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Path of Exile 2 (PoE 2)

Strength Explained

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Strength is a Stats in Path of Exile 2 (PoE 2). Read on to learn what skills and gems that have the Strength tag, the modifiers, Uniques, and what Strength is!

What is Strength?

Strength In-Game Description

A character's attribute that measures their physical power.

Strength Uniques

Unique Gear with Strength

Name Implicit and Modifiers
BrynhandBrynhand's Mark Wooden Club
One Hand Mace
Fixed Modifiers:
・Adds 10-14 to 16-20 to Physical Damage
・+30-50 to Accuracy Rating
・+10-20 to Strength
・Causes Double Stun Buildup
・-20% reduced Attack Speed
The Blood Thorn Wrapped Quarterstaff ImageThe Blood Thorn Wrapped Quarterstaff
Quarterstaff
Fixed Modifiers:
・Adds 8-12 to 16-18 Physical Damage
・+10-15 to Strength
・Causes Bleeding on Hit
・4-5 to 8-10 to Physical Thorns Damage
Pillar of the Caged God Long Quarterstaff ImagePillar of the Caged God Long Quarterstaff
Quarterstaff
Implicit: 16% Increased Range
Fixed Modifiers:
・2% Increased Area of Effect for Attacks per 5 Intelligence
・2% Increased Attack Speed per 5 Dexterity
・10% Increased Weapon Damage per 5 Strength
Hoghunt Felled Greatclub ImageHoghunt Felled Greatclub
Two Hand Mace
Fixed Modifiers:
・Adds 16-20 to 23-27 to Physical Damage
・15% to Critical Hit Chance
・10% Reduced Attack Speed
・+10 to Strength
・Main on Critical Hit
HrimnorHrimnor's Hymn Oak Greathammer
Two Hand Mace
Implicit: Causes 30-50% Increased Stun Buildup
Fixed Modifiers:
・80-120% Increased Physical Damage
・+10-15 to Strength
・Gain 10-20 Life per Enemy Killed
・Slam Skills you use yourself cause Aftershocks
Feathered Fortress Crescent Targe ImageFeathered Fortress Crescent Targe
Shield
Grants Skill:
・Raise Shield
Fixed Modifiers:
・+20-30 to Strength
・+20-30 to Dexterity
・20-30% to Fire Resistance
・20-30% to Cold Resistance
・No Movement Speed penalty while shield is Raised
Titanrot Cataphract Maraketh Cuirass ImageTitanrot Cataphract Maraketh Cuirass
Body Armour
Fixed Modifiers:
・400-500% increased Armour
・15-30% increased Strength
・10% reduced Dexterity
・10% reduced Intelligence
・You have no life regeneration
Icetomb Mail Vestments ImageIcetomb Mail Vestments
Body Armour
Fixed Modifiers:
・+20-30 to Strength
・+20-30 to Intelligence
・+30-40% to Cold Resistance
・Freeze as though dealing Cold damage equal to 10% of you maximum Mana when Hit.
Jarngreipr Ringmail Gauntlets ImageJarngreipr Ringmail Gauntlets
Gloves
Fixed Modifiers:
・Adds 2-3 to 5-6 Physical Damage to Attacks
・+30-50 to maximum Life
・4-8% increased Attack Speed
・Strength can satisfy other Attribute Requirements of Melee Weapons and Melee Skills
・50% increased Armour and Evasion
Wondertrap Silk Slippers ImageWondertrap Silk Slippers
Boots
Fixed Modifiers:
・10-20% increased movement Speed
・+10-20 to Strength
・+10-20 to Dexterity
・+10-20 to Intelligence
・50% increased Rarity of items found when on Low Life
・+30-50 to maximum Energy Shield
Corpsewade Iron Greaves ImageCorpsewade Iron Greaves
Boots
Fixed Modifiers:
・10% increased movement Speed
・30-50% increased Armour
・+5-10 to Strength
・Trigger Decompose Skill on Step
Black Sun Crest Wrapped Greathelm ImageBlack Sun Crest Wrapped Greathelm
Helmet
Fixed Modifiers:
・50-80% increased Armour
・20% reduced Light Radius
・5-15% increased Strength
・5-15% increased Dexterity
・5-15% increased Intelligence
Horns of Bynden Rusted Greathelm ImageHorns of Bynden Rusted Greathelm
Helmet
Fixed Modifiers:
・5-15% increased Rarity of Items found
・+20-30 to Strength
・Gain 1 Rage on Melee Hit
・Every Rage also grants 1% increased Armour
・+20 to Armour
Greymake Brimmed Helm ImageGreymake Brimmed Helm
Helmet
Fixed Modifiers:
・+30-50 to Strength
・+30-50 to Dexterity
・+30-50 to Intelligence
・-1 to all Attributes per Level
Dionadair Splintered Tower Shield ImageDionadair Splintered Tower Shield
Shield
Grants Skill:
・Raise Shield
Fixed Modifiers:
・60-80% increased Armour
・+10-15 to Strength
・30% Reduced Stun Threshold
・Double Stun Threshold while Shield is raised
・3-5 Life Regeneration per second
Wulfsbane Painted Tower Shield ImageWulfsbane Painted Tower Shield
Shield
Grants Skill:
・Raise Shield
Fixed Modifiers:
・+40-60 to maximum Life
・+10-15 to Strength
・+60-80 to Stun Threshold
・Permanently intimidate enemies on Block
GreedGreed's Embrace Vaal Cuirass
Body Armour
Fixed Modifiers:
・50% increased Strength Requirement
・20% reduced Movement Speed
・100-150% increased Armour
・30-50% increased Rarity of Items found
・+20-30% to Fire Resistance
Wandering Reliquary Steel Plate ImageWandering Reliquary Steel Plate
Body Armour
Fixed Modifiers:
・50-100% increased Armour
・+40-60 to maximum Mana
・+10-20 to Strength
・50% of Physical Damage prevented Recouped as Life
・+60-80 to Stun Threshold
Mask of the Sanguimancer Face Mask ImageMask of the Sanguimancer Face Mask
Helmet
Fixed Modifiers:
・20-40% increased Critical Hit Chance for Spells
・+10-20 to Strength
・+10-20 to Intelligence
・Blood Magic
・+20-25 to Evasion Rating
・+10-15 to maximum Energy Shield
Blackbraid Fur Plate ImageBlackbraid Fur Plate
Body Armour
Fixed Modifiers:
・+5-15 to Strength
・+5-15 to Intelligence
・+40-60 to Stun Threshold
・Armour applies to Elemental Damage
・+40-60 to Armour
・+10 to all Elemental Resistances
TetzlapokalTetzlapokal's Desire Votive Raiment
Body Armour
Fixed Modifiers:
・100-150% increased Energy Shield
・+20-30 to Strength
・+17-23% to Chaos Resistance
・Life Recharges
・+20-30 to Intelligence
CowardCoward's Legacy Mail Belt
Belt
Implicit: 10-15% reduced Flask Charges used
Fixed Modifiers:
・-10-20 to Strength
・+20-30 to Dexterity
・30-40% increased Life and Mana Recovery from Flasks
・You count as on Low Life while at 75% of maximum Life or below
MeginordMeginord's Girdle Rawhide Belt
Belt
Implicit: 20-30% increased Life Recovery from Flasks
Fixed Modifiers:
・+40-50 to Strength
・+10-15% to Cold Resistance
・50% increased Flask Charges used
・100% increased Flask Charges gained
Infernoclasp Plate Belt ImageInfernoclasp Plate Belt
Belt
Implicit: +100-140 to Armour
Fixed Modifiers:
・+100-150 to Armour
・+10-20 to Strength
・+3-5% to Maximum Fire Resistance
・+30-50% to Fire Resistance
Revered Resin Amber Amulet ImageRevered Resin Amber Amulet
Amulet
Implicit: +10-15 to Strength
Fixed Modifiers:
・+40-60 to maximum Life
・20-30% increased Flask Life Recovery rate
・Life Flasks gain 0.17-0.25 charges per Second
Carnage Heart Amber Amulet ImageCarnage Heart Amber Amulet
Amulet
Implicit: +10-15 to Strength
Fixed Modifiers:
・20% reduced maximum Life
・+10-20 to all Attributes
・+10-20% to all Elemental Resistances
・100% increased amount of Life Leeched
Defiance of Destiny Jade Amulet ImageDefiance of Destiny Jade Amulet
Amulet
Implicit: +10-15 to Dexterity
Fixed Modifiers:
・6-10% increased maximum Life
・+10-20 to Strength
・25-40% increased Mana Regeneration Rate
・Recover 10-20% of Missing Life before being Hit by an Enemy
Headhunter Heavy Belt ImageHeadhunter Heavy Belt
Belt
Implicit: 20-30% increased Stun Threshold
Fixed Modifiers:
・+40-60 to maximum Life
・+20-40 to Strength
・+20-40 to Dexterity
・When you Kill a Rare monster, you gain its Modifiers for 60 seconds
Polcirkeln Sapphire Ring ImagePolcirkeln Sapphire Ring
Ring
Implicit: +20-30% to Cold Resistance
Fixed Modifiers:
・20-30% increased Cold Damage
・+40-60 to maximum Mana
・+10-15 to Strength
・Enemies Chilled by your Hits can be Shattered as though Frozen
XophXoph's Blood Amber Amulet
Amulet
Implicit: +10-15 to Strength
Fixed Modifiers:
・10-15% increased maximum Life
・+20-30% to Fire Resistance
・Enemies in your Presence have Fire Exposure
ZerphiZerphi's Genesis Heavy Belt
Belt
Implicit: 20-30% increased Stun Threshold
Fixed Modifiers:
・+0-2 Charm Slots
・+10-30 to Strength
・Corrupted Blood cannot be inflicted on you
・50% of charges used by Charms granted to your Life Flasks
・10-30% increased Charm Charges used

