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Path of Exile 2 (PoE 2)

Slam Explained

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Slam is a Skill Tag in Path of Exile 2 (PoE 2). Read on to learn what skills and gems that have the Slam tag and what Slam is!

What is Slam?

Slam In-Game Description

Slams are melee attacks that cause damaging areas of effect, rather than striking enemies with your weapon directly. Damage from slams is still melee damage.

Slam Uniques

Unique Gear with Slam

Name Implicit and Modifiers
HrimnorHrimnor's Hymn Oak Greathammer
Two Hand Mace
Implicit: Causes 30-50% Increased Stun Buildup
Fixed Modifiers:
・80-120% Increased Physical Damage
・+10-15 to Strength
・Gain 10-20 Life per Enemy Killed
・Slam Skills you use yourself cause Aftershocks

List of Unique Equipment

Slam Skills

Slam in Passives

Skill Effect
Split the Earth ImageSplit the Earth ・10% chance for Mace Slam Skills you use yourself to cause Aftershocks
・10% chance for Mace Strike Skills you use yourself to cause Aftershocks, dealing the same damage to enemies within 1.8 metres
Mace Aftershock Chance ・X% chance to Aftershock for Slam Skills you use with Maces

Passive Skill Tree Guide and List of Passives

Slam Gems

All Slam Skill Gems

Gem Effects
Earthquake ImageEarthquake Impact:
・100% Increased Magnitude of Jagged Ground
・When Dual Wielding weapons hit with 30% less damage
・Impact Radius is 1.8M
・Jagged Ground radius is 2.2M
・maximum 2 Jagged Ground Patches
・Jagged Ground duration is 4s
Aftershock:
・Aftershock radius is 3.4M
Earthshatter ImageEarthshatter Slam:
・While Dual Wielding both weapons hit with 30% less attack speed
・Maximum of 6 Spikes
・Deals damage along the fissure's path and in a 1M Radius around the emerging spike
・Spike duration is 6s
Explosion:
・Explosion Radius is 2 Metres
Falling Thunder ImageFalling Thunder Melee:
・Converts 60% of Physical Damage to Lightning Damage
・Cone Length is 4 Metres
Projectile:
・Converts 100% of Physical Damage to Lightning Damage
・Pierces all targets
・50% more damage per Power Charge consumed
・100% more damage if a Power Charge was consumed
・Fires 3 Projectiles per Power Charge consumed
Hammer of the Gods ImageHammer of the Gods ・Requires 20 Glory to use
・Can't be Evaded
・While Dual Wielding both weapons hit with 30% less damage
・Impact Radius is 2.4 metres
・Hammerfall duration is 2.5 seconds
Leap Slam ImageLeap Slam ・+0.65 seconds to Total Attack Time, plus up to +0.5% seconds based on distance travelled
・While Dual Wielding, both weapons hit with 30% less damage
・62% more Stun buildup
・Impact radius is 2.5 metres
・Consumes fully broken armour on enemies to cause 500% more Stun buildup
Rolling Slam ImageRolling Slam Rolling Slam:
・1 second to Total Attack Time
・While Dual Wielding, both weapons hit with 30% less damage
First Slam:
・Attack Damage: 88%
・50% more Stun buildup
・Impact radius is 1.4 metres
・Causes Daze buildup equal to 0-50% of Physical Damage dealt (from Quality)
Second Slam:
・Attack Damage: 176%
・Impact radius is 1.8 metres
・Causes Daze buildup equal to 0-50% of Physical Damage dealt (from Quality)
Shockwave Totem ImageShockwave Totem Totem:
・Totem duration is 12s
・Limit of 1 Totem
・Totem Base Attack Time is 3s
・Totem uses its own weapon dealing 10 to 16 base Physical Damage
Slam:
・Shockwave radius is 3 metres
Stampede ImageStampede Footsteps:
・While Dual Wielding both weapons hit with 30% less damage
・Jagged Ground duration is 6 seconds
・Impact and Jagged Ground radius are 1.2 metres
Slam:
・While Dual Wielding both weapons hit with 30% less damage
・the impact radius is 3.2 metres
Explosion:
・While Dual Wielding both weapons hit with 30% less damage
・Detonates Jagged Ground within 3.2 metres radius of slam and each patch of Jagged Ground detonated.
Sunder ImageSunder Wave:
・1s to total Attack Time
・0.2M to Wave Length for each wave in sequence
・100% increased Critical Damage bonus
・While Dual Wielding both weapons hit with 30% less damage
・Consumes Fully Broken Armour on enemies to guarantee a Critical hit
・Wave length is 0.9M
・Wave causes shockwaves from up to 5 enemies in each area
Shockwave:
・100% increased critical Damage bonus
・While Dual Wielding
・both weapons hit with 30% less damage,Consumes fully broken armour on enemies to guarantee a Critical Hit,Shockwave radius is 1.2M
Supercharged Slam ImageSupercharged Slam Impact:
・Impact Radius is 1.6M
・20% more Damage with Hits for Each Stage
・Maximum of 3 Stages
・Channelling ends 1s after reaching maximum stages
・Releases 1 Aftershock per Stage.
Aftershock:
・Aftershock Radius is 2.8M
・Each successive Aftershock gains 0.5M to radius
Thunderous Leap ImageThunderous Leap ・Converts 70% of Physical Damage to Lightning Damage
・+1.1 seconds to Total Attack Time
・Shockwave radius is 2.5 metres
・Additional Effects from Quality: +0(0-0.5) metres to Shockwave radius
Vaulting Impact ImageVaulting Impact ・1 Second to total Attack Time
・30% more Stun Buildup
・Consume Daze on Enemies to Cause 300% more Stun Buildup
・Impact Radius is 2.4 Metres
Volcanic Fissure ImageVolcanic Fissure ・Converts 60% of Physical Damage to Fire Damage
・While Dual Wielding both weapons hit with 30% less attack speed
・Fissure duration is 12 seconds

List of Skill Gems

All Slam Support Gems

Gem Effects
Aftershock I ImageAftershock I ・Supported skills have 25% chance to cause an Aftershock
Fist of War I ImageFist of War I ・Attacks with Supported Skill are Ancestrally Boosted, no more than once every 6 seconds
Jagged Ground I ImageJagged Ground I ・Jagged Ground lasts 4 seconds
・Supported Skills consume an Endurance Charge on Use
・Supported Skills create Jagged Ground when consuming an Endurance Charge
Reverberate ImageReverberate ・Supported Skills have 15% increased chance to cause aftershocks for every quarter second of attack time
Syzygy ImageSyzygy ・Hits from Supported Skills are considered Crushing Blows against ignited and fully armour broken enemies heavily stunning enemies which are ignited and fully armour broken with supported skills will permanently intimidate them
Tremors ImageTremors ・Supported Skills have 30% chance to cause an additional Aftershock
・Supported Skills have 15% chance to cause 2 additional Aftershocks
・Supported Skills have 10% chance to cause 3 additional Aftershocks
・Supported Skills deal 35% less damage

List of Support Gems

All Slam Related Gems

Related Gems
Seismic Cry ImageSeismic Cry Shield Wall ImageShield Wall

Path of Exile 2 Related Guides

Path of Exile 2 (PoE 2) Glossary

Glossary and Basic Game Mechanics

All Glossary Guides

Adding to Stat Totals Aftershocks Ailment
Ammunition Ancestral Boost AoE
Arcane Surge Armour Armour Break
Attack Aura Blind
Block Buff Chaining
Channelling Chaos Chill
Chilled Ground Cold Combo
Concentration Corpses Covered in Oil
Critical Damage Bonus Critical Hits Crossbow Ammunition Skills
Crushing Blows Culling Strike Curse
Damage Conversion Damage Gained as Extra Daze
Debuff Decimating Strike Detonator
Dexterity Dual Wielding Duration
Effect Consumption Empowered Skills Energy Shield
Evasion Exposure Fire
Flame of Chayula Freeze Grenade
Guard Heavy Stun Herald
Hit Damage Ignite Ignited Ground
Intelligence Iron Grip Iron Will
Jagged Ground Knockback Life Leech
Life Recharge Lightning Magic Find
Magnitude Mark Melee
Meta Minion Minion Commands
Nova Onslaught Orb
Payoff Persistent Physical
Pierce Pinned Poison
Primed for Stun Projectile Resistance
Reviving Minions Rhoa Mount Shield
Shock Shocked Ground Slam
Spell Spirit Strength
Strike Stun Sustained
Tailwind Totem Travel
Trigger Unholy Might Warcry

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