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The Smith of Kitava is an ascendancy class under the Warrior class in Path of Exile 2 (PoE 2), specializing in buffing their equipment to increase their attack and defense. Check out the Smith of Kitava's mechanics, confirmed skills, and base class in this guide!
List of Contents
| Buffs |
|---|
| ・Each Notable connected to the Smith's Masterwork Notable now grants +200 to Armour in addition to its other bonuses.
・Added Kitavan Imprint in place of Padded Plates, which causes your Body Armour to grant 60% increased Glory Generation. ・Added Spiked Plates in place of Lead Lining, which causes your Body Armour to grant 100% increased Thorns Damage. ・Added Tribute to Utula in place of Heavy Bracing, which causes your Body Armour to grant 30% increased Spirit. ・Internal Layer now reduces Critical Damage taken by 100% (previously 50%). ・Heatproofing now causes your Body Armour to grant the bonus of being Unaffected by all Damaging Ailments (previously just ignite). ・As a Mace, now has a cooldown of 6 seconds (from 10 seconds) for its Slam Skill. ・As a Quarterstaff, now has a cooldown of 6 seconds (from 10 seconds) on its Sweep Skill. ・As a Spear, fixed a bug where the damage dealt while it was Dashing towards enemies didn't cover the full distance of the Dash. |
The Smith of Kitava has received notable buffs and nerfs to its skills. The Fire Spell on Hit Skill granted by Heat of the Forge on Smith of Kitava now costs no mana when triggering Socketed Spells. It also now gains 10% increased Damage per Level, up to 200% increased Damage at gem level 20. The Temper Weapon Skill granted by Against the Anvil on Smith of Kitava now costs no mana. The Combust triggered by it's Empowered Attacks now deal 25% more Damage at all Levels and has a base radius of 3 Metres (previously 2.5 metres). The Manifest Weapon Skill granted by Living Weapon on Smith of Kitava now changes target less frequently, and thus spends more time actively attacking.
Additionally, Padded Plates, Lead Lining, and Heavy Bracing has been removed from the game.
The Smith of Kitava Ascendancy has gone through multiple changes with each update. Check out all of the changes the Invoker has went through with each update!
| Version | Changes |
|---|---|
| 0.3.0 | The Flowing Metal notable now grants 50% of Armour to apply to Elemental Hits, and the maximum Life regeneration from Leather Bindings has been lowered from 5% to 3%. The Fire Resistance small passive node has been lowered to 8%, and the Minion Damage small passive node before the Living Weapon node has been changed to give increased Strength. |
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|---|---|---|
| # | Skill | Effect |
| 1 | Heat of the Forge | ・Grants Skill: Fire Spell on Hit |
| 2 | Coal Stoker | ・Modifiers to Fire Resistance also grant Cold and Lightning Resistance at 50% of their value |
| 3 | Forged in Flame | ・Modifiers to Maximum Fire Resistance also grant Maximum Cold and Lightning Resistance |
| 4 | Against the Anvil | ・Grants Skill: Temper Weapon |
| 5 | Living Weapon | ・Grants Skill: Manifest Weapon |
| 6 | Smith's Masterwork | ・Can only use a Normal Body Armor
・This Passive Skill is free to allocate In exchange, you gain access to the following skills for your Body Armor: ・Dedication to Kitava: Grants Armor also applies to Chaos damage taken from Hits. ・Heavy Bracing: 100% increased Stun Threshold. ・Padded Plates: +75% to Cold Resistance. ・Heatproofing: Grants Unaffected by Ignite. ・Tantalum Alloy: +75% to Fire Resistance. ・Kitavan Engraving: 15% increased maximum Life. ・Support Straps: 20% increased Strength. ・Lead Lining: 75% to Lightning Resistance. ・Leather Bindings: Regenerate 3% of Life per second. ・Internal Layer: Hits against you have 50% reduced Critical Damage Bonus. ・Flowing Metal: Body Armour to grant 50% of Armour to also apply to Elemental Damage from Hits. ・Molten Symbol: Grants 25% of Physical Damage from Hits taken as Fire Damage |
| Skill | Effect |
|---|---|
| Forged in Flame | ・Modifiers to Maximum Fire Resistance also grant Maximum Cold and Lightning Resistance |
| Smith's Masterwork | ・Can only use a Normal Body Armor
・This Passive Skill is free to allocate |
Forged in Flame is one of Smith of Kitava's highlights, as it can allow you to easily max out elemental resistances.
Additionally, Smith's Masterwork also provides various bonus stats to your Body Armor that can greatly benefit your survivability against endgame content.
| Smith of Kitava Ascendancy Mechanics |
|---|
|
|
The Smith of Kitava ascendancy makes the Warrior's playstyle focus on self-enhancement, able to buff their weapons to match the challenges they face.
Smiths of Kitava can use the Temper Weapon skill before you dive into a pack of mobs to make quick work of them, as the skill allows you to trigger fiery exposions for every attack.
The Smith of Kitava can also build upon a normal armor, adding their favored modifiers from their Ascendancy tree to add as an armor modifier.
Keep in mind that this skill comes with an extremely painful tradeoff, as you will have to spend Ascendancy points to build the perfect armor for your build. To fully maximize this system you will need a lot of ascendancy points as you can either lose out in damage or resistances.
With the Manifest Weapon skill, Smiths of Kitava can summon an animated copy of their weapon to fight alongside them. This is extremely useful for Boss fights or against Elite mobs, as you essentially gain double damage with your summon active.
※ Select the latest patch for the latest builds, but click on the earlier versions if you want to see Legacy builds!

To become a Smith of Kitava, players must choose the Warrior as their starting class and complete his Ascension Trials. The other ascended options of the Warrior are the Titan and the Warbringer.
Warrior Class Overview and Ascendancies

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| Class | Ascendancy Classes |
|---|---|
| |
|
| Templar | Shadow |
| Duelist | Marauder |
Smith of Kitava Ascendancy Overview and Skills



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