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This guide lists the Buckler available in Path of Exile 2 (PoE 2). Read on to discover detailed information about each buckler, including their defensive stats, level requirements, and unique effects.
List of Bucklers | All Unique Bucklers |
Note: More buckler data can be seen by scrolling horizontally. |
Name | Lv. Req. | Evasion | Block Chance |
---|---|---|---|
![]() NEW |
75 | 133 | 20% |
![]() NEW |
61 | 105 | 20% |
![]() NEW |
51 | 89 | 20% |
![]() NEW |
39 | 70 | 20% |
![]() NEW |
70 | 122 | 20% |
![]() NEW |
16 | 33 | 20% |
![]() NEW |
59 | 101 | 20% |
![]() NEW |
None | 10 | 20% |
![]() NEW |
45 | 79 | 20% |
![]() NEW |
65 | 111 | 20% |
![]() NEW |
48 | 84 | 20% |
![]() NEW |
11 | 26 | 20% |
![]() NEW |
22 | 43 | 20% |
![]() NEW |
26 | 49 | 20% |
![]() NEW |
55 | 95 | 20% |
![]() NEW |
5 | 16 | 20% |
Name | Lv. Req. | Evasion | Block Chance |
---|---|---|---|
![]() NEW |
16 | 33 | 20% |
![]() NEW |
52 | 90 | 20% |
![]() NEW |
None | 10 | 20% |
![]() NEW |
5 | 16 | 20% |
![]() NEW |
11 | 26 | 20% |
![]() NEW |
26 | 49 | 20% |
![]() NEW |
55 | 95 | 20% |
・X to Maximum Mana ・X to Maximum Mana ・Lv. 1 - Beryl - Adds (10-14) to Maximum Mana ・Lv. 6 - Cobalt - Adds (15-24) to Maximum Mana ・Lv. 12 - Azure - Adds (25-34) to Maximum Mana ・Lv. 19 - Teal - Adds (35-54) to Maximum Mana ・Lv. 25 - Cerulean - Adds (55-64) to Maximum Mana ・Lv. 31 - Aqua - Adds (65-79) to Maximum Mana ・Lv. 36 - Opalescent - Adds (80-89) to Maximum Mana ・Lv. 43 - Gentian - Adds (90-104) to Maximum Mana ・Lv. 53 - Chalybeous - Adds (105-124) to Maximum Mana ・Lv. 63 - Mazarine - Adds (125-149) to Maximum Mana ・Lv. 69 - Blue - Adds (150-164) to Maximum Mana ・X to Armour ・X to Armour ・Lv. 1 - Lacquered - Adds (16-27) to Armour ・Lv. 11 - Studded - Adds (28-50) to Armour ・Lv. 17 - Ribbed - Adds (51-68) to Armour ・Lv. 23 - Fortified - Adds (69-82) to Armour ・Lv. 29 - Plated - Adds (83-102) to Armour ・Lv. 35 - Carapaced - Adds (103-122) to Armour ・Lv. 47 - Encased - Adds (123-160) to Armour ・Lv. 59 - Enveloped - Adds (161-202) to Armour ・Lv. 66 - Abating - Adds (203-225) to Armour ・Lv. 74 - Unmoving - Adds (226-256) to Armour ・X% increased Armour ・X% increased Armour ・Lv. 2 - Reinforced - (15-26)% increased Armour ・Lv. 15 - Layered - (27-42)% increased Armour ・Lv. 27 - Lobstered - (43-55)% increased Armour ・Lv. 39 - Buttressed - (56-67)% increased Armour ・Lv. 51 - Thickened - (68-79)% increased Armour ・Lv. 66 - Girded - (80-91)% increased Armour ・Lv. 75 - Impregnable - (92-100)% increased Armour ・Lv. 82 - Impenetrable - (101-110)% increased Armour ・X% increased Armour and X to Stun Threshold ・X% increased Armour and X to Stun Threshold ・Lv. 10 - Beetle's - (6-13)% increased Armour and add (8-13) to Stun Threshold ・Lv. 19 - Crab's - (14-20)% increased Armour and add (14-24) to Stun Threshold ・Lv. 30 - Armadillo's - (21-26)% increased Armour and add (25-40) to Stun Threshold ・Lv. 44 - Rhino's - (27-32)% increased Armour and add (41-63) to Stun Threshold ・Lv. 60 - Elephant's - (33-38)% increased Armour and add (64-94) to Stun Threshold ・Lv. 78 - Mammoth's - (39-42)% increased Armour and add (95-136) to Stun Threshold ・X to Evasion Rating ・X to Evasion Rating ・Lv. 1 - Agile - Adds (11-18) to Evasion Rating ・Lv. 11 - Dancer's - Adds (19-39) to Evasion Rating ・Lv. 17 - Acrobat's - Adds (40-56) to Evasion Rating ・Lv. 23 - Fleet - Adds (57-70) to Evasion Rating ・Lv. 29 - Blurred - Adds (71-88) to Evasion Rating ・Lv. 35 - Phased - Adds (89-107) to Evasion Rating ・Lv. 47 - Vaporous - Adds (108-142) to Evasion Rating ・Lv. 59 - Elusory - Adds (143-181) to Evasion Rating ・Lv. 66 - Adroit - Adds (182-204) to Evasion Rating ・Lv. 74 - Lissome - Adds (205-232) to Evasion Rating ・X% increased Evasion Rating ・X% increased Evasion Rating ・Lv. 2 - Shade's - (15-26)% increased Evasion Rating ・Lv. 15 - Ghost's - (27-42)% increased Evasion Rating ・Lv. 27 - Spectre's - (43-55)% increased Evasion Rating ・Lv. 39 - Wraith's - (56-67)% increased Evasion Rating ・Lv. 51 - Phantasm's - (68-79)% increased Evasion Rating ・Lv. 66 - Nightmare's - (80-91)% increased Evasion Rating ・Lv. 75 - Mirage's - (92-100)% increased Evasion Rating ・Lv. 82 - Illusion's - (101-110)% increased Evasion Rating ・X% increased Evasion Rating and X to Stun Threshold ・X% increased Evasion Rating and X to Stun Threshold ・Lv. 10 - Mosquito's - (6-13)% increased Evasion Rating and add (8-13) to Stun Threshold ・Lv. 19 - Moth's - (14-20)% increased Evasion Rating and add (14-24) to Stun Threshold ・Lv. 30 - Butterfly's - (21-26)% increased Evasion Rating and add (25-40) to Stun Threshold ・Lv. 44 - Wasp's - (27-32)% increased Evasion Rating and add (41-63) to Stun Threshold ・Lv. 60 - Dragonfly's - (33-38)% increased Evasion Rating and add (64-94) to Stun Threshold ・Lv. 78 - Hummingbird's - (39-42)% increased Evasion Rating and add (95-136) to Stun Threshold ・X to Maximum Energy Shield ・X to Maximum Energy Shield ・Lv. 1 - Shining - Adds (10-17) to maximum Energy Shield ・Lv. 11 - Glimmering - Adds (18-24) to maximum Energy Shield ・Lv. 17 - Glittering - Adds (25-30) to maximum Energy Shield ・Lv. 23 - Glowing - Adds (31-35) to maximum Energy Shield ・Lv. 29 - Radiating - Adds (36-41) to maximum Energy Shield ・Lv. 35 - Pulsing - Adds (42-47) to maximum Energy Shield ・Lv. 47 - Blazing - Adds (48-60) to maximum Energy Shield ・Lv. 59 - Dazzling - Adds (61-73) to maximum Energy Shield ・Lv. 66 - Scintillating - Adds (74-80) to maximum Energy Shield ・Lv. 74 - Incandescent - Adds (81-90) to maximum Energy Shield ・X% increased Energy Shield ・X% increased Energy Shield ・Lv. 2 - Protective - (15-26)% increased Energy Shield ・Lv. 15 - Strong-Willed - (27-42)% increased Energy Shield ・Lv. 27 - Resolute - (43-55)% increased Energy Shield ・Lv. 39 - Fearless - (56-67)% increased Energy Shield ・Lv. 51 - Dauntless - (68-79)% increased Energy Shield ・Lv. 66 - Indomitable - (80-91)% increased Energy Shield ・Lv. 75 - Unassailable - (92-100)% increased Energy Shield ・Lv. 82 - Unfaltering - (101-110)% increased Energy Shield ・X to Armour and X to Evasion Rating ・X to Armour and X to Evasion Rating ・Lv. 1 - Supple - Adds (8-14) to Armour and (6-9) to Evasion Rating ・Lv. 18 - Pliant - Adds (15-35) to Armour and (10-30) to Evasion Rating ・Lv. 30 - Flexible - Adds (36-53) to Armour and (31-46) to Evasion Rating ・Lv. 38 - Durable - Adds (54-65) to Armour and (47-57) to Evasion Rating ・Lv. 46 - Sturdy - Adds (66-78) to Armour and (58-69) to Evasion Rating ・Lv. 58 - Resilient - Adds (79-98) to Armour and (70-88) to Evasion Rating ・Lv. 69 - Adaptable - Adds (99-117) to