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The Monk can ascend into an Invoker or Acolyte of Chayula Path in Exile 2 (PoE 2). Check out more information on the Monk's ascendancies, class guide, skills, and how to play Monk!
All Monk Class Guides | |
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Monk Class and Ascendancies | All Monk Builds |
List of Contents
The Monk has two available Ascendancy classes for the Early Access, with another Ascendancy coming soon. Below is a list of the confirmed ascendancy classes for Monk:
Invoker | Acolyte of Chayula |
The Invoker is a Monk ascendancy class that is attuned to the elements, promoting further use of elemental attacks and elemental ailment buildup. Invokers can specialize in Ice or Lightning damage, increasing their chosen element's skill damage or potency.
Invokers can also transform themselves into Unbound Avatars, dealing more damage and increasing the elemental ailments inflicted on enemies.
Invoker Ascendancy Overview and Skills
The Acolyte of Chayula trades their Spirit resource for Darkness, an alternative resource that can be utilized to deal and absorb damage.
A key ability for Acolytes is Into the Breach, allowing them to peer into the realm of the Breech Demons where they can see and collect the Flames of Chayula, granting them life, mana, and damage boosts.
Acolyte of Chayula Ascendancy and Skills
As of patch 0.1.0e, the Invoker ascendancy is the meta pick, having more players than the Acolyte of Chayula. The Invoker offers straight buffs to defenses, elemental damage, and critical strike bonuses, making it easier to build than the Acolyte of Chayula which revolves around Darkness and Chaos damage.
Note that this is a meta recommendation, although most players choose the Invoker for its ease and efficiency, the Acolyte of Chayula is still a powerful class.
The Monk | ||
Attribute | Dexterity/Intelligence | |
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Weapon | Quarterstaff |
The Monk is a complex class that combines dexterity and intelligence to move around the battlefield with a mix of flowing physical attacks and elemental spells.
The Monk is an intelligence and dexterity-based class, focusing on applying elemental damage while having high mobility during combat. The Monk is a melee fighter that specializes in mobility over brute force.
Quarterstaves are the default weapon for Monks in PoE 2, however you can still choose any weapon to obtain any skill for your Monk. Listed below are Quarterstaff skills that were mentioned and showcased during the ExileCon Monk showcase:
Tier | Skills | |||||||||||
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1 |
Falling Thunder Falling Thunder Infuses your Quarter staff with electrical energies, then slams the ground to deal damage in a large cone in front of you. Consumes your Power Charges to fire Lightning Projectiles forwards from the impact.
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Killing Palm Killing Palm Dash to an enemy and Strike them with an unarmed Attack, Culling enemies if their life is low enough. Each enemy killed by this strike grants a Power Charge. Enemies around you that can be Culled will be highlighted. This skill always Strikes with your bare fist, even if you have a Quarterstaff equipped.
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Glacial Cascade Glacial Cascade Sweep your Quarterstaff upwards, releasing an icy fissure which deals damage in a series of bursts culminating in a large spike. Frozen enemies hit by the final spike are dealt heavy damage but the Freeze is Consumed. Ice Crystals hit by the final spike explode.
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Frozen Locus Frozen Locus Leap backward and crack the ground with your staff to call forth an Ice Crystal, which creates Chilled Ground around it and can be damaged by you and enemies. If the Crystal is destroyed it causes an icy explosion that deals Attack Damage but does not use your weapon's damage.
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3 |
Staggering Palm Staggering Palm Dash to an enemy and Strike them with an Unarmed Strike, Heavy Stunning an enemy with this Skill grants you a Buff, that causes your Quarterstaff and Unarmed attacks to also fire Projectiles for a short duration. Enemies which are Primed for Stun will instantly be Heavily Stunned. This skill always Strikes with your bare fist, even if you have a Quarterstaff equipped.