List of Unique Equipment

Strength Modifiers

All Modifiers with Strength

• X to Strength
• X% increased Strength
• X% increased Weapon Damage per 5 Strength
• Strength can satisfy other Attribute Requirements of Melee Weapons and Melee Skills

Strength Skills

Strength in Ascendancy Skills

Skill Effect
Elemental Expression ImageElemental Expression Creates a fiery explosion, an arcing bolt of lightning, or an icy wave of projectiles. The chance for an explosion is proportional to your Strength, for a bolt proportional to your Dexterity, and for a wave proportional to your Intelligence.

List of Ascendancy Skills

Strength in Passives

Skill Effect
Remorseless ImageRemorseless ・15% increased Projectile Damage
・30% increased Stun Buildup against enemies within 2 metres
・+5 to Strength and Dexterity
Colossal Weapon ImageColossal Weapon ・15% increased Area of Effect for Attacks
・+10 to Strength
Battle-hardened ImageBattle-hardened ・Hits against you have 20% reduced Critical Damage Bonus
・20% increased Armour and Evasion Rating
・+5 to Strength and Dexterity
Heavy Weaponry ImageHeavy Weaponry ・15% increased Melee Damage
・15% increased Stun Buildup with Melee Damage
・+15 to Strength
Unexpected Finesse ImageUnexpected Finesse ・10% increased Attack Damage
・Gain Accuracy Rating equal to your Strength
Hefty Unit ImageHefty Unit ・+3 to Stun Threshold per Strength
Breath of Fire ImageBreath of Fire ・Damage Penetrates 15% Fire Resistance
・10 to Strength
Staunching ImageStaunching ・Life Flasks gain 0.1 charges per Second
・+10 to Strength
Versatile Arms ImageVersatile Arms ・6% increased Attack Speed with One Handed Melee Weapons
・15% increased Accuracy Rating with One Handed Melee Weapons
・+10 to Strength and Dexterity
Heartbreaking ImageHeartbreaking ・35% increased Critical Damage Bonus
・+10 to Strength
Relentless Vindicator ImageRelentless Vindicator ・10% increased Damage
・10% increased Critical hit Chance
・5 to Strength and Intelligence
Devoted Protector ImageDevoted Protector ・10% increased Mana Regeneration Rate
・Regenerate 0.5% of Life per second
・5 to Strength and Intelligence
Hulking Smash ImageHulking Smash ・30% increased Stun Buildup
・+15 to Strength
Immolation ImageImmolation ・25% increased Magnitude of Ignite you inflict
・+10 to Strength
Tenfold Attacks ImageTenfold Attacks ・4% increased Attack Speed
・6% increased Attack Speed if you've been Hit Recently
・+10 to Strength
Tempered Mind ImageTempered Mind ・20% increased Critical Damage Bonus
・+10 to Strength
・20% increased Physical Damage
Stylebender ImageStylebender ・Break 30% increased Armour on enemies affected by Ailments
・+10 to Strength
・25% increased Physical Damage
Forcewave ImageForcewave ・20% increased Stun Buildup
・20% increased Knockback Distance
・+10 to Strength
Brutal ImageBrutal ・10% increased Stun Buildup
・16% increased Melee Damage
・+10 to Strength
Relentless ImageRelentless ・15% increased Armour
・Regenerate 0.5% of Life per Second
・+10 to Strength
Blade Catcher ImageBlade Catcher ・Defend with 200% of Armour against Critical Hits
・+15 to Strength
Barbaric Strength ImageBarbaric Strength ・45% increased Critical Damage Bonus
・10% increased Mana Cost of Skills
・+10 to Strength
Vulgar Methods ImageVulgar Methods ・10% reduced maximum Mana
・+10 to Strength
・35% increased Critical Hit Chance
Beef ImageBeef ・+25 to Strength
Titanic ImageTitanic ・30% increased Stun Buildup
・30% increased Stun Threshold
・5% increased Strength
Heavy Armour ImageHeavy Armour ・50% of Strength Requirements from Boots, Gloves and Helmets also added to Armour
Brute Strength ImageBrute Strength ・10% reduced maximum Mana
・1% increased Damage per 15 Strength
Strength ・+X to Strength
Strength and Reduced Mana ・X% reduced maximum Mana
・+X to Strength
Stun Threshold and Strength ・X% increased Stun Threshold
・+X to Strength

