Path of Exile 2 (PoE 2)

Duration Explained

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Duration is a Skill Tag in Path of Exile 2 (PoE 2). Read on to learn what skills and gems that have the Duration tag, the modifiers, Uniques, and what Duration is!

What is Duration?

Duration In-Game Description

Refers to how long an effect lasts.

Duration Uniques

Unique Gear with Duration

Name Implicit and Modifiers
ArvilArvil's Wheel Hardwood Targe
Shield
Grants Skill:
・Raise Shield
Fixed Modifiers:
・+40-60 to maximum Life
・+40-60 to maximum Mana
・60-100% increased Armor and Evasion
・Lose 1% of Life on Kill
・Lose 1% of Mana on Kill
・30-50% increased Skill Effect duration
Soul Tether Long Belt ImageSoul Tether Long Belt
Belt
Implicit: 15-20% increased Charm Effect Duration
Fixed Modifiers:
・+40-60 to maximum Energy Shield
・+20-30 to Intelligence
・You lose 5% of Energy Shield per second
・Excess Life Recovery from Leech is applied to Energy Shield
Melting Maelstrom Ultimate Mana Flask ImageMelting Maelstrom Ultimate Mana Flask
Flask
Fixed Modifiers:
・Effect is not removed when Unreserved Mana is Filled
・200-250% increased Duration
・Every 3 seconds during Effect, deal 50% of Mana spent in those seconds as Chaos Damage to Enemies within 3 metres
・Recover all Mana when Used
・Deals 25% of current Mana as Chaos Damage to you when Effect ends

List of Unique Equipment

Duration Modifiers

All Modifiers with Duration

• X% increased Stun Duration
• X% increased Charm Effect Duration
• X% reduced Ignite Duration on you
• X% reduced Bleeding Duration on you
• X% reduced Poison Duration on you
• X% reduced Shock duration on you
• X% reduced Chill Duration on you
• X% reduced Freeze Duration on you
• X% increased Shock Duration
• X% increased Skill Effect Duration
• X% increased Duration
• X% increased Flask Effect Duration
• X% increased Duration of Damaging Ailments on Enemies
• X% increased Curse Duration
• Mark Skills have X% increased Skill Effect Duration
• X% increased Poison Duration
• X% increased Bleeding Duration
• X% increased Chill Duration on Enemies
• X% increased Duration of Ignite, Shock and Chill on Enemies
• X% increased Armour Break Duration
• Offering Skills have X% increased Duration
• X% increased Bleeding Duration on you
• X% increased Poison Duration on you
• X% increased Endurance Charge Duration

Duration Skills

Duration in Ascendancy Skills

Skill Effect
Elemental Storm ImageElemental Storm Creates a stationary Fire, Cold or Lightning storm at a target location for a duration, based on the highest Elemental Damage type for the Hit that Triggered the storm. Hits which do not deal Elemental Damage will not Trigger the storm.
Time Freeze ImageTime Freeze Releases a large wave that stops time for all affected enemies for a duration. Duration is lower the more times the enemy has had time stopped for them.
Encase in Jade ImageEncase in Jade Consumes all stacks of Jade to grant a Buff for a duration that absorbs all Damage from Hits, up to a maximum based on the amount of Jade consumed. While encased you cannot move or perform actions.
Ancestral Spirits ImageAncestral Spirits Each of your Totems will summon an Ancestral Spirit Minion to fight for you. If the Totem that summoned the Minion dies then the Ancestral Spirit will too.
Fulminating Concoction ImageFulminating Concoction Consume charges from your Mana Flask to throw a bottle that explodes, dealing unarmed Lightning attack damage in an area and inflicting Lightning Exposure.
Shattering Concoction ImageShattering Concoction Consume charges from your Mana Flask to throw a bottle that explodes, dealing unarmed Cold attack damage in an area and inflicting Cold Exposure.
Explosive Concoction ImageExplosive Concoction Consume charges from your Mana Flask to throw a bottle that explodes, dealing unarmed Fire attack damage in an area and inflicting Fire Exposure.
Unbound Avatar ImageUnbound Avatar Gain Unbound Fury by inflicting Elemental Ailments with Hits on enemies. Once you reach maximum Unbound Fury, consume it to become Unbound for a duration, vastly augmenting your Elemental prowess.

