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This guide lists all Charms available in Path of Exile 2 (PoE 2). Continue reading to explore a full list of Charms, details about their effects, durations, level requirements, and more.
| List of All Charms | All Unique Charms |
List of Contents
| Item | Lv. Req. | Effect |
|---|---|---|
Thawing Charm
|
12 |
Implicit: Grants Immunity to Freeze |
Topaz Charm
|
5 |
Implicit: 25% to Lightning Resistance |
Amethyst Charm
|
40 |
Implicit: 18% to Chaos Resistance |
Golden Charm
|
50 |
Implicit: 20% increased Rarity of Items found |
Staunching Charm
|
18 |
Implicit: Grants Immunity to Bleeding |
Antidote Charm
|
24 |
Implicit: Grants Immunity to Poison |
Dousing Charm
|
32 |
Implicit: Grants Immunity to Ignite |
Grounding Charm
|
32 |
Implicit: Grants Immunity to Shock |
Stone Charm
|
8 |
Implicit: Cannot be Stunned |
Silver Charm
|
10 |
Implicit: Your speed is unaffected by Slows |
Ruby Charm
|
5 |
Implicit: 25% to Fire Resistance |
Sapphire Charm
|
5 |
Implicit: 25% to Cold Resistance |
| Item | Lv. Req. | Effect |
|---|---|---|
The Fall of the Axe Silver Charm
NEW |
10 |
Implicit: Your Speed is Unaffected by Slows Fixed Modifiers: ・Grants Onslaught during effect |
Beira's Anguish Dousing Charm
NEW |
32 |
Implicit: Grants Immunity to Ignite Fixed Modifiers: ・20-25% Chance to gain a Charge when you kill an enemy ・Ignite Enemies in Presence as though dealing Fire damage equal to 500% of your maximum Life when used |
Arakaali's Gift Antidote Charm
NEW |
24 |
Implicit: Grants Immunity to Poison Fixed Modifiers: ・Recover Life equal to 15-20% of Mana Flask's Recovery Amount when used ・Recover Mana equal to 15-20% of Life Flask's Recovery Amount when used |
Nascent Hope Thawing Charm
NEW |
12 |
Implicit: Grants Immunity to Freeze Fixed Modifiers: ・20-25% Chance to gain a Charge when you Kill an Enemy ・Energy Shield Recharge starts on use |
Sanguis Heroum Staunching Charm
NEW |
18 |
Implicit: Grants Immunity to Bleeding Fixed Modifiers: ・Creates Consecrated Ground on use ・Gains 0.15-0.20 Charges per Second |
The Black Cat Grounding Charm
NEW |
32 |
Implicit: Grants Immunity to Shock Fixed Modifiers: ・10-20% increased Duration ・Lightning Damage of Enemies Hitting you is Unlucky during effect |
Valako's Roar Topaz Charm
NEW |
5 |
Implicit: +25% to Lightning Resistance Fixed Modifiers: ・30-40% increased Charges gained ・Grants a Frenzy Charge on use |
Forsaken Bangle Amethyst Charm
NEW |
40 |
Implicit: +18% to Chaos Resistance Fixed Modifiers: ・15-25% increased Duration ・50% of Chaos damage you prevent when Hit Recouped as Life and Mana during effect |
Ngamahu's Chosen Ruby Charm
NEW |
5 |
Implicit: +25% to Fire Resistance Fixed Modifiers: ・30-40% increased Charges ・Grants up to your maximum Rage on use |
Breath of the Mouintains Sapphire Charm
NEW |
5 |
Implicit: +25% to Cold Resistance Fixed Modifiers: ・10-15% reduced Charges per use ・Grants a Power Charge on use |
For Utopia Stone Charm
NEW |
8 |
Implicit: Cannot be Stunned Fixed Modifiers: ・Defend with 200% of Armour during effect |
Rite of Passage Golden Charm
NEW |
50 |
Implicit: 15% increased Rarity of Items found Fixed Modifiers: ・Possessed by Spirit Of The Bear OR Ox OR Serpent for 10-20 seconds on use |