Passive Skill Tree Guide and List of Passives

Strength Gems

All Strength Support Gems

Gem Effects
Aftershock I ImageAftershock I ・Supported skills have 25% chance to cause an Aftershock
Aftershock II ImageAftershock II ・Supported skills have 35% chance to cause an Aftershock
Ancestral Aid ImageAncestral Aid ・Supported Strikes area Ancestrally Boosted
・Supported Skills cannot be used until you have Blocked 3 Hits
Ancestral Call I ImageAncestral Call I ・Supported Strike skills are Ancestrally Boosted once every 5 seconds
Ancestral Call II ImageAncestral Call II ・Supported Strike Skills are Ancestrally Boosted once every 3 seconds.
Armour Demolisher I ImageArmour Demolisher I ・Supported Skills Break 50% more Armour
Armour Demolisher II ImageArmour Demolisher II ・Supported Skills Break 70% more Armour
Armour Explosion ImageArmour Explosion Support:
・Supported skills trigger an explosion when they Fully Break an enemy's Armour
Explosion:
・Converts 100% of Physical damage to be Fire Damage
・Explosion radius is 1.4 metres
Arms Length ImageArms Length ・Supported skills have 40% more Knockback Distance
Auto Reload ImageAuto Reload ・Supported skills reload automatically on Heavy Stunning an enemy
Barbs I ImageBarbs I ・Supported Skills deal your Thorns Damage on their next 4 hits after you Retaliate with Thorns
Barbs II ImageBarbs II ・Supported Skills deal yout Thorns Damage on their next 6 Hits after you Retaliate with Thorns
Barbs III ImageBarbs III ・Supported Skills deal yout Thorns Damage twice on their next 6 Hits after you Retaliate with Thorns
Battershout ImageBattershout Support:
・Supported Skills cannot Break Armour
・Supported Skills Consume Fully Broken Armour on enemies within range to trigger Battershout
Battershout:
Behead I ImageBehead I ・Killing Blows from Supported Strike Skills against Rare Monsters grant one of their Modifiers for 20 Seconds.
Behead II ImageBehead II ・Killing Blows from Supported Strike Skills against Rare Monsters grant one of their Modifiers for 20 Seconds.
Bleed I ImageBleed I ・Supported Skills have 50% chance to inflict Bleeding
Bleed II ImageBleed II ・Supported Skills have 75% chance to inflict Bleeding
Bleed III ImageBleed III ・Supported Skills have 100% chance to inflict Bleeding
Bleed IV ImageBleed IV ・Supported Skills deal 30% more Melee Physical Damage against Bleeding enemies
・ Hits from Supported Skills inflict Incision
・Supported Attacks cannot cause Bleeding
Bloodlust ImageBloodlust ・Supported skills deal 30% more Melee Physical Damage against bleeding enemies
・Supported attacks cannot cause bleeding
Bludgeon ImageBludgeon ・Supported skills that Knock Enemies Back on Hit
Branching Fissures I ImageBranching Fissures I ・Supported Skills' Fissures Branch 2 Times
・Supported Skills' Branched Fissures Deal 40% Less Damage
・Supported Skills' Branched Fissures have 35% less Area of Effect.
Branching Fissures II ImageBranching Fissures II ・Supported Skills' Fissures Branch 2 Times
・Supported Skills' Branched Fissures Deal 30% Less Damage
・Supported Skills' Branched Fissures have 35% less Area of Effect.
Break Endurance ImageBreak Endurance ・40% Chance to gain an Endurance Charge when supported skills fully break enemy armour
Brink I ImageBrink I ・Stun buildup caused by Supported Skills cannot reach 100%
・Hits with Supported Skills cause 30% more Stun Buildup
Brink II ImageBrink II ・Stun Buildup caused by Supported Skills cannot reach 100%
・Hits with Supported Skills cause 50% more Stun buildup.
Brutality I ImageBrutality I ・Supported skills deal 25% more Physical Damage
・Supported skills deal no Chaos Damage
・Supported skills deal no elemental damage
Brutality II ImageBrutality II ・Supported skills deal 30% more Physical Damage
・Supported skills deal no Chaos Damage
・Supported skills deal no elemental damage
Brutality III ImageBrutality III ・Supported skills deal 30% more Physical Damage
・Supported skills deal no Chaos Damage
・Supported skills deal no elemental damage
・Hits with Supported Skills have 20% chance to ignore Enemy Physical Damage reduction
Cannibalism I ImageCannibalism I ・2% of Maximum Life recovered on Kill while a Supported Skill is active
Cannibalism II ImageCannibalism II ・3% of maximum Life recovered on Kill while a Supported Skill is active
Clash ImageClash ・Supported Skills deal 40% more Melee Damage against enemies with a higher percentage of their life remaining than you, but deal 20% less Melee Damage against enemies with a lower percentage of their life remaining than you
Compressed Duration I ImageCompressed Duration I ・Supported skills have 30% less skill effect duration
Compressed Duration II ImageCompressed Duration II ・Supported Skills have 35% less Skill Effect Duration
Concoct I ImageConcoct I ・Supported Skills Consume 20% of your maximum Life Flask charges on use
・Supported Skills have 3% more magnitude of Bleeding they inflict per Life Flask charge consumed
Concoct II ImageConcoct II ・Supported Skills Consume 30% of your Maximum Life Flask Charges on use
・Supported Skills have 3% more Magnitude of Bleeding they inflict per Life Flask Charge consumed.
Coolheaded ImageCoolheaded ・50% less Ignite duration on you while a Supported Skill is active
Corrupting Cry I ImageCorrupting Cry I ・Supported Warcries have 30% less area of effect
・Corrupted Blood deals 25% of your strength as physical damage per second
・Corrupted Blood duration is 5 seconds
・Supported Warcries inflict Corrupted Blood
Corrupting Cry II ImageCorrupting Cry II ・Corrupted Blood deals 25% of your strength as physical damage per second
・Corrupted Blood duration is 5 seconds
・Supported Warcries inflict Corrupted Blood
Crater ImageCrater Support:
・Supported Skills create 3 Fissures on Landing
Fissures:
・Converts 80% of Physical Damage to Fire Damage
・Attack Damage of this Skill is 35% of Default Attack Damage
・Fissure Length is 1.5 metres
・Fissure duration is 6 seconds
・Limit 9 Fissures allowed.
Dauntless ImageDauntless ・Supported Skills cannot be used unless you have been stationary for 1.5 seconds
・This timer resets when you move
・Supported Skills deal 3% more damage with Hits for each quarter second you have been stationary, up to 45%
・This damage bonus resets when you move
Dazing Cry ImageDazing Cry ・Supported skills Daze enemies
・Daze lasts for 4.0s
Deep Cuts I ImageDeep Cuts I ・75% more Magnitude of Bleeding inflicted with Supported Skills
・Supported Skills deal 25% less damage with Hits
Deep Cuts II ImageDeep Cuts II ・100% more Magnitude of Bleeding inflicted with Supported Skills
・Supported Skills deal 30% less Damage with Hits
Defy I ImageDefy I ・Attack Damage with Hits with Supported Skills is Lucky while you are Surrounded
Defy II ImageDefy II ・Attack Damage with Hits Supported Skills is Lucky while you are Surrounded
・Insufficient Mana Doesn't Prevent the use of Supported Skills while Surrounded.
Desperation ImageDesperation ・Insufficient Mana doesn't prevent the use of Supported Skills while Surrounded
Despoiler ImageDespoiler ・50% Increased duration of Ground Surfaces created by supported skills.
Devastate ImageDevastate ・Supported skills fully break Armour when inflicting a Heavy Stun
Direstrike I ImageDirestrike I ・Deal 50% increased Attack Damage while on Low Life while a Supported Skill is active
Direstrike II ImageDirestrike II ・Deal 70% increased Attack Damage while on Low Life while a Supported Skill is Active
Double Barrel I ImageDouble Barrel I ・Supported skills have 30% less reload speed
・Supported skills load an additional bolt.
Double Barrel II ImageDouble Barrel II ・Supported Skills have 20% less reload speed
・Supported Skills load an additional bolt.
Double Barrel III ImageDouble Barrel III ・Supported Skills reload automatically when Heavyy Stunning an enemy with them
・Supported Skills have 20% less reload speed
・Supported Skills load an additional bolt.
Efficiency I ImageEfficiency I ・Supported skills have 30% less cost
Efficiency II ImageEfficiency II ・Supported Skills have 40% less Cost
Elemental Armament I ImageElemental Armament I ・Supported Skills deal 20% more Elemental Attack damage
Elemental Armament II ImageElemental Armament II ・Supported Skills deal 25% more Elemental Attack damage
Elemental Armament III ImageElemental Armament III ・Supported Skills cannot inflict Elemental Ailments
・Supported Skills deal 12% more Attack Damage for each Elemental Ailment on Enemies they Hit
Enduring Impact I ImageEnduring Impact I ・30% chance to gain an Endurance Charge when Heavily Stunning a non-unique Enemy with Supported Skills
・Gain 1 Endurance Charge on Heavily Stunning a Unique Enemy with Supported Skill.
Enduring Impact II ImageEnduring Impact II ・30% chance to gain an Endurance Charge when Heavily Stunning a non-unique Enemy with Supported Skills
・Gain 3 Endurance Charge on Heavily Stunning a Unique Enemy with Supported Skill.
Enraged Warcry I ImageEnraged Warcry I ・Supported Warcries expend 20 Rage to bypass their Cooldown, instead of an Endurance Charge
Enraged Warcry II ImageEnraged Warcry II ・Supported Warcries expend 15 Rage to bypass their Cooldown, instead of an Endurance Charge
Eternal Flame I ImageEternal Flame I ・Supported Skills have 100% increased Ignite Duration on Enemies
・Supported Skills have 25% less Flammability Magnitude
Eternal Flame II ImageEternal Flame II ・Supported Skills have 100% increased Ignite Duration on Enemies
Eternal Flame III ImageEternal Flame III ・Supported Skills have 20% chance to refresh Ignite duration on Critical Hit
Execute I ImageExecute I ・Supported Skills deal 40% more Damage with Hits against Enemies that are on Low Life
Execute II ImageExecute II ・Supported Skills deal 50% more Damage with Hits against Enemies that are on Low Life
Execute III ImageExecute III ・Supported Skills deal 30% more Damage with Hits against Enemies while you are on Low Life.
・Supported Skills deal 30% more Damage with Hits against Enemies that are on Low Life.
Exploit Weakness ImageExploit Weakness ・Supported skills cannot Break Armour
・Supported Skills Consume enemy Fully Broken Armour to deal 40% more damage
Figurehead ImageFigurehead ・Remnants from Supported Skills affect Allies in your Presence instead of you when collected
Fire Exposure ImageFire Exposure ・Supported skills inflict Fire Exposure for 8s on igniting an enemy
・Supported skills deal 25% less damage
Fire Penetration I ImageFire Penetration I ・Supported Skills Penetrate 30% Fire Resistance
Fire Penetration II ImageFire Penetration II ・Hits from Supported Skills ignore enemy Fire Resistance
First Blood ImageFirst Blood ・Supported Skills have 100% increased chance to inflict Bleeding against enemies on full life
Fist of War I ImageFist of War I ・Attacks with Supported Skill are Ancestrally Boosted, no more than once every 6 seconds
