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Path of Exile 2 (PoE 2)

Dexterity Explained

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Dexterity is a Stats in Path of Exile 2 (PoE 2). Read on to learn what skills and gems that have the Dexterity tag, the modifiers, Uniques, and what Dexterity is!

What is Dexterity?

Dexterity In-Game Description

A character's attribute that measures their agility and expertise.

Dexterity Uniques

Unique Gear with Dexterity

Name Implicit and Modifiers
Quill Rain Shortbow ImageQuill Rain Shortbow
Bow
Fixed Modifiers:
・100% increased Attack Speed
・+10-20 to Dexterity
・50-100% increased Arrow Speed
・40% less Attack Damage
Pillar of the Caged God Long Quarterstaff ImagePillar of the Caged God Long Quarterstaff
Quarterstaff
Implicit: 16% Increased Range
Fixed Modifiers:
・2% Increased Area of Effect for Attacks per 5 Intelligence
・2% Increased Attack Speed per 5 Dexterity
・10% Increased Weapon Damage per 5 Strength
Feathered Fortress Crescent Targe ImageFeathered Fortress Crescent Targe
Shield
Grants Skill:
・Raise Shield
Fixed Modifiers:
・+20-30 to Strength
・+20-30 to Dexterity
・20-30% to Fire Resistance
・20-30% to Cold Resistance
・No Movement Speed penalty while shield is Raised
Apron of Emiran Hermit Garb ImageApron of Emiran Hermit Garb
Body Armour
Fixed Modifiers:
・30-50% increased Evasion and Energy Shield
・+10-20 to Dexterity
・40-60% reduced Bleeding Duration on you
・Bleeding you inflict is Aggravated
Titanrot Cataphract Maraketh Cuirass ImageTitanrot Cataphract Maraketh Cuirass
Body Armour
Fixed Modifiers:
・400-500% increased Armour
・15-30% increased Strength
・10% reduced Dexterity
・10% reduced Intelligence
・You have no life regeneration
Gloomform Waxed Jacket ImageGloomform Waxed Jacket
Body Armour
Fixed Modifiers:
・100-150% Increased Evasion rating
・+10-20 to Dexterity
・20% reduced Light Radius
・You have a Smoke Cloud around you while stationary
・+10-20% to Fire Resistance
Foxshade Quilted Vest ImageFoxshade Quilted Vest
Body Armour
Fixed Modifiers:
・+50-70 Evasion Rating
・+20-30 to Dexterity
・10% increased Movement Speed when on Full Life
・100% increased Evasion Rating when on Full Life
Briskwrap Rhoahide Coat ImageBriskwrap Rhoahide Coat
Body Armour
Fixed Modifiers:
・60-100% increased Flask Life Recovery rate
・40-60% increased Flask Mana Recovery rate
・+20-30 Dexterity
・+20-30% to Cold Resistance
・60-100% increased Evasion Rating
KitokoKitoko's Current Jewelled Gloves
Gloves
Fixed Modifiers:
・30-50% increased Energy Shield
・+10-20 to Dexterity
・10-15% reduced Attack and Cast Speed
・Lightning damage from Hits Contributes to Electrocution Buildup
MaligaroMaligaro's Virtuosity Fine Bracers
Gloves
Fixed Modifiers:
・60-80% increased Evasion Rating
・20-30% increased Critical Hit Chance
・5% increased Attack Speed
・+10-20 to Dexterity
・Your Critical Damage Bonus is 300%
Wondertrap Silk Slippers ImageWondertrap Silk Slippers
Boots
Fixed Modifiers:
・10-20% increased movement Speed
・+10-20 to Strength
・+10-20 to Dexterity
・+10-20 to Intelligence
・50% increased Rarity of items found when on Low Life
・+30-50 to maximum Energy Shield
Gamblesprint Embossed Boots ImageGamblesprint Embossed Boots
Boots
Fixed Modifiers:
・100-140% increased Evasion rating
・+10-15 to Dexterity
・+15-25% Lightning Resistance
・Gain 0 to 40% increased Movement Speed at random when hit, until hit again
・10-15% increased Rarity of Items found
Wanderlust Wrapped Sandals ImageWanderlust Wrapped Sandals
Boots
Fixed Modifiers:
・20% increased movement Speed
・+10-20 to maximum Energy Shield
・+5 to Dexterity
・Your speed is unaffected by slows
Bushwhack Lizardscale Boots ImageBushwhack Lizardscale Boots
Boots
Fixed Modifiers:
・15-25% increased Movement Speed
・50-80% increased Evasion Rating
・+10-20 to Dexterity
・Physical Damage is Pinning
Elevore Hunter Hood ImageElevore Hunter Hood
Helmet
Fixed Modifiers:
・50-80% increased Evasion Rating
・+20-30 to Dexterity
・Charms gain 0.5 charges per Second
・+1 Charm Slot
Wings of Caelyn Rusted Greathelm ImageWings of Caelyn Rusted Greathelm
Helmet
Fixed Modifiers:
・+20% increased Rarity of Items found
・+30 to Dexterity
・Gain 1 Rage on Melee Hit
・Every Rage also grants 1% increased Stun Threshold