List of Ascendancy Skills

Duration in Passives

Skill Effect
Cluster Bombs ImageCluster Bombs ・50% increased Grenade fuse duration
・Grenade Skills Fire an additional Projectile
Volatile Grenades ImageVolatile Grenades ・25% reduced Grenade fuse duration
Smoke Inhalation ImageSmoke Inhalation ・Damage Penetrates 15% Fire Resistance
・15% increased Duration of Damaging Ailments on Enemies
Crushing Judgement ImageCrushing Judgement ・25% increased Armour Break Duration
・25% increased Attack Area Damage
Multitasking ImageMultitasking ・15% increased Skill Effect Duration
・12% increased Cooldown Recovery Rate
Chilled to the Bone ImageChilled to the Bone ・20% increased Chill Duration on Enemies
・30% increased Magnitude of Chill you inflict
Inescapable Cold ImageInescapable Cold ・40% increased Freeze Buildup
・12% increased Freeze Duration on Enemies
Slow Burn ImageSlow Burn ・20% increased ignite Duration on Enemies
・20% increased magnitude of Ignite you inflict
Lingering Horror ImageLingering Horror ・23% increased Chaos Damage
・15% increased Skill Effect Duration
Lingering Whispers ImageLingering Whispers ・40% increased Curse Duration
・10% increased Effect of your Curses
Master of Hexes ImageMaster of Hexes ・25% reduced Curse Duration
・18% increased Effect of your Curses
Power Conduction ImagePower Conduction ・25% increased Shock Duration
・25% increased magnitude of Shock you inflict
Preservation ImagePreservation ・25% increased Skill Effect Duration
Forthcoming ImageForthcoming ・16% reduced Skill Effect Duration
・10% Increased Cooldown Recovery Rate
Chronomancy ImageChronomancy ・20% increased Skill Effect Duration
・Debuffs you inflict have 10% increased Slow Magnitude
Cautious Concoctions ImageCautious Concoctions ・15% increased Flask Effect Duration
・15% increased Flask Charges gained
Shedding Skin ImageShedding Skin ・40% increased Elemental Ailment Threshold
・10% reduced Duration of Ailments on You
Last Concoctions ImageLast Concoctions ・25% increased Flask Effect Duration
・25% increased Flask Charges gained
Prolonged Assault ImageProlonged Assault ・16% increased Attack Damage
・16% increased Skill Effect Duration
・Buffs on you expire 10% slower
Wasting ImageWasting ・15% increased Duration of Damaging Ailments on Enemies
・30% increased Damage with Hits against Enemies affected by Ailments
No Escape ImageNo Escape ・Mark Skills have 60% increased Skill Effect Duration
Primal Protection ImagePrimal Protection ・25% increased Charm Effect Duration
・25% increased Charm Charges gained
Lasting Toxins ImageLasting Toxins ・10% increased Skill Effect Duration
・50% increased Poison Duration
Rattled ImageRattled ・+20 to maximum Mana
・50% increased Shock Duration
Exploit ImageExploit ・25% increased Damage with Hits against Enemies affected by Elemental Ailments
・15% increased Duration of Ignite, Shock, and Chill on Enemies
Lasting Incantations ImageLasting Incantations ・20% increased Spell Damage
・20% increased Skill Effect Duration
Strong Links ImageStrong Links ・Link Skills have 20% increased Buff Effect
・Link Skills have 20% increased Skill Effect Duration
Burning Nature ImageBurning Nature ・25% increased Fire Damage
・15% increased Ignite Duration on Enemies
Cold Nature ImageCold Nature ・25% increased Cold Damage
・15% increased Chill Duration on Enemies
Electrifying Nature ImageElectrifying Nature ・25% increased Lightning Damage
・15% increased Shock Duration
Total Incineration ImageTotal Incineration ・25% increased Critical Damage Bonus against burning enemies
・10% chance to refresh Ignite Duration on Critical Hit
Perpetual Freeze ImagePerpetual Freeze ・15% increased Freeze buildup
・15% increased Chill and Freeze Duration on Enemies
Breaking Point ImageBreaking Point ・10% increased Duration of Elemental Ailments on Enemies
・30% increased Magnitude of non-Damaging Ailments you inflict
Unbound Forces ImageUnbound Forces ・40% increased Chill Duration on Enemies
・40% increased Shock Duration
・25% increased Magnitude of Chill you inflict
・25% increased Magnitude of Shock you inflict
Shattering ImageShattering ・25% increased Freeze Buildup
・15% increased Chill Duration on Enemies
・15% increased Magnitude of Chill you inflict
Harsh Winter ImageHarsh Winter ・8% increased Cast Speed with Cold Skills
・16% increased Skill Effect Duration
Impending Doom ImageImpending Doom ・40% faster Curse Activation
・Your Curses have 20% increased Effect if 50% of Curse Duration expired
Fated End ImageFated End ・30% increased Curse Duration
・Enemies Cursed by you have 50% reduced Life Regeneration Rate
・Enemies you Curse cannot Recharge Energy Shield
Seeing Stars ImageSeeing Stars ・25% increased Daze Buildup
・25% increased Daze Duration
Building Toxins ImageBuilding Toxins ・25% reduced Poison Duration
・Targets can be affected by +1 of you Poisons at the same time
Escalating Toxins ImageEscalating Toxins ・10% increased Poison Duration for each Poison you have inflicted Recently, up to a maximum of 100%
Tides of Change ImageTides of Change ・25% increased Skill Effect Duration
Protraction ImageProtraction ・20% increased Skill Effect Duration
・15% increased Duration of Damaging Ailments on Enemies
Heavy Drinker ImageHeavy Drinker ・30% increased Flask Effect Duration
・20% increased Life Recovery from Flasks
・Recover 5% of Life when you use a Life Flask while on Low Life
Irreparable ImageIrreparable ・100% increased Armour Break Duration
Lasting Trauma ImageLasting Trauma ・5% reduced Attack Speed
・30% increased Magnitude of Ailments you inflict
・20% increased Duration of Damaging Ailments on Enemies
Perforation ImagePerforation ・20% chance for Bleeding to be Aggravated when Inflicted against Enemies on Jagged Ground
・40% increased Jagged Ground Duration
Offering Duration ・Offerings Skills have X% increased Duration
Elemental Ailment Duration ・X% increased Duration of Ignite, Shock, and Chill on Enemies
Chaos Damage and Duration ・X% increased Chaos Damage
・X% increased Skill Effect Duration
Curse Duration ・X% increased Curse Duration
Increased Duration ・X% increased Skill Effect Duration
Reduced Duration ・X% reduced Skill Effect Duration
Duration ・X% increased Skill Effect Duration
Link Duration ・Link Skills have X% increased Skill Effect Duration
Power Charge Duration ・X% increased Power Charge Duration
Chill Effect and Duration ・X% increased Chill Duration on Enemies
・X% increased Magnitude of Chill you Inflict
Slow Effect and Hinder Duration ・Debuffs you inflict have X% increased Slow Magnitude
・X% increased Hinder Duration
Chill and Freeze Duration ・X% increased Chill and Freeze Duration on Enemies
Poison Duration ・X% increased Poison Duration
Armour Break Duration ・X% increased Armour Break Duration
Flask Duration ・X% increased Flask Effect Duration
Bleeding Duration ・X% increased Bleeding Duration
Charm Duration ・X% increased Charm Effect Duration
Frenzy Charge Duration ・X% increased Frenzy Charge Duration
Mark Duration ・Mark Skills have X% increased Skill Effect Duration
Attack Speed and Flask Duration ・X% increased Flask Effect Duration
・X% increased Attack Speed
Ailment Effect and Duration ・X% increased Magnitude of Ailments you inflict
・X% increased Duration of Damaging Ailments on Enemies

