Path of Exile 2 (PoE 2)

PoE 2 Fire Explosion Warbringer Warrior Build

This is a Fire Explosion Warbringer build for the Warrior Class in Path of Exile 2 (PoE 2). Check out the Fire Explosion Warbringer build, including its gear, socketables, skills, and playstyle!

Fire Explosion Warbringer Build Summary

Fire Explosion Warbringer Build

※ Switch tabs to view build progression: Leveling (Acts 1-2), Mid-Game (Act 3 to Cruel Mode), End Game (Atlas).

End Game
Mid-Game
Leveling
Build Setup
Path of Exile 2 (PoE 2) - Warbringer Portrait
Fire Explosion Warbringer
Boneshatter Icon Infernal Cry Icon Herald of Ash Icon Leap Slam Icon Overwhelming Presence Icon Shield Charge Icon Earthshatter Icon Seismic Cry Icon Hammer of the Gods Icon
PoE 2 Fiery Explosion Warrior - Pro High Crowd Clearing Ability

PoE 2 Fiery Explosion Warrior - Pro High AoE and Single-Target Damage

PoE 2 Fiery Explosion Warrior - Pro Lethal Fire DoT

PoE 2 Fiery Explosion Warrior - Pro Integrates Armor Break

PoE 2 Fiery Explosion Warrior - Con Weak Against Fire and Stun Resistant Enemies
Build Setup
Path of Exile 2 (PoE 2) - Warbringer Portrait
Fire Explosion Warbringer
Boneshatter Icon Infernal Cry Icon Herald of Ash Icon Molten Blast Icon Leap Slam Icon Overwhelming Presence Icon Hammer of the Gods Icon
PoE 2 Fiery Explosion Warrior - Pro High Crowd Clearing Ability

PoE 2 Fiery Explosion Warrior - Pro High AoE and Single-Target Damage

PoE 2 Fiery Explosion Warrior - Pro Lethal Fire DoT

PoE 2 Fiery Explosion Warrior - Con Weak Against Fire and Stun Resistant Enemies

PoE 2 Fiery Explosion Warrior - Con Slower Attack Speed
Build Setup
Path of Exile 2 (PoE 2) - Warrior Portrait
Fire Explosion Warrior
Rolling Slam Icon Boneshatter Icon Infernal Cry Icon Herald of Ash Icon Perfect Strike Icon Molten Blast Icon
PoE 2 Fiery Explosion Warrior - Pro High Crowd Clearing Ability

PoE 2 Fiery Explosion Warrior - Pro High AoE and Single-Target Damage

PoE 2 Fiery Explosion Warrior - Con Reliant on Stuns

The Fire Explosion Warbringer build aims to make the Warrior an impressive AoE and DoT damage dealer from the early game to the end-game. It can quickly clear enemy hordes by using Leap Slam to stun prime enemies and Boneshatter to detonate them, resulting in fiery chain explosions.

This Warrior build starts with capitalizing on Boneshatter's shockwaves. Later on, the build will improve the capabilities and effects of Boneshatter and Hammer of the Gods by becoming a Warbringer and integrating fire damage, armor break, more explosion triggers, and shields, allowing the build to excel in mobbing, single-target damage, and survivability.

Date Changes
1-13-2024 ・Polished and Improved the build for harder content
・Integrated Weapon Specialization, Weapon Swapping, and Block mechanics
・Changed Equipment and Skills section to better suit the new playstyle and rotation
・Added more information on recommended socketables
1-8-2024 ・Made minor tweaks and fixes to the end game build section
12-19-2024 ・Added end game version of the skillset and gear section
12-17-2024 ・Introduced more survivability and armor break capabilities into the build
・Socketed and changed more skill gems to active skills
・Added more passive group nodes under the passive skill tree segment to support the first point
・Added information about Jewel selection under socketables
12-11-2024 ・Socketed more skill gems to active skills
・Added more passive group nodes under the passive skill tree segment
・Respeced passive points to add Resolute Technique in the build
12-10-2024 ・Added Overwhelming Presence and Leaping Slam as skills
・Changed and added some tier one and two support gems for skills
・Added more passive group nodes, including the Ascendancy group node, under the Passive Skills section
12-08-2024 Updated the Build for Act 2
・Changed the build name from "Bone Smashing Warrior" to "Fire Explosion Warbringer"
・Added Molten Blast, Perfect Strike, and Herald of Ash skills
・Added additional support gems for old and new skills
・Changed and added additional skill rotation content

Fire Explosion Warbringer Gear and Sockets

Equipment and Modifiers

※ Switch tabs to view build progression: Leveling (Acts 1-2), Mid-Game (Act 3 to Cruel Mode), End Game (Atlas).