Fist of War II ImageFist of War II ・Attacks with Supported Skill are Ancestrally Boosted, no more than once every 4 seconds
Fist of War III ImageFist of War III ・Attacks with Supported Skill are Ancestrally Boosted, no more than once every 14 seconds
・Ancestral Boost has double effect on Supported Skills
Flamepierce ImageFlamepierce ・Supported Skills cannot Ignite
・Projectiles from Supported Skills Pierce Ignited enemies
Font of Blood ImageFont of Blood ・Fonts of Blood from supported skills grant 2% Life Regeneration per second to you and your allies
・Objects created by supported skills create a Font of Blood with a 3 metre radius
Font of Rage ImageFont of Rage ・Objects created by Supported Skills create a Font of Rage with a 3 Metre Radius
・Fonts of Rage from Supported Skills grant 2 Rage Regeneration per second to you and your allies
Fresh Clip I ImageFresh Clip I ・Supported Crossbow skills deal 1% more damage for each bolt reloaded by that skill in the past 6 seconds.
Fresh Clip II ImageFresh Clip II ・Supported Crossbow Skills deal 1% more damage for each bolt reloaded by that skill in the past 8 seconds.
Greatwood I ImageGreatwood I ・Supported skills can only have one active totem.
・Totem limit instead grants 5% more area of effect for totems per limit to supported skills, up to 20%.
・Totem limit instead grants 10% more totem damage per limit to supported skills, up to 40%.
・Totem limit instead grants 10% more totem life per limit to supported skills, up to 40%.
Greatwood II ImageGreatwood II ・Supported Skills can only have one active Totem
・Totem Limit instead grants 5% increased Area of Effect for Totems per Limit to Supported Skills, up to 20%
・Totem Limit instead grants 15% more Totem Damage per Limit to Supported Skills, up to 60%
・Totem Limit instead grants 15% more Totem Life per limit to Supported Skills, up to 60%.
Haemocrystals ImageHaemocrystals ・Supported Attacks cannot cause bleeding
・Supported skills consume bleeding on enemies they hit
・ Creating 4 Haemocrystals
・Maximum 20 active Haemocrystals.
Hardy Totems I ImageHardy Totems I ・Totems created by Supported Skills have 40% more Maximum Life.
Hardy Totems II ImageHardy Totems II ・Totems created by Supported Skills have 50% more Maximum Life.
Heavy Swing ImageHeavy Swing ・Supported Skills deal 35% more Melee Physical Damage
・Supported Skills have 10% less Attack Speed.
Heft ImageHeft ・Supported skills have 30% more Maximum Physical Damage
Herbalism I ImageHerbalism I ・30% increased recovery from Life Flasks while supported skill is active
Herbalism II ImageHerbalism II ・50% increased recovery from Life Flasks while supported skill is active
Holy Descent ImageHoly Descent ・Supported skills create Consecrated Ground for 4 Seconds on landing
Ignite II ImageIgnite II ・Supported Skills have 150% more Flammability Magnitude
Ignite III ImageIgnite III ・Ignites from Supported Skills deal Damage 15% faster
・Supported Skills have 200% more Flammability Magnitude
Immolate ImageImmolate ・Supported Skills cannot Ignite
・Supported Attacks Gain 30% of Damage as extra Fire Damage against Ignited enemies.
Impact Shockwave ImageImpact Shockwave ・Supported skills create an Aftershock when they Heavy Stun an enemy, dealing the same damage to enemies within 1.8 metres
Incision ImageIncision ・Hits from Supported Skills inflict incision 3% more magnitude of bleeding inflicted with Supported Skills per incision consumed recently up to 30%
Infernal Legion I ImageInfernal Legion I ・Minions from Supported Skills take 20% of their maximum Life as Fire Damage per second
・Minions from Supported Skills Ignite Enemies within a radius of 1.5 metres as though dealing Base Fire Damage equal to 20% of Minion's Maximum Life
Infernal Legion II ImageInfernal Legion II ・Minions from Supported Skills take 20% of their maximum Life as Fire Damage per second
・Minions from Supported Skills Ignite Enemies within a radius of 2 metres as though dealing Base Fire Damage equal to 20% of Minion's Maximum Life
Infernal Legion III ImageInfernal Legion III ・Minions from Supported Skills take 30% of their maximum Life as Fire Damage per second
・Minions from Supported Skills Ignite Enemies within a radius of 2 metres as though dealing Base Fire Damage equal to 25% of Minion's Maximum Life
Jagged Ground I ImageJagged Ground I ・Jagged Ground lasts 4 seconds
・Supported Skills consume an Endurance Charge on Use
・Supported Skills create Jagged Ground when consuming an Endurance Charge
Jagged Ground II ImageJagged Ground II ・Aftershocks caused by Supported Skills create Jagged Ground
Life Leech I ImageLife Leech I ・Leech 12% of Physical Attack Damage from Supported Skills as Life
Life Leech II ImageLife Leech II ・Leech 16% of Physical Attack Damage from Supported Skills as Life
Life Leech III ImageLife Leech III ・Leech 16% of Physical Attack Damage from Supported Skills as Life
・Life Leeched by Supported Skills is not removed at full Life
Lightning Exposure ImageLightning Exposure ・Supported Skills inflict Lightning Exposure for 8 seconds on Shocking and enemy
・Supported Skills deal 25% Less Damage.
Long Fuse I ImageLong Fuse I ・Supported skills have 50% increased Detonation Time
・Grenade From Supported Skills cannot Explode before the end of their Detonation Time
・Detonations from Supported Skills deal 30% more Damage
Long Fuse II ImageLong Fuse II ・Supported Skills have 70% increased Detonation Time