Armour and (89-107) to Evasion Rating ・X% increased Armour and Evasion ・X% increased Armour and Evasion ・Lv. 2 - Scrapper's - (15-26)% increased Armour and Evasion ・Lv. 15 - Brawler's - (27-42)% increased Armour and Evasion ・Lv. 27 - Fencer's - (43-55)% increased Armour and Evasion ・Lv. 39 - Gladiator's - (56-67)% increased Armour and Evasion ・Lv. 51 - Duelist's - (68-79)% increased Armour and Evasion ・Lv. 66 - Hero's - (80-91)% increased Armour and Evasion ・Lv. 75 - Legend's - (92-100)% increased Armour and Evasion ・Lv. 82 - Victor's - (101-110)% increased Armour and Evasion ・X% increased Armour and Evasion and X to Stun Threshold ・X% increased Armour and Evasion and X to Stun Threshold ・Lv. 10 - Captain's - (6-13)% increased Armour and Evasion, and add (8-13) to Stun Threshold ・Lv. 19 - Commander's - (14-20)% increased Armour and Evasion, and add (14-24) to Stun Threshold ・Lv. 30 - Magnate's - (21-26)% increased Armour and Evasion, and add (25-40) to Stun Threshold ・Lv. 44 - Marshal's - (27-32)% increased Armour and Evasion, and add (41-63) to Stun Threshold ・Lv. 60 - General's - (33-38)% increased Armour and Evasion, and add (64-94) to Stun Threshold ・Lv. 78 - Warlord's - (39-42)% increased Armour and Evasion, and add (95-136) to Stun Threshold ・X to Armour and X to Maximum Energy Shield ・X to Armour and X to Maximum Energy Shield ・Lv. 1 - Blessed - Adds (8-14) to Armour and (5-8) to maximum Energy Shield ・Lv. 18 - Anointed - Adds (15-35) to Armour and (9-15) to maximum Energy Shield ・Lv. 30 - Sanctified - Adds (36-53) to Armour and (16-21) to maximum Energy Shield ・Lv. 38 - Hallowed - Adds (54-65) to Armour and (22-25) to maximum Energy Shield ・Lv. 46 - Beatified - Adds (66-78) to Armour and (26-29) to maximum Energy Shield ・Lv. 58 - Consecrated - Adds (79-98) to Armour and (30-36) to maximum Energy Shield ・Lv. 69 - Saintly - Adds (99-117) to Armour and (37-42) to maximum Energy Shield ・X% increased Armour and Energy Shield ・X% increased Armour and Energy Shield ・Lv. 2 - Infixed - (15-26)% increased Armour and Energy Shield ・Lv. 15 - Ingrained - (27-42)% increased Armour and Energy Shield ・Lv. 27 - Instilled - (43-55)% increased Armour and Energy Shield ・Lv. 39 - Infused - (56-67)% increased Armour and Energy Shield ・Lv. 51 - Inculcated - (68-79)% increased Armour and Energy Shield ・Lv. 66 - Interpolated - (80-91)% increased Armour and Energy Shield ・Lv. 75 - Inspired - (92-100)% increased Armour and Energy Shield ・Lv. 82 - Interpermeated - (101-110)% increased Armour and Energy Shield ・X% increased Armour and Energy Shield and X to Stun Threshold ・X% increased Armour and Energy Shield and X to Stun Threshold ・Lv. 10 - Defender's - (6-13)% increased Armour and Energy Shield, and add (8-13) to Stun Threshold ・Lv. 19 - Protector's - (14-20)% increased Armour and Energy Shield, and add (14-24) to Stun Threshold ・Lv. 30 - Keeper's - (21-26)% increased Armour and Energy Shield, and add (25-40) to Stun Threshold ・Lv. 44 - Guardian's - (27-32)% increased Armour and Energy Shield, and add (41-63) to Stun Threshold ・Lv. 60 - Warden's - (33-38)% increased Armour and Energy Shield, and add (64-94) to Stun Threshold ・Lv. 78 - Sentinel's - (39-42)% increased Armour and Energy Shield, and add (95-136) to Stun Threshold ・X to Evasion Rating and X to Maximum Energy Shield ・X to Evasion Rating and X to Maximum Energy Shield ・Lv. 1 - Will-o-wisp's - Adds (6-9) to Evasion Rating and (5-8) maximum Energy Shield ・Lv. 18 - Nymph's - Adds (10-30) to Evasion Rating and (9-15) maximum Energy Shield ・Lv. 30 - Sylph's - Adds (31-46) to Evasion Rating and (16-21) maximum Energy Shield ・Lv. 38 - Cherub's - Adds (47-57) to Evasion Rating and (22-25) maximum Energy Shield ・Lv. 46 - Spirit's - Adds (58-69) to Evasion Rating and (26-29) maximum Energy Shield ・Lv. 58 - Eidolon's - Adds (70-88) to Evasion Rating and (30-36) maximum Energy Shield ・Lv. 69 - Apparition's - Adds (89-107) to Evasion Rating and (37-42) maximum Energy Shield ・X% increased Evasion and Energy Shield ・X% increased Evasion and Energy Shield ・Lv. 2 - Shadowy - (15-26)% increased Evasion and Energy Shield ・Lv. 15 - Ethereal - (27-42)% increased Evasion and Energy Shield ・Lv. 27 - Unworldly - (43-55)% increased Evasion and Energy Shield ・Lv. 39 - Ephemeral - (56-67)% increased Evasion and Energy Shield ・Lv. 51 - Evanescent - (68-79)% increased Evasion and Energy Shield ・Lv. 66 - Unreal - (80-91)% increased Evasion and Energy Shield ・Lv. 75 - Illusory - (92-100)% increased Evasion and Energy Shield ・Lv. 82 - Incorporeal - (101-110)% increased Evasion and Energy Shield ・X% increased Evasion and Energy Shield and X to Stun Threshold ・X% increased Evasion and Energy Shield and X to Stun Threshold ・Lv. 10 - Intuitive - (6-13)% increased Evasion and Energy Shield, and add (8-13) to Stun Threshold ・Lv. 19 - Psychic - (14-20)% increased Evasion and Energy Shield, and add (14-24) to Stun Threshold ・Lv. 30 - Telepath's - (21-26)% increased Evasion and Energy Shield, and add (25-40) to Stun Threshold ・Lv. 44 - Illusionist's - (27-32)% increased Evasion and Energy Shield, and add (41-63) to Stun Threshold ・Lv. 60 - Mentalist's - (33-38)% increased Evasion and Energy Shield, and add (64-94) to Stun Threshold ・Lv. 78 - Trickster's - (39-42)% increased Evasion and Energy Shield, and add (95-136) to Stun Threshold ・X Physical Thorns Damage ・X Physical Thorns Damage ・Lv. 1 - Thorny - (1-2) to (3-4) Physical Thorns Damage ・Lv. 10 - Spiny - (5-7) to (7-10) Physical Thorns Damage ・Lv. 20 - Barbed - (11-16) to (15-23) Physical Thorns Damage ・Lv. 35 - Pointed - (24-35) to (35-53) Physical Thorns Damage ・Lv. 48 - Spiked - (40-60) to (61-92) Physical Thorns Damage ・Lv. 61 - Edged - (64-97) to (97-145) Physical Thorns Damage ・Lv. 75 - Jagged - (101-151) to (146-220) Physical Thorns Damage ・X% increased Block Chance ・X% increased Block Chance ・Lv. 2 - Steadfast - (40-45)% increased Block chance ・Lv. 15 - Unrelenting - (46-51)% increased Block chance ・Lv. 30 - Adamant - (52-57)% increased Block chance ・Lv. 46 - Warded - (58-63)% increased Block chance ・Lv. 61 - Unwavering - (64-69)% increased Block chance ・Lv. 74 - Enduring - (70-75)% increased Block chance ・Lv. 82 - Unyielding - (76-81)% increased Block chance ・X% increased Spell Damage ・X% increased Spell Damage ・Lv. 1 - Apprentice's - (25-34)% increased Spell Damage ・Lv. 11 - Adept's - (35-44)% increased Spell Damage ・Lv. 23 - Scholar's - (45-54)% increased Spell Damage ・Lv. 35 - Professor's - (55-64)% increased Spell Damage ・Lv. 46 - Occult's - (65-74)% increased Spell Damage ・Lv. 58 - Incanter's - (75-89)% increased