End Game
Mid-Game
Leveling
Gear Modifiers
Helm ・Added Maximum Life
・Increased Resistances
・Added Strength Attribute
・Increased Armor
・Added Armor
Expert Steel Plate (Body Armor) ・Regenerate % Life per Second
・Increased Armor
・Added Armor
・Added Maximum Life
・Increased Resistances
・Added Spirit
・Added Strength Attribute
Gloves ・Increased Attack Speed
・Added Maximum Life
・Increased Resistances
・Added Strength Attribute
・Increased Armor
Utility Belt ・20% of Flask Recovery applied Instantly
・Added Maximum Life
・Increased Resistances
・Added Strength Attribute
Boots ・Increased Movement Speed (at least 25%)
・Added Maximum life
・Increased Resistances
・Added Strength
Ring 1 & 2 ・Increased Resistances
・Added Strength Attribute
・Added Maximum Life
・Increased Fire Damage
Xoph's Blood Amber Amulet ・Added Strength
・Increased Maximum Life
・Increased Fire Resistance
・Enemies in your presence have Fire Exposure
Two Handed Mace (Weapon Swap I) ・Increased Physical Damage
・Increased Elemental Damage with Attacks
・Added Physical Damage
・Increase to Melee Skills levels
・Increased Stun Duration
Svalinn Crucible Tower Shield (Weapon Swap I) ・Grants Skill: Raise Shield
・Grants Skill: Cast on Block
・Increased Armor
・Reduced Maximum Block Chance
・Block Chance is Lucky
Two Handed Mace #1 (Weapon Swap II) ・Increased Physical Damage
・Increased Elemental Damage with Attacks
・Increase to Melee Skills levels (Aim for +6)
・Increased Strength Attribute
・Increased Attack Speed
Two Handed Mace #2 (Weapon Swap II) ・Increased Physical Damage
・Increased Elemental Damage with Attacks
・Increase to Melee Skills levels (Aim for +6)
・Increased Strength Attribute
・Increased Attack Speed
Gear Modifiers
Helm ・Increased Armor
・Increased Resistances
・Added Armor
・Maximum Life
Armor ・Increased Armor
・Added Armor
・Increased Resistances
・Maximum Life
・Life Regeneration
Gloves ・Increased Armor
・Added Armor
・Increased Resistances
・Gain Life per Kill
Belt ・Increased Life Flask Recovery
・Increased Life Flask Gain
・Increased Resistances
Boots ・Added Strength Attribute
・Movement Speed
・Life Regeneration
Ring ・Gain Mana per kill
・Added Strength Attribute
・Increased Resistances
Amulet ・Added Strength Attribute
・Life Regeneration
Ring ・Increased Armor
・Maximum Mana
・Increase to Melee Skills levels
・Increased Resistances
Two-Handed Mace ・Increased Physical Damage
・Gain Life per Kill
・Gain Mana per Kill
・Increase to Melee Skills levels
・Added Fire Damage
Gear Modifiers
Helm ・Increased Armor
・Increased Resistances
Armor ・Increased Armor
・Maximum Life
・Life Regeneration
Gloves ・Increased Armor
・Increased Resistances
Belt ・Increased Flask Life Recovery
・Increased Life Flask Gain
Boots ・Increased Strength Attribute
・Movement Speed
Ring ・Gain Mana per kill
・Increased Strength Attribute
Amulet ・Increased Strength Attribute
・Life Regeneration
Ring ・Increased Armor
・Increase to Melee Skills levels
Two-Handed Mace ・Increased Physical Damage
・Gain Life per Kill
・Increase to Melee Skills levels

Prioritize Armor, Life, Elemental Resistances, and Strength for End Game

For Equipment, prioritize capping out all resistances and getting maximum life to at least 3,000 for the end-game. Doing so significantly increases survival when playing higher-tiered maps on the Atlas. Also, focus on getting added Strength modifiers to comply with Giant's Blood's requirement.

If players are still struggling with getting enough strength by the end game, where shields are more necessary, they may use two-handed maces with reduced attribute requirements or attribute conversion soul cores. Additionally, if players do not have access to the Svallin Tower Shield or the Turtle Charm ascendancy skill, they may temporarily use a regular shield with a75% increased block chance modifier.