・+20 to Armour
Black Sun Crest Wrapped Greathelm ImageBlack Sun Crest Wrapped Greathelm
Helmet
Fixed Modifiers:
・50-80% increased Armour
・20% reduced Light Radius
・5-15% increased Strength
・5-15% increased Dexterity
・5-15% increased Intelligence
AtsakAtsak's Sight Veiled Mask
Helmet
Fixed Modifiers:
・30-40% increased Critical Hit Chance
・+10-20 to Dexterity
・+10-20 to Intelligence
・Critical Hits Poison the enemy
・100-150% increased Evasion and Energy Shield
Greymake Brimmed Helm ImageGreymake Brimmed Helm
Helmet
Fixed Modifiers:
・+30-50 to Strength
・+30-50 to Dexterity
・+30-50 to Intelligence
・-1 to all Attributes per Level
Whisper of the Brotherhood Sapphire Ring ImageWhisper of the Brotherhood Sapphire Ring
Ring
Implicit: +20-30% to Cold Resistance
Fixed Modifiers:
・5-10% increased Skill Speed
・+10-20 to Dexterity
・25-35% increased Mana Regeneration Rate
・100% of Cold Damage Converted to Lightning Damage
CowardCoward's Legacy Mail Belt
Belt
Implicit: 10-15% reduced Flask Charges used
Fixed Modifiers:
・-10-20 to Strength
・+20-30 to Dexterity
・30-40% increased Life and Mana Recovery from Flasks
・You count as on Low Life while at 75% of maximum Life or below
Surefooted Sigil Jade Amulet ImageSurefooted Sigil Jade Amulet
Amulet
Implicit: +10-15 to Dexterity
Fixed Modifiers:
・+40-60 to maximum Life
・+5-15 to Dexterity
・+1 metre to Dodge Roll distance
・50% increased Evasion Rating if you've Dodge Rolled Recently
Surefooted Sigil Jade Amulet ImageSurefooted Sigil Jade Amulet
Amulet
Implicit: +10-15 to Dexterity
Fixed Modifiers:
・+40-60 to maximum Life
・+5-15 to Dexterity
・+1 metre to Dodge Roll distance
・50% increased Evasion Rating if you've Dodge Rolled Recently
Idol of Uldurn Crimson Amulet ImageIdol of Uldurn Crimson Amulet
Amulet
Implicit: 2-4 Life Regeneration per second
Fixed Modifiers:
・+60-80 to maximum Life
・+10-20 to Dexterity
・Skills have +1 to Limit
Defiance of Destiny Jade Amulet ImageDefiance of Destiny Jade Amulet
Amulet
Implicit: +10-15 to Dexterity
Fixed Modifiers:
・6-10% increased maximum Life
・+10-20 to Strength
・25-40% increased Mana Regeneration Rate
・Recover 10-20% of Missing Life before being Hit by an Enemy
Andvarius Gold Ring ImageAndvarius Gold Ring
Ring
Implicit: 6-15% increased Rarity of Items found
Fixed Modifiers:
・50-70% increased Rarity of Items found
・+10 to Dexterity
・-20% to all Elemental Resistances
Headhunter Heavy Belt ImageHeadhunter Heavy Belt
Belt
Implicit: 20-30% increased Stun Threshold
Fixed Modifiers:
・+40-60 to maximum Life
・+20-40 to Strength
・+20-40 to Dexterity
・When you Kill a Rare monster, you gain its Modifiers for 60 seconds
Hand of Wisdom and Action Furtive Wraps ImageHand of Wisdom and Action Furtive Wraps
Gloves
Fixed Modifiers:
・+15-25 to Dexterity
・+15-25 to Intelligence
・3% increased Attack Speed per 25 Dexterity
・Adds 1 to 10 Lightning Damage to Attacks per 10 Intelligence
Hand of Wisdom and Action Furtive Wraps ImageHand of Wisdom and Action Furtive Wraps
Gloves
Fixed Modifiers:
・+15-25 to Dexterity
・+15-25 to Intelligence
・3% increased Attack Speed per 25 Dexterity
・Adds 1 to 10 Lightning Damage to Attacks per 10 Intelligence
Sandstorm Visage Chain Tiara ImageSandstorm Visage Chain Tiara
Helmet
Fixed Modifiers:
・+80-120 to maximum Energy Shield
・+20-30 to Dexterity
・Enemies in your Presence are Blinded
・Enemies in your Presence gain Critical Weakness every second
Choir of the Storm Jade Amulet ImageChoir of the Storm Jade Amulet
Amulet
Implicit: +10-15 to Dexterity
Grants Skill: Level X Lightning Bolt
Grants Skill:
・Lightning Bolt
Fixed Modifiers:
・+20-30% to Lightning Resistance
・Critical Hits Ignore Enemy Monster Lightning Resistance
・Trigger Lightning Bolt Skill on Critical Hit

List of Unique Equipment

Dexterity Modifiers

All Modifiers with Dexterity

• X to Dexterity
• X% increased Dexterity
• X% increased Attack Speed per 5 Dexterity

Dexterity Skills

Dexterity in Ascendancy Skills

Skill Effect
Elemental Expression ImageElemental Expression Creates a fiery explosion, an arcing bolt of lightning, or an icy wave of projectiles. The chance for an explosion is proportional to your Strength, for a bolt proportional to your Dexterity, and for a wave proportional to your Intelligence.