Spell Damage ・Lv. 70 - Glyphic - (90-104)% increased Spell Damage ・Lv. 80 - Runic - (105-119)% increased Spell Damage ・X% increased Fire Damage ・X% increased Fire Damage ・Lv. 2 - Searing - (25-34)% increased Fire Damage ・Lv. 12 - Sizzling - (35-44)% increased Fire Damage ・Lv. 24 - Blistering - (45-54)% increased Fire Damage ・Lv. 36 - Cauterising - (55-64)% increased Fire Damage ・Lv. 47 - Smoldering - (65-74)% increased Fire Damage ・Lv. 59 - Magmatic - (75-89)% increased Fire Damage ・Lv. 71 - Volcanic - (90-104)% increased Fire Damage ・Lv. 81 - Pyromancer's - (105-119)% increased Fire Damage ・X% increased Cold Damage ・X% increased Cold Damage ・Lv. 2 - Bitter - (25-34)% increased Cold Damage ・Lv. 12 - Biting - (35-44)% increased Cold Damage ・Lv. 24 - Alpine - (45-54)% increased Cold Damage ・Lv. 36 - Snowy - (55-64)% increased Cold Damage ・Lv. 47 - Hailing - (65-74)% increased Cold Damage ・Lv. 59 - Arctic - (75-89)% increased Cold Damage ・Lv. 71 - Crystalline - (90-104)% increased Cold Damage ・Lv. 81 - Cryomancer's - (105-119)% increased Cold Damage ・X% increased Lightning Damage ・X% increased Lightning Damage ・Lv. 2 - Charged - (25-34)% increased Lightning Damage ・Lv. 12 - Hissing - (35-44)% increased Lightning Damage ・Lv. 24 - Bolting - (45-54)% increased Lightning Damage ・Lv. 36 - Coursing - (55-64)% increased Lightning Damage ・Lv. 47 - Striking - (65-74)% increased Lightning Damage ・Lv. 59 - Smiting - (75-89)% increased Lightning Damage ・Lv. 71 - Ionising - (90-104)% increased Lightning Damage ・Lv. 81 - Electromancer's - (105-119)% increased Lightning Damage ・X% increased Chaos Damage ・X% increased Chaos Damage ・Lv. 2 - Impure - (25-34)% increased Chaos Damage ・Lv. 12 - Tainted - (35-44)% increased Chaos Damage ・Lv. 24 - Clouded - (45-54)% increased Chaos Damage ・Lv. 36 - Darkened - (55-64)% increased Chaos Damage ・Lv. 47 - Malignant - (65-74)% increased Chaos Damage ・Lv. 59 - Vile - (75-89)% increased Chaos Damage ・Lv. 71 - Twisted - (90-104)% increased Chaos Damage ・Lv. 81 - Malevolent - (105-119)% increased Chaos Damage ・X% increased Spell Physical Damage ・X% increased Spell Physical Damage ・Lv. 2 - Punishing - (25-34)% increased Spell Physical Damage ・Lv. 12 - Unforgiving - (35-44)% increased Spell Physical Damage ・Lv. 24 - Vengeful - (45-54)% increased Spell Physical Damage ・Lv. 36 - Sadistic - (55-64)% increased Spell Physical Damage ・Lv. 47 - Pitiless - (65-74)% increased Spell Physical Damage ・Lv. 59 - Agonising - (75-89)% increased Spell Physical Damage ・Lv. 71 - Oppressor's - (90-104)% increased Spell Physical Damage ・Lv. 81 - Torturer's - (105-119)% increased Spell Physical Damage ・X to Maximum Life ・X to Maximum Life ・Lv. 1 - Hale - Adds (10-19) to Maximum Life ・Lv. 5 - Healthy - Adds (20-29) to Maximum Life ・Lv. 11 - Sanguine - Adds (30-39) to Maximum Life ・Lv. 18 - Stalwart - Adds (40-59) to Maximum Life ・Lv. 24 - Stout - Adds (60-69) to Maximum Life ・Lv. 30 - Robust - Adds (70-84) to Maximum Life ・Lv. 36 - Rotund - Adds (85-99) to Maximum Life ・Lv. 44 - Virile - Adds (100-119) to Maximum Life ・Lv. 56 - Athlete's - Adds (120-149) to Maximum Life ・Lv. 68 - Fecund - Adds (150-174) to Maximum Life ・Lv. 74 - Vigorous - Adds (175-189) to Maximum Life |