Socketables

Jewels

The modifiers listed below are arranged according to priority.

Ruby Jewel Ruby ・Increased Ignite Magnitude
・Increased Fire Damage
・Increased Fire Resistance Penetration
Optional:
・Increased Stun Build Up
・Increased Stun Duration
・Increased Global Physical Damage
・Increased Damage with Maces
・Increased Damage from Empowered Attacks
Sapphire JewelSapphire ・Increased Ignite Magnitude
・Increased Fire Damage
・Increased Fire Resistance Penetration
・Gain % Life on Kill
Optional:
・Gain % Mana on Kill
・Increased Elemental Damage
・Increased Duration of Damaging Ailments
POE 2 - Against the Darkness Time-Lost DiamondAgainst the Darkness Time-Lost Diamond ・Increased Life per Small Node
Optional:
・Increased Mana per Small Node
・Increased Maximum Lightning Resistance per Notable Node
・Increased Maximum Fire Resistance per Notable Node
・Increased Maximum Chaos Resistance per Notable Node

Equip Rubies and Sapphires that increase elemental damage and Ignite or ailment magnitude and duration on four jewel sockets. Also, equip an Against the Darkness Time-Lost Diamond to boost survivability stats, particularly maximum life.

List of Jewels

Charms

POE 2 - Thawing Charm Thawing Charm ・Increased Duration
・Increased Charges
・Recover Life when Used

The Thawing Charm is the build's primary charm, as getting frozen often leads to death during the end game. However, players may use any charm depending on their situation and circumstances.

List of All Charms

Runes and Soul Cores

Equipment Sockets
Weapon
Iron Rune Icon Iron Rune x3 (All Maces)
Armor
Iron Rune Icon Iron Rune x2 (Body Armor)

Equip all two-handed maces with an Iron Rune and Soul Core of Citaqualotl to increase physical and elemental damage, and the shield with a Soul Core of Jiquani for increased maximum life.

For armor pieces, equip another two Iron Runes on the Body Armor for increased Armor and three Soul Core of Jiquanis on the other pieces. Players can also use Soul Core of Citaqualotls if lacking in elemental resistances.

Fire Explosion Warbringer Skills and Passive Tree

Active Skills

※ Switch tabs to view build progression: Leveling (Acts 1-2), Mid-Game (Act 3 to Cruel Mode), End Game (Atlas).

The end-game skillset allows the build to make clusters of enemies explode using Boneshatter and melt bosses using Hammer of the Gods on the highest-tiered Atlas maps. All the support gems and persistent skills listed help and let the player trigger chain explosions, effectively ignite and stun prime enemies, break their armor, and increase damage.

By the mid-game, the skillset already integrates the core foundation of the end-game build, making it possible to execute the build's main rotations. Meanwhile, while leveling, it focuses more on using Boneshatter's shockwave to deal physical and (slight) fire AoE damage for groups and Perfect Strike for high single-target damage on bosses.

To execute the skill rotation below, assign Leap Slam, Boneshatter, and Shield Charge to Weapon Swap I, Infernal Cry to Weapon Swap II, and all other skills to both.

Passive Skill Tree

※ Legend: Yellow = Main | Red = Weapon Set I | Green = Weapon Set II.

Ascendancy Tree
Anvil's Weight, Renly's Training, Turtle Charm, and Warcaller's Bellow
Passive Nodes
1. Brutal and Smash 2. Singular Purpose, Shockwaves, and Bolstering Yell
3. Avatar of Fire and Fulmination 4. Skullcrusher
5. Crushing Verdict, Lasting Trauma, and Pile On 6. Impact Force and Impact Area
7. Resolute Technique 8. Sigil of Fire and Burning Nature
9. Devastation 10. Giant's Blood and Brute Strength
11. Vigilance and Beef 12. Overwhelm and Lay Siege
13. Blood Magic 14. Offensive Stance
15. Defender's Resolve 16. In Your Face and Immolation
17. Unbending 18. Prism Guard

Passive Skill Tree Pathing

Full Tree Sample, mode;show

The build's passive skill tree enables and buffs Fire damageIgnitesArmor Break, and Blocking. While leveling, skills like Brutal, Smash, and Reverberating Impact are unlocked to help with general damage and clearing. However, players will respecc these later on to follow the end-game pathing.