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Tempest Bell Tempest Bell Build Combo by successfully Striking Enemies with other skills. After reaching maximum Combo, use this skill to cause the Bell on your staff to grow to massive size as you drop it on the ground. The Bell damages enemies on impact and can be Hit by your skills, creating a damaging shockwave. Elemental Ailments applied to the Bell cause its shockwaves to deal extra damage of the corresponding type, and Hits which would have caused Knockback increase the area of effect of the shockwaves.
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Vaulting Impact Vaulting Impact Leaps forward and Slams the ground, sending out a Stunning shockwave that is especially potent against Dazed enemies.
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5 |
Wind Blast Wind Blast Strike enemies at range by generating a gust of wind as you swing. Enemies will be Knocked Back based on how close they are to you.
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Ice Strike Ice Strike Perform a fast icy Strike, Using this Attack three times in quick succession causes a final strike that is slower and more powerful.
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Tempest Flurry Tempest Flurry Perform a series of aggressive Strikes. When used in quick succession, the third use Strikes three times, and the fourth performs a Final strike that calls down a powerful Shocking bolt.
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7 |
Wave of Frost Wave of Frost Flips backwards and sends forth a Freezing wave in front of you.
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Freezing Mark Freezing Mark Marks a target, making them more susceptible to being Frozen. When a Marked target dies, a Cold nova erupts from their corpse. this nova does not use your Weapon Damage, and instead uses its own Base Attack damage.
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Siphoning Strike Siphoning Strike Dash to a target and Strike them with your quarterstaff. If the target is Shocked, consume the Shock to release a Lightning shockwave around the target and grant you a Power Charge.
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Storm Wave Storm Wave Sweep your Quarterstaff, projecting a bolt of Lightning through the ground in a long wave ahead of you.
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9 |
Charged Staff Charged Staff Consume all Power Charges to infuse your Quarterstaff with electricity, adding Lightning damage and a Lightning shockwave to your Quarterstaff Attacks. Reusing this skill while the Buff is active adds to the Buff's duration and damage.
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Mantra of Destruction Mantra of Destruction Build Combo by successfully striking enemies with other skills. After reaching maximum Combo, use this skill to Empower your next Quarterstaff attack, causing it to deal Chaos damage. Each kill with the Empowered attack grants Purple Flame of Chayula for a duration.
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Hand of Chayula Hand of Chayula Dash to an enemy and Strike them with an Unarmed Attack, applying socketed Curses and Marks with reduced effect. This skill always Strikes with your bare fist, even if you have a Quarterstaff equipped.
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11 |
Whirling Assault Whirling Assault Advance while hitting enemies around you with a series of spinning strikes.
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Shattering Palm Shattering Palm Dash to an enemy and strike them with an unarmed attack that manifests a wave of cold, coating nearby enemies in shards of Ice. Dealing enough damage to these enemies will shatter the shards, causing an icy explosion that deals Attack Damage. This skill always strikes with your bare fist, even if you have a quarterstaff equipped.
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13 |
Flicker Strike Flicker Strike Teleport to an enemy and Strike them. Consumes Power Charges to perform additional teleporting strikes on nearby enemies.
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Gathering Storm Gathering Storm Flips backward and Channels to charge your Quarterstaff with Lightning. Releasing dashed towards the target location, damaging enemies along the way. Releasing with perfect timing performs a lightning-infused dash that releases shockwaves from enemies you dash through and leaves a trail of Shocked Ground in your wake.
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Monks have 9 Persistent skills each of which grant passive buffs that are extremely helpful to any build.
Tier | Skills | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
4 |
Herald of Ice Herald of Ice While active, Shattering an enemy with an Attack Hit will cause an icy explosion that deals Attack damage to surrounding enemies.
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Herald of Thunder Herald of Thunder While active, killing Shocked enemies with Attack damage, will cause subsequent Attack hits to release lightning bolts which deals Attack damage to all surrounding enemies.
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Ghost Dance Ghost Dance Periodically Gain Ghost Shrouds. If you are Hit while you have a Ghost Shroud, it is immediately consumed to recover Energy Shield based on your Evasion.
