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Path of Exile 2 (PoE 2)

Strike Explained

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Strike is a Skill Tag in Path of Exile 2 (PoE 2). Read on to learn what skills and gems that have the Strike tag, the Modifiers, and what Strike is!

What is Strike?

Direct Melee Attacks

Strikes are melee attacks or skills that directly hits an enemy using the weapon or a body part. For example, hitting an enemy with a normal attack using a sword or an axe counts as a strike. While slams also inflict melee damage, they do not hit their targets directly. Instead, they hit the ground that causes damaging areas of effect.

Strike In-Game Description

A melee attack that directly hits with weapons or body parts. Slam attacks do not count as strikes.

Strike Modifiers

All Modifiers with Strike

• Culling Strike against Frozen Enemies

Strike Skills

Strike in Passives

Skill Effect
Blinding Strike ImageBlinding Strike ・24% increased Attack Damage
・10% chance to Blind Enemies on Hit with Attacks
Unerring Impact ImageUnerring Impact ・10% increased Accuracy Rating with One Handed Melee Weapons
・10% increased Accuracy Rating with Two Handed Melee Weapons
・+2 to Melee Strike Range
Cross Strike ImageCross Strike ・20% increased Accuracy Rating while Dual Wielding
・3% increased Movement Speed while Dual Wielding
Tainted Strike ImageTainted Strike ・25% increased Critical Hit Chance for Attacks
・30% increased Magnitude of Non-Damaging Ailments you inflict with Critical Hits
Cull the Hordes ImageCull the Hordes ・25% increased Culling Strike Threshold
Preemptive Strike ImagePreemptive Strike ・100% increased Critical Damage Bonus against Enemies that are on Full Life
Reaching Strike ImageReaching Strike ・25% increased Melee Damage
・+2 to Melee Strike Range
Rapid Strike ImageRapid Strike ・+30 to Accuracy Rating
・8% increased Melee Attack Speed
Maiming Strike ImageMaiming Strike ・25% increased Attack Damage
・Attacks have a 25% chance to Maim on Hit
Roll and Strike ImageRoll and Strike ・25% increased Damage with Spears
Marked for Death ImageMarked for Death ・Culling Strike against Enemies you Mark
True Strike ImageTrue Strike ・+10 to Dexterity
・20% increased Critical Hit Chance
Burning Strikes ImageBurning Strikes ・Gain 12% of Physical Damage as Fire Damage
Heavy Contact ImageHeavy Contact ・Hits that Heavy Stun Enemies have Culling Strike
Overwhelming Strike ImageOverwhelming Strike ・20% increased Critical Hit Chance for Attacks
・20% increased Critical Damage Bonus for Attack Damage
・20% increased Stun Buildup with Critical Hits
Split the Earth ImageSplit the Earth ・10% chance for Mace Slam Skills you use yourself to cause Aftershocks
・10% chance for Mace Strike Skills you use yourself to cause Aftershocks, dealing the same damage to enemies within 1.8 metres

Passive Skill Tree Guide and List of Passives

Strike in Equipment Skills

Skill Details
Mace Strike ImageMace Strike Effects:
・While Dual-Wielding both hit with 30% less attack speed

Equipment:
Wooden Club
Oak Greathammer
Smithing Hammer
Slim Mace
Forge Maul
Studded Greatclub
Spiked Club
Quarterstaff Strike ImageQuarterstaff Strike Effects:
None
Equipment:
Wrapped Quarterstaff
Long Quarterstaff
Gothic Quarterstaff
Crescent Quarterstaff

