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The Druid in Path of Exile 2 (PoE 2) is a class that specializes in shapeshifting and nature-based magic. Check out more information on the Druid and their skills!
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List of Contents
The Druid |
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| Attribute | Strength/Intelligence | |
|---|---|---|
| Weapon | Scepter | |
The Druid is a shapeshifting class that combines strength and intelligence. In human form, the Druid can cast spells to damage enemies from range. In animal form, it can trample enemy hordes or deliver devastating blows up and close.
These are the skills showcased during the 0.4.0 stream for the Druid, along with skills for your animal forms.
| Skill | Details |
|---|---|
| Volcano | The Druid channels magma from below to erupt a Volcano, spewing balls of lava consistently. When a Slam is performed near its general vicinity, it launches out more lava, resulting in a huge damage boost paired with a Rage-enhanced Rampage! |
| Tornado | The Druid conjures a mighty Tornado to draw enemies to the center. Best for controlling select enemy hordes from you to give yourself some space! |
| Thunder Storm | Conjure a Storm within an area, creating periodic lightning strikes and making enemies wet. This boosts the effectivity of Shock and Freeze, which is great for setting up other animal form skills to increase the damage dealt! |
| Entangle | Summon plants on the ground and slow enemies. When watered, enemies slow effect is increased. |
| Thrashing Vines | Summon several vines that hit enemies for a time. When watered, the vines grow grow bigger and deal more damage. |
Whilst in Human Form, the Druid has access to the forces of nature themself. Listed above are skills that the Human form can perform during the showcase.
| Skill | Details |
|---|---|
| Maul | From your human form, transform into a bear to swipe at opponents. Considered one of the Druid's basic attacks, it builds up Rage to augment its other skills. Rage is indicated by the red glowing runes behind the bear's back. |
| Rampage | Stampede across the battlefield, slamming the ground with every step. With enough Rage built by Maul, you can travel significant distances. Furthermore, each slam with your paws counts as two slams! |
| Furious Slam | Execute a slam within your vicinity. If you have enough rage upon use, the effect is stronger! |
| Ferocious Roar | With a bellowing roar, execute a Warcry and empower subsequent attacks. The more Endurance Charges you have upon use, the more attacks it can empower. |
| Walking Calamity | Roar and conjure a firestorm around you for a certain duration, generating more rage along the way. |
Your Bear form uses fire damage and big, heavy slams to devastate the battlefield. Listed above are skills that the Bear form can perform during the showcase.
| Skill | Details |
|---|---|
| Basic Slashes | The Wolf uses quick consecutive slashes as its basic attack. When out of combat for a while, return to running on four legs for faster movement speed. |
| Lunar Assault | Slash in an arc, dealing Cold damage and freezing enemies in place. |
| Pounce | Pounce towards an enemy and mark them. Upon killing the marked enemy, summon a wolf to fight alongside you. Summoned wolves will prioritize attacking marked enemies. |
| Cross Slash | Leap backwards and leave a crossing slash in your place. Hitting an enemy with this skill will trigger any marks on an enemy. This is useful for summoning wolves during boss fights! In addition, any ice shards in your vicinity will be propelled towards a central target. |
| Arctic Howl | Execute a cold-infused warcry that can apply Freeze to nearby enemies and buff your summoned Wolves. |
| Lunar Blessing | Harness the power of the moon and significantly increase your movement speed, attack speed, and Cold damage. This effect lasts longer if you have more Rage upon use. |
As a Wolf, you can execute fast and cold-infused attacks to tear through enemy packs. Listed above are skills that the Wolf form can perform during the showcase.
| Skill | Details |
|---|---|
| Basic Slashes | The Wyvern uses its talons to slash enemies in its way. |
| Consume Enemies | Consuming fallen enemies or those close to death grants you a Power Charge. Power Charges can infuse your basic attacks with lightning, turning them into AoE slashes. |
| Rolling Magma | Spit out balls of fire directly ahead of you, dealing fire damage to anything it hits. Summoned volcanoes are also triggered if hit with this attack. |
| Spew Oil | Spew oil onto enemies, making them vulnerable to ignite. Using this attack with a Power Charge will allow you to channel this skill longer, along with additional lightning damage. |
| Flame Breath | The Wyvern uses its wings to start flying and continuously breathe fire towards the ground. |
As a Wyvern, you have access to both melee and long-range fire or lightning attacks. Listed above are skills that the Wyvern form can perform during the showcase.
After the Last of the Druids update, two of the three Druid Ascendancies will be available:
| Jump to an Ascendancy! | ||
|---|---|---|
| Shaman | Oracle | |

The Shaman focuses on boosting spellcasting and elemental damage. Their kit makes it easy to produce various charges and buffs, making spell damage and skill rotation much more reliable.

The Oracle introduces the unique mechanic of showing you visions of certain skills and stunned enemies enemies. If you follow through and use these skills, your damage is greatly increased. This ascendancy also features over 130 extra passive nodes in your skill tree.
The Shaman seems to be a more straightforward choice with strong and simple Ascendancy Nodes from the start. Based on the 0.4.0 stream, the Shaman does not seem to be as technical as the Oracle, so you can get good results with minimal experimentation.
The Oracle may have better potential overall, but we will need more time to explore its kit. This section will be updated once we have more information on the Druid Ascendancies and their place in the current meta.

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| Class | Ascendancy Classes |
|---|---|
| Druid | Templar |
| Shadow | Duelist |
| Marauder | - |
Druid Class Overview and Skills



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