadels drop materials which you can use to fight the most difficult boss fights called Pinnacle Bosses. Not only do these bosses drop exclusive loot, but they also give Atlas Passive Points to their respective content to help you further mold you experience.

Realmgates grant access to other realms depending on the items you insert via the Map Device. This is also a way to face a Pinnacle Boss of a specific map event, depending on the item you used to access the Realmgate.
The Reliquary Vault is an area where you can use Reliquary Keys to open a special area and obtain a random Foil Unique!
Citadels are special locations in the atlas maps that contain powerful bosses that drop boss fragments for The Arbiter of Ash Pinnacle Boss fight. There are three different types of Citadels which each releasing a different colored beam that you can see beyond the fog in the atlas map.

The Burning Monolith is one of, if not the most difficult, end-game system in Path of Exile 2. It involves players collecting three keys from three different enemy factions. These keys are then used to gain entry into a large fortress containing mazes and enemies that players must conquer.
The Burning Monolith Explained
| Atlas Endgame Mechanics | ||
|---|---|---|
| - | ||

Map nodes with a boss feature an uber version of an Act boss. Defeating them completes the map and drops significantly more loot with higher chances of more and better-tier Waystones.

Irradiated maps increases the area level by one, making all monsters slightly tougher and more resilient.

These maps contain Coalesced Corruption, which causes defeated monsters a chance to merge into stronger ones. Corruption can also randomly apply modifiers to the map.

Found in the center of large corrupted zones, Corrupted Nexuses contain powerful unique bosses. Defeating them grants additional Atlas Passive Skill Points at certain tiers.

After clearing a Corrupted Nexus, nearby corrupted maps become Cleansed Maps. These can roll exclusive modifiers and include a boss that may drop the Fracturing Orb crafting item.

Breaches open a tear in the reality which allows you to interact with monsters in another dimension. The monsters and the Clasped Hands in these Breaches drop Breach Splinters that can combined into a Breachstone which you can use to fight Xesht, We That Are One.

Walking through a Delirium Mirror inside a map unleashes the rolling Delirium fog which spawn more monsters and empowers all the enemies the longer you're in the fog. You stack rewards when defeating enemies during a Delirium encounter which all drop once it ends.
Monsters in the fog will drop Simulacrum Splinters which combines into a Simulacrum (item) which you can use to enter a increasingly difficult area called the Simulacrum (area).

The Expedition end-game system involves players helping Kalguuran settlers find Verisium artifacts by using explosives on marked dig sites. However, to get these artifacts, players must also defeat ancestral corpses reanimated by the corruption.
Logbooks dropped by Expedition monsters are large-scaled expeditions which, at higher levels, can contain the Pinnacle Boss encounter with Olroth, the Origin of Fall.

Ritual Altars are sacrificial sites that absorbs the the monsters slain within its area and can be resummoned by interacting with the altar. The more rituals you've interacted within a map, the more monsters each successive Ritual Altar spawns. Defeating this monsters earn you Tributes which you can purchase various Favours for.
An Audience With the King is a random Favour you can purchase which allows you to access the King in the Mists Pinnacle Boss fight.

Hideout maps are small areas that contain packs of monsters which you can clear to unlock as a Hideout. You can talk to Alva in your Hideout to change Hideouts.
Hideout Location and How to Unlock

Unique Maps contain special map mechanics and rewards. These maps cannot have additional content such as Breach, and additional extra content such as Essences.

The Wandering Trader, also known as the Nameless Seer, can be found in the Moment of Zen Unique Map. This NPC allows you to take one of the many Uniques that he offers.

Maps tagged with Deadly Map Boss are unique maps that require certain conditions to be unlocked. In general, this involves exploring the surrounding maps and interacting with a mechanism or item.

Abyss is the new mechanic introduced during The Third Edict update. Maps tagged with Abyss contain fissures that spawn packs of strong enemies. Once you clear all fissures within the area, various loot awaits in the form of caches or the entrance to the Abyssal Depths.

The Atlas of Worlds, simply called Atlas, is the core of Path of Exile 2's end-game. It is an infinite map that expands in all directions and is the hub for all the end-game content and systems players can experience.

| Path of Exile 2 Wiki Contents | |
|---|---|
Builds |
Classes |
Tips and Tricks |
Bosses |
Walkthrough |
Quests |
Gems |
Items |
Weapons |
Armors |
Accessories |
Passives |
Skills
|
Ascension Trials |
Glossary |
Atlas of Worlds |
Leagues |
Characters |
Cosmetics |
Microtransactions |
Spectres |
Uniques |
News and Updates |
- |
Endgame Atlas of Worlds Guide



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