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Energy Shield is a Stats in Path of Exile 2 (PoE 2). Read on to learn what skills and gems that have the Energy Shield tag, the affixes, Uniques, and what Energy Shield is!
List of Contents
A defensive feature that acts as an additional health pool beyond the character's base health points. This is displayed as a blue light on your health orb.
Name | Type | Implicit and Modifiers |
---|---|---|
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Shield |
Grants Skill:
・Raise Shield Fixed Modifiers: ・X% increased Armour and Energy Shield ・X to Intelligence ・X% increased Mana Regeneration Rate ・X% increased Cooldown Recovery Rate |
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Shield |
Grants Skill:
・Raise Shield Fixed Modifiers: ・X% increased Block Chance ・X% increased Armour and Energy Shield ・X to Maximum Mana ・Damage Blocked is recouped as Mana |
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Gloves |
Fixed Modifiers:
・X% increased Energy Shield ・X% to Fire Resistance ・X% reduced Cold Resistance ・Chance to Ignite is doubled |
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Body Armour |
Fixed Modifiers:
・X% increased Evasion and Energy Shield ・X to Dexterity ・X% reduced Bleeding Duration on you ・Bleeding you inflict is Aggravated |
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Body Armour |
Fixed Modifiers:
・X% Increased Armour and Energy Shield ・-X% to Fire Resistance ・X% to Chaos Resistance ・X% increased Flask Charges used ・X% chance for Flasks you use to not consume Charges |
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Body Armour |
Fixed Modifiers:
・X to maximum Life ・X to maximum Mana ・Minions gain X% of their Maximum Life as Extra Maximum Energy Shield ・Minions Revive 50% faster |
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Body Armour |
Fixed Modifiers:
・X% increased Energy Shield ・X to Intelligence ・Damage over Time bypasses your Energy Shield ・While not on Full Life, Sacrifice 10% of Mana per Second to Recover that much Life |
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Body Armour |
Fixed Modifiers:
・X% increased Energy Shield ・X to Intelligence ・Damage over Time bypasses your Energy Shield ・While not on Full Life, Sacrifice 10% of Mana per Second to Recover that much Life |
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Body Armour |
Fixed Modifiers:
・X% increased Energy Shield ・X to Intelligence ・X% slower start of Energy Shield Recharge ・Energy Shield Recharge is not interrupted by Damage if Recharge began recently |
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Body Armour |
Fixed Modifiers:
・X% increased Energy Shield ・X to Intelligence ・X% slower start of Energy Shield Recharge ・Energy Shield Recharge is not interrupted by Damage if Recharge began recently |
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Body Armour |
Fixed Modifiers:
・X% increased Energy Shield ・X to Intelligence ・X% slower start of Energy Shield Recharge ・Energy Shield Recharge is not interrupted by Damage if Recharge began recently |
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Gloves |
Fixed Modifiers:
・X to maximum Energy Shield ・X to maximum Life ・X% increased Cast Speed ・Sacrifice X% of Life to gain that much Energy Shield when you Cast a Spell |
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Gloves |
Fixed Modifiers:
・X to maximum Energy Shield ・X to maximum Life ・X% increased Cast Speed ・Sacrifice X% of Life to gain that much Energy Shield when you Cast a Spell |
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Gloves |
Fixed Modifiers:
・X% increased Armour and Energy Shield ・You cannot be Chilled for 6 seconds after being Chilled ・You cannot be Frozen for 6 seconds after being Frozen ・You cannot be Ignited for 6 seconds after being Ignited ・You cannot be Shocked for 6 seconds after being Shocked ・Curses you inflict are reflected back to you |
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Gloves |
Fixed Modifiers:
・X% increased Evasion and Energy Shield ・X to maximum Life ・Life Flasks do not recover Life ・On-Kill Effects happen twice |
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Gloves |
Fixed Modifiers:
・X% increased Energy Shield ・X to Dexterity ・X% reduced Attack and Cast Speed ・Lightning damage from Hits Contributes to Electrocution Buildup |
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Boots |
Fixed Modifiers:
・X% increased movement Speed ・X to Intelligence ・X% reduced Energy Shield Recharge rate ・X% faster start of Energy Shield recharge |
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Boots |
Fixed Modifiers:
・X% increased movement Speed ・X to Intelligence ・X% reduced Energy Shield Recharge rate ・X% faster start of Energy Shield recharge |
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Boots |
Fixed Modifiers:
・X% Increased Armour and Energy Shield ・Adds X Lightning damage to attacks ・Drop Shocked Ground while moving, lasting 8 seconds |
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Boots |
Fixed Modifiers:
・X% increased movement Speed ・X to maximum Energy Shield ・X to Dexterity ・Your speed is unaffected by slows |
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Helmet |
Fixed Modifiers:
