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Combo is a Skill Tag in Path of Exile 2 (PoE 2). Read on to learn what skills and gems that have the Combo tag, the affixes, Uniques, and what Combo is!
List of Contents
Some skills and effects require a certain Combo count to use. Combo is built by successfully Striking Enemies. Combo count will fall off after a short duration of not building or maintaining further Combo.
Combo can only be built while using the same weapon as the Combo Skill is bound to, and will be lost if you swap weapons.
| We're still checking out the Uniques that has this tag! |
| We're still checking out the affixes. Please come back for more updates! |
| We're still checking out this skill tag. Please come back for more updates! |
| We're still checking out this skill tag. Please come back for more updates! |
Passive Skill Tree Guide and List of Passives
| Gem | Effects |
|---|---|
Mantra of Destruction
|
・Requires 10 Combo to use ・Lose Combo if you generate no Combo for 8 seconds ・Empowered attack gains 30% of damage as Chaos ・Buff duration is up to 8s or until your next attack ・Purple Flames of Chayula duration is 8s |
Tempest Bell
|
Tempest Bell: ・Requires 4 Combo to Use ・Lose Combo if you Generate No Combo for 8 Seconds ・Limit 1 Bell ・Bell Duration is 6 Seconds ・Bell is Destroyed after 11 Hits Impact: ・Impact Radius is 1.8 Metres Shockwave: ・30% More AoE per .1 Metres of Knockback the Triggering Hit would have caused ・Deals 30% more Damage per Elemental Ailment Afflicting the Bell ・Gains 30% of Physical Damage as extra Damage of each Type matching an Elemental Ailment on the Bell ・Shockwave Radius is 2.4 Metres |
| Gem | Effects |
|---|---|
Combo Finisher II
|
・Supported Skills lose Combo if you generate no Combo for 4 seconds ・Supported Skills deal 40% more Damage ・Supported Skills require 5 Combo to use |
Culmination I
|
・Supported skills can gain Combo ・Supported skills lose all Combo on use ・Supported skills lose Combo if you generate no Combo for 4s ・Supported skills deal 3% more damage per combo |
Culmination II
|
・Supported Skills can gain Combo ・Supported Skills lose all Combo on use ・Supported Skills lose Combo if you generate no Combo for 4 seconds ・Combo Count loss for Supported Skills occurs 50% slower ・Supported Skills deal 3% more damage per Combo. |
Flow
|
・Combo count loss for Supported Skills occurs 60% slower |
Practiced Combo
|
・Supported Strike skills have a 40% chance to build an additional Combo on hit |
Salvo
|
・Projectiles from Supported Skills are fired in random directions ・Supported Skills fire 2 additional Projectiles per seal consumed ・Supported Skills consume all Accumulated seals on use ・Supported Skills have 3 maximum seals. Supported Skills Accumulate a seal every 2 seconds |
| There aren't any gems that have this tag. |

Glossary and Basic Game Mechanics
Combo Explained



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