Passive Skill Tree Guide and List of Passives

Duration in Equipment Skills

Skill Details
Malice ImageMalice Effects:
・Critical Weakness duration is X seconds
・Applies Critical Weakness to enemies every 0.52 seconds

Equipment:
Omen Sceptre
Font of Power Omen Sceptre
Bone Blast ImageBone Blast Effects:
・Deals X Physical Damage
・X% chance to inflict Bleeding on Hit
・Ritual Radius is X metres
・Ritual duration is 1 second

Equipment:
Bone Wand
Sanguine Diviner Bone Wand
Ember Fusillade ImageEmber Fusillade Effects:
・Deals X Fire Damage
・Embers deal X% more damage for each previous Ember fired in sequence
・Hover duration is X seconds
・Can accumulate up to X Embers

Equipment:
Dusk Vigil Ashen Staff
Spark ImageSpark Effects:
・Deals X Lightning Damage
・X% increased Projectile speed
・Fires X Projectiles
・Projectile Duration is 2 seconds

Equipment:
Earthbound Voltaic Staff
Living Bomb ImageLiving Bomb Effects:
・Deals X Fire Damage
・Explosion Radius is 2.5 Metres
・Seed Duration is 2.5 Seconds
・Limit 1 Active Seed

Equipment:
Pyrophyte Staff
The Searing Touch Pyrophyte Staff
Decompose ImageDecompose Effects:
・Poisons Enemies as though dealing Chaos damage equal to X% of Corpse's maximum life
・Gains +X more Area of Effect per second, up to a maximum of +200%
・Cloud Duration X seconds
・Cloud Radius is 1.6 metres

Equipment:
Corpsewade Iron Greaves
Sigil of Power ImageSigil of Power Effects:
・Minimum 1 second between gaining Stages
・Sigil radius is 3 metres
・Gains a Stage when you Spend a total of 50% of your Maximum Mana while in Area
・Sigil duration is X seconds

Equipment:
The Burden of Shadows Chiming Staff
Chiming Staff

List of All Equipment Skills

Duration Gems

All Duration Skill Gems

Gem Effects
Ancestral Warrior Totem ImageAncestral Warrior Totem ・Totem duration is 8 seconds
・Limit 1 Totem
・Totem base attack time is 1 second
・Totem Base Critical Hit Chance is 5%
・Totem uses its own Two Handed Mace, dealing 87-130 base Physical Damage
Artillery Ballista ImageArtillery Ballista Ballista:
・+16 sec. to Totem Duration
・ Limit 1 Totem
・ Totem Base Attack Time is 2.5 sec.
・Totem Base Critical Hit chance is 5%
・Totem uses its own weapon, dealing 54 to 81 Nase Physical Damage
Artillery:
・Converts 60% of Physical damage to Fire damage
・Fires 3 Projectiles
・Bolt explosion radius is 0.5 metres.
Barrage ImageBarrage Spell:
・Empowered Attacks repeat 2 times, plus an additional time per Frenzy charge consumed
・Repeats deal 50% less damage
・560% of repeated Skill's attack time is added to the skill's cooldown, to a maximum of 30 sec.
・Maximum Buff duration is 5 sec.
BloodhoundBloodhound's Mark Mark:
・Limit 1 Marked target
・Mark duration is 8 seconds
・Marked target releases a Blood Explosion when Heavy Stunned
・Marked target reelases a Blood Explosion on death if they had at least 20% Heavy Stun buildup from Blood Loss
・Marked target receives Heavy Stun buildup equal to 200% of Blood Loss
Explosion:
・67 to 100 base Physical Damage
・Cannot cause Bleeding
・Explosion radius is 2 metres
・Gains up to 100% more damage and 100% more area of effect based on the percentage of target's Heavy Stun buildup caused by Blood Loss
Bone Cage ImageBone Cage ・Deals 15-22 Physical Damage
・Hits are Pinning
・Pins Enemies as though Dealing 20% more damage
・Cage Radius is 1.8m
・Explosion Radius is 1m
・Cage Duration is 1.6s
Bone Offering ImageBone Offering Buff:
・Limit 1 Bone Offering Spike
・Spike duration is 5s
Explosion:
・Deals 82 to 123 Physical Damage
・100% more Stun buildup
Bonestorm ImageBonestorm Projectile:
・Deals 13 to 20 Physical Damage
・ 200% more Impale Magnitude
・Impale on Spell Hit
・Modifiers to cast speed also affect this skill's cost
・Can fire up to 20 Projectiles
Explosion:
・Deals 10 to 15 Physical damage
・200% more Impale Magnitude
・Impale on Spell Hit
・Modifiers to Cast Speed also affect this skill's cost
・Explosion Radius is 0.5M
・40% more area of effect per Power Charge consumed
・+0.7M to Explosion radius if a Power Charge was consumed
Charged Staff ImageCharged Staff Buff:
・Buff Grants 1 to 6 added quarterstaff Attack Lightning Damage per Power Charge Consumed, up to your Maximum Power Charges
・Buff Duration is 6 seconds per Power Charge Consumed.
Shockwave:
・Converts 80% of Physical Damage to Lightning Damage
・Wave Length is 5 Metres
Cluster Grenade ImageCluster Grenade Primary Grenade:
・Detonation time is 2 sec.
・Converts 20% of Physical damage to Fire damage
・Explosion radius is 2.5 metres
Mini Grenades:
・Attack Damage: 137%
・Detonation Time is 3 sec.
・Converts 40% of Physical damage to Fire damage
・Explosion radius is 1.4 metres
・Fires exactly 14 grenades in nova
Conductivity ImageConductivity ・Curse applies after 1.5 second delay
・Curse radius is 2 metres
・Cursed enemies have -25% ightning resistance
・Curse duration is 6.4 seconds
Dark Effigy ImageDark Effigy Dark Effigy:
・+8 seconds to Totem Duration
・Limit 1 Totem
Vile Effusion:
・Deals 15 to 28 Chaos Damage
・Impact Radius is 1.2 metres
Despair ImageDespair ・Curse applies after 1.5 second delay
・Curse inflicts -20% to Chaos Resistnace
・Curse radius is 2.2 metres
・Curse duration is 6.6 seconds
Earthquake ImageEarthquake Impact:
・100% Increased Magnitude of Jagged Ground
・When Dual Wielding weapons hit with 30% less damage
・Impact Radius is 1.8M
・Jagged Ground radius is 2.2M
・maximum 2 Jagged Ground Patches
・Jagged Ground duration is 4s
Aftershock:
・Aftershock radius is 3.4M
Earthshatter ImageEarthshatter Slam:
・While Dual Wielding both weapons hit with 30% less attack speed
・Maximum of 6 Spikes
・Deals damage along the fissure's path and in a 1M Radius around the emerging spike
・Spike duration is 6s
Explosion:
・Explosion Radius is 2 Metres
Electrocuting Arrow ImageElectrocuting Arrow ・Converts 50% of Physical Damage to Lightning Damage
・+1.2 seconds to Total Attack time
・Cannot Chain
・Arrow duration 12 seconds
Ember Fusillade ImageEmber Fusillade ・Deals 13-19 Fire Damage
・Embers deal 5% more damage for each previous Ember fired in sequence
・Hover duration is 1.3 seconds
・Can Accumulate up to 6 embers
Emergency Reload ImageEmergency Reload ・maximum Buff duration is 6 seconds
・Buff Empowers loaded bolts with 22% more damage
Enfeeble ImageEnfeeble Spell:
・Curse applies after 1.5s delay
・Curse Rradius is 1.6 metres
・Curse duration is 6.2s
・Cursed normal, magic or rare enemies deal 20% less damage
・Cursed unique enemies deal 10% less damage
Essence Drain ImageEssence Drain Projectile:
・Deals 9 to 16 Chaos Damage.
Damage Over Time:
・Deals 15 base Chaos damage per second
・Modifiers Spell damage apply to Debuff's Damage over time
・Debuff duration is 4 seconds
Explosive Grenade ImageExplosive Grenade ・Detonation time is 3 seconds
・Converts 80% of Physical Damage to Fire Damage
・Explosion radius is 2.1 meters
Explosive Spear ImageExplosive Spear Spear:
・Detonation Time is 2.5 seconds
・Converts 60% of Physical Damage to Fire Damage
・Projectile Count cannot be modified
・Pierces all targets
・Limit 1 Lodged Spear
Explosion:
・Converts 100% of Physical Damage to Fire Damage
・Projectile Count cannot be modified
・Explosion Radius is 2.8 Metres
・Additional Effects from Quality: +0(0-0.4) metres to Explosion Radius
Frenzy-Charged:
・Converts 100% of Physical Damage to Fire Damage
・Projectile Count cannot be modified
・Explosion and Ignited Ground length are 4 metres
・Explosion and Ignited Ground width are 1.5 metres
・Ignited Ground duration is 4 seconds
・Ignited Ground ignites enemies as though dealing the explosion's damage
・Additional Effects from Quality: +0(0-0.4) metres to Explosion and Ignited Ground length
Firestorm ImageFirestorm Firestorm:
・Deals 30-45 Fire Damage
・Impact Radius is 1 Metre
・Storm Radius is 5.6 Metres
・Storm duration is 6 seconds
・One impact every .1 seconds
・5 Improved Bolts per Ignite Consumed
・Limit 1 Firestorm
Improved Bolt:
・Deals 155 to 233 Fire Damage
・Impactradius is 1.8 metres
Flame Wall ImageFlame Wall Wall:
・Wall duration is 4.5 Seconds
・Ignites as though dealing 9 to 14 Fire Damage
Projectile Damage:
・Projectiles which pass through the wall deal 4 to 7 added Fire damage
Flammability ImageFlammability ・Curse applies after 1.5 second delay
・Curse radius is 2 metres
・Curse inflicts -25% to Fire Resistance
・Curse duration is 6.4 seconds
Flash Grenade ImageFlash Grenade ・Detonation time is 0.85 seconds
・500% more Stun Buildup
・Explosion radius is 2.7 meters
・Blinds enemies and allies
Freezing Mark ImageFreezing Mark Mark:
・Limit 1 Marked target
・Mark duration is 8 seconds
・Hits against Marked enemy cause 28% more Freeze Buildup
Nova:
