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Pyrophyte Staff is a Base Staff in Path of Exile 2 (PoE 2). Continue reading to learn how to get Pyrophyte Staff, its stats, requirements, and a complete list of its modifiers.
List of Contents
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Type | Staff | |
---|---|---|---|
Rarity | Base | ||
Size | 1x4 | ||
Requirements | |||
Lv. | None | Dex | None |
Str | None | Int | 34 |
・X to Maximum Mana ・X to Maximum Mana ・Lv. 1 - Beryl - Adds (14-20) to Maximum Mana ・Lv. 6 - Cobalt - Adds (21-34) to Maximum Mana ・Lv. 12 - Azure - Adds (35-48) to Maximum Mana ・Lv. 19 - Teal - Adds (49-76) to Maximum Mana ・Lv. 25 - Cerulean - Adds (77-90) to Maximum Mana ・Lv. 31 - Aqua - Adds (91-111) to Maximum Mana ・Lv. 36 - Opalescent - Adds (112-125) to Maximum Mana ・Lv. 43 - Gentian - Adds (126-146) to Maximum Mana ・Lv. 53 - Chalybeous - Adds (147-174) to Maximum Mana ・Lv. 63 - Mazarine - Adds (175-209) to Maximum Mana ・Lv. 69 - Blue - Adds (210-230) to Maximum Mana ・X% increased Spell Damage ・X% increased Spell Damage ・Lv. 1 - Apprentice's - (35-49)% increased Spell Damage ・Lv. 11 - Adept's - (50-64)% increased Spell Damage ・Lv. 23 - Scholar's - (65-79)% increased Spell Damage ・Lv. 35 - Professor's - (80-94)% increased Spell Damage ・Lv. 46 - Occult's - (95-109)% increased Spell Damage ・Lv. 58 - Incanter's - (110-129)% increased Spell Damage ・Lv. 70 - Glyphic - (130-149)% increased Spell Damage ・Lv. 80 - Runic - (150-169)% increased Spell Damage ・X% increased Spell Damage and X to Maximum Mana ・X% increased Spell Damage and X to Maximum Mana ・Lv. 2 - Caster's - (21-27)% increased Spell Damage and adds (26-30) to Maximum Mana ・Lv. 11 - Conjuror's - (28-34)% increased Spell Damage and adds (31-35) to Maximum Mana ・Lv. 23 - Wizard's - (35-41)% increased Spell Damage and adds (36-41) to Maximum Mana ・Lv. 35 - Warlock's - (42-48)% increased Spell Damage and adds (42-47) to Maximum Mana ・Lv. 48 - Mage's - (49-55)% increased Spell Damage and adds (48-53) to Maximum Mana ・Lv. 63 - Archmage's - (56-62)% increased Spell Damage and adds (54-59) to Maximum Mana ・Lv. 79 - Lich's - (64-69)% increased Spell Damage and adds (60-64) to Maximum Mana ・X% increased Fire Damage ・X% increased Fire Damage ・Lv. 2 - Searing - (35-49)% increased Fire Damage ・Lv. 12 - Sizzling - (50-64)% increased Fire Damage ・Lv. 24 - Blistering - (65-79)% increased Fire Damage ・Lv. 36 - Cauterising - (80-94)% increased Fire Damage ・Lv. 47 - Smoldering - (95-109)% increased Fire Damage ・Lv. 59 - Magmatic - (110-129)% increased Fire Damage ・Lv. 71 - Volcanic - (130-149)% increased Fire Damage ・Lv. 81 - Pyromancer's - (150-169)% increased Fire Damage ・X% increased Cold Damage ・X% increased Cold Damage ・Lv. 2 - Bitter - (35-49)% increased Cold Damage ・Lv. 12 - Biting - (50-64)% increased Cold Damage ・Lv. 24 - Alpine - (65-79)% increased Cold Damage ・Lv. 36 - Snowy - (80-94)% increased Cold Damage ・Lv. 47 - Hailing - (95-109)% increased Cold Damage ・Lv. 59 - Arctic - (110-129)% increased Cold Damage ・Lv. 