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The Trial of the Sekhemas is one of the Ascension Trials in Path of Exile 2 (PoE 2). Discover how to access the Trial of the Sekhemas, follow a step-by-step guide to navigate the challenges it presents, and check out the rewards unique to the Trial of the Sekhemas!
In the Vastiri Plains some time in Act 2, you’ll stumble upon the Trial of the Sekhemas, one of your tickets to Ascendancy. But first, you’ll need to face off against Balbala the Traitor, a fiery Djinn with a temper to match. Defeat it in battle to trap its soul in a single coin, Balbala's Barya.
Place the coin on the Relic Altar, which will bind Balbala to assist you through the challenges ahead.
Balbala, The Traitor Boss Guide
Jump to a Section! | |
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Non-Endgame | Endgame |
# | The Trial of Sekhemas Non-Endgame |
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1 |
Start the Trial Begin by placing Balbala's Barya on the Relic Altar, activating the Trial of the Sekhemas. This marks your entry into the series of challenges meant to test your skill and strategy. |
2 |
Overcome Each Challenge Each room has a specific challenge. Some may require you to defeat rare monsters to fill a mystical chalice, while others may present unique mechanics. You'll face deadly traps, waves of monsters, or strange artifacts with unpredictable effects. Be mindful of your honor—each hit reduces it, and running out means you’ll need a new coin to restart. Stay agile to conquer the obstacles. All Trial of Sekhemas Challenges ▼ |
3 |
Navigate the Trial After completing each room, interact with the Trial Map and you’ll be shown a map of the remaining floor. You can choose which room to proceed to next. Each room presents its own unique mechanics and challenges. Some rooms may require you to adapt to new conditions, while others could impose persistent debuffs that make the entire trial more difficult. Plan your route carefully to balance risk and reward. |
4 |
Seek Out Rewards and Boons Successfully clearing a room grants you rewards like keys to unlock treasure chests and other valuable items to aid your journey. As you progress, you’ll also earn powerful boons, such as Sekhema’s Cloak, which revives you upon death, giving you a second chance to continue the trial. You may also discover sacred water, an invaluable resource to the Djinn. Trading it with Babala can grant you various benefits, including recovering Honor, receiving extra boons, and cleansing harmful afflictions. |
5 |
Defeat Rattlecage the Earthbreaker Near the end of the floor, you’ll face Rattlecage, the Earthbreaker. It’s massive and slow, but don’t let its size fool you—it’s a powerful adversary. You’ll have a large room to maneuver, but be careful of its devastating attacks. Defeat it to continue your journey and claim the rewards for your efforts, and finally ascend. |
6 |
Claim Your Ascendancy After defeating Rattlecage, you’ll reach the final stage—Ascendancy. Similar to the Ascendancy system of the previous game, this stage allows you to choose an Ascendancy Class, unlocking powerful new abilities and enhancing your character in unique ways. Each class offers different benefits, so choose wisely to complement your playstyle and strategies. |
# | The Trial of Sekhemas Endgame |
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1 |
Add Relics to Modify Trials Adding Relics in the Relic Altar alongside the coins to access the trial modifies the rooms, making the rooms easier and increases of rewards. |
2 |
Floors Now Include Floor Bosses Each floor in the trial will now include floor bosses, which you'll need to defeat in order to proceed through the next floor in the trial. |
3 |
Defeat the Pinnacle Boss The trial consists of four floors in total, where the Pinnacle Boss is encountered at the end of the last floor. Defeat the Pinnacle Boss to complete the trial and get a unique relic to be used in the next run. These unique relics adds difficulty to your next run, but rewards you with unique and powerful items if you finish it. |
Jump to a Trial |
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The Gauntlet Trial will require you to find one or two levers in order to progress through the room. There are areas that are closed off and the only way to open them is to activate the levers in the room.
In addition to enemies, there are various traps in the Trial that can easily deplete your HP unless you avoid them. Take your time and maneuver carefully around the Trial as you activate levers.
Taking on a Chalice Trial will require you to defeat all the Rare Monsters in the area to fill up the Chalice. While this Trial seems like you just need to kill enemies as you've been doing all game, keep in mind that you have a limited amount of Honor and while Flasks do replenish your health, this won't bring back lost Honor.
In a Ritual Trial, there will be Ritual Casters you will need to defeat which you can find at the portals in the room. Each portal has multiple casters, with the number of portals in a single Trial varying between just a single portal to at least five.
For the Escape Trial, you will need to find and disable all the Crystals in the room within a given time. Do note that any Crystals still active once the timer expires will damage you.
Movement skills will be incredibly useful for this Trial as these can help you move around quicker. Disabling a Crystal will add additional time, allowing you to deal with enemies in the area or simply move on to the next Crystal.
Hourglass Trials require you to activate an hourglass then survive the waves of enemies until the timer expires. Killing Rare Monsters will reduce the timer, allowing you to finish this Trial faster.
Tips and Tricks |
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During the trial, you'll be able to see two rooms ahead of you including the Afflictions/debuffs that each room leaves on your character for the rest of the trial.
Plan ahead and avoid the rooms with debuffs that could heavily impact your character or at least go for the ones that hinder you the least.
Honour is crucial to get through the trial so don't hesitate to go for rooms that replenish honour. Always be mindful of how much honour you have so you don't run out before being able to replenish it.
Try to go for rooms where you have the advantage in depending on your build:
The Escape Trial is probably the easiest trial out of all the challenges since you'll mainly be running and avoiding enemies. Be sure to have a movement ability in case you need it in a pinch!
Jewels can be inserted in Jewel Sockets in your passive skill tree that adds modifers. Some jewels don't have modifiers themselves, but they have the ability to improve the effects of the passives in the tree within the radius available.
Unique relics are dropped by the final boss of the trial, which can modify your next run in the trial that increases the risk as well as the rewards.
All Ascension Trials | |
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Trial of the Sekhemas | The Trial of Chaos |
Trial of The Sekhemas Guide
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