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8 |
Barrier Invocation Barrier Invocation While active, this invocation gains Energy when your Energy Shield is damaged by hits. Using the invocation once sufficient Energy is gathered will consume the Energy to trigger socketed spells, and can trigger them multiple times if it has enough energy.
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Lingering Illusion Lingering Illusion Creates a short-lived illusory copy of yourself whenever you dodge roll. The copy can be damaged by enemies, and copies that are destroyed by an enemy will grant you a Power Charge.
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Elemental Invocation Elemental Invocation While active, this invocation gains energy when you Freeze, Shock, or Ignite an enemy. Using the invocation once sufficient energy is gathered will consume the energy to trigger socketed Spells, and can trigger them multiple times if it has enough energy.
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14 |
Cast on Dodge Cast on Dodge While active, gains energy when you Dodge Roll and triggers socketed spells on reaching maximum energy.
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Charge Infusion Charge Infusion While active, you gain powerful Buffs based on your active Charges. However, maintaining the Buff consumes Charges every few seconds.
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Reaper's Invocation Reaper's Invocation While active, this invocation gains energy when you kill an enemy with a Melee Attack. Using the invocation once sufficient energy is gathered will consume the energy to trigger socketed Spells, and can trigger them multiple times if it has enough energy.
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Skill | Effect |
---|---|
Tempest Bell | Build Combo by successfully Striking Enemies with other skills. After reaching maximum Combo, use this skill to cause the Bell on your staff to grow to massive size as you drop it on the ground. The Bell damages enemies on impact and can be Hit by your skills, creating a damaging shockwave. Elemental Ailments applied to the Bell cause its shockwaves to deal extra damage of the corresponding type, and Hits which would have caused Knockback increase the area of effect of the shockwaves. |
Combat Frenzy | While active, grants you a Frenzy Charge when you Freeze, Electrocute, or Pin an enemy. This can only occur once every few seconds. |
The best Quarterstaff skill for Monk is the Tempest Bell as it is extremely useful for mobbing and boss fights. The Bell allows players to reflect damage in small area, essentially multiplying any damage dealt in any given scenario.
Most Monk builds also use Combat Frenzy with the Resonance keystone in the passive tree for a fast and reliable way to gain Power Charges.
The Monk is played by chaining skills together to create a fluid combo with skill interactions that provide bonus damage, ailments, or crowd control effects.
A sample of a skill chain interaction is by collecting Power Charges through Killing Palm to unleash a more powerful version of Falling Thunder.
Monks require advanced positioning to survive as they cannot take damage well. Unlike the Warrior class, Monks cannot face-tank a ton of damage and live, instead Monks need to create space between themselves and their enemies for their survivability.
Monks focus on stacking their Evasion Rating to avoid damage from most enemy strikes in the early stages of the game. After Monks ascend, they can combine their Evasion Rating with either Armor or Energy Shield.
If the Monk ascends as an Invoker, they combine Armor and Evasion Rating to increase their Physical Damage Reduction. If the Monk ascends as an Acolyte of Chayula, they stack Energy Shield for their survivability or an increase in Chaos Damage.
Monks can easily gain access to Lightning, Ice, and Wind skills from their Quarterstaves. Majority of Monk builds revolve around the focus on Lightning or Ice skills, and some prefer to mix both elements.
Listed below are fitting and funny names for your Monk. Let us know in the comments if you have more edgy or funny ideas for Monk names!
Class | Ascendancy Classes |
---|---|
Mercenary | ・Witchhunter ・Gemling Legionnaire |
Monk | ・Invoker ・Acolyte of Chayula |
Ranger | ・Deadeye ・Pathfinder |
Sorceress | ・Stormweaver ・Chronomancer |
Warrior | ・Warbringer ・Titan |
Witch | ・Infernalist ・Blood Mage |
Druid | Huntress |
Templar | Shadow |
Duelist | Marauder |
Monk Ascendancies and Class Guide
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My monk is an ice monk who is a snow crab and he's called Dr Pong Lenis. =D