71 - Crystalline - (130-149)% increased Cold Damage ・Lv. 81 - Cryomancer's - (150-169)% increased Cold Damage ・X% increased Lightning Damage ・X% increased Lightning Damage ・Lv. 2 - Charged - (35-49)% increased Lightning Damage ・Lv. 12 - Hissing - (50-64)% increased Lightning Damage ・Lv. 24 - Bolting - (65-79)% increased Lightning Damage ・Lv. 36 - Coursing - (80-94)% increased Lightning Damage ・Lv. 47 - Striking - (95-109)% increased Lightning Damage ・Lv. 59 - Smiting - (110-129)% increased Lightning Damage ・Lv. 71 - Ionising - (130-149)% increased Lightning Damage ・Lv. 81 - Electromancer's - (150-169)% increased Lightning Damage ・X% increased Chaos Damage ・X% increased Chaos Damage ・Lv. 2 - Impure - (35-49)% increased Chaos Damage ・Lv. 12 - Tainted - (50-64)% increased Chaos Damage ・Lv. 24 - Clouded - (65-79)% increased Chaos Damage ・Lv. 36 - Darkened - (80-94)% increased Chaos Damage ・Lv. 47 - Malignant - (95-109)% increased Chaos Damage ・Lv. 59 - Vile - (110-129)% increased Chaos Damage ・Lv. 71 - Twisted - (130-149)% increased Chaos Damage ・Lv. 81 - Malevolent - (150-169)% increased Chaos Damage ・X% increased Spell Physical Damage ・X% increased Spell Physical Damage ・Lv. 2 - Punishing - (35-49)% increased Spell Physical Damage ・Lv. 12 - Unforgiving - (50-64)% increased Spell Physical Damage ・Lv. 24 - Vengeful - (65-79)% increased Spell Physical Damage ・Lv. 36 - Sadistic - (80-94)% increased Spell Physical Damage ・Lv. 47 - Pitiless - (95-109)% increased Spell Physical Damage ・Lv. 59 - Agonising - (110-129)% increased Spell Physical Damage ・Lv. 71 - Oppressor's - (130-149)% increased Spell Physical Damage ・Lv. 81 - Torturer's - (150-169)% increased Spell Physical Damage ・Gain X% of Damage as Extra Fire Damage ・Gain X% of Damage as Extra Fire Damage ・Lv. 5 - Fervent - Gain (13-15)% of Damage as Extra Fire Damage ・Lv. 16 - Ardent - Gain (16-18)% of Damage as Extra Fire Damage ・Lv. 31 - Fanatic's - Gain (19-21)% of Damage as Extra Fire Damage ・Lv. 46 - Zealot's - Gain (22-24)% of Damage as Extra Fire Damage ・Lv. 61 - Infernal - Gain (25-27)% of Damage as Extra Fire Damage ・Lv. 80 - Flamebound - Gain (28-30)% of Damage as Extra Fire Damage ・Gain X% of Damage as Extra Cold Damage ・Gain X% of Damage as Extra Cold Damage ・Lv. 5 - Malignant - Gain (13-15)% of Damage as Extra Cold Damage ・Lv. 16 - Pernicious - Gain (16-18)% of Damage as Extra Cold Damage ・Lv. 31 - Destructive - Gain (19-21)% of Damage as Extra Cold Damage ・Lv. 46 - Malicious - Gain (22-24)% of Damage as Extra Cold Damage ・Lv. 61 - Ruthless - Gain (25-27)% of Damage as Extra Cold Damage ・Lv. 80 - Frostbound - Gain (28-30)% of Damage as Extra Cold Damage ・Gain X% of Damage as Extra Lightning Damage ・Gain X% of Damage as Extra Lightning Damage ・Lv. 5 - Deadly - Gain (13-15)% of Damage as Extra Lightning Damage ・Lv. 16 - Lethal - Gain (16-18)% of Damage as Extra Lightning Damage ・Lv. 31 - Fatal - Gain (19-21)% of Damage as Extra Lightning Damage ・Lv. 46 - Vorpal - Gain (22-24)% of Damage as Extra Lightning Damage ・Lv. 61 - Electrifying - Gain (25-27)% of Damage as Extra Lightning Damage ・Lv. 80 - Stormbound - Gain (28-30)% of Damage as Extra Lightning Damage |
・X to Intelligence ・X to Intelligence ・Lv. 1 - of the Pupil - Adds (5-8) to Intelligence ・Lv. 11 - of the Student - Adds (9-12) to Intelligence ・Lv. 22 - of the Prodigy - Adds (13-16) to Intelligence ・Lv. 33 - of the Augur - Adds (17-20) to Intelligence ・Lv. 44 - of the Philosopher - Adds (21-24) to Intelligence ・Lv. 55 - of the Sage - Adds (25-27) to Intelligence ・Lv. 66 - of the Savant - Adds (28-30) to Intelligence ・Lv. 74 - of the Virtuoso - Adds (31-33) to Intelligence ・X% Reduced Attribute Requirements ・X% Reduced Attribute Requirements ・Lv. 24 - of the Worthy - 15% reduced Attribute Requirements ・Lv. 32 - of the Apt - 20% reduced Attribute Requirements ・Lv. 40 - of the Talented - 25% reduced Attribute Requirements ・Lv. 52 - of the Skilled - 30% reduced Attribute Requirements ・Lv. 60 - of the Proficient - 35% reduced Attribute Requirements ・X to Level of all Spell Skills ・X to Level of all Spell Skills ・Lv. 5 - of the Mage - Adds (1-2) to Level of All Spell Skills ・Lv. 25 - of the Enchanter - Adds 3 to Level of All Spell Skills ・Lv. 55 - of the Evoker - Adds 4 to Level of All Spell Skills ・Lv. 78 - of the Sorcerer - Adds (5-6) to Level of All Spell Skills ・X to Level of all Fire Spell Skills ・X to Level of all Fire Spell Skills ・Lv. 2 - of Coals - Adds (1-2) to Level of All Fire Spell Skills ・Lv. 18 - of Cinders - Adds 3 to Level of All Fire Spell Skills ・Lv. 36 - of Flames - Adds 4 to Level of All Fire Spell Skills ・Lv. 55 - of Immolation - Adds (5-6) to Level of All Fire Spell Skills ・Lv. 81 - of Inferno - Adds 7 to Level of All Fire Spell Skills ・X to Level of all Cold Spell Skills ・X to Level of all Cold Spell Skills ・Lv. 2 - of Snow - Adds (1-2) to Level of All Cold Spell Skills ・Lv. 18 - of Sleet - Adds 3 to Level of All Cold Spell Skills ・Lv. 36 - of Ice - Adds 4 to Level of All Cold Spell Skills ・Lv. 55 - of Rime - Adds (5-6) to Level of All Cold Spell Skills ・Lv. 81 - of Frostbite - Adds 7 to Level of All Cold Spell Skills ・X to Level of all Lightning Spell Skills ・X to Level of all Lightning Spell Skills ・Lv. 2 - of Sparks - Adds (1-2) to Level of All Lightning Spell Skills ・Lv. 18 - of Static - Adds 3 to Level of All Lightning Spell Skills ・Lv. 36 - of Electricity - Adds 4 to Level of All Lightning Spell Skills ・Lv. 55 - of Voltage - Adds (5-6) to Level of All Lightning Spell Skills ・Lv. 81 - of Thunder - Adds 7 to Level of All Lightning Spell Skills ・X to Level of all Chaos Spell Skills ・X to Level of all Chaos Spell Skills ・Lv. 2 - of Anarchy - Adds (1-2) to Level of All Chaos Spell Skills ・Lv. 18 - of Turmoil - Adds 3 to Level of All Chaos Spell Skills ・Lv. 36 - of Ruin - Adds 4 to Level of All Chaos Spell Skills ・Lv. 55 - of Havoc - Adds (5-6) to Level of All Chaos Spell Skills ・Lv. 81 - of Armageddon - Adds 7 to Level of All Chaos Spell Skills ・X to Level of all Physical Spell Skills ・X to Level of all Physical Spell Skills ・Lv. 2 - of Agony - Adds (1-2) to Level of All Physical Spell Skills ・Lv. 18 - of Suffering - Adds 3 to Level of All Physical Spell Skills ・Lv. 36 - of Torment - Adds 4 to Level of All Physical Spell Skills ・Lv. 55 - of Desolation - Adds (5-6) to Level of All Physical Spell Skills ・Lv. 81 - of Grief - Adds 7 to Level of All Physical Spell Skills ・X% increased Mana Regeneration Rate ・X% increased Mana Regeneration Rate ・Lv. 1 - of Excitement - (10-19)% increased Mana Regeneration Rate ・Lv. 18 - of Joy - (20-29)% increased Mana Regeneration Rate ・Lv. 29 - of Elation - (30-39)% increased Mana Regeneration Rate ・Lv. 42 - of Bliss - (40-49)% increased Mana Regeneration Rate ・Lv. 55 - of Euphoria - (50-59)% increased Mana Regeneration Rate ・Lv. 79 - of Nirvana - (60-69)% increased Mana Regeneration Rate ・Gain X Life per Enemy Killed ・Gain X Life per Enemy Killed ・Lv. 1 - of Success - Gain (4-6) Life per Enemy Killed ・Lv. 11 - of Victory - Gain (7-9) Life per Enemy Killed ・Lv. 22 - of Triumph - Gain (10-18) Life per Enemy Killed ・Lv. 33 - of Conquest - Gain (19-28) Life per Enemy Killed ・Lv. 44 - of Vanquishing - Gain (29-40) Life per Enemy Killed ・Lv. 55 - of Valour - Gain (41-53) Life per Enemy Killed ・Lv. 66 - of Glory - Gain (54-68) Life per Enemy Killed ・Lv. 77 - of Legend - Gain (69-84) Life per Enemy Killed ・Gain X Mana per Enemy Killed ・Gain X Mana per Enemy Killed ・Lv. 1 - of Absorption - Gain (2-3) Mana per Enemy Killed ・Lv. 12 - of Osmosis - Gain (4-5) Mana per Enemy Killed ・Lv. 23 - of Infusion - Gain (6-9) Mana per Enemy Killed ・Lv. 34 - of Envelopming - Gain (10-14) Mana per Enemy Killed ・Lv. 45 - of Consumption - Gain (15-20) Mana per Enemy Killed ・Lv. 56 - of Siphoning - Gain (21-27) Mana per Enemy Killed ・Lv. 67 - of Devouring - Gain (28-35) Mana per Enemy Killed ・Lv. 78 - of Assimilation - Gain (36-45) Mana per Enemy Killed ・X% increased Cast Speed ・X% increased Cast Speed ・Lv. 1 - of Talent - (14-19)% increased Cast Speed ・Lv. 15 - of Nimbleness - (20-25)% increased Cast Speed ・Lv. 30 - of Expertise - (26-31)% increased Cast Speed ・Lv. 45 - of Sortilege - (32-37)% increased Cast Speed ・Lv. 60 - of Legerdemain - (38-43)% increased Cast Speed ・Lv. 70 - of Prestidigitation - (44-49)% increased Cast Speed ・Lv. 80 - of Finesse - (50-52)% increased Cast Speed ・X% increased Critical Hit Chance for Spells ・X% increased Critical Hit Chance for Spells ・Lv. 11 - of Menace - (10-19)% increased Critical Hit Chance for Spells ・Lv. 21 - of Havoc - (20-39)% increased Critical Hit Chance for Spells ・Lv. 28 - of Disaster - (40-59)% increased Critical Hit Chance for Spells ・Lv. 41 - of Calamity - (60-79)% increased Critical Hit Chance for Spells ・Lv. 59 - of Ruin - (80-99)% increased Critical Hit Chance for Spells ・Lv. 76 - of Unmaking - (100-109)% increased Critical Hit Chance for Spells ・X% increased Critical Spell Damage Bonus ・X% increased Critical Spell Damage Bonus ・Lv. 8 - of Ire - Adds (10-14)% increased Critical Spell Damage Bonus ・Lv. 21 - of Anger - Adds (15-19)% increased Critical Spell Damage Bonus ・Lv. 30 - of Rage - Adds (20-24)% increased Critical Spell Damage Bonus ・Lv. 44 - of Fury - Adds (25-29)% increased Critical Spell Damage Bonus ・Lv. 59 - of Ferocity - Adds (30-34)% increased Critical Spell Damage Bonus ・Lv. 73 - of Destruction - Adds (35-39)% increased Critical Spell Damage Bonus ・X% increased Mana Regeneration Rate and X% increased Light Radius ・X% increased Mana Regeneration Rate and X% increased Light Radius ・Lv. 8 - of Warmth - (8-12)% increased Mana Regeneration Rate and 5% increased Light Radius ・Lv. 15 - of Kindling - (13-17)% increased Mana Regeneration Rate and 10% increased Light Radius ・Lv. 30 - of the Hearth - (18-22)% increased Mana Regeneration Rate and 15% increased Light Radius ・X% increased Chance to Ignite ・X% increased Chance to Ignite ・Lv. 15 - of Ignition - (51-60)% increased chance to Ignite ・Lv. 30 - of Scorching - (61-70)% increased chance to Ignite ・Lv. 45 - of Incineration - (71-80)% increased chance to Ignite ・Lv. 60 - of Combustion - (81-90)% increased chance to Ignite ・Lv. 75 - of Conflagration - (91-100)% increased chance to Ignite ・X% increased Freeze Buildup ・X% increased Freeze Buildup ・Lv. 15 - of Freezing - (31-40)% increased Freeze Buildup ・Lv. 30 - of Bleakness - (41-50)% increased Freeze Buildup ・Lv. 45 - of the Glacier - (51-60)% increased Freeze Buildup ・Lv. 60 - of the Hyperboreal - (61-70)% increased Freeze Buildup ・Lv. 75 - of the Arctic - (71-80)% increased Freeze Buildup ・X% increased Chance to Shock ・X% increased Chance to Shock ・Lv. 15 - of Shocking - (51-60)% increased chance to Shock ・Lv. 30 - of Zapping - (61-70)% increased chance to Shock ・Lv. 45 - of Electrocution - (71-80)% increased chance to Shock ・Lv. 60 - of Voltages - (81-90)% increased chance to Shock ・Lv. 75 - of the Thunderbolt - (91-100)% increased chance to Shock |
※Hover each modifier for a list of titles, required levels, and effects.
This item has a chance to drop randomly while defeating enemies you encounter. Due to its low level requirement, it can easily be obtained as early as Act 1. Do note that you have a higher chance of looting this by farming areas with the same or higher monster level than the item's level requirement.
This item can be purchased from NPC shops. If you are planning to get this item using this method, make sure to regularly check the available stock.
You can also try the Gambling NPC and spend gold to receive a random equipment based on the item type you select. Note that this method can be costly, as it requires a significant amount of gold.
In the Official Path of Exile 2 Website, you can use the Trading Page to easily search for items that are being sold. You can use this to purchase items in exchange for different currencies.
Weapon Types | ||
---|---|---|
Bow | Crossbow | Dagger |
One-Handed Axe | One-Handed Mace | One-Handed Sword |
Staff | Quarterstaff | Quiver |
Sceptres | Spear | Two-Handed Mace |
Two-Handed Sword | Wand | Claw |
Flail | Two-Handed Axe | - |
Pyrophyte Staff Stats and How to Get
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