・Grenades from Supported Skills cannot explode before the endof the Detonation Time
・Detonations from Supported Skills deal 35% more damage.
Meat Shield I ImageMeat Shield I ・Minions from Supported Skills deal 35% less damage
・Minions from Supported Skills take 35% less damage
Meat Shield II ImageMeat Shield II ・Minions from Supported Skills deal 40% less damage
・Minions from Supported Skills take 40% less damage
Persistent Ground I ImagePersistent Ground I ・50% increased Duration of Ground Surfaces created by Supported Skills
Persistent Ground II ImagePersistent Ground II ・50% increased duration of Ground Surfaces created by Supported Skills
・Ground Surfaces created by Supported Skills cannot be destroyed except by Expiring.
Persistent Ground III ImagePersistent Ground III ・50% increased duration of Ground Surfaces created by Supported Skills
・Ground Surfaces created by Supported Skills apply Suppressive Ground
・Suppressive Ground inflicts 30% Less Cooldown Recovery Rate
・Ground Surfaces created by Supported Skills cannot be destroyed except by Expiring.
Premeditation ImagePremeditation ・Skills empowered by Supported Skills deal 15% more damage
Prolonged Duration II ImageProlonged Duration II ・Supported Skills have 35% more Skill Effect Duration
Quill Burst ImageQuill Burst Support:
・Supported Skills trigger quill burst on their next 3 hits after you retaliate with thorns
Quill Burst:
・Explosion radius is 1.5 metres. Deals thorns damage to other targets in an area around the triggering target.
Rage I ImageRage I ・Supported skills grant 3 Rage on Melee Hit
Rage II ImageRage II ・Supported Skills grant 5 Rage on Melee Hit
Rage III ImageRage III ・Supported Skills grant 5 Rage on Melee Hit
・Supported Skills have 15% more Attack speed while you are not at maximum Rage
Rageforged I ImageRageforged I ・Supported Skills consume 10 rage if possible to deal 35% more damage
Rageforged II ImageRageforged II ・Supported Skills have 30% Chance to not remove Rage but still gain benefits as though they had.
・Supported Skills consume 10 rage if possible to deal 35% more damage
Raging Cry ImageRaging Cry ・Supported skills grant 4 Rage per Power of Counted Enemies in Range
Rally ImageRally ・Supported Skills Consume all Endurance Charges on use
・Supported Skills restore 10% of your Maximum Life on use per Endurance Charge Consumed this way
・Supported Skills cannot generate Endurance Charges
Refraction I ImageRefraction I ・Those affected by auras from supported skills gain refractive plating
・Refractive plating causes 20% of armoour to apply to elemental hit damage taken
Refraction II ImageRefraction II ・Those affected by Auras from Supported Skills gain Refractive Plating
・Refractive Plating causes 30% armour to apply to Elemental Hit Damage taken.
Refraction III ImageRefraction III ・Supported Banners apply Refractive Dissolution to Enemies in Radius
・Refractive Dissolution applies 2% Elemental Exposure per 1000 player Armour, up to 80%
Reinforced Totems I ImageReinforced Totems I ・Totems summoned by supported skills have +40% to all Elemental Resistances.
Reinforced Totems II ImageReinforced Totems II ・Totems Summoned by Supported Skills have +10% to all Maximum Elemental Resistances
・Totems Summoned by Supported Skills have +40% to All Elemental Resistances.
Remnant Potency I ImageRemnant Potency I ・Remnants spawned by Supported Skills have 20% increased effect
Remnant Potency II ImageRemnant Potency II ・Effects of Remnants generated by Supported Skills occur 4 seconds after being collected
・Remnants spawned by supported skills have 30% increased effect.
Remnant Potency III ImageRemnant Potency III ・Effects of Remnants generated by Supported Skills occur 3 seconds after being collected
・Remnants spawned by supported skills have 40% increased effect.
Retaliate I ImageRetaliate I ・Supported Skills deal up to 40% more attack damage, scaling up as your stun bar increases
Retaliate II ImageRetaliate II ・Hits from Supported Skills Stun enemies as though dealing more damage equivalent to the current percentage of your Stun Bar
・Supported Skills deal up to 40% more Attack Damge, scaling up as your Stun Bar increases.
Reverberate ImageReverberate ・Supported Skills have 15% increased chance to cause aftershocks for every quarter second of attack time
Rip ImageRip ・Remnants created by Supported Skills last for 8 seconds
・Supported Skills create a blood remnant when dealing a killing blow to a bleeding enemy
・Remnants created this way increase life regeneration rate by 10% for 5 seconds when collected, up to a maximum of 100% remnants are created within a 1.5 metre radius of the slain enemy
Rupture ImageRupture ・Supported skills aggravate bleeding on hitting heavy stunned enemies
Rusted Spikes ImageRusted Spikes ・Supported Skills Aggravate Bleeding on enemies when Pinning them
Ruthless ImageRuthless ・Every Fifth use of Supported Attacks causes 500% more Stun Buildup.
Searing Flame I ImageSearing Flame I ・Supported skills deal 25% less damage with hits
・75% more Magnitude of Ignite inflicted with supported skills
Searing Flame II ImageSearing Flame II ・Supported skills deal 30% less damage with hits
・100% more Magnitude of Ignite inflicted with supported skills
See Red ImageSee Red ・Supported attacks have 50% increased bleeding duration
・Enemies you inflict bleeding on with Supported Skills have 15% increased attack speed