・X to Strength ・X to Strength ・Lv. 1 - of the Brute - Adds (5-8) to Strength ・Lv. 11 - of the Wrestler - Adds (9-12) to Strength ・Lv. 22 - of the Bear - Adds (13-16) to Strength ・Lv. 33 - of the Lion - Adds (17-20) to Strength ・Lv. 44 - of the Gorilla - Adds (21-24) to Strength ・Lv. 55 - of the Goliath - Adds (25-27) to Strength ・Lv. 66 - of the Leviathan - Adds (28-30) to Strength ・Lv. 74 - of the Titan - Adds (31-33) to Strength ・X to Dexterity ・X to Dexterity ・Lv. 1 - of the Mongoose - Adds (5-8) to Dexterity ・Lv. 11 - of the Lynx - Adds (9-12) to Dexterity ・Lv. 22 - of the Fox - Adds (13-16) to Dexterity ・Lv. 33 - of the Falcon - Adds (17-20) to Dexterity ・Lv. 44 - of the Panther - Adds (21-24) to Dexterity ・Lv. 55 - of the Leopard - Adds (25-27) to Dexterity ・Lv. 66 - of the Jaguar - Adds (28-30) to Dexterity ・Lv. 74 - of the Phantom - Adds (31-33) to Dexterity ・X to Intelligence ・X to Intelligence ・Lv. 1 - of the Pupil - Adds (5-8) to Intelligence ・Lv. 11 - of the Student - Adds (9-12) to Intelligence ・Lv. 22 - of the Prodigy - Adds (13-16) to Intelligence ・Lv. 33 - of the Augur - Adds (17-20) to Intelligence ・Lv. 44 - of the Philosopher - Adds (21-24) to Intelligence ・Lv. 55 - of the Sage - Adds (25-27) to Intelligence ・Lv. 66 - of the Savant - Adds (28-30) to Intelligence ・Lv. 74 - of the Virtuoso - Adds (31-33) to Intelligence ・X% to Fire Resistance ・X% to Fire Resistance ・Lv. 1 - of the Whelpling - Adds (6-10)% to Fire Resistance ・Lv. 12 - of the Salamander - Adds (11-15)% to Fire Resistance ・Lv. 24 - of the Drake - Adds (16-20)% to Fire Resistance ・Lv. 36 - of the Kiln - Adds (21-25)% to Fire Resistance ・Lv. 48 - of the Furnace - Adds (26-30)% to Fire Resistance ・Lv. 60 - of the Volcano - Adds (31-35)% to Fire Resistance ・Lv. 71 - of the Magma - Adds (36-40)% to Fire Resistance ・Lv. 82 - of Tzteosh - Adds (41-45)% to Fire Resistance ・X% to Cold Resistance ・X% to Cold Resistance ・Lv. 1 - of the Seal - Adds (6-10)% to Cold Resistance ・Lv. 14 - of the Penguin - Adds (11-15)% to Cold Resistance ・Lv. 26 - of the Narwhal - Adds (16-20)% to Cold Resistance ・Lv. 38 - of the Yeti - Adds (21-25)% to Cold Resistance ・Lv. 50 - of the Walrus - Adds (26-30)% to Cold Resistance ・Lv. 60 - of the Polar Bear - Adds (31-35)% to Cold Resistance ・Lv. 71 - of the Ice - Adds (36-40)% to Cold Resistance ・Lv. 82 - of Haast - Adds (41-45)% to Cold Resistance ・X% to Lightning Resistance ・X% to Lightning Resistance ・Lv. 1 - of the Cloud - Adds (6-10)% to Lightning Resistance ・Lv. 13 - of the Squall - Adds (11-15)% to Lightning Resistance ・Lv. 25 - of the Storm - Adds (16-20)% to Lightning Resistance ・Lv. 37 - of the Thunderhead - Adds (21-25)% to Lightning Resistance ・Lv. 49 - of the Tempest - Adds (26-30)% to Lightning Resistance ・Lv. 60 - of the Maelstrom - Adds (31-35)% to Lightning Resistance ・Lv. 71 - of the Lightning - Adds (36-40)% to Lightning Resistance ・Lv. 82 - of Ephij - Adds (41-45)% to Lightning Resistance ・X% to Chaos Resistance ・X% to Chaos Resistance ・Lv. 16 - of the Lost - Adds (4-7)% to Chaos Resistance ・Lv. 30 - of Banishment - Adds (8-11)% to Chaos Resistance ・Lv. 44 - of Eviction - Adds (12-15)% to Chaos Resistance ・Lv. 56 - of Expulsion - Adds (16-19)% to Chaos Resistance ・Lv. 68 - of Exile - Adds (20-23)% to Chaos Resistance ・Lv. 81 - of Bameth - Adds (24-27)% to Chaos Resistance ・X% Reduced Attribute Requirements ・X% Reduced Attribute Requirements ・Lv. 24 - of the Worthy - 15% reduced Attribute Requirements ・Lv. 32 - of the Apt - 20% reduced Attribute Requirements ・Lv. 40 - of the Talented - 25% reduced Attribute Requirements ・Lv. 52 - of the Skilled - 30% reduced Attribute Requirements ・Lv. 60 - of the Proficient - 35% reduced Attribute Requirements ・X to Stun Threshold ・X to Stun Threshold ・Lv. 1 - of Thick Skin - Adds (6-11) to Stun Threshold ・Lv. 8 - of Reinforced Skin - Adds (12-29) to Stun Threshold ・Lv. 15 - of Stone Skin - Adds (30-49) to Stun Threshold ・Lv. 22 - of Iron Skin - Adds (50-72) to Stun Threshold ・Lv. 29 - of Steel Skin - Adds (73-97) to Stun Threshold ・Lv. 36 - of Granite Skin - Adds (98-124) to Stun Threshold ・Lv. 45 - of Platinum Skin - Adds (125-163) to Stun Threshold ・Lv. 54 - of Adamantite Skin - Adds (164-206) to Stun Threshold ・Lv. 63 - of Corundum Skin - Adds (207-253) to Stun Threshold ・Lv. 72 - of Obsidian Skin - Adds (254-304) to Stun Threshold ・X to Level of All Spell Skills ・X to Level of All Spell Skills ・Lv. 5 - of the Mage - Adds 1 to Level of All Spell Skills ・Lv. 41 - of the Enchanter - Adds 2 to Level of All Spell Skills ・X% increased Mana Regeneration Rate ・X% increased Mana Regeneration Rate ・Lv. 1 - of Excitement - (10-19)% increased Mana Regeneration Rate ・Lv. 18 - of Joy - (20-29)% increased Mana Regeneration Rate ・Lv. 29 - of Elation - (30-39)% increased Mana Regeneration Rate ・Lv. 42 - of Bliss - (40-49)% increased Mana Regeneration Rate ・Lv. 55 - of Euphoria - (50-59)% increased Mana Regeneration Rate ・Lv. 79 - of Nirvana - (60-69)% increased Mana Regeneration Rate ・X% increased Cast Speed ・X% increased Cast Speed ・Lv. 1 - of Talent - (9-12)% increased Cast Speed ・Lv. 15 - of Nimbleness - (13-16)% increased Cast Speed ・Lv. 30 - of Expertise - (17-20)% increased Cast Speed ・Lv. 45 - of Sortilege - (21-24)% increased Cast Speed ・Lv. 60 - of Legerdemain - (25-28)% increased Cast Speed ・Lv. 70 - of Prestidigitation - (29-32)% increased Cast Speed ・Lv. 80 - of Finesse - (33-35)% increased Cast Speed ・X% increased Critical Hit Chance for Spells ・X% increased Critical Hit Chance for Spells ・Lv. 11 - of Menace - (10-19)% increased Critical Hit Chance for Spells ・Lv. 21 - of Havoc - (20-39)% increased Critical Hit Chance for Spells ・Lv. 28 - of Disaster - (40-59)% increased Critical Hit Chance for Spells ・Lv. 41 - of Calamity - (60-79)% increased Critical Hit Chance for Spells ・Lv. 59 - of Ruin - (80-99)% increased Critical Hit Chance for Spells ・Lv. 76 - of Unmaking - (100-109)% increased Critical Hit Chance for Spells ・X% increased Critical Spell Damage Bonus ・X% increased Critical Spell Damage Bonus ・Lv. 8 - of Ire - (10-14)% increased Critical Spell Damage Bonus ・Lv. 21 - of Anger - (15-19)% increased Critical Spell Damage Bonus ・Lv. 30 - of Rage - (20-24)% increased Critical Spell Damage Bonus ・Lv. 44 - of Fury - (25-29)% increased Critical Spell Damage Bonus ・Lv. 59 - of Ferocity - (30-34)% increased Critical Spell Damage Bonus ・X% to Maximum Fire Resistance ・X% to Maximum Fire Resistance ・Lv. 68 - of the Bushfire - Adds 1% to Maximum Fire Resistance ・Lv. 75 - of the Molten Core - Adds 2% to Maximum Fire Resistance ・Lv. 81 - of the Solar Storm - Adds 3% to Maximum Fire Resistance ・X% to Maximum Cold