List of Ascendancy Skills

Dexterity in Passives

Skill Effect
Flow Like Water ImageFlow Like Water ・8% increased Attack and Cast Speed
・+5 to Dexterity and Intelligence
Reaving ImageReaving ・8% increased Attack Speed with One Handed Weapons
・+15 to Dexterity
Remorseless ImageRemorseless ・15% increased Projectile Damage
・30% increased Stun Buildup against enemies within 2 metres
・+5 to Strength and Dexterity
Battle-hardened ImageBattle-hardened ・Hits against you have 20% reduced Critical Damage Bonus
・20% increased Armour and Evasion Rating
・+5 to Strength and Dexterity
Curved Weapon ImageCurved Weapon ・15% increased Accuracy Rating
・+10 to Dexterity
Blurred Motion ImageBlurred Motion ・5% increased Attack Speed
・10% increased Accuracy Rating
・5% increased Dexterity
Determined Precision ImageDetermined Precision ・30% increased Accuracy Rating at Close Range
・+10 to Dexterity
Natural Immunity ImageNatural Immunity ・+4 to Ailment Threshold per Dexterity
Dead can Dance ImageDead can Dance ・Minions have 25% increased Evasion Rating
・Your Dexterity is added to your Minions
Breath of Lightning ImageBreath of Lightning ・Damage Penetrates 15% Lightning Resistance
・10 to Dexterity
Blur ImageBlur ・4% increased Movement Speed
・20% increased Evasion Rating
・+10 to Dexterity
Honed Instincts ImageHoned Instincts ・8% increased Projectile Speed
・8% increased Attack Speed
・+10 to Dexterity
Falcon Technique ImageFalcon Technique ・1% increased Attack Speed per 25 Dexterity
Surging Currents ImageSurging Currents ・Damage Penetrates 15% Lightning Resistance
・+10 to Dexterity
Enhanced Reflexes ImageEnhanced Reflexes ・30% increased Evasion Rating
・8% increase Dexterity
Proficiency ImageProficiency ・+25 to Dexterity
Versatile Arms ImageVersatile Arms ・6% increased Attack Speed with One Handed Melee Weapons
・15% increased Accuracy Rating with One Handed Melee Weapons
・+10 to Strength and Dexterity
Viciousness ImageViciousness ・8% increased Melee Attack Speed
・+10 to Dexterity
Step Like Mist ImageStep Like Mist ・4% increased Movement Speed
・15% increased Mana Regeneration Rate
・+5 to Dexterity and Intelligence
Spell Haste ImageSpell Haste ・15% increased Evasion Rating
・8% increased Cast Speed
Spellblade ImageSpellblade ・32% increased Spell Damage while wielding a Melee Weapon
・+10 to Dexterity
Martial Artistry ImageMartial Artistry ・25% increased Accuracy Rating with Quarterstaves
・25% increased Critical Damage Bonus with Quarterstaves
・+25 to Dexterity
Attack Speed and Dexterity ・X% increased Attack Speed
・+X to Dexterity
Dexterity ・+X to Dexterity

