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Ancestral Boost is a Skill Tag in Path of Exile 2 (PoE 2). Read on to learn what skills and gems that have the Ancestral Boost tag, the affixes, Uniques, and what Ancestral Boost is!
List of Contents
An Ancestral Boost Skill has 20% more damage and area of effect.
| Gem | Effects |
|---|---|
Armour Breaker
|
・Hits Break 15 Armour ・+2 to melee strike range ・Knock enemies back on hit ・40% more Attack Speed while Dual Wielding |
Boneshatter
|
・+2 Melee strike range ・While Dual Wielding, both weapons hit with 30% less damage ・Cannot cause Stun Buildup |
Cull the Weak
|
None |
Fangs of Frost
|
Stab: ・Converts 80% of Physical Damage to Cold Damage ・+4 to Melee Strike range ・56% more Freeze Buildup ・Additional Effects from Quality: +0(0-4) to Melee Strike range Nova: ・Converts 100% of Physical Damage to Cold Damage ・168% more Freeze Buildup ・Explosion and Chilled Ground radius are 2.2 metres |
Flicker Strike
|
・Teleports and strikes two additional times per power Charge with 285% more attack speed. You cannot gain power charges while using this skill |
Ice Strike
|
Normal Strikes: ・Converts 80% of Physical Damage to Cold Damage Third Strike: ・50% Less Attack Speed ・Converts 80% of Physical Damage to Cold Damage ・+7 to Melee Strike Range |
Killing Palm
|
・24 to 36 Added Attack Physical Damage ・Culling Strike ・Can't be Evaded ・7% to Critical Hit Chance |
Primal Strikes
|
Normal Strikes: ・Converts 40% of Physical Damage to Lightning Damage ・+5 to Melee Strike range ・Additional Effects from Quality: 0(0-25)% increased Critical Damage bonus Final Strike: ・35% less Attack Speed ・Converts 60% of Physical Damage to Lightning Damage ・+5 to Melee Strike Range ・Consume Shock on Hit ・Inflict Lightning Exposure on Hit ・Additional Effects from Quality: 0(0-25)% Increased Critical Damage bonus Spirits: ・Converts 100% of Physical Damage to Lightning Damage ・Charge Length is 8.6 metres ・Charge Width is 1.6 metres ・Additional Effects from Quality: 0(0-25)% Increased Critical Damage bonus |
Rake
|
・+0.4 seconds to Total Attack Time ・+2 to Melee Strike Range ・100% more Magnitude of Bleeding inflicted ・Deals up to 100% more damage, based on the distance travelled ・Inflicts Bleeding on Hit ・Additional Effects from Quality: Deals up to an additional +0(0-30)% more damage, based on the distance travelled |
Rapid Assault
|
Normal Strikes: ・+6 to Melee Strike Range Final Strike: ・Limit 5 Spearheads stuck in each target ・+12 to Melee Strike Range ・Inflicts Bleeding on Hit ・Knocks Back enemies ・Spearhead duration is 10 seconds ・Additional Effects from Quality: 0(0-20)% chance to leave an additional Spearhead in the target Explosion: ・Inflicts Bleeding on hit ・Explosion Radius is 2.4 metres |
Shattering Palm
|
Melee: ・45 to 68 added Cold damage ・Can't be Evaded ・9% to Critical Hit chance ・Attaches shards to enemies within a 3.8 metre radius Explosion: ・24 to 36 added Cold damage ・11% to Critical Hit chance ・100% more Freeze buildup ・Explosion radius is 1.6 metres |
Staggering Palm
|
Staggering Palm: ・10 to 16 added Attack Physical Damage ・Can't be Evaded ・+7% to Critical Hit chance ・Buff Duration is 6s Projectile (Quarterstaff): ・Projectiles Pierce all targets Projectile (Unarmed): ・Projectiles pierce all targets ・10 to 16 added Physical damage ・+7% to Critical Hit chance |
Tempest Flurry
|
Normal Strikes: ・Converts 60% of Physical Damage to Lightning Damage ・+4 to Melee Strike Range Third Strike: ・35% Less Attack Speed Fourth Strike: ・45% Less Attack Speed ・Converts 100% of Physical Damage to Lightning Damage ・+6 to Melee Strike Range ・100% more Chance to Shock |
Whirling Assault
|
・1.4 seconds to Total Attack time |
Whirling Slash
|
Melee: ・Knocks Back Enemies Whirlwind: ・Knocks Back Enemies ・Slows enemy movement speed by 30% ・Maximum 3 Stages ・Collapse deals 150% more damage per additional Stage ・+3 to Radius per additional Stage ・10% more Knockback distance per Stage ・Whirlind Radius is 1.8 Metres ・Additional Effects From Quality: Collapse deals +0(0-40)% more damage per additional Stage |
| Gem | Effects |
|---|---|
Ancestral Call I
|
・Supported Strike skills are Ancestrally Boosted once every 5 seconds |
Ancestral Call II
|
・Supported Strike Skills are Ancestrally Boosted once every 3 seconds. |
Fist of War I
|
・Attacks with Supported Skill are Ancestrally Boosted, no more than once every 6 seconds |
Fist of War II
|
・Attacks with Supported Skill are Ancestrally Boosted, no more than once every 4 seconds |
Fist of War III
|
・Attacks with Supported Skill are Ancestrally Boosted, no more than once every 14 seconds ・Ancestral Boost has double effect on Supported Skills |

Glossary and Basic Game Mechanics
Ancestral Boost Explained

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