Resistance ・X% to Maximum Cold Resistance ・Lv. 68 - of Furs - Adds 1% to Maximum Cold Resistance ・Lv. 75 - of the Tundra - Adds 2% to Maximum Cold Resistance ・Lv. 81 - of the Mammoth - Adds 3% to Maximum Cold Resistance ・X% to Maximum Lightning Resistance ・X% to Maximum Lightning Resistance ・Lv. 68 - of Impedance - Adds 1% to Maximum Lightning Resistance ・Lv. 75 - of Shockproofing - Adds 2% to Maximum Lightning Resistance ・Lv. 81 - of the Lightning Rod - Adds 3% to Maximum Lightning Resistance ・X% to Maximum Chaos Resistance ・X% to Maximum Chaos Resistance ・Lv. 68 - of Regularity - Adds 1% to Maximum Chaos Resistance ・Lv. 75 - of Concard - Adds 2% to Maximum Chaos Resistance ・Lv. 81 - of Harmony - Adds 3% to Maximum Chaos Resistance ・X% to All Maximum Elemental Resistances ・X% to All Maximum Elemental Resistances ・Lv. 75 - of the Deathless - Adds 1% to all Maximum Elemental Resistances ・Lv. 81 - of the Everlasting - Adds 2% to all Maximum Elemental Resistances ・X% Additional Physical Damage Reduction ・X% Additional Physical Damage Reduction ・Lv. 32 - of the Watchman - 4% Additional Physical Damage Reduction ・Lv. 41 - of the Custodian - 5% Additional Physical Damage Reduction ・Lv. 53 - of the Sentry - 6% Additional Physical Damage Reduction ・Lv. 66 - of the Protector - 7% Additional Physical Damage Reduction ・Lv. 77 - of the Conservator - 8% Additional Physical Damage Reduction ・X% increased Energy Shield Recharge Rate ・X% increased Energy Shield Recharge Rate ・Lv. 33 - of Enlivening - (26-30)% increased Energy Shield Recharge Rate ・Lv. 45 - of Diffusion - (31-35)% increased Energy Shield Recharge Rate ・Lv. 58 - of Dispersal - (36-40)% increased Energy Shield Recharge Rate ・Lv. 69 - of Buffering - (41-45)% increased Energy Shield Recharge Rate ・Lv. 81 - of Ardour - (46-50)% increased Energy Shield Recharge Rate ・Hits against you have X% reduced Critical Damage Bonus ・Hits against you have X% reduced Critical Damage Bonus ・Lv. 33 - of Dulling - Hits against you have (21-27)% reduced Critical Damage Bonus ・Lv. 45 - of Deadening - Hits against you have (28-34)% reduced Critical Damage Bonus ・Lv. 58 - of Interference - Hits against you have (35-41)% reduced Critical Damage Bonus ・Lv. 69 - of Obstruction - Hits against you have (42-48)% reduced Critical Damage Bonus ・Lv. 81 - of the Bastion - Hits against you have (49-55)% reduced Critical Damage Bonus ・X% to All Elemental Resistances ・X% to All Elemental Resistances ・Lv. 12 - of the Crystal - Adds (3-5)% to all Elemental Resistances ・Lv. 26 - of the Prism - Adds (6-8)% to all Elemental Resistances ・Lv. 40 - of the Kaleidoscope - Adds (9-11)% to all Elemental Resistances ・Lv. 54 - of Variegation - Adds (12-14)% to all Elemental Resistances ・Lv. 68 - of the Rainbow - Adds (15-16)% to all Elemental Resistances ・Lv. 80 - of the Span - Adds (17-18)% to all Elemental Resistances |
Bucklers are off-hand armors mainly used for parrying incoming attacks. This allows you to block the hit and stagger the enemy, leaving them off balance and more vulnerable to incoming damage.
Armor Types | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|
Body Armour | Boots | Gloves | |||||||||
Helmet | Shields | Focus | |||||||||
Bucklers | - | - |
List of All Bucklers
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