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Ashar, the Sand Mother is the third-floor boss in the Trial of the Sekhemas in Path of Exile 2 (PoE 2). See the location, the drops or rewards, tips on how to beat Ashar, the Sand Mother, and all her moves and mechanics here.
Tips on Beating Ashar, the Sand Mother |
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Ashar does her most deadly attacks on melee range. Fortunately, these are well telegraphed and can be avoided by Dodge Rolling to the side and towards her back. Always be prepared to dodge the Tail Slam, Tail Swipe, and the other Tail Slam that propels her forward.
The pressure plates scattered across the middle of Ashar's boss arena trigger traps that releases swarms of Adorned Beetles, poison gas, or fire poison dart volleys across the arena.
These traps may deal significant Life and Honour damage, adding unnecessary complications to the fight. Be mindful of your positioning and avoid stepping on the plates whenever possible.
As Ashar tunnels in and out from the sand, she creates areas of quicksand that applies stacks of the Quicksand debuff which slows all your actions for each stack you have. Stay alert and plan your movement after she does the tunneling phase to avoid the quicksand as much as possible.
Use several Trial of Sekhemas mechanics to your advantage to make your fight with Ashar, the Sand Mother, easier! Here's a couple Trial of the Sekhema tips below:
Relics are items that give you passive bonuses for a whole run. The best ones to use for your runs are ones with as much Honour Resistance. This stat, when capped at around 75% can increase your effective Honour by up to 400%!
Best Boons to Get | Afflictions to Avoid |
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・ Ornate Dagger 50% More Damage ・ Sanguine Vial 30% Less Monster Life ・ Viscous Ichor 15% Reduced Monster Action Speed |
・ Blunt Sword 40% Less Damage ・ Spiker Shell 30% Reduced Monster Life ・ Any Affliction that Reduces or Removes any Defence Type |
Success in the Trial of Sekhemas and defeating Ashar often hinges on selecting strong Boons and steering clear of debilitating Afflictions. Always review potential afflictions and strategize accordingly when selecting rooms in the Trial of Sekhemas to ensure a smoother run.
The Trial of Sekhemas’ monster level is tied to the level of the Djinn Barya used. A lower-level Djinn Barya means there would be less monster Life and Damage, making the Trial and the fight with Ashar, the Sand Mother, more manageable.
You’ll need a Djinn Barya with a minimum level of 60 to enter the third floor. Obtain this by farming in Campaign areas where monsters are level 60 or higher, or through trading.
Moves and Mechanics by Threat Level | |
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High Threat | Low Threat |
Move or Mechanic | Details & How to Dodge |
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Poison Slam | Slightly pulls herself backward to prepare for a poisonous tail slam attack. This Slam Attack cannot be Dodge Rolled, so quickly move behind her to avoid any damage. |
Tail Swipe | Shakes her tail and swipes it around, hitting anyone in mid-range. Though this move doesn't hit at a close range, it's still recommended to Dodge Roll forward to avoid unnecessary damage. |
Tail Flip | Raises both claws, then slams her tail to propel herself forward. This move always transitions to a tail stand where she shoots poisonous projectiles. As she raises both claws, Dodge Roll to the sides to avoid damage. |
These are most dangerous moves you should look out for when fighting Ashar, the Sand Mother. These attacks deal a lot of Life and Honour damage, with some dealing significant damage to one-shot unprepared builds.
Move or Mechanic | Details & How to Dodge |
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Poison Shots | After the tail flip attack, Ashar stands on her tail and shoots poisonous projectiles that leave Caustic Ground. Keep moving and Dodge Rolling to avoid all of her shots. |
Tunnel Phase | From the tail stand, Ashar jumps and burrows into the sand, tunneling in and out while leaving quicksand at the entry and exit points. Always stay alert to avoid stepping into quicksand, as it slows you down and makes you vulnerable to attacks. |
Claw Attack | Prepares one of her claws for an attack and delivers a fast jab. This move is fairly telegraphed and can be avoided by dodging sideways or toward her back. |
These are Ashar's lower-threat moves that deal significantly less damage. Of course, it's still recommended to look out for these and avoid them when possible.
Ashar, the Sand Mother is the final boss of the third floor in the Trial of the Sekhemas. You must use a Djinn Barya of at least Level 60 to access this floor.
Location | Act 2 Trial of Sekhemas |
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Resistances |
・ Physical ・ Fire ・ Lightning |
Weaknesses | ・ Cold |
Damage Types |
・ Physical ・ Chaos |
Debuffs | TBD |
・ Floor 3 completion of the Trial of the Sekhemas ・ 3rd set of Ascendancy Points |
Defeating Ashar, the Sand Mother grants these rewards upon defeat, either as direct drops or as a quest completion bonus.
Other Boss Guides | |
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All Spirit Bosses | - |
Bahlak, the Sky Seer | Uxmal, the Beastlord | Chetza, the Feathered Plague |
Rattlecage, the Earthbreaker | Terracota Sentinels | Ashar, the Sand Mother |
Zarokh, the Temporal | Xesht, We That Are One | The Arbiter of Ash |
The Trialmaster | - | - |
Ashar, the Sand Mother Boss Guide
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