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Path of Exile 2 (PoE 2)

Olroth, Origin of the Fall Boss Guide

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Path of Exile 2 (PoE 2) - Olroth, Origin of the Fall
Olroth, Origin of the Fall is an Atlas Pinnacle Boss in Path of Exile 2 (PoE 2). See the location, the drops or rewards, and tips on how to beat Olroth, Origin of the Fall here.

Olroth, Origin of the Fall Location

Destroy the Blocked Entrance Marked By a Skull Icon in High-Level Logbooks

Path of Exile 2 - Olroth Location Icon This icon indicates the entrance to Olroth's boss arena.

Olroth, Origin of the Fall, can be encountered randomly in level 79 or higher Expedition Logbooks. The entrance to his arena is marked by a skull icon on the map. You’ll need to detonate an explosive near the indicated area, which will reveal the entrance to the Kalguran Tomb where you can fight Olroth.

Expedition Explained

How to Beat Olroth, Origin of the Fall

Tips on Beating Olroth, Origin of the Fall

Don't Worry About Remnant Modifiers

Path of Exile 2 - Don

The powerful Remnant Modifiers that affect all the monsters in a logbook does not apply to Olroth, Origin of Fall. Don't worry about getting dangerous, but rewarding modifiers as it will not change how difficult the fight is against Olroth.

You can, however, play safe and do less dangerous modifiers to safely get to the Kalguran Tomb and enter the Olroth boss fight.

Look Out for the Rune Rotating Around the Arena

Despite Olroth's straightforward moveset, the spinning rune surrounding the arena has several area-denial moves that can make the fight more challenging. Always try to be aware where the rune is and whether it's about to attack.

Fight Near the Edge of the Arena to Lessen the Ground Effects

Olroth has two very troublesome attacks that leave ground effects that damage, Slow, and can potentially can Freeze you. These are the slow sword slam which leaves a pulsing Cold explosion, and the powerful Cold laser that the spinning rune does on phase 2. Because of the danger of these ground effects, it's best to try and have them in less disadventageous locations in the arena

Fight Olroth near the edge to force some of these ground effects to be near the ledge, which should give you a bit more space to fight in a more comfortable position.

Mitigate Slows, Chill, or Freeze

Olroth deals a lot of Cold damage and has a ground effects that Slow, Chill, or even Freeze you. Getting Slowed or Chilled slows your attacks and movement allowing you to effectively deal less damage and makes dodging Olroths attack harder. While Freeze completely disables any actions and leaves you open for attacks which could be fatal.

A Silver Charm can mitigate the Slowing effect of Chill and other Slows, while a Thawing Charm can make you immune to Freeze for a moment. Getting more Life and some form of Ailment Threshold can help mitigate getting Frozen, and Energy Shield builds may also spec into Icebreaker to increase their Freeze Threshold.

Olroth, Origin of the Fall Moveset

High-Threat Moves

Moves Details & How to Dodge
“Starfire!”
Exterminating Chill Beam

The Kalguran Rune fires a powerful laser, leaving a ground effect that applies Exterminating Chill, which slows and deals Cold Damage Over Time. Stay on the opposite side of the rune to have more time to react and avoid the laser.
Sword Beams
Olroth slashes multiple times, releasing Cold-damage sword beams. Staying close allows easier sidesteps to dodge the projectiles.
Sword Slam
Olroth charges his sword and slams it down, dealing Cold damage followed by seven pulsing waves. Stay away from this attack's area as the succeeding pulses will Chill and possibly Freeze you.
“Purify!”
Orbital Rune Laser

Cold beams surrounds you and close in toward their center. Dodge Roll away from the center, through the beams, to escape before the beams converge tightly and deal a significant amount of Cold Damage Over Time.

Lower-Threat Moves

Moves Details & How to Dodge
Sword Dash
Olroth dashes forward and slashes with his sword. You can move sideways to avoid this attack.
Rune Laser
The Kalguran Rune will fire a continuous laser at the arena. This only damages the small area where the laser hits so you can move freely through the laser beam.
“You will fail!”
Unblockable Sword Throw

Olroth glows red and throws his sword like a boomerang which returns after a short delay. Move behind him to avoid the returning blade and get a short opening to retaliate.

Olroth, Origin of the Fall Overview and Rewards

Basic Info

Path of Exile 2 - Olroth, Origin of the Fall Atlas Boss
Location Atlas
Expedition
Resistances ・ Physical
・ Cold
Weaknesses ・ None
Damage Types TBD
Debuffs TBD

Drops & Rewards

Olrovasara Torment Club ImageOlrovasara Torment Club Svalinn Crucible Tower Shield ImageSvalinn Crucible Tower Shield
Keeper of the Arc Spiritbone Crown ImageKeeper of the Arc Spiritbone Crown Heroic Tragedy Timeless Jewel ImageHeroic Tragedy Timeless Jewel
OlrothOlroth's Resolve Ultimate Life Flask

Olroth, Origin of the Fall drops one of the Unique Items listed above when defeated. Some of these uniques drop less often and may require a specific difficulty level for them to drop.

List of Unique Equipment

Drops a Runic Book of Knowledge for Expedition Atlas Passive Points

The first time you defeat Olroth, Origin of the Fall for each difficulty Tier, they will drop a Runic Book of Knowledge that will grant two Expedition Atlas Passive Points each.

Path of Exile 2 (PoE 2) Related Guides

Path of Exile 2 - All Bosses Partial Banner
List of Bosses

All Boss Guides
All Pinnacle Bosses All Spirit Bosses

All Act 1 Bosses

The Bloated Miller The Devourer Beira of the Rotten Pack
Areagne, Forgotten Witch The Brambleghast The Rust King
The Rotten Druid Draven, the Eternal Praetor Asinia, Praetor Consort
Lachlan of Endless Lament The King in the Mists The Crowbell
Vargir the Feral Mutt The Executioner Candlemass, the Living Rite
Count Geonor - -

All Act 2 Bosses

Rathbreaker Rudja, Dread Engineer Balbala, The Traitor
L'im the Impaler Jamanra, the Risen King Kabala, Constrictor Queen
Zalmarath, the Colossus Tor Gul, the Defiler Ekbab, Ancient Steed
The Ninth Treasure of Keth Azarian, the Forsaken Son Watchful Twins
Jamanra, the Abomination Sisters of Garukhan -

All Act 3 Bosses

Rootdredge Mighty Silverfist Blackjaw, the Remnant
Xyclucian, the Chimera Zicoatl, Warden of the Core Ignagduk, the Bog Witch
Mektul, the Forgemaster Queen of Filth Ketzuli, High Priest of the Sun
Viper Napuatzi Doryani -

All Interlude Bosses

Akthl and Anundr Isolde and Heldra Siora, Blade of the Mists
Sigbert and Godwin Oswin, the Dread Warden Thane Wulfric and Lady Elswyth
Vornas, the Fell Flame Lythara, the Wayward Spear Rakkar, the Frozen Talon
The Abominable Yeti Stormgore, the Guardian Zolin and Zelina

Abyss Bosses

Tasgul, Swallower of Light Vandroth, Blackblooded Enslaver Vessel of Kulemak

Trial Bosses

Bahlak, the Sky Seer Uxmal, the Beastlord Chetza, the Feathered Plague
Rattlecage, the Earthbreaker Terracota Sentinels Ashar, the Sand Mother

Pinnacle Bosses

Zarokh, the Temporal Xesht, We That Are One The Arbiter of Ash
The Trialmaster Kosis, the Revelation Omniphobia, Fear Manifest

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