☆ The Last of the Druid on December 12!
┗ Fate of the Vaal | Druid Class | Free Weekend
★ League: Rise of the Abyssal ▶︎ The Third Edict
┗ Lineage Gems | Asynchronous Trade | Sprint
★ Classes | Best Classes | Best Builds
┗ Check out the new Abyssal Lich ascendancy!
Patch 0.2.0h in Path of Exile 2 (PoE 2) has been released on May 15 with updates to Endgame Balance, Quality-of-Life, Private Leagues, and Item Improvements.See the full patch notes for 0.2.0f and a summary of Patch 0.2.0h!
List of Contents
| Upcoming Changes to Patch 0.2.0h |
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| Endgame Balancing |
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・Increased enemy spawns and revamped Breach Splinter drops during Breach, meaning that all Splinters that dropped will be placed in front of the player after the Breach concludes. ・Gave Rogue Exiles better highlighting, lessened their aggro range, and gave them map icons for improved visibility. ・Improved the AI of Azmerian Wisps when an additional one is spawned. Increased the odds of finding the Spring Hare and Fox Spirits. |
The upcoming changes to Breach, Rogue Exile, and Azmerian Wisps should help increase the viability of running these endgame events by making them feel more controlled and enjoyable to clear.
| Quality of Life Features |
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・Improved UI for Strongboxes. ・Unidentifed Items are now Filterable. ・New Stash Tabs for Ritual Items and Socketables. ・Bindable actions for quickly allocating Strength, Dexterity or Intelligence nodes on your passive tree. ・Quick-travel button for Town on the right hand side of the Waypoint screen. |
Seeing as Strongboxes have become more prevalent with the addition of Unique Strongboxes, the newly improved UI will make it easier for players to identify the cost of opening them by adding icons of the associated currency.
Changes to managing your loot will become more seamless as all Unidentified Items are now filterable. Additionally, socketable and exclusive items that drop during Rituals will receive their exclusive stash tabs!
You can also now bind keys on a desired attribute and hold it to quickly allocate Strength, Dexterity or Intelligence nodes on your passive tree. Lastly, there is now also a quick-travel button to go back to town while in the Waypoint screen!
Stash Tab Sale Schedule and Prices
| Introduction of Private Leagues |
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| ・Plans to Enable Private Leagues. |
Patch 0.2.0h will release Private Leagues, which is recommended for people who prefer to play in a controlled economy that is fresh or plan on playing with a select few friends.
League Guide and List of All Leagues
| Improved Items |
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・Increased drop chances on both Perfect Jeweller's Orb and Level 20 Skill Gems. ・Added Item Labels to important endgame items. ・Added a new batch of Uniques to the Twilight Reliquary Key. ・Charms can now go into the Flask Stash. ・Shortcut for Ctrl+Right-Click to bulk move currency items of the same type between inventories. |
To double down on the previous patch's improvement on items, Patch 0.2.0h introduces a slew of improvements on items by increasing the drop chances on key items such as Perfect Jeweller's Orb and high-level Skill Gems and adding more Unique variants for the Twilight Reliquary.
For more on the Quality-of-Life side of items, key endgame items will now have Item Labels for better visibility, and Charms can now be slotted into Flask Stash Tabs. Lastly, it will now be significantly easier to bulk move currency items between inventories!
