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This is a Demon Form Infernalist Witch build for Path of Exile 2 (PoE 2). Check out the Demon Form Infernalist Witch build, including its gear, socketables, skills, and playstyle!
List of Contents
This endgame build for Demon Form Infernalist Witch is crafted by Maguvek, showcased in a detailed guide over at his Youtube channel.
The video breaks down the build step-by-step, covering everything from skills, gear, and passives to dominate the endgame!
You can also check out Maguvek's Twitch Channel for more Path of Exile 2 content!
The Demon Form Infernalist Witch build utilizes the Demon Form ascendancy skill while using Flameblast and Solar Orb to obliterate enemies. The build uses Demonflame to stack Spell Damage but requires plenty of Life and Life regeneration per second to mitigate Demon Form's health drain.
With excellent mob and boss clearing and high mobility, this endgame-ready build shines for Infernalists who prefer personal power over minions.
Gear | Modifiers |
---|---|
Helm | ・ Increased Energy Shield
・ Maximum Energy Shield ・ Maximum Mana ・ Fire Resistance ・Life Regeneration Per Second |
Ghostwrithe Tattered Robe
(Armor) |
・Increased Energy Shield
・Maximum Energy Shield ・Chaos Resistance ・50% of Maximum Life Converted to Energy Shield |
Gloves | ・Increased Energy Shield
・Maximum Energy Shield ・Lightning Resistance ・Gain Life Per Enemy Killed |
Belt | ・Increased Charm Charges Gained
・Maximum Mana ・Cold Resistance ・Chaos Resistance ・Life Regeneration Per Second |
Boots |
・Increased Movement Movement Speed
・Energy Shield ・Maximum Energy Shield ・Lightning Resistance ・Cold Resistance ・Life Regeneration Per Second |
Ring | ・Increased Cast Speed
・Increased Rarity of Items Found ・Cold Resistance ・Life Regeneration Per Second |
Amulet | ・Maximum Energy Shield
・Increased Energy Shield ・Maximum Mana ・Increased Level of All Spells ・Life Regeneration Per Second |
Ring | ・Increased Rarity of Items Found
・Increased Cast Speed ・Fire Resistance ・Life Regeneration Per Second |
Shield | ・Armor
・Energy Shield ・Fire Resistance |
For gear, the key piece for this build is the Ghostwrithe Tattered Robe, a unique chestpiece that converts 50% of your maximum Life into Energy Shield. The best way to acquire this unique gear is through trading.
Ghostwrithe Tattered Robe Effects and How to Get
Next, prioritize Life Regen Per Second to maintain your sustainability in Demon Form. Aim for enough regeneration to completely offset the health drain from Demonflame.
Resistances are essential in the endgame, so don’t leave them out. On top of that, Intelligence and Mana are definitely worth picking up to continuously cast spells without interruption. For Gloves, aim for Gain Life Per Enemy Killed to keep your sustain going strong.
Weapons aren't necessary in this build since you'll be in Demon Form for most of your fights, but a Shield can be handy if you're pushed out of Demon Form. Try to avoid Maximum Life as much as you can, as it doesn't help the build.
For Charms and Runes, focus on filling any missing resistances. If resistances are maxed, consider Charms that increase the rarity of items found.
Skill | Support Gems |
---|---|
Demon Form Demon Form (12–25)% increased Cast Speed while in Demon Form;+(3–6) to Level of all Spell Skills while in Demon Form;Lose 0.5% of Life per second per Demonflame;Deal (7–18)% increased Spell damage per Demonflame
|
Second Wind
Second Wind Supports skills with cooldowns, giving them extra uses of that cooldown. Cannot support instant or triggered skills.
Ingenuity
Ingenuity Supports skills with Cooldowns, increasing the rate at which those Cooldowns recover.
|
Flameblast Flameblast Channels to build destructive energy around you or a targeted Solar Orb. Releasing the energy causes a devastating explosion that is larger and more intense the longer you channelled for.
|
Controlled Destruction
Controlled Destruction Supports spells that hit enemies, boosting their damage but preventing them from dealing Critical hits.
Elemental Focus
Elemental Focus Supports any skill that hits enemies, causing it to deal more Elemental Damage but be unable to inflict Elemental Ailments.