Passive Skill Tree Guide and List of Passives

Dexterity Gems

All Dexterity Support Gems

Gem Effects
Adhesive Grenades I ImageAdhesive Grenades I ・Supported Grenade Skills stop where they intially land. Supported Grenade Skills deal 10% less damage.
Adhesive Grenades II ImageAdhesive Grenades II ・Supported Grenade Skills stop where they initially land.
Admixture ImageAdmixture ・20% more Magnitude of Bleeding inflicted by Supported Skills against Poisoned Enemies
・20% more Magnitude of Poison Inflicted by Supported Skills against Bleeding Enemies.
Alignment I ImageAlignment I ・Supported Skills indicate one of four directions
・Indicated direction changes when an Attack with Supported Skill matches indicated direction
・Supported Skills deal 30% more Projectile Damage when Attacking in indicated direction
Alignment II ImageAlignment II ・Supported Skills indicate one of four directions indicated direction changes when an attack with supported skill matches indicated direction
・Supported Skills deal 40% more Projectile Damage when Attacking in Indicated Direction.
Alignment III ImageAlignment III ・Supported Skills indicate one of four directions indicated direction changes when an attack with supported skill matches indicated direction
・Supported Skills fire 4 additional Projectiles when Attacking in Indicated Direction.
Ammo Conservation I ImageAmmo Conservation I ・Supported Crossbow attacks have 20% chance to not consume a bolt
Ammo Conservation II ImageAmmo Conservation II ・Supported Crossbow Attacks have 25% chance to not consume a bolt
Ammo Conservation III ImageAmmo Conservation III ・Supported Crossbow Attacks have 30% chance to not consume a bolt
・Supported Skills have 20% less reload speed.
Armour Break I ImageArmour Break I ・Break Armour equal to 15% of Physical Damage dealt by Supported Skill
Armour Break II ImageArmour Break II ・Break Armour equal to 15% of Physical Damage dealt by Supported Skill
・15% chance to gain an Endurance Charge when Supported Skills Fully Break Armour
Armour Break III ImageArmour Break III ・Break Armour equal to 20% of Physical Damage dealt by Supported Skill
・20% chance to gain an Endurance Charge when Supported Skills Fully Break Armour
Blind I ImageBlind I ・Supported Skills Blind Enemies on Hit
Blind II ImageBlind II ・Supported Skills Blind Enemies on Hit
・Blind inflicted with Supported Skills has 20% increased Effect
Blindside ImageBlindside ・Supported skills cannot inflict blind
・Supported skulls have 15% more critical damage bonus with hits against blinded enemies
・Supported skills have 15% more chance to critically hit blinded enemies
Blood in the Eyes ImageBlood in the Eyes ・Hobble equal to 15% of physical hit damage dealt by supported skill against bleeding enemies
Bounty I ImageBounty I ・Enemies killed by Hits from Supported Skills grant 50% more Charm charges
・Enemies killed by Hits from Supported Skills grant 50% more Life Flask Charges
・Enemies killed by Hits from Supported Skills grant 50% more Mana Flask Charges
Bounty II ImageBounty II ・Enemies killed by Hits from Supported Skills grant 100% more Charm charges
・Enemies killed by Hits from Supported Skills grant 100% more Life Flask Charges
・Enemies killed by Hits from Supported Skills grant 100% more Mana Flask Charges
Break Posture ImageBreak Posture ・Supported skills apply Daze when fully Breaking Armour
・Daze lasts for 8 seconds
Bursting Plague ImageBursting Plague ・Poison from supported skills also adds 200% of damage per second to enemy as Plague, up to a maximum of 10% of enemy's maximum life.
Cadence ImageCadence ・Supported Skills have 8% more attack speed for each time they've been used recently
・Supported Skills are unusable for 10 seconds after being used 6 or more times within four seconds
Caltrops ImageCaltrops Support:
・Projectiles from Supported Skills trigger Caltrops when they reach the end of their flight
Caltrops:
・Increases and reductions to Thorns Damage apply to Hit Damage with this skill
・Maim on Hit
・Caltrop radius is .5 metres
・Caltrops land within a 3 metre radius of Projectile impact
・ Caltrop duration is 8 seconds
・ Creates 1 Caltrop
・Deals 60% of your Dexterity as Physical Damage on Hit
Chain I ImageChain I ・Supported skills Chain +1 times
・Supported skills chain 100% more times
・Supported skills deal 50% less damage with hits
Chain II ImageChain II ・Supported Skills Chain +1 times
・Supported Skills Chain 100% more times
・Supported Skills deal 40% less Damage with Hits
Chain III ImageChain III ・Supported Skills Chain 200% more times
・Supported Skills deal 40% less Damage with Hits
Charge Profusion I ImageCharge Profusion I ・Supported Skills have 30% Chance to Grant an Additional Charge
Charge Profusion II ImageCharge Profusion II ・Supported Skills have 30% chance to grant an additional Charge
・Supported Skills have 15% chance to grant an additional random Charge
Charged Shots I ImageCharged Shots I ・One in every 3 shots with Supported Skills is a Charged Shot
・Charged Shots with Supported Skills Gain 30% of Damage as extra Lightning Damage
・Charged Shots with Supported Skills recover 100% of their Mana cost when used
Charged Shots II ImageCharged Shots II ・One in every 3 shots with Supported Skills is a Charged Shot
・Charged Shots with Supported Skills gain 60% of Damage as Extra Lightning Damage.
Charm Bounty ImageCharm Bounty ・Enemies killed by Hits from Supported Skills grant 100% more Charm charges
Close Combat I ImageClose Combat I ・Supported Skills deal 20% more attack damage to enemies within 1 metre of you, scaling down to no bonus at 3.5 metres or further
Close Combat II ImageClose Combat II ・Supported Skills deal 30% more Attack Damage to enemies within 1 metre of you, scaling down to no bonus at 3.5 metres or further
Combo Finisher I ImageCombo Finisher I ・Supported Skills lose Combo if you generate no Combo for 4 seconds
・Supported Skills deal 25% more Damage
・Supported Skills require 3 Combo to use
Combo Finisher II ImageCombo Finisher II ・Supported Skills lose Combo if you generate no Combo for 4 seconds
・Supported Skills deal 40% more Damage