・24 to 36 Base Cold Damage
・+12% to Critical hit chance
・100% more Freeze Buildup
・Nova radius is 2.6 meters
Frost Bomb ImageFrost Bomb ・Deals 16-23 Cold Damage
・Pulse and Explosion Radius are 2.5 metres
・Exposure Duration is 8 Seconds
・Orb Duration is 3 Seconds
Frost Wall ImageFrost Wall ・Deals 44 to 66 Cold Damage
・50% more Freeze buildup
・Explosion Radius is 2 metres
・Ice Crystal duration is 8 seconds
・Ice Crystals have 832 maximum life
・Wall is 4.2 metres long
Frostbolt ImageFrostbolt Projectile:
・Deals 9-14 Cold Damage
・Projectiles pierce all targets
・100% increased magnitude of Chill inflicted
・Chilled Ground radius is 0.9 metres
・Chilled Ground duration is 4 seconds
Explosion:
・Deals 8 to 12 Cold Damage
・Explosion radius is 2.4 metres
Gas Arrow ImageGas Arrow Arrow:
・Impact Radius is 1.8 metres
Poison Cloud:
・Attack Damage: 115%
・Limit 6 Poison Clouds
・Does not Hit, but Poisons enemies as though Hitting them
・Gains 20% more radius per second, up to a maximum of +80%
・Cloud duration is 4 seconds
・Cloud radius 1.8 metres
Explosion:
・Attack Damage: 147% Converts 100% of Physical Damage to Fire Damage
Gas Grenade ImageGas Grenade Impact:
・Impact radius is 1.5 meters
・Fuse duration is 2 seconds
Poison Cloud:
・Attack Damage: 128%
・Does not Hit, but Poisons enemies as though Hitting them
・Gains 20% more radius per second, up to a maximum of 80%
・Cloud radius is 1.5 meters
Explosion:
・Attack Damage: 342%
・Converts 100% of Physical Damage to Fire Damage
Glacial Bolt ImageGlacial Bolt Glacial Bolt Projectile:
・Attack Damage: 66%
・Converts 60% of Physical Damage to Cold Damage
・Knocks Back Enemies
Glacial Bolt Wall:
・Attack Damage: 102%
・Converts 100% of Physical Damage to Cold Damage
・Explosion Radius is 1.8 meters
・ Wall lasts 8.0s
・Ice Crystals have 460 Maximum Life
Ammunition:
・+1 Bolt loaded per clip
Glacial Lance ImageGlacial Lance Spear:
・Converts 60% of Physical Damage to Cold Damage
・Projectile Count cannot be modified
・68% more Freeze Buildup
・Pierces all targets
・Cannot Chain
・Projectiles cannot Split
・Chilling radius is 1.2 metres
・Frenzy-Charged fragment duration is 1 second
・Fragment duration is 6 seconds
・Additional Effects from Quality: +0(0-4) metres to Chilling radius
Explosion:
・Converts 100% of Physical Damage to Cold Damage
・Projectile count cannot be modified
・136% more Freeze Buildup
・Explosion Length is 2.6 metres
・Additional Effects from Quality: +0(0-0.4) metres to Explosion length
Hammer of the Gods ImageHammer of the Gods ・Requires 20 Glory to use
・Can't be Evaded
・While Dual Wielding both weapons hit with 30% less damage
・Impact Radius is 2.4 metres
・Hammerfall duration is 2.5 seconds
Hypothermia ImageHypothermia ・Curse applies after 1.0 second delay
・Curse radius is 1.7 metres
・Cursed enemies have -25% to Cold resistance
・Curse duration is 6.4 seconds
Incinerate ImageIncinerate Incinerate:
・25% less ignite duration
・Cone length is 4.6 metres
・Fire Exposure is duration is 8 seconds
・Deals 40% more damage per stage
・Inflicts stacking fire exposure at maximum stages, reducing Fire Res by 4% per stack, up to a maximum of 50%
・8 maximum stages
・Ignites as though dealing 10 to 15 Fire damage
Ignited Ground:
・Modifiers to cas speed also affect this skill's cost
・Ignited Ground duration is 4 seconds
・Ignites as though dealing 10 to 15 Fire damage
Last Gasp ImageLast Gasp ・Minions from Supported Skills die 4 seconds after their Life is reduced to 0.
Lightning Rod ImageLightning Rod ・Converts 100% of Physical Damage to Lightning Damage
・Burst radius is 2 metres
・Maximum Arrow duration is 12 seconds
・Arrow disappears after being Chained to 6 times
Lightning Warp ImageLightning Warp ・Deal 9 to 170 Lightning Damage
・Explosion and shocked ground radius are 4 metres
・Shocked ground duration is 10 seconds
Mantra of Destruction ImageMantra of Destruction ・Requires 10 Combo to use
・Lose Combo if you generate no Combo for 8 seconds
・Empowered attack gains 30% of damage as Chaos
・Buff duration is up to 8s or until your next attack
・Purple Flames of Chayula duration is 8s
Oil Grenade ImageOil Grenade ・Covering enemies in Oil Slows their movement speed by 20%
・Covering enemies in Oil applies Fire Exposure, lowering total Fire Resistance by 20%
・Oil Ground slows enemy movement speed by 30%
・Oil Ground applies Fire Exposure to enemies, lower total Fire Resistance by 20%
・Oil spray radius is 2.2 metres
・Oil and Oil Ground duration is 5 seconds
・Fuse Duration is 1.6 seconds
Orb of Storms ImageOrb of Storms ・Deals 3 to 9 Lightning Damage
・Chains 3 times
・Fires a bolt every 3.4 seconds, and when you use a lightning skill near the orb
・Orb disappears after 12 bolts
・Orb radius is 2.8 metres
・Orb duration is 10 seconds
・Limit of 1 Orb of Storms
Pain Offering ImagePain Offering ・Limit 1 Pain Offering Spike
・Aura Radius is 6 Metres
・Spike Duration is 6 seconds
・Aura grants minions 28% increased damage and 22% increased attack and cast speed
Perfect Strike ImagePerfect Strike Normal Strikes:
・Converts 40% of Physical Damage to Fire Damage
・While Dual Wielding, both weapons hit with 30% less damage
Perfect Strike:
・Converts 80% of Physical Damage to Fire Damage
・+14 to Melee Strike Range
・While Dual Wielding, both weapons hit with 30% less damage
・0-20% increased Magnitude of Ignite you inflict (from Quality)
Profane Ritual ImageProfane Ritual ・Deals 59.2 Base Chaos Damage per Second
・Limit 5 Active Rituals
・Ritual Radius is 2.2 metres
・Ritual Duration is 2s
Raise Zombie ImageRaise Zombie ・Limit to 10 Raised Zombies
・Zombie duration is 20s
・Empowered Zombies take 30% less damage
・Empowered Zombies deal 100% more damage with hits
・Empowered Zombies have 25% more Movement Speed
Rapid Assault ImageRapid Assault Normal Strikes:
・+6 to Melee Strike Range
Final Strike:
・Limit 5 Spearheads stuck in each target
・+12 to Melee Strike Range
・Inflicts Bleeding on Hit
・Knocks Back enemies
・Spearhead duration is 10 seconds
・Additional Effects from Quality: 0(0-20)% chance to leave an additional Spearhead in the target
Explosion:
・Inflicts Bleeding on hit
・Explosion Radius is 2.4 metres
Ripwire Ballista ImageRipwire Ballista Ballista:
・Totem duration is 16 seconds
・Limit 1 Totem
・Totem base Attack Time is 1.6 seconds
・Totem uses its own weapon dealing 24 to 36 Base Physical Damage
Bolts:
・Hits are Pinning
・Pins enemies as though dealing 600% more damage,Fires 5 Projectiles,Maim on hit
Seismic Cry ImageSeismic Cry ・Deals 50-75 Physical Damage
・20% increased Warcry Speed
・200% increased Knockback distancel400% more Stun Buildup
・Knockback enemies on hit
・Hits ignore enemy Physical Damage Reduction
・Empowers the next Melee Slam Attack
・Additional Attack per Endurance Charge consumed
・Warcry radius is 4M
Shield Wall ImageShield Wall ・Can have 1 Shield Wall active at a time
・15 to 23 Base Off Hand Physical damage
・2 to 4 added Physical damage per 15 armor on the shield
・Explosion radius is 4M
・Wall duration is 6s
・Wall Segments have 460 maximum Life