List of All Equipment Skills

Strike Gems

All Strike Skill Gems

Gem Effects
Armour Breaker ImageArmour Breaker ・Hits Break 15 Armour
・+2 to melee strike range
・Knock enemies back on hit
・40% more Attack Speed while Dual Wielding
Blood Hunt ImageBlood Hunt Dash:
・+0.15 seconds to Total Attack Time
Explosion:
・Explosion Radius is 1.3 metres
・Deals 25% of Consumed Blood Loss as additional unscalable Physical Attack Damage
・10% more Area of Effect per 18 Blood Loss Consumed, up to 500%
・ Additional Effects from Quality: +0(0-0.4) metres to explosion radius
Boneshatter ImageBoneshatter ・+2 Melee strike range
・While Dual Wielding, both weapons hit with 30% less damage
・Cannot cause Stun Buildup
Cull the Weak ImageCull the Weak None
Disengage ImageDisengage Initial Strike:
・+0.2 seconds to Total Attack Time
・+25 to Melee Strike Range
・Additional Effects from Quality: 0(0-20)% Increased Cooldown Recovery Rate
Shockwave:
・Shockwave Radius is 2 Metres
Fangs of Frost ImageFangs of Frost Stab:
・Converts 80% of Physical Damage to Cold Damage
・+4 to Melee Strike range
・56% more Freeze Buildup
・Additional Effects from Quality: +0(0-4) to Melee Strike range
Nova:
・Converts 100% of Physical Damage to Cold Damage
・168% more Freeze Buildup
・Explosion and Chilled Ground radius are 2.2 metres
Flicker Strike ImageFlicker Strike ・Teleports and strikes two additional times per power Charge with 285% more attack speed. You cannot gain power charges while using this skill
Gathering Storm ImageGathering Storm Normal Dash:
・Converts 25% of Physical Damage to Lightning Damage
・0.8 seconds to Total Attack Time
・10 to Melee strike range
Perfect Dash:
・Converts 70% of Physical Damage to Lightning Damage
・10 to Melee strike range
・Shocked Ground width is 1.8 metres
Shockwave:
・Converts 100% of Physical Damage to Lightning Damage
・10 to Melee Strike range
・Shockwave Radius is 2.2 metres
・maximum 8 Shockwaves per use
Hand of Chayula ImageHand of Chayula ・47-88 added Chaos damage
・Can't be Evaded
・+9% to Critical hit chance
・Supported Curses have 36% reduced Magnitudes
・36% reduced effect of Socketed marks
Hand of Chayula ImageHand of Chayula ・47-88 added Chaos damage
・Can't be Evaded
・+9% to Critical hit chance
・Supported Curses have 36% reduced Magnitudes
・36% reduced effect of Socketed marks
Ice Strike ImageIce Strike Normal Strikes:
・Converts 80% of Physical Damage to Cold Damage
Third Strike:
・50% Less Attack Speed
・Converts 80% of Physical Damage to Cold Damage
・+7 to Melee Strike Range
Killing Palm ImageKilling Palm ・24 to 36 Added Attack Physical Damage
・Culling Strike
・Can't be Evaded
・7% to Critical Hit Chance
Perfect Strike ImagePerfect Strike Normal Strikes:
・Converts 40% of Physical Damage to Fire Damage
・While Dual Wielding, both weapons hit with 30% less damage
Perfect Strike:
・Converts 80% of Physical Damage to Fire Damage
・+14 to Melee Strike Range
・While Dual Wielding, both weapons hit with 30% less damage
・0-20% increased Magnitude of Ignite you inflict (from Quality)
Primal Strikes ImagePrimal Strikes Normal Strikes:
・Converts 40% of Physical Damage to Lightning Damage
・+5 to Melee Strike range
・Additional Effects from Quality: 0(0-25)% increased Critical Damage bonus
Final Strike:
・35% less Attack Speed
・Converts 60% of Physical Damage to Lightning Damage
・+5 to Melee Strike Range
・Consume Shock on Hit
・Inflict Lightning Exposure on Hit
・Additional Effects from Quality: 0(0-25)% Increased Critical Damage bonus
Spirits:
・Converts 100% of Physical Damage to Lightning Damage
・Charge Length is 8.6 metres
・Charge Width is 1.6 metres
・Additional Effects from Quality: 0(0-25)% Increased Critical Damage bonus
Rake ImageRake ・+0.4 seconds to Total Attack Time
・+2 to Melee Strike Range
・100% more Magnitude of Bleeding inflicted
・Deals up to 100% more damage, based on the distance travelled
・Inflicts Bleeding on Hit
・Additional Effects from Quality: Deals up to an additional +0(0-30)% more damage, based on the distance travelled
Rapid Assault ImageRapid Assault Normal Strikes:
・+6 to Melee Strike Range
Final Strike:
・Limit 5 Spearheads stuck in each target
・+12 to Melee Strike Range
・Inflicts Bleeding on Hit
・Knocks Back enemies
・Spearhead duration is 10 seconds
・Additional Effects from Quality: 0(0-20)% chance to leave an additional Spearhead in the target
Explosion:
・Inflicts Bleeding on hit
・Explosion Radius is 2.4 metres
Shattering Palm ImageShattering Palm Melee:
・45 to 68 added Cold damage
・Can't be Evaded
・9% to Critical Hit chance
・Attaches shards to enemies within a 3.8 metre radius
Explosion:
・24 to 36 added Cold damage
・11% to Critical Hit chance
・100% more Freeze buildup
・Explosion radius is 1.6 metres
Siphoning Strike ImageSiphoning Strike Dash:
・6 to Melee Strike Range
・50% more Stun Buildup
・Knock enemies back on Hit
Shockwave:
・Converts 100% of Physical Damage to Lightning Damage,50% more Stun Buildup
・Shockwave radius is 2 meters
Staggering Palm ImageStaggering Palm Staggering Palm:
・10 to 16 added Attack Physical Damage
・Can't be Evaded
・+7% to Critical Hit chance
・Buff Duration is 6s
Projectile (Quarterstaff):
・Projectiles Pierce all targets
Projectile (Unarmed):
・Projectiles pierce all targets
・10 to 16 added Physical damage
・+7% to Critical Hit chance
Tempest Flurry ImageTempest Flurry Normal Strikes:
・Converts 60% of Physical Damage to Lightning Damage
・+4 to Melee Strike Range
Third Strike:
・35% Less Attack Speed
Fourth Strike:
・45% Less Attack Speed
・Converts 100% of Physical Damage to Lightning Damage
・+6 to Melee Strike Range
・100% more Chance to Shock
Whirling Assault ImageWhirling Assault ・1.4 seconds to Total Attack time
Whirling Slash ImageWhirling Slash Melee:
・Knocks Back Enemies
Whirlwind:
・Knocks Back Enemies
・Slows enemy movement speed by 30%
・Maximum 3 Stages
・Collapse deals 150% more damage per additional Stage
・+3 to Radius per additional Stage
・10% more Knockback distance per Stage
・Whirlind Radius is 1.8 Metres
・Additional Effects From Quality: Collapse deals +0(0-40)% more damage per additional Stage

List of Skill Gems

All Strike Support Gems

Gem Effects
Ancestral Aid ImageAncestral Aid ・Supported Strikes area Ancestrally Boosted
・Supported Skills cannot be used until you have Blocked 3 Hits
Ancestral Call I ImageAncestral Call I ・Supported Strike skills are Ancestrally Boosted once every 5 seconds
Barbs I ImageBarbs I ・Supported Skills deal your Thorns Damage on their next 4 hits after you Retaliate with Thorns
Behead I ImageBehead I ・Killing Blows from Supported Strike Skills against Rare Monsters grant one of their Modifiers for 20 Seconds.
Combo Finisher I ImageCombo Finisher I ・Supported Skills lose Combo if you generate no Combo for 4 seconds
・Supported Skills deal 25% more Damage
・Supported Skills require 3 Combo to use
Crescendo I ImageCrescendo I ・Final Strike of supported skills can be performed twice in succession
Crescendo I ImageCrescendo I ・Final Strike of supported skills can be performed twice in succession
Impact Shockwave ImageImpact Shockwave ・Supported skills create an Aftershock when they Heavy Stun an enemy, dealing the same damage to enemies within 1.8 metres
Practiced Combo ImagePracticed Combo ・Supported Strike skills have a 40% chance to build an additional Combo on hit
Volcanic Eruption ImageVolcanic Eruption ・Supported strikes trigger volcanic eruption on hitting ignited enemies.

List of Support Gems

All Strike Related Gems

Related Gems
Culmination I ImageCulmination I Skeletal Storm Mage ImageSkeletal Storm Mage Snipe ImageSnipe
Stormcaller Arrow ImageStormcaller Arrow

Path of Exile 2 Related Guides

Path of Exile 2 (PoE 2) Glossary

Glossary and Basic Game Mechanics

All Glossary Guides

Adding to Stat Totals Aftershocks Ailment
Ammunition Ancestral Boost AoE
Arcane Surge Armour Armour Break
Attack Aura Blind
Block Buff Chaining
Channelling Chaos Chill
Chilled Ground Cold Combo
Concentration Corpses Covered in Oil
Critical Damage Bonus Critical Hits Crossbow Ammunition Skills
Crushing Blows Culling Strike Curse
Damage Conversion Damage Gained as Extra Daze
Debuff Decimating Strike Detonator
Dexterity Dual Wielding Duration
Effect Consumption Empowered Skills Energy Shield
Evasion Exposure Fire
Flame of Chayula Freeze Grenade
Guard Heavy Stun Herald
Hit Damage Ignite Ignited Ground
Intelligence Iron Grip Iron Will
Jagged Ground Knockback Life Leech
Life Recharge Lightning Magic Find
Magnitude Mark Melee
Meta Minion Minion Commands
Nova Onslaught Orb
Payoff Persistent Physical
Pierce Pinned Poison
Primed for Stun Projectile Resistance
Reviving Minions Rhoa Mount Shield
Shock Shocked Ground Slam
Spell Spirit Strength
Strike Stun Sustained
Tailwind Totem Travel
Trigger Unholy Might Warcry

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