Path of Exile 2 (PoE 2)

Ember Fusillade Sorceress Build

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This is an Ember Fusillade Sorcerer starter build for Path of Exile 2 (PoE 2). Check out the Ember Fusillade starter build, including its gear, socketables, skills, and playstyle!

All Sorceress Class Guides
Sorceress Class Guide and Ascendancies Ember Fusillade Sorceress Build
PoE 2 Icon Attention! This is a build pieced together for the early stages of the campaign. We'll be updating the build as we progress further in the game.

Ember Fusillade Build Summary

Ember Fusillade Starter Build

Build Setup
Ember Fusillade Sorceress  Build
Ember Fusillade Sorceress
Flame Wall Icon Ember Fusillade Icon Solar Orb Icon Flammability  Icon
Diablo 4 Build - Pro Fast AoE Clear

Diablo 4 Build - Pro High DoT

Diablo 4 Build - ProHigh Single Target Damage

Diablo 4 Build - ConLow Mobility

Diablo 4 Build - ConNo Crowd Control

This is an Ember Fusillade build that aims to maximize the early game capability of this skill and allow it to clear every mob you see in a swift manner. We utilize some support gems to turn Ember Fusillade to become one of the fastest AoE clearing ability in the early game.

We utilize Ember Fusillade for our projectile DPS, Flame Wall for damage amplification and Sustained DPS, Solar Orb for extra DPS against immobile targets, and Flammability to take down high HP targets.

Date Changes
12-08-2024 Updated the Build for Act 2.
Added 2 new skills and 1 new Persistent skill. Runes were added. Passive Tree and Equipment Modifiers were updated.

Ember Fusillade Gear Setup

Equipment and Modifiers

Gear Modifiers
Helm ・Maximum Life
・ Energy Shield
・ Armor
Armor ・Armor
・Maximum Life
・Energy Shield
Gloves ・Maximum Mana
・Attack Speed
Belt ・Increased Mana Recovery from Flasks
Boots ・Movement Speed
・Maximum Mana
・Maximum Life
Ring ・Cast Speed
・Maximum Mana
Amulet N/A
Ring ・Cast Speed
・Maximum Mana
Wand ・Increased Spell Damage
・Increased Fire Damage
・Gain Mana per Kill
・Maximum Mana
Focus ・Increased Spell Damage
・Increased Fire Damage
・Gain Mana per Kill
・Maximum Mana

These are your preferred stat modifiers for gear in the early to mid game that will allow you to speed through the first few acts. We want to stack up as much mana as we can to ensure that our DPS don't stop. Fire Damage and/or Spell Damage is preferred to further increase our Ember Fusillade's damage especially since we're reducing its damage output via our Support Gems.

One thing you'll want to further invest into once you start reaching Act 2 is to invest more on Energy Shield as this will be your main lifeline against heavy attacks that would otherwise one-shot you.

Socketables

Charms
- - -
Runes
Armor

・Iron Rune
Weapons

・N/A

There's not much dire need for resistances but you're free to equip a charm to negate your current area's enemy attacks if you have the right charm for it.

For Runes, you'll want to slot as much Iron Rune to increase your armor and negate damage that enemies can dish out to you to avoid one-shots (especially against bosses).

Ember Fusillade Skills and Passive Tree

Active Skills

Skill Support Gems
Ember Fusillade ImageEmber Fusillade
Flame Wall ImageFlame Wall
Solar Orb ImageSolar Orb
Flammability  ImageFlammability

Persistent Skills

Skill Support Gems
Raging Spirits

The Raging Spirits will work wonders for this build as it allows you to summon Raging Spirits as you cast your Fire Spells which can track enemies and consistently attack them, increasing your total damage output. Keep in mind that these spirits cannot aggro and passes through your enemies so they are not used for tanking.

Passive Skill Tree

Passive Nodes
1. Starting Group Nodes
Raw Power
2. Second Group Nodes
path of flame
3. Third Group Nodes
third tree sorc
4. Fourth Group Nodes
Fourth Tree Sorc
5. Fifth Group Nodes
Fifth Tree Sorc

Full Tree Sample

This is an ongoing build and is currently for a level 25 Sorcerer and is still an ongoing tree. Overall, we'll want to tackle as much spell damage and fire elemental synergies on our tree.

We also take the stat high-way to reach much needed fire-related nodes. Also be sure to take Dexterity and Strength node depending on your current gear as you'll want some extra stats for Dexterity and Strength to equip support gems of the same type.

Ember Fusillade Playstyle and Skill Rotaion

Skill Rotation

The main rotation and playstyle of the Ember Fusillade Sorc is to kite enemies while keeping our DoT uptime to almost maximum. Utilize Fire Wall's duration as well as your double Solar Orb to ensure that enemies lose HP even while you're kiting away and firing Fusilades from a distance. The rotation is as follows:

  1. Cast Ember Fusillade with 2 stacks of seals from Unleash.
  2. Immediately cast Flame Wall.
  3. Re-cast Ember Fusilade with 2 new stacks of seals.
  4. Cast double Solar Orbs on the area enemies are running too (a few distance between the enemy and you)
  5. Re-cast Ember Fusilade with a newly refreshed set of seal stacks then cycle back to your Flame Wall step (Step 2)

Use Flammability Against High HP Enemies

Your triple spell cycle of Flame Wall, Fusillade, and dual Solar Orb will be enough to dispatch small to mid-sized enemies easily.

However, when fighting large mobs, elites, and bosses, you'll want to add Flammability to your casting circle with a the highest priority for Flammability. As long as you maintain the cycle of casting Fusillade then a new skill (one of the three you have), you'll be able to maintain your DPS.

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Comment

7 Anonymousabout 18 hours
6 Anonymous1 day

is this updated, its dope as.

Author

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