Shockwave Totem ImageShockwave Totem Totem:
・Totem duration is 12s
・Limit of 1 Totem
・Totem Base Attack Time is 3s
・Totem uses its own weapon dealing 10 to 16 base Physical Damage
Slam:
・Shockwave radius is 3 metres
SniperSniper's Mark ・Limit 1 Marked target
・Maximum Mark duration 8 seconds
・Next Critical Hit against Marked enemy has +38% Critical Damage Bonus
Solar Orb ImageSolar Orb ・Deals 11 to 16 Fire Damage
・Pulses every 1.4 seconds
・Explosion radius is 2.5 metres
・Orb duration is 10 seconds
・Limit to 1 Solar Orb
Soul Offering ImageSoul Offering ・Limit 1 Soul Offering Spike
・Spike Duration is 4s
・Buff grants you 32% more Spell Damage
Spearfield ImageSpearfield Spearfield:
・Creates 1 Spear per 0.2 metres of Radius:Spears emerge within a 4.6 metre length cone
・Spear duration is 10 seconds
・Maximum 70 active Spears
・Additional Effects from Quality: Hazards created by this skill have 0(0-10)% chance to rearm after they are triggered
Explosion:
・Maim on Hit
・Maims from this skill Slow an additional 10%
・Explosion Radius is 0.6 metres
・Spears that have existed for at least 0.5 seconds deal 300% more damage
・Additional effects from Quality: Hazards created by this skill have 0(0-10)% chance to rearm after they are triggered
Staggering Palm ImageStaggering Palm Staggering Palm:
・10 to 16 added Attack Physical Damage
・Can't be Evaded
・+7% to Critical Hit chance
・Buff Duration is 6s
Projectile (Quarterstaff):
・Projectiles Pierce all targets
Projectile (Unarmed):
・Projectiles pierce all targets
・10 to 16 added Physical damage
・+7% to Critical Hit chance
Stampede ImageStampede Footsteps:
・While Dual Wielding both weapons hit with 30% less damage
・Jagged Ground duration is 6 seconds
・Impact and Jagged Ground radius are 1.2 metres
Slam:
・While Dual Wielding both weapons hit with 30% less damage
・the impact radius is 3.2 metres
Explosion:
・While Dual Wielding both weapons hit with 30% less damage
・Detonates Jagged Ground within 3.2 metres radius of slam and each patch of Jagged Ground detonated.
Storm Lance ImageStorm Lance Projectile:
・Converts 30% of Physical Damage to Lightning Damage
・Pierces all Targets
Lodged Spear:
・Converts 100% of Physical Damage to Lightning Damage
・Fires Bolts at enemies within a 2 metre radius
・Limit 3 lodged spears
・Lodged Spear duration is 6 seconds
・Bolts Chain to 4 enemies
・Fires a Bolt every 0.8 seconds
・Additional Effect from Quality: Limit 0(0-1) lodged spear
Frenzy-Charged:
・Converts 100% of Physical Damage to Lightning Damage
・Fires Bolts at enemies within a 3 metre radius
・Shocked Ground duration is 6 seconds
・Lodged Spear duration is 1.5 seconds
・Fires a Bolt every 0.2 seconds
Detonation:
・Converts 100% of Physical Damage to Lightnign Damage
・Fires Bolts at enemies within a 3 metre radius
・Fires 16 Bolts
Stormblast Bolts ImageStormblast Bolts Stormblast Bolts - Impact:
・Converts 60% of Physical damage to Lightning Damage
・Maximum of 9 Active bolts
・Impact radius is 0.8 metres
・Charged Bolt duration is 8s
・Fires 3 bolts
Stormblast Bolts - Explosion:
・Converts 100% Physical damage to Lightning damage
・Maximum of 9 Active Bolts
・Explosion radius is 1.6 meters
Ammunition:
・50% less reload speed
・three bolts loaded per clip
Stormcaller Arrow ImageStormcaller Arrow Arrow:
・Converts 20% of Physical Damage to Lightning Damage
・Arrow duration is 1.5 seconds
Bolt:
・Attack Damage: 169%
・Converts 100% of Physical Damage to Lightning Damage
・500% more chance to Shock
・Impact radius is 1 metre, or even 1.6-2.4 metres at Gem levels 3-20
・Arrow duration is 1.5 seconds
・If any target is hit by Stormcaller Arrow's Bolt is Shocked, it now also Shocks Enemies within a 1.7-3 metre radius at Gem levels 3-20.
Tempest Bell ImageTempest Bell Tempest Bell:
・Requires 4 Combo to Use
・Lose Combo if you Generate No Combo for 8 Seconds
・Limit 1 Bell
・Bell Duration is 6 Seconds
・Bell is Destroyed after 11 Hits
Impact:
・Impact Radius is 1.8 Metres
Shockwave:
・30% More AoE per .1 Metres of Knockback the Triggering Hit would have caused
・Deals 30% more Damage per Elemental Ailment Afflicting the Bell
・Gains 30% of Physical Damage as extra Damage of each Type matching an Elemental Ailment on the Bell
・Shockwave Radius is 2.4 Metres
Temporal Chains ImageTemporal Chains ・Curse applies after 1 second delay
・Curse radius is 1.9 metres
・Curse duration is 6.8 sec
・Other effects on cursed enemies expire 25% slower
・Cursed enemies are slowed by 26%
Tornado Shot ImageTornado Shot Impact:
・Impact radius 1m
Tornado:
・Deals 28.6 base Physical DPS
・Modifiers to Projectile DMG apply to skill's DoT effect
・Tornado spits out 3 copies of Projectiles
・Limit 1 Tornado
・Max duration is 15s at all Gem levels
・Disappears after 7 Hits
・Projectiles deal 50% less damage
・Copied projectiles max travel distance 6m
Toxic Growth ImageToxic Growth Attack:
・0.7 Seconds to Total Attack Time
・Fires 6 Arrows
・Stored Poison adds up to 1.5 metres to base explosion radius
・Stored Poison grants up to 100% more explosion damage
・Explosion Radius is 0.8 metres
・Maximum Pustule Duration is 15 seconds
・Maximum Pustule Limit is 6
Twister ImageTwister ・Blinds Enemies
・Pierces All Targets
・Twister Radius is 0.5 Metres
・Twister Duration is 3 seconds
・Consumes Whirlwinds to create an additional Twister and deal 80% more damage per Whirlwind stage
・Elemental Twisters gain 50% of damage as damage of the corresponding type
・Twisters fired at the same time can hit the same target
・Target no more than once every 0.66 seconds
Unearth ImageUnearth ・Deals 5-8 Physical Damage
・Summons bone constructs from corpses
・Cone Length is 6 metres
・Bone construct duration is 15 seconds.
Volcanic Fissure ImageVolcanic Fissure ・Converts 60% of Physical Damage to Fire Damage
・While Dual Wielding both weapons hit with 30% less attack speed
・Fissure duration is 12 seconds
Voltaic Grenade ImageVoltaic Grenade ・Converts 80% of Physical damage to Lightning damage
・50% more Electrocution Buildup
・Lightning damage from this skill contributes to electrocution buildup
・Explosion radius is 2M
・Fuse duration is 2.5s
Voltaic Mark ImageVoltaic Mark Mark:
・Limit 1 Marked target
・Mark Duration 8 secs
・Hits against Marked enemy have 50% more Shock chance
・Shock has 30% increased effect on Marked enemy
Nova:
・Attack Damage: 271%
・3-57 base Lightning Damage
・+8% Critical Hit Chance
・200% Shock chance
・Nova radius 2.6 metres
Vulnerability ImageVulnerability ・Curse applies after 1 second delay
・Curse radius is 1.7 metres
・Curse duration is 6.4 seconds
・Hits against Cursed Enemies ignore 191 Armour
Whirlwind Lance ImageWhirlwind Lance Spear:
・None
Whirlwind:
・Knocks Back enemies
・Slows enemy movement speed by 30%
・Maximum 3 stages
・Collapse deals 150% more damage per additional stage
・+3 to radius per additional stage
・10% more Knockback distance per stage
・Whirlwind radius is 1.8 metres
・Whirlwind duration is 8 seconds
・Limit 5 Whirlwinds
・Additional Effects from Quality: Collapse deals +0(0-40)% more damage per additional stage