・Supported Skills require 5 Combo to use
Commiserate ImageCommiserate ・Ailments inflicted by supported skills have 30% increased magnitude if you are afflicted with that ailment when inflicting it
・When inflicting an ailment with supported skill, remove that ailment from yourself
Conduction ImageConduction ・Supported skills have 100% more chance to Shock
Cooldown Recovery I ImageCooldown Recovery I ・Supported skills have 25% increased cooldown recovery rate
Cooldown Recovery II ImageCooldown Recovery II ・Supported Skills have 30% increased cooldown recovery rate
Corrosion ImageCorrosion ・Poison applied by supported skills also break armour equal to 80% of Poison damage dealt.
Crescendo I ImageCrescendo I ・Final Strike of supported skills can be performed twice in succession
Crescendo II ImageCrescendo II ・Final Strike of Supported Skills can be performed twice in succession
・Attacks with Supported Skills that are not Final Strikes have 15% more Attack Speed
Crescendo III ImageCrescendo III ・Final Strike of Supported Skill is Ancestrally Boosted
Culling Strike I ImageCulling Strike I ・Supported skills have Culling Strike against Rare or Unique enemies
Culling Strike II ImageCulling Strike II ・Supported Skills have Culling Strike against Rare or Unique Enemies
・Gain 20% increased Culling Strike Threshold for 20 seconds on Culling with Supported Skills
Culmination I ImageCulmination I ・Supported skills can gain Combo
・Supported skills lose all Combo on use
・Supported skills lose Combo if you generate no Combo for 4s
・Supported skills deal 3% more damage per combo
Culmination II ImageCulmination II ・Supported Skills can gain Combo
・Supported Skills lose all Combo on use
・Supported Skills lose Combo if you generate no Combo for 4 seconds
・Combo Count loss for Supported Skills occurs 50% slower
・Supported Skills deal 3% more damage per Combo.
Dazzle ImageDazzle ・Supported Skills cannot inflict Daze buildip
・Supported Skills cannot Daze. Dazed enemies cannot evade hits from supported skills
・Supported Skills consume daze on hit
Deadly Herald ImageDeadly Herald ・Supported Skills deal 30% more damage
Deadly Poison I ImageDeadly Poison I ・Supported Skills deal 25% less damage with Hits
・75% more Magnitude of Poison inflicted with Supported Skills
Deadly Poison II ImageDeadly Poison II ・Supported Skills deal 30% less Damage with Hits
・100% more Magnitude of Poison inflicted with Supported Skills
Delayed Gratification ImageDelayed Gratification ・Supported Conditional Skills can be used an additional time within 10 seconds of using them after meeting their requirements
・Conditional requirements of Supported Skills are 150% harder to meet
Delayed Reaction ImageDelayed Reaction ・Hazards created by Supported Skills cannot be triggered by enemies unless triggered immediately on creation
・Hazards created by Supported Skills trigger at the end of their duration
・Hazards created by Supported Skills deal 15% more Damage
・Hazards created by Supported Skills have 70% less duration
Deliberation ImageDeliberation ・Supported Skills deal 20% more Damage
・30% more Movement Speed penalty while using Supported Skills
Discombobulate ImageDiscombobulate ・Supported attacks cause daze buildup equal to 100% of Physical Damage dealt
Durability ImageDurability ・Objects created by Supported Skills can be Hit +2 Times.
Electrocute ImageElectrocute ・Lightning damage from supported skills contributes to Electrocution Buildup
・Supported skills deal 40% less Damage
Escalating Poison ImageEscalating Poison ・Targets can be affected by the +1 Poisons from supported skills at the same time
・Supported skills have 20% less Poison duration
Excoriate ImageExcoriate ・Supported Skills cannot inflict elemental ailments
・Supported Skills deal 10% more melee damage for each elemental ailment on enemies they hit
Ferocity ImageFerocity ・Supported skills cannot generate Frenzy Charge
・Supported skills will consume a Frenzy Charge on use if possible
・Supported skills have 30% more Skill Speed when consuming Frenzy Charges
Flow ImageFlow ・Combo count loss for Supported Skills occurs 60% slower
Fork ImageFork ・Projectiles from Supported Skills Fork
・Projectiles from Supported Skills deal 30% less damage after Forking
Frozen Spite ImageFrozen Spite Support:
・Supported Skills trigger Ice Fragments on Killing Frozen Enemies.
Ice Fragment:
・Detonation time is 1.5 seconds
・Deals 10% of Frozen Target's Maximum Life as Cold Damage
・Cannot Feeze
・Fires 3 Projectiles
・Explosion Radius is 1.5 metres.
Gambleshot ImageGambleshot ・Projectiles fired by Supported Skills Fork, Chain and additional time, or Pierce an additional time at random
・Projectiles from Supported Skills deal 15% less Damage
Heightened Accuracy I ImageHeightened Accuracy I ・Supported skills have 50% more Accuracy Rating
Heightened Accuracy II ImageHeightened Accuracy II ・Supported Skills Always Hit Enemies on full Life
・Supported Skills have 50% more Accuracy Rating
Hit and Run ImageHit and Run ・Supported Skills become usable after you have moved 10 metres
・Supported Skills become unusable again after use
・Supported Skills have 40% more skill speed
Impale ImageImpale ・Supported Skills cannot Extract Impale
・Supported Skills Impale enemies on Hit
Innervate ImageInnervate ・Attacks gain 35% of damage as Lightning Damage for 5 seconds on killing a Shocked enemy with supported skills.
Lasting Shock ImageLasting Shock ・Supported skills have 100% increased Shock duration
・Supported skills have 30% less Chance to Shock
Leverage ImageLeverage ・Supported skills have 50% increased Critical Hit chance against Immobilised enemies.
Life Bounty ImageLife Bounty ・Enemies killed by hits from supported skills grant 100% more Life Flask Charges
Life Drain ImageLife Drain ・Recover 12% of Life Over Four Seconds when Supported Skills Cull an Enemy
Lifetap ImageLifetap ・Skill Mana costs converted to life costs.
Lightning Attunement ImageLightning Attunement ・Supported attacks gain 25% of damage as extra Lightning Damage
・Supported attacks deal 50% less Cold and Fire Damage