・Enemies you inflict bleeding on with supported skills have 15% increased movement speed
Short Fuse I ImageShort Fuse I ・Supported Skills have 40% less Detonation Time
Short Fuse II ImageShort Fuse II ・Supported Skills have 80% less Detonation Time
・Supported Skills deal 30% Less Damage.
Skittering Stone I ImageSkittering Stone I Support:
・After 5 Enemies are killed within 4 metres of objects created by Supported Skills, they will Shatter and Trigger Skittering Stones.
Skittering Stone:
・Minions from this skill have 1% Increased Damage per 1 of your Strength
・Creates 1 Skittering Stone
・Level of Minions is based on Level of Triggering Skill
・Minion Duration is 10 seconds
・Limit 8 Skittering Stones.
Skittering Stone II ImageSkittering Stone II Support:
・After 5 Enemies are killed within 4 metres of objects created by Supported Skills, they will Shatter and Trigger Skittering Stones.
Skittering Stone:
・Minions from this skill have 1% Increased Damage per 1 of your Strength
・Creates 2 Skittering Stone
・Level of Minions is based on Level of Triggering Skill
・Minion Duration is 20 seconds
・Limit 12 Skittering Stones.
Spar ImageSpar ・Hits from Supported Skills Stun enemies as though dealing more damage equivalent to the current percentage of your stun bar
Steadfast I ImageSteadfast I ・You have 50% more Stun Threshold while Channelling Supported Skills
Steadfast II ImageSteadfast II ・You have 100% more Ailment Threshold while Channelling Supported Skills
・You have 50% more Stun Threshold while Channelling Supported Skills
Stoicism I ImageStoicism I ・Supported Skilsl gain 1% more Damage every second, up to 20%
・This damage bonus resets if you Dodge Roll or use a Travel Skill.
Stoicism II ImageStoicism II ・Supported Skilsl gain 2% more Damage every second, up to 20%
・This damage bonus resets if you Dodge Roll or use a Travel Skill.
Stomping Ground ImageStomping Ground Support:
・Triggers a Shockwave when you take a step while using supported skills
Shockwave:
・Deals 20% to 30% of your strength as Physical Damage. The Shockwave Radius is 1.8 metres ・Have a base Critical Hit Chance of 5%
Stun I ImageStun I ・Hits with Supported Skills cause 50% more Stun Buildup.
Stun II ImageStun II ・Hits with Supported Skills cause 70% more Stun buildup
Stun III ImageStun III ・Hits with Supported Skills cause 300% more Stun buildup
・Supported Skills deal 50% less Damage
Syzygy ImageSyzygy ・Hits from Supported Skills are considered Crushing Blows against ignited and fully armour broken enemies heavily stunning enemies which are ignited and fully armour broken with supported skills will permanently intimidate them
Tear ImageTear ・50% chance for on-kill effects caused by killing blows on bleeding enemies with supported skills to occur twice
Thornskin I ImageThornskin I ・Deal 40% increased Thorns Damage while a Supported Skill is active
Thornskin II ImageThornskin II ・Deal 70% increased Thorns Damage while a Supported Skill is Active
Tireless ImageTireless ・Attacks Empowered by Supported Skills have 30% chance to not lower Empowerment count
Tremors ImageTremors ・Supported Skills have 30% chance to cause an additional Aftershock
・Supported Skills have 15% chance to cause 2 additional Aftershocks
・Supported Skills have 10% chance to cause 3 additional Aftershocks
・Supported Skills deal 35% less damage
Unabating ImageUnabating ・25% Increased Armour while using supported skills per quarter second of Attack Time of Supported Skill
Unbreakable ImageUnbreakable ・200% more Stun threshold while using supported skills
Unsteady Tempo ImageUnsteady Tempo ・First attack in sequence with supported skill inflicts hobble on you equal to 40% of your life
・Second attack in sequence with Supported Skill has 30% more chance to critically hit
・Third attack in sequence with Supported Skill deals 20% more damage.
Unyielding ImageUnyielding ・8% of Damage taken while using Supported Skills is Recouped as Life per quarter second of Attack time of Supported Skill
Upheaval I ImageUpheaval I ・Supported skills create an additional fissures
・Supported skills have 20% less attack speed
・Supported skills deal 20% less damage
Upheaval II ImageUpheaval II ・Supported Skills create 2 Additional Fissures
・Supported Skills have 20% less Attack Speed
・Supported Skills deal 40% less damage.
Urgent Totems I ImageUrgent Totems I ・Supported skills have 80% increased Totem placement speed
Urgent Totems II ImageUrgent Totems II ・Supported Skills have 100% increased Totem Placement speed.
Urgent Totems III ImageUrgent Totems III ・Spells cast by Totems created by Supported Skills have 20% increased Cast Speed
・Attacks used by Totems created by Supported Skills have 20% increased Attack Speed
・Supported Skills have 100% increased Totem Placement speed.
Vanguard I ImageVanguard I ・Gain 2 Guard per Ten Strength when you Stun an Enemy
・Gain an additional 4 Guard per Ten Strength if Heavily Stunning
・Guard duration is 4 seconds.
Vanguard II ImageVanguard II ・Gain 2 Guard per Ten Strength when you Stun an Enemy
・Gain an additional 6 Guard per Ten Strength if Heavily Stunning
・Guard duration is 4 seconds.
Vitality I ImageVitality I ・Regenerate 1% of Maximum Life Per Second while a Supported Skill is active
Vitality II ImageVitality II ・Regenerate 2% of maximum Life per second while a Supported Skill is active
Volcanic Eruption ImageVolcanic Eruption ・Supported strikes trigger volcanic eruption on hitting ignited enemies.