| 0.2.0h Patch Notes |
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・Introduced the Ritual Stash Tab to the Microtransaction Store. These will be set for sale momentarily after the patch is deployed. ・Introduced the Socketables Stash Tab to the Microtransaction Store. These will be set for sale momentarily after the patch is deployed. ・The Flask Stash Tab can now store Charms. ・Updated sorting of Gems in the Gem Stash Tab. |
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・Added support to bulk move stacks of currency from one inventory to another. On Keyboard and Mouse highlight the currency and use "CTRL + Right Click", on Gamepad Press and hold Triangle, or Y. ・Added optional key bindings for quick allocating multi-choice attribute passive skills on Keyboard and Mouse. Once bound you can quick-allocate Attributes by holding down your selected bind when clicking on the passive skill. Gamepad support for this feature will come at a later date. ・Added "UnidentifiedItemTier" as a filter option for Item Filters. ・Added quick-use Currency buttons to Strongboxes and monsters imprisoned in Essences. These buttons will only be visible if you have the currency items in your inventory. ・Added an outline to the labels on Expedition Chests, Precursor Tablets, and Expedition Logbooks. ・Significantly buffed the drop rates of Greater and Perfect Jeweller's Orbs. ・Reduced the required level for Level 20 Uncut Skill and Spirit gems to begin dropping. This was the primary reason why they were so infrequently dropping, so you should now see a lot more of them when running the highest tiers of Endgame Maps. ・Added Spectre and Tame Beast skills as outcomes to the Prism of Belief Unique Jewel. ・Added 132 more foiled Unique Item options that the Twilight Reliquary can yield. |
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・Improved the behavior of Breach monster spawning in narrow and tight areas. ・Improved the behavior of of how Breach monsters spawn, this should drastically improve the minimum experience of the encounter especially in areas that had tight corridors or hallways. ・The minimum encounter time of a Breach is now 20 seconds (from 12). The rate at which time extends in the encounter now takes into account the Monster Power of slain Breach Demons. This means if you kill Magic or Rare enemies during the Breach it will extend the time more than killing Normal monsters. ・Breach Splinters that drop during an encounter are now automatically collected and dropped at your location when the Breach concludes. If you're in a party it will drop multiple stacks that are randomly allocated. You can see a small notification above your character whenever a Breach Splinter is collected, similar to Gold. |
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・Azmeri Spirits of the Spring Hare and Fox are now approximately three times more common. ・Engaging a second Azmerian Wisp while already following one will have the second Azmerian Wisp follow the same target as the first. |
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・Disabled the Greed and Corruption Shrines. ・Adjusted the damage timing on Meteoric Shrine to match visuals. ・Adjusted the buff durations for the following Shrines to 60 seconds: Meteoric, Freezing, Tempest and Gloom. ・Adjusted the buff durations for the following Shrines to 90 seconds: Acceleration, Seeking, Massive, Replenishing, Enlightening, Resistance and Diamond. ・Increased the rate at which the Diamond and Divine Shrines could spawn. |
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・Rogue Exiles now have a Minimap Icon once they enter combat. ・Improved the lighting on Rogue Exiles to make them easier to spot, especially in darker areas. ・Fixed an issue where Rogue Exiles would frequently begin combat with a player from off-screen. ・Improved the visual effects of The Arbiter of Ash's Flame Corridor skill. Specifically the brightness and timing to make it easier to see, quicker. |
| ・Added quick-travel to Town button in the World Map UI when interacting with a Waypoint. You can find this on the right hand side of the screen. |
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・Fixed various bugs with the Social Panels which resulted in inconsistent display of Friends and Guild Members and lack of clarity as to who is online or offline. ・Adjusted the location of a checkpoint in Jiquani's Machinarium to prevent skipping the areas quest requirements. ・Fixed a bug where life scaling applied by difficulty didn't scale poise threshold of monsters. ・Fixed a bug where some Endgame Maps couldn't spawn chests. ・Fixed a bug where Oasis Map sometimes could not be completed. ・Fixed a bug where Rustbowl Map sometimes could not be completed. ・Fixed a rare case where parts of the Atlas could fail to load. ・Prevented Gorian, The Moving Earth, from spawning in the Megalith Unique Map as it could cause issues for subsequent boss waves. ・Fixed a bug where the 'Finality' passive notable skill couldn't be Instilled on Amulets. ・Fixed a bug where Empowered Runes in The Ezomyte Megaliths map became uninteractable if you left the area before interacting with them. ・Fixed a bug where modifiers to Skill Speed were not affected by Skittering Catalysts. ・Fixed Overwhelming Presence's stats not being displayed when hovering over the gem. ・Fixed an issue where Books of Unique Knowledge incorrectly displayed that they granted five Atlas Passive Skill Points. They always have and continue to grant two Atlas Passive Skill Points per book used. ・Fixed a bug where using a skill immediately after entering an area could cause that skill to fail to execute properly. ・Fixed a bug in the Gem Stash Tab where some gems would be incorrectly found in the 'Level 1' category. ・Fixed 6 Instance Crashes. ・Fixed 10 Client Crashes. |

The Last of the Druids
Updated 12/4/2025
Update 0.4 will release on December 12! Check out the upcoming content and changes!
Free Weekend Event Details
Updated 12/4/2025
Path of Exile 2 will be free to play for three days. Learn more details on the Free Weekend event!
Third Edict Latest Information
Updated 8/29/2025
Learn about all the upcoming changes and content for Path of Exile 2's Third Edict update!
0.2.0h Patch Notes and Summary



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