Lightning Penetration ImageLightning Penetration ・Supported skills Penetrate 30% Lightning Resistance
Lockdown ImageLockdown ・Supported Skills have 120% more Pin buildup against enemies within 2 meters of you, scaling to no change at 12 meters.
Longshot I ImageLongshot I ・Supported Skills deal 25% more Attack damage to enemies further than 7 metres from you, scaling down to No Bonus at 3.5 metres or closer
Longshot II ImageLongshot II ・Supported Skills deal 35% more Attack Damage to enemies further than 7 metres from you, scaling down to no bonus at 3.5 metres or closer
Maim ImageMaim ・Supported attacks always Maim on hit
Malady ImageMalady ・Base Bleed chance instead applies to Poison for Supported Skills
・Base Poison chance instead applies to Bleed for Supported Skills
Mana Bounty ImageMana Bounty ・Enemies killed by hits from supported skills grant 100% more Mana Flask Charges
Mobility ImageMobility ・Supported Skills deal 20% less damage
・25% less Movement Speed penalty while using Supported Skills
Momentum ImageMomentum ・After moving at least 2 metres during a single use of a supported skill, the rest of that use deals 40% more damage.
Multishot I ImageMultishot I ・Supported Skills deal 35% less Damage
・Supported Skills fire 2 additional Projectiles
・Supported Skills have 20% less Skill Speed
Multishot II ImageMultishot II ・Supported Skills deal 25% less Damage
・Supported Skills fire 2 additional Projectiles
・Supported Skills have 20% less Skill Speed
Murderous Intent ImageMurderous Intent ・Skills empowered by supported skills have Culling Strike
Neural Overload ImageNeural Overload ・Supported skills Electrocute Primed enemies on hit
Nimble Reload ImageNimble Reload ・Supported sills have 60% increased Crossbow reload speed
Nova Projectiles ImageNova Projectiles ・Supported Skills fire 4 additional Projectiles
・Supported Skills fire Projectiles in a Circle
・Supported Skills deal 40% less damage.
Outmaneuver ImageOutmaneuver ・Supported Skills break armour on hit against parried enemies equal to 25% physical damage dealt.
Overabundance II ImageOverabundance II ・Supported Skills have +1 to Limit
・Supported Skills have 40% less Skill Effect Duration
Overcharge ImageOvercharge ・75% increased Magnitude of Shocks inflicted with supported skills
・Shocks caused by Supported Skills are reflected back to you
Overextend ImageOverextend ・You are Dazed for 5 seconds on Critically Striking with Supported Skill
・Supported Skills have 30% more Critical Damage Bonus
Payload ImagePayload ・Supported skills have 70% reduced Cooldown Recovery rate
・Grenades fired by supported skills have 50% chance to activate a second time
Perfected Endurance ImagePerfected Endurance ・Gain an Endurance Charge when hitting an Enemy with Supported Skill when Perfectly Timed.
Perfection ImagePerfection ・Successfully executing Perfect Timing with Supported Skills grants Perfection
・All Perfection is lost on failing to execute any Perfect Timing
Perpetual Charge ImagePerpetual Charge ・Supported Skills have 35% chance to Not Remove Charges but Still Count as Consuming Them.
Pierce I ImagePierce I ・Projectiles from supported skills Pierce an enemy
・Projectiles deal 20% less damage if they've pierced an enemy
Pierce II ImagePierce II ・Projectiles from Supported Skills Pierce an Enemy
Pierce III ImagePierce III ・Projectiles from Supported Skills Pierce all Targets
・Projectiles from Supported Skills deal 20% less Damage for each Enemy they Pierce
Pin I ImagePin I ・Physical Damage from Supported Skill is Pinning
・Modifiers to Stun Buildup for Supported Skills instead apply to Pin Buildup
・Supported Skills cannot cause Stun Buildup
Pin II ImagePin II ・Supported Skills have 50% increased Critical Hit Chance against Immobilized Enemies
・Modifiers Stun Buildup for Supported Skills instead apply to Pin Buildup
・Supported Skills cannot cause Stun Buildup
・Physical Damage from Supported Skills is Pinning.
Pin III ImagePin III ・Modifiers to Stun Buildup for Supported Skills instead apply to Pin Buildup
・Supported Skills cannot cause Stun Buildup
・Physical Damage from Supported Skills is Pinning
・Hits with Supported Skills cause 60% less Pin buildup
・Pin caused by Supported Skills has 30% more duration
Poison I ImagePoison I ・Supported skills have 40% chance to Poison on hit
Poison II ImagePoison II ・Supported Skills have 60% chance to Poison on Hit
Poison III ImagePoison III ・Supported Skills have 60% chance to Poison on Hit
・20% more magnitude of Poison inflicted by Supported Skills against Bleeding Enemies.
Practiced Combo ImagePracticed Combo ・Supported Strike skills have a 40% chance to build an additional Combo on hit
Precision I ImagePrecision I ・30% Increased accuracy rating while a supported sill is active
Precision II ImagePrecision II ・50% Increased Accuracy Rating while a Supported Skill is active
Projectile Acceleration I ImageProjectile Acceleration I ・Supported Skills have 40% more Projectile Speed
Projectile Acceleration II ImageProjectile Acceleration II ・Projectiles from Supported Skills have 40% chance to Pierce an Enemy
・Supported Skills have 40% more Projectile Speed
Projectile Acceleration III ImageProjectile Acceleration III ・Increases and Reductions to Projectile Speed also apply Projectile Damage with Supported Skills
・Supported Skills have 40% more Projectile Speed
Projectile Deceleration I ImageProjectile Deceleration I ・Supported skills have 25% less projectile speed
Projectile Deceleration II ImageProjectile Deceleration II ・Supported Skills have 30% less Projectile Speed
Punch Through ImagePunch Through ・Supported Skills apply Easy Target on Knockback
・Easy Target applied this way has a magnitude of 3% per metre of Expected Knockback distance
Pursuit I ImagePursuit I ・Supported Skills deal 20% more melee damage if you have damaged an enemy with a projectile attack hit in the last eight second
・Supported Skills deal no projectile damage
Pursuit II ImagePursuit II ・Supported Skills deal 25% more Melee Damage if you have damaged an Enemy with a Projectile Attack Hit in the last eight seconds
・Supported Skills deal no Projectile Damage.