List of Skill Gems

All Duration Support Gems

Gem Effects
Arcane Surge ImageArcane Surge ・Gain Arcane Surge for 10 seconds after spending a total of 100% of your maximum mana on supported skills
Caltrops ImageCaltrops Support:
・Projectiles from Supported Skills trigger Caltrops when they reach the end of their flight
Caltrops:
・Increases and reductions to Thorns Damage apply to Hit Damage with this skill
・Maim on Hit
・Caltrop radius is .5 metres
・Caltrops land within a 3 metre radius of Projectile impact
・ Caltrop duration is 8 seconds
・ Creates 1 Caltrop
・Deals 60% of your Dexterity as Physical Damage on Hit
Cold Exposure ImageCold Exposure ・Supported skills inflict Cold Exposure for 8s on Critical Hit with Cold Damage
・Supported skills deal 25% less damage
Contagion ImageContagion ・Deals 1.8 Base Chaos Damage per second
・Modifiers to Spell Damage apply to debuff's damage over time
・Debuff deals 100% more damage for each time it has spread, up to 300%
・Spread radius is 1.7 metres
・Debuff duration is 5 seconds
Corrupting Cry ImageCorrupting Cry ・Supported Warcries have 30% less area of effect
・Corrupted Blood deals 25% of your strength as physical damage per second
・Corrupted Blood duration is 5 seconds
・Supported Warcries inflict Corrupted Blood
Fast Forward ImageFast Forward ・Supported skills have 30% less skill effect duration
Fire Exposure ImageFire Exposure ・Supported skills inflict Fire Exposure for 8s on igniting an enemy
・Supported skills deal 25% less damage
Frozen Locus ImageFrozen Locus ・6 to 9 Base Cold Damage
・13% to Critical Hit chance
・50% more Freeze buildup
・Explosion radius is 2 Metres
Ice Bite ImageIce Bite ・Attacks gain 35% of damage as Cold Damage for 5 seconds on Freezing an enemy with supported skills
Innervate ImageInnervate ・Attacks gain 35% of damage as Lightning Damage for 5 seconds on killing a Shocked enemy with supported skills.
Intense Agony ImageIntense Agony ・Damage over time Debuffs inflicted on Full-Life enemies by supported skills deal 50% more damage
・Supported skills have 25% less skill effect duration
Jagged Ground ImageJagged Ground ・Supported Slam Skills, have a 50% chance to create Jagged Ground
・Jagged Ground lasts 4 seconds
Lightning Exposure ImageLightning Exposure ・Supported Skills inflict Lightning Exposure for 8 seconds on Shocking and enemy
・Supported Skills deal 25% Less Damage.
Persistence ImagePersistence ・Supported Skills have 40% more skill effect duration
Poisonburst Arrow ImagePoisonburst Arrow None
Rip ImageRip ・Remnants created by Supported Skills last for 8 seconds
・Supported Skills create a blood remnant when dealing a killing blow to a bleeding enemy
・Remnants created this way increase life regeneration rate by 10% for 5 seconds when collected, up to a maximum of 100% remnants are created within a 1.5 metre radius of the slain enemy
Shocking Leap ImageShocking Leap ・Supports Skills that leap into the air and deal damage, causing them to create Shocked Ground the first time they Critically Hit an enemy
Swift Affliction ImageSwift Affliction ・Supported skills deal 30% more Non-Ailment Damage over time
・20% less duration of supported skills and damaging ailments they inflict
Vine Arrow ImageVine Arrow ・Impact Radius is 0.8 Metres
Withering Touch ImageWithering Touch ・Withered lasts 4 seconds
・Supported skills deal 50% less damage
・Supported skills has a chance to apply withered on hit based on the amount of Chaos damage dealt, and allows that chance to roll over beyond 100% to potentially apply multiple stacks with large hits.