List of Support Gems

Path of Exile 2 Related Guides

Path of Exile 2 (PoE 2) Glossary

Glossary and Basic Game Mechanics

All Glossary Guides

Adding to Stat Totals Aftershocks Ailment
Ammunition Ancestral Boost AoE
Arcane Surge Armour Armour Break
Attack Aura Blind
Block Buff Chaining
Channelling Chaos Chill
Chilled Ground Cold Combo
Concentration Corpses Covered in Oil
Critical Damage Bonus Critical Hits Crossbow Ammunition Skills
Crushing Blows Culling Strike Curse
Damage Conversion Damage Gained as Extra Daze
Debuff Decimating Strike Detonator
Dexterity Dual Wielding Duration
Effect Consumption Empowered Skills Energy Shield
Evasion Exposure Fire
Flame of Chayula Freeze Grenade
Guard Heavy Stun Herald
Hit Damage Ignite Ignited Ground
Intelligence Iron Grip Iron Will
Jagged Ground Knockback Life Leech
Life Recharge Lightning Magic Find
Magnitude Mark Melee
Meta Minion Minion Commands
Nova Onslaught Orb
Payoff Persistent Physical
Pierce Pinned Poison
Primed for Stun Projectile Resistance
Reviving Minions Rhoa Mount Shield
Shock Shocked Ground Slam
Spell Spirit Strength
Strike Stun Sustained
Tailwind Totem Travel
Trigger Unholy Might Warcry

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