Pursuit III ImagePursuit III ・Supported Skills deal 30% more Melee Damage if you have damaged an Enemy with a Projectile Attack Hit in the last two seconds
・Supported Skills deal no Projectile Damage.
Rapid Attacks I ImageRapid Attacks I ・Supported Skills have 15% increased Attack Speed
Rapid Attacks II ImageRapid Attacks II ・Supported Skills have 25% increased Attack Speed
Rapid Attacks III ImageRapid Attacks III ・Supported Skills have 35% increased Attack Speed
・Supported Skills deal 50% less Damage
Reach ImageReach ・Supported Skills have 80% less accuracy rating against enemies within two metres
・Supported Skills have 35% more area of effect
Rearm ImageRearm ・Hazards created by supported skills have 25% chance to rearm after they are triggered
Retort ImageRetort ・Supported Skills consume parried debuff on hit to generate a frenzy charge
Retreat I ImageRetreat I ・Supported skills deal no melee damage
・Supported skills deal 20% more projectile damage if you have damaged an enemy with a melee hit in the last eight seconds
Retreat II ImageRetreat II ・Supported Skills deal no Melee Damage
・Supported Skills deal 25% more Projectile Damage if you have Damaged an Enemy with a Melee Hit in the last eight seconds.
Retreat III ImageRetreat III ・Supported Skills deal no Melee Damage
・Supported Skills deal 30% more Projectile Damage if you have Damaged an Enemy with a Melee Hit in the last two seconds.
Ricochet I ImageRicochet I ・Projectiles from supported skills have 40% chance to Chain an additional time from terrain.
Ricochet II ImageRicochet II ・Projectiles from Supported Skills have 50% chance to Chain an additional time from Terrain.
Ricochet III ImageRicochet III ・Projectiles from Supported Skills Pierce all Targets
・Modifiers gaining additional Projectiles instead cause Projectiles from Supported Skills to Chain an Additional Time from Terrain per Projectile they would have gained.
Salvo ImageSalvo ・Projectiles from Supported Skills are fired in random directions
・Supported Skills fire 2 additional Projectiles per seal consumed
・Supported Skills consume all Accumulated seals on use
・Supported Skills have 3 maximum seals. Supported Skills Accumulate a seal every 2 seconds
Second Wind I ImageSecond Wind I ・Supported skills have 50% less Cooldown Recovery Rate
・Supported skill have twice as many cooldown uses.
Second Wind II ImageSecond Wind II ・Supported Skills have 40% less Cooldown Recovery Rate
・Supported Skills have twice as many Cooldown Uses
Second Wind III ImageSecond Wind III ・Supported Skills have 40% less Cooldown Recovery Rate
・Restore 2% of maximum Life on use per one second cooldown of Supported Skills
・Supported Skills have twice as many Cooldown Uses
Shocking Leap ImageShocking Leap ・Supports Skills that leap into the air and deal damage, causing them to create Shocked Ground the first time they Critically Hit an enemy
Single Out ImageSingle Out ・Enemies marked by Supported Skills have armor broken equal to 10% of Physical Damage taken
Slow Potency ImageSlow Potency ・Debuffs inflicted with supported skills have 15% increased Slow Magnitude
Soul Drain ImageSoul Drain ・Recover 12% of Mana over four seconds when supported skills Cull an enemy
Spectral Volley ImageSpectral Volley ・Attacks with Supported Skills create a Spectral Projectile
・Spectral Projectiles will fire if no Spectral Porjectiles have been created in the last 3 seconds
・Supported Skills deal 60% less Damage when not fired from Spectral Projectiles
・Supported Skills deal 20% more damage when fired from Spectral Projectiles
・Maximum 5 Spectral Projectiles
Stormchain ImageStormchain ・Supported Skills cannot inflict Shock. Supported Skill chain from shocked enemies
Streamlined Rounds ImageStreamlined Rounds ・Supported Skills have 50% more Attack Speed
・Supported Skills deal 60% less damage
・Supported Skills have 50% less reload speed
・Supported Skills load 5 additional bolts.
Swift Affliction I ImageSwift Affliction I ・Supported skills deal 30% more Non-Ailment Damage over time
・20% less duration of supported skills and damaging ailments they inflict
Swift Affliction II ImageSwift Affliction II ・Supported Skills deal 30% more non-Ailment Damage over Time
・10% less Duration of Supported Skills and Damaging Ailments they inflict
Swift Affliction III ImageSwift Affliction III ・Supported Skills deal 50% more non-Ailment damage over time if their duration is less than one second
・30% less Duration of Supported Skills and Damaging Ailments they inflict
Tumult ImageTumult ・Supported Skills Consume a Frenzy Charge on use to Break Armour equal to 50% of Physical Damage dealt
Twofold ImageTwofold ・Benefits from consuming Charges for Supported Skill have 20% chance to be doubled
Unerring Power ImageUnerring Power ・Supported Skills have 30% more Accuracy Rating if used while Empowered
・Supported Skills cost 30% less if used while Empowered
Untouchable ImageUntouchable ・25% increased evasion rating while using supported skills per quarter second of attack time of supported skill
Volt ImageVolt ・Supported Skills gain 3 Voltaic Charge per Meter travelled
・Supported Skills have 30 maximum Voltaic Charge
・Supported Skills consume all Voltaic Charge on use
・Supported Skills Chain 1 time per ten Voltaic Charge consumed
・Supported Skills gain 5% of Damage as extra Lightning Damage per ten Voltaic Charge consumed
Warm Blooded ImageWarm Blooded ・50% less Freeze duration on you while a Supported Skill is active
Wind Wave ImageWind Wave Support:
・Trigger Wind Wave when Stunned while using supported skills
Wind Wave:
・knocks back enemies
・Knock enemies back on hit
Window of Opportunity I ImageWindow of Opportunity I ・Supported Skills have a 35% shorter Perfect Timing window
・Supported Skills deal 35% more damage when released with Perfect Timing
Window of Opportunity II ImageWindow of Opportunity II ・Releasing Supported Skills with Perfect Timing grants Deflection Rating equal to 15% of Evasion Rating for 8 seconds
・Supported Skills have a 35% shorter Perfect Timing window
・Supported Skills deal 35% more Damage when released with Perfect Timing