Singular Purpose and Bolstering Yell are unlocked afterward to increase damage and add empowering attacks for bosses. Once Avatar of Fire is unlocked, nodes like Fulmination and Burning Nature become the next priority to buff fire and ignition damage. Skills like Impact Force, Impact Area, and Pile On are also unlocked to help make chain explosions hit wider and harder using the Devastate support gem.

By the mid-game, Resolute Technique becomes necessary to avoid being killed by attacks missing. When starting the end game, shield skills like Defender's Resolve are unlocked to utilize the blocking mechanic for increased survivability. AoE and block nodes also get respecced and are dedicated to Weapon Set I. Finally, All remaining points unlock skill nodes that further buff Ignites, overall damage, jewel sockets, and survivability.

Fire Explosion Warbringer Gameplay

Mobbing Skill Rotation

The Playstyle of this build revolves around priming enemies for stuns and then triggering Boneshatter to trigger chain explosions. The skill rotation is as follows:

  1. Enter a group of enemies using Leap Slam. Doing so primes some of them for heavy stuns. If none are primed, use either Leap Slam to head towards another cluster of enemies or a Mace Strike to prime at least one.
  2. Proceed to use Boneshatter on the stun-primed enemies to make them explode. With the build's setup, a chain explosion will occur. Keep using Boneshatter on stun-primed enemies until there are none left.
  3. Afterward, Leap Slam unto another group and repeat the process.
  4. When facing a rare or tanky enemy, kill the surrounding enemies and make their corpses explode using Seismic Cry to deal high burst damage. If it is still not dead, use Hammer of the Gods on Weapon Swap I to finish it off.
  5. If surrounded, quickly use Shield Charge or Seismic Cry to knock back enemies and immediately use Leap Slam to get out.
  6. When needing life, use Leap Slam and trigger Holy Descent to get healing over time.

Skill Rotation for Bosses

For bosses, use Hammer of the Gods to deal high burst damage and inflict lethal Ignites. The skill rotation for bosses is as follows:

  1. Use Mace Strikes to build up the bosses' stun meter.
  2. When the boss is nearly primed for stun, players should have 20 Rage stacks to activate Enraged Warcry and Rageforged. They can plant spikes with Earthshatter to help retain and accumulate Rage.
  3. Once the boss is stun-primed and there is enough Rage, use Boneshatter to heavy stun and fully break the boss' armor.
  4. Immediately use Infernal Cry to switch to Weapon Swap II and empower the next attack, then use Hammer of the Gods to inflict high damage. Stay within two metres of the boss to activate the In Your Face passive skill for more damage.
  5. While leveling, the rotation involves using Perfect Strike after heavy stunning the enemy with Boneshatter to deal massive damage.

Path of Exile 2 Related Guides

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List of All Builds

List of All Builds By Class

Path of Exile 2 - Mercenary Builds Mercenary Path of Exile 2 - Ranger Builds Monk Path of Exile 2 - Ranger Builds Witch
Path of Exile 2 - Ranger Builds Sorceress Path of Exile 2 - Ranger Builds Warrior Path of Exile 2 - Ranger Builds Ranger

Warrior Builds

Fire Explosion WarbringerFire Explosion Warbringer
Boneshatter Icon Infernal Cry Icon Herald of Ash Icon Leap Slam Icon Overwhelming Presence Icon Shield Charge Icon Earthshatter Icon Seismic Cry Icon Hammer of the Gods Icon

Focus: Burst, AoE, DoT, Stun
Slam Bleed TitanSlam Bleed Titan
Leap Slam Icon Overwhelming Presence Icon Earthquake Icon Shockwave Totem Icon Seismic Cry Icon Stampede Icon Hammer of the Gods Icon Time of Need Icon Berserk Icon

Focus: Aftershocks, Stun, Bleed

Warrior Class and Ascendancy Guides

Base Class
Path of Exile 2 (PoE 2) - WarriorWarrior
Ascendancies
Path of Exile 2 (PoE 2) - WarbringerWarbringer Path of Exile 2 (PoE 2) - TitanTitan

Comment

20 Anonymousabout 18 hours

Hi there! Apologies for this, but red lines mean that the skill points are dedicated to Weapon Set I, while green lines indicate that skill points are dedicated to Weapon Set II! A legend for the color of the lines have now been added to avoid confusion. Hope this helps!

19 Anonymousabout 18 hours

Hi there! It is impossible to use two of the same support games. Upon reviewing the active skill section of the page, there should no longer be duplicated support gems. Hope this helps!

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