| ・Recover X Life when Used ・Recover X Life when Used ・Lv. 1 - Herbal - Recover (8-12) Life when Used ・Lv. 14 - Floral - Recover (35-52) Life when Used ・Lv. 26 - Blooming - Recover (63-92) Life when Used ・Lv. 36 - Sprouting - Recover (96-130) Life when Used ・Lv. 47 - Petaled - Recover (134-180) Life when Used ・Lv. 58 - Botanic - Recover (184-230) Life when Used ・Lv. 67 - Natural - Recover (235-280) Life when Used ・Lv. 76 - Evergreen - Recover (285-350) Life when Used ・Recover X Mana when Used ・Recover X Mana when Used ・Lv. 1 - Drizzling - Recover (16-24) Mana when Used ・Lv. 14 - Soaked - Recover (33-50) Mana when Used ・Lv. 26 - Mistbound - Recover (55-75) Mana when Used ・Lv. 36 - Tidebound - Recover (80-110) Mana when Used ・Lv. 47 - Aqueous - Recover (115-145) Mana when Used ・Lv. 58 - Flooded - Recover (150-180) Mana when Used ・Lv. 67 - Oceanic - Recover (185-225) Mana when Used ・Lv. 76 - Raindancer's - Recover (230-300) Mana when Used ・Gain X Guard during Effect ・Gain X Guard during Effect ・Lv. 10 - Sunny - Gain (44-66) Guard during Effect ・Lv. 21 - Dawnlit - Gain (58-128) Guard during Effect ・Lv. 36 - Bright - Gain (148-200) Guard during Effect ・Lv. 48 - Vibrant - Gain (205-260) Guard during Effect ・Lv. 60 - Lustrous - Gain (265-350) Guard during Effect ・Lv. 75 - Sunburst - Gain (355-500) Guard during Effect ・X% increased Duration ・X% increased Duration ・Lv. 1 - Investigator's - (16-20)% increased Duration ・Lv. 20 - Analyst's - (21-25)% increased Duration ・Lv. 42 - Examiner's - (26-30)% increased Duration ・Lv. 61 - Clinician's - (31-35)% increased Duration ・Lv. 78 - Experimenter's - (36-40)% increased Duration |
| ・X% chance to gain a Charge when you kill an Enemy ・X% chance to gain a Charge when you kill an Enemy ・Lv. 8 - of the Medic - (21-25)% chance to gain a Charge when you kill an enemy ・Lv. 26 - of the Doctor - (26-30)% chance to gain a Charge when you kill an enemy ・Lv. 45 - of the Surgeon - (31-35)% chance to gain a Charge when you kill an enemy ・X% increased Charges Gained ・X% increased Charges Gained ・Lv. 1 - of the Constant - (23-30)% increased Charges Gained ・Lv. 13 - of the Continuous - (31-38)% increased Charges Gained ・Lv. 33 - of the Endless - (39-46)% increased Charges Gained ・Lv. 48 - of the Bottomless - (47-54)% increased Charges Gained ・Lv. 63 - of the Perpetual - (55-62)% increased Charges Gained ・Lv. 82 - of the Eternal - (63-70)% increased Charges Gained ・X% reduced Charges per use ・X% reduced Charges per use ・Lv. 1 - of the Apprentice - (15-17)% reduced Charges per use ・Lv. 14 - of the Practitioner - (18-20)% reduced Charges per use ・Lv. 34 - of the Mixologist - (21-23)% reduced Charges per use ・Lv. 49 - of the Distiller - (24-26)% reduced Charges per use ・Lv. 64 - of the Brewer - (27-29)% reduced Charges per use ・Lv. 83 - of the Chemist - (30-32)% reduced Charges per use ・X% increased Charges ・X% increased Charges ・Lv. 1 - of the Wide - (23-30)% increased Charges ・Lv. 12 - of the Copious - (31-38)% increased Charges ・Lv. 32 - of the Plentiful - (39-46)% increased Charges ・Lv. 47 - of the Bountiful - (47-54)% increased Charges ・Lv. 62 - of the Abundant - (55-62)% increased Charges ・Lv. 81 - of the Ample - (63-70)% increased Charges ・Gains X Charges per second ・Gains X Charges per second ・Lv. 8 - of the Foliage - Gains 0.15 Charges per second ・Lv. 26 - of the Verdant - Gains 0.2 Charges per second ・Lv. 45 - of the Sylvan - Gains 0.25 Charges per second |

Charms are items that can be slotted into your Belt to provide additional resistance or immunity to elemental damage. Similar to Flasks, they also have charges and are consumed when triggered. These charges can be refilled by using the well in towns.
Charms are totems, gems, or small constructs designed to fit around the Belt and are filled with magical properties to protect you from being harmed or hindered by specific elements. The power of Charms triggers upon receiving elemental damage or being inflicted by ailments.

| Items by Type | |||
|---|---|---|---|
| Currency | Quest Items | Distilled Emotions | Flasks |
| Runes | Jewels | Tablets | Relics |
| Soul Cores | Essences | Charms | Catalysts |
| Omens | Waystones | Special Items | Talismans |
| Vault Keys | - | - | - |
List of All Charms



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