List of Support Gems

Path of Exile 2 Related Guides

Path of Exile 2 (PoE 2) Glossary

Glossary and Basic Game Mechanics

All Glossary Guides

Adding to Stat Totals Aftershocks Ailment
Ammunition Ancestral Boost AoE
Arcane Surge Armour Armour Break
Attack Aura Blind
Block Buff Chaining
Channelling Chaos Chill
Chilled Ground Cold Combo
Concentration Corpses Covered in Oil
Critical Damage Bonus Critical Hits Crossbow Ammunition Skills
Crushing Blows Culling Strike Curse
Damage Conversion Damage Gained as Extra Daze
Debuff Decimating Strike Detonator
Dexterity Dual Wielding Duration
Effect Consumption Empowered Skills Energy Shield
Evasion Exposure Fire
Flame of Chayula Freeze Grenade
Guard Heavy Stun Herald
Hit Damage Ignite Ignited Ground
Intelligence Iron Grip Iron Will
Jagged Ground Knockback Life Leech
Life Recharge Lightning Magic Find
Magnitude Mark Melee
Meta Minion Minion Commands
Nova Onslaught Orb
Payoff Persistent Physical
Pierce Pinned Poison
Primed for Stun Projectile Resistance
Reviving Minions Rhoa Mount Shield
Shock Shocked Ground Slam
Spell Spirit Strength
Strike Stun Sustained
Tailwind Totem Travel
Trigger Unholy Might Warcry

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