Arcane Tempo
Arcane Tempo Supports spells, causing them to cast faster
Inspiration
Inspiration Supports any skill, making it cost less to use. Cannot support skills which reserve Spirit.
|
Solar Orb Solar Orb Creates a fiery Orb that periodically releases fiery pulses. Enemies that are very close to the Orb are Ignited.
|
Strip Away
Strip Away Supports Skills which apply Exposure to Enemies, increasing the effect of applied Exposure.
Fire Exposure
Fire Exposure Supports any skill that hits enemies, causing it to deal less damage but inflict Fire Exposure when it Ignites an enemy.
Magnified Effect
Magnified Effect Supports any skill with an area of effect, making it larger.
|
Grim Feast Grim Feast Feeds on corpses to bolster your Energy Shield. While active, enemies and Reviving Minions that die in your Presence have a chance to drop Grim Remnants. Picking up a Grim Remnant grants you Energy Shield which can Overflow maximum Energy Shield.
|
Cannibalism
Cannibalism Supports Persistent Buff Skills, causing you to recover Life on kill while the skill is active.
|
Flammability Flammability Curses all targets in an area after a short delay, lowering their Fire Resistance.
|
Persistence
Persistence Supports any skill that has a duration, making that duration longer.
Heightened Curse
Heightened Curse Supports curse skills, magnifying their power.
Focused Curse
Focused Curse Supports Curse skills, causing them to Curse enemies more quickly after being cast.
|
Summon Infernal Hound Summon Infernal Hound Minions Ignite Enemies within a radius of 1.5 metres as though dealt;Base Fire Damage equal to 20% of Minion's Maximum Life
|
Minion Mastery
Minion Mastery Supports Minion skills, granting them an additional level.
Meat Shield
Meat Shield None
Elemental Army
Elemental Army Supports skills which create Minions, bolstering the Elemental Resistance of those Minions.
Last Gasp
Last Gasp Supports skills which create Minions, granting them more life but making them deal less damage.
|
Arctic Armour Arctic Armour Conjures an icy barrier that gains stages overtime. While the barrier has stages, Melee Attacks that hit you will remove a stage to cause a burst of ice that deals Cold Spell damage to the attacker.
|
Herbalism
Herbalism Supports Persistent Buff skills, causing you to gain increased Life recovery from Flasks while the skill is active.
Clarity
Clarity Supports Persistent Buff Skills, causing you to gain increased mana Regeneration while the skill is active.
|
Ice Nova Ice Nova A nova of ice expands from you, Knocking Back enemies based on how close they are to you. Casting Ice Nova targeting near a Frostbolt Projectile will cause it to originate from the Frostbolt insead of you, and cause more Freeze buildup.
|
Unleash
Unleash Supports Spells you cast yourself, making their effect reoccur when cast. Cannot support Channelling Skills or Skills with a Cooldown.
Energy Barrier
Energy Barrier Supports any skill that you can use, causing Energy Shield recharge to begin immediately if you are stunned while using it.
|
The Infernalist Build revolves around Demon Form, where you continuously stack Demonflame for increased Spell Damage while managing Life and Energy Shield through high Life Regeneration per second and Grim Feast. The Demon Form requires Second Wind and Ingenuity gems to quicken its cooldown and make sure you're in Demon Form often.
Additionally, the build utilizes Infernal Hound for extra tankiness, as its passive diverts damage to it, allowing you to survive longer. Grim Feast provides Energy Shield regen from killed enemies.
Solar Orb and Flammability are used as a support for Flameblast. The idea is to place Solar Orb and then use Flame Blast on it to trigger explosions. Fire Exposure and Inspiration are linked to Solar Orb to boost to lower enemies' fire resistance and making it less costly to use.
Meanwhile, Ice Nova is used as a panic button to clear mobs when surrounded by knocking enemies back.
Ascendancy Tree | |||
---|---|---|---|
Ascendancy Group Node | |||
Passive Nodes | |||
1. | Pure Energy |
2. | Overexposure |
3. | Insightfulness |
4. | Devoted Protector |
5. | All Natural |
6. | - |
The passive skill path for this build focuses on boosting Energy Shield, the effects of your Fire Exposure, and Spell Damage. Start by taking Pure Energy to enhance your Energy Shield, then quickly grab Raw Destruction. Move up to the top to boost Fire Exposure with Overexposure, and boost your fire spell damage with Volcanic Skin and Cremation.
Head back towards the tree’s base to further enhance your Energy Shield with Insightfulness, then increase damage with Breath of Fire and Exploit the Flames. Pick up Essence Infusion, then focus on life regeneration by grabbing Devoted Protector, Resilient Soul, and Full Recovery. Boost AOE size and casting speed with Spiral into Mania.
Finally, rush for All Natural and Breaking Point for a massive boost to elemental damage. Finish the build with Calibration and Heavy Buffer for additional Energy Shield, and Reverberation to expand AOE size.
The Demon Form Infernalist Build revolves around staying in Demon Form as much as possible to maximize Demonflame stacks while casting Solar Orb and Flameblast for high spell damage. The optimal rotation is as follows:
Mercenary | Monk | Witch |
Sorceress | Warrior | Ranger |
Minion Infernalist | Flame Wall Creates a wall of fire in front of the character, which ignites everything within its area. Any projectiles fired through the wall by you and allies deal added fire damage and inflict ignite on hit.
Raging Spirits While active, your Fire Spells will also summon Raging Spirits, which are short-lived flaming skulls that rush at nearby enemies and rapidly Attack them. Enemies will not directly engage these Minions, and can pass through them.
Skeletal Arsonist Summons bomb-throwing, reviving Skeletal Arsonists that can detonate other minions on command.
Pain Offering Impales a Skeleton on bone spike to send nearby Minions into a frenzy as long as the spike remains. The bone spike itself is a minion. If it dies, effect ends immediately.
Detonate Dead Causes a Corpse to violently explode, damaging surrounding enemies.
Vulnerability Curses all targets in an area after a short delay, making Hits against them ignore a portion of their Armour.
Skeletal Brute Summons hard-hitting, Reviving Skeletal Brutes that can Stun Primed enemies.
Skeletal Cleric Summons Reviving Skeletal Clerics that heal other minions and revive fallen Skeletons.
Focus: Minions, Crowd Control, DoT |
Bonestorm Blood Mage | Bonestorm Channel to conjure a swarm of bone spikes in the air, then release to fire at the enemies and explode.
Vulnerability Curses all targets in an area after a short delay, making Hits against them ignore a portion of their Armour.
Bone Cage Raises a ring of bone spikes around you. The spikes are destroyed when enemies touch them, damaging and Pinning those enemies.
Blasphemy Turns socketed Curse skills into vile Auras, applying their effects to all nearby enemies.
Life Remnants 25% chance to spawn a Remnant on killing an enemy;Spawn a Remnant on Critically Hitting a target, no more than once every 2 seconds;Each Remnant grants X Life
Focus: High Single Target Damage |
Demon Form Infernalist | Arctic Armour Conjures an icy barrier that gains stages overtime. While the barrier has stages, Melee Attacks that hit you will remove a stage to cause a burst of ice that deals Cold Spell damage to the attacker.
Ice Nova A nova of ice expands from you, Knocking Back enemies based on how close they are to you. Casting Ice Nova targeting near a Frostbolt Projectile will cause it to originate from the Frostbolt insead of you, and cause more Freeze buildup.
Solar Orb Creates a fiery Orb that periodically releases fiery pulses. Enemies that are very close to the Orb are Ignited.
Flammability Curses all targets in an area after a short delay, lowering their Fire Resistance.
Flameblast Channels to build destructive energy around you or a targeted Solar Orb. Releasing the energy causes a devastating explosion that is larger and more intense the longer you channelled for.
Grim Feast Feeds on corpses to bolster your Energy Shield. While active, enemies and Reviving Minions that die in your Presence have a chance to drop Grim Remnants. Picking up a Grim Remnant grants you Energy Shield which can Overflow maximum Energy Shield.
Focus: Fast Clear, AoE |
Base Class | |
---|---|
Witch | |
Ascendancies | |
Infernalist | Blood Mage |
I see you using 3 support gems for aura skills, but no extra spirit in armor or anything. Even in act three you tap out at 100 spirit. How you able to use all three supports?
PoE 2 Demon Form Infernalist Witch Build
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Grim Feast, Arctic Armor, Cannibalism, Herbalism and Clarity add up to 100 spirit.