List of Support Gems

All Duration Spirit Gems

Gem Effects
Convalesence ImageConvalesence ・Buff duration is 3.15 seconds
・Cooldown does not recover during Buff effect
Defiance Banner ImageDefiance Banner ・10% more Aura effect per Valour
・Banner Aura radius is 4M, Banner duration is 6.35s, or until you leave the Aura
・Aura grants 7% more Armour and Evasion
・Aura grants 5% increased movement speed
Dread Banner ImageDread Banner ・10% more Aura per Valour
・Banner Aura radius is 4 meters
・Banner duration is 6.65s, or until you leave the Aura
・Aura grants 0.17 Flask charges per second
・Aura grants 14% more Stun Threshold and Elemental Ailment Threshold
Grim Feast ImageGrim Feast ・Grim Remnants recover 17 Energy Shield
・50% chance to spawn a Remnant when an enemy or Reviving Minion dies in your Presence
Herald of Ash ImageHerald of Ash Explosion:
・Explosion Radius is 1.2 metre
・Ignite duration is 3 seconds
・Base Ignite damage is 18.67% Overkill Damage
Buff:
・Ignite Surrounding enemies if Overkill Damage is at least 20% of Enemy's Maximum Life.
Infernal Cry ImageInfernal Cry ・4% increased Warcry speed
・Empowers the next melee attack you perform, plus an additional attack per endurance charge consumed
・Empowered attacks gain 25% of damage as fire damage per 5 Power of enemies in range, up to 100%
・Warcry radius is 4 metres
・Destabilises enemies for 8 seconds
Lingering Illusion ImageLingering Illusion Buff:
・Creates a short-lived illusory copy of yourself whenever you dodge roll
Illusion:
・Illusions have 20% of your Maximum Life
・28% chance to create an additional Power Charge when Killed.
Magma Barrier ImageMagma Barrier Buff:
・Raising your shield infuses it with magma for 0.5 seconds
・Cannot perform a magma infused block for 0.75 seconds after magma dissipates
Magma Spray:
・6 to 8 Added Fire Damage per 15 Armour on Shield
・140 to 210 Base Offhand Fire Damage
Raging Spirits ImageRaging Spirits ・Minions from this skill convert 70% of Physical Damage to Fire Damage
・Limit 10 Summoned Raging Spirits
・Fire Area Spells summon a Spirit per 1.5 metres of radius
・Projectiles from Fire Spells summon a Spirit on hit
・Maximum 2 Spirits summoned per Spell cast
Scavenged Plating ImageScavenged Plating ・Scavenged Plating duration is 8 seconds
・3% more Armour per Scavenged Plating
・Maximum 10 Scavenged Plating
・4 to 6 Thorns per Scavenged Plating
Time of Need ImageTime of Need ・11.1 second duration between blessings
・Blessing recovers 166 Life and removes Curses and Elemental Ailments
Trail of Caltrops ImageTrail of Caltrops Trail of Caltrops:
・Scatters 3 caltrops when you dodge
Caltrops:
・Base Physical Damage
・Increases and reduction to Thorns damage apply to Hit damage with this skill
・Maim on Hit
・Caltrop radius is 0.5 metres
・Caltrop duration is 8 seconds
War Banner ImageWar Banner ・10% more Aura effect per Valour
・Banner Aura radius is 4M
・Banner duration is 6.15s, or until you leave the Aura
・Aura grants 30% increased accuracy
・Aura grants 5% more attack damage
Withering Presence ImageWithering Presence ・Withered duration is 6 seconds
・Withers enemies in your Presence every 1.74 seconds

List of Spirit Gems

Path of Exile 2 Related Guides

Path of Exile 2 (PoE 2) Glossary

Glossary and Basic Game Mechanics

All Glossary Guides

Adding to Stat Totals Aftershocks Ailment
Ammunition Ancestral Boost AoE
Arcane Surge Armour Break Attack
Aura Blind Block
Buff Chaining Channelling
Chaos Chill Chilled Ground
Cold Combo Command
Companion Concentration Conditional
Corpses Covered in Oil Critical
Critical Damage Bonus Critical Hits Crossbow Ammunition Skills
Crushing Blows Culling Strike Curse
Damage Conversion Damage Gained as Extra Daze
Debuff Decimating Strike Detonator
Dexterity Dual Wielding Duration
Effect Consumption Empowered Skills Energy Shield
Evasion Exposure Fire
Flame of Chayula Freeze Grenade
Guard Hazard Heavy Stun
Herald Hit Damage Ignite
Ignited Ground Intelligence Iron Grip
Iron Will Jagged Ground Knockback
Life Leech Life Recharge Lightning
Magic Find Magnitude Mark
Melee Meta Minion
Minion Commands Nova Onslaught
Orb Payoff Persistent
Physical Pierce Pinned
Poison Primed for Stun Projectile
Remnant Resistance Reviving Minions
Rhoa Mount Shield Shock
Shocked Ground Slam Spell
Spirit Staged Strength
Strike Stun Sustained
Tailwind Totem Travel
Trigger Unholy Might Warcry

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