・10% reduced Movement Speed ・X% increased Armour and Energy Shield ・X to maximum Life ・X% reduced Effect of Chill on you ・X% reduced effect of Ignite on you ・X% reduced effect of Shock on you |
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Helmet |
Fixed Modifiers:
・X to maximum Energy Shield ・Lose 5 Life when you use a Skill ・X to Y Physical Thorns damage ・Pain Attunement |
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Helmet |
Fixed Modifiers:
・X% increased Energy Shield ・X% to Maximum Cold Resistance ・X% to Cold Resistance ・25% reduced Light Radius |
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Helmet |
Fixed Modifiers:
・X% increased Energy Shield ・X% increased Rarity of Items found ・X% increased Critical Hit Chance ・Eldritch Battery |
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Helmet |
Fixed Modifiers:
・X% increased Evasion and Energy Shield ・X% to all Elemental Resistances ・Fire Damage from Hits Contributes to Shock Chance instead of Ignite Chance and Magnitude ・Cold Damage from Hits Contributes to Ignite Chance and Magnitude instead of Chill Magnitude ・Lightning Damage from Hits Contributes to Freeze Buildup instead of Shock Chance |
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Helmet |
Fixed Modifiers:
・X% increased Armour and Energy Shield ・X to maximum Life ・X% increased Rarity of Items found ・Thorns damage is triggered by all Hits |
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Focus |
Fixed Modifiers:
・X% increased Energy Shield ・X to maximum Lightning Resistance ・X% to Lightning Resistance ・X% increased Mana Regeneration Rate while stationary |
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Focus |
Fixed Modifiers:
・X to maximum Energy Shield ・X% increased Spell Damage ・X to Intelligence ・X% chance for Energy Shield Recharge to start when you Kill an enemy |
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Focus |
Fixed Modifiers:
・X to maximum Energy Shield ・X% increased Spell Damage ・X to Intelligence ・X% chance for Energy Shield Recharge to start when you Kill an enemy |
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Focus |
Fixed Modifiers:
・X% increased Energy Shield ・X% increased Mana Regeneration ・X% increased Light Radius ・X% increased Spell Damage per 10 Spirit |
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Focus |
Fixed Modifiers:
・X to maximum Energy Shield ・Minions have X% increased maximum Life ・X% increased Mana Regeneration Rate ・Minions' Resistances are equal to yours |
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Body Armour |
Fixed Modifiers:
・X% to Cold Resistance ・X% increased Energy Shield ・X to Maximum Mana ・Energy Shield Recharge starts when you use a Mana Flask |
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Body Armour |
Fixed Modifiers:
・X% to Cold Resistance ・X% increased Energy Shield ・X to Maximum Mana ・Energy Shield Recharge starts when you use a Mana Flask |
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Body Armour |
Fixed Modifiers:
・X% increased Evasion and Energy Shield ・X% to Lightning Resistance ・X% faster start of Energy Shield Recharge ・The Effect of Chill on you is reversed |
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Body Armour |
Fixed Modifiers:
・X% increased Evasion and Energy Shield ・X% to Lightning Resistance ・X% faster start of Energy Shield Recharge ・The Effect of Chill on you is reversed |
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Body Armour |
Fixed Modifiers:
・X% increased Armour and Energy Shield ・X% reduced maximum Life ・X% reduced Bleeding Duration on you ・Life Leech can Overflow Maximum Life |
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Body Armour |
Fixed Modifiers:
・X to maximum Energy Shield ・X to Chaos Resistance ・X% of Maximum Life Converted to Energy Shield |
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Body Armour |
Fixed Modifiers:
・X to maximum Energy Shield ・X to Chaos Resistance ・X% of Maximum Life Converted to Energy Shield |
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Body Armour |
Fixed Modifiers:
・X% increased Evasion and Energy Shield ・X% to Lightning Resistance ・X% less Damage taken if you have not been Hit Recently ・X% increased Evasion Rating if you have been Hit Recently |
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Gloves |
Fixed Modifiers:
・X% increased Armour and Energy Shield ・Gain X Life per Enemy Killed ・Gain X Mana per Enemy Killed ・Enemies killed by anyone in your Presence count as being killed by you instead |
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Gloves |
Fixed Modifiers:
・X% increased Evasion and Energy Shield ・X% increased Attack Speed ・X% chance to Poison on Hit ・All Damage from Hits Contributes to Poison Magnitude |
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Helmet |
Fixed Modifiers:
・X% increased Energy Shield ・X to Intelligence ・X% to Chaos Resistance ・Every 3 seconds, Consume a nearby Corpse to Recover 20% of Life |
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Helmet |
Fixed Modifiers:
・X to maximum Mana ・X% increased Rarity of Items found ・X% of Damage taken bypasses Energy Shield ・Gain X% of Maximum Life as Extra Maximum Energy Shield |
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Helmet |
Fixed Modifiers:
・X to maximum Mana ・X% increased Rarity of Items found ・X% of Damage taken bypasses Energy Shield ・Gain X% of Maximum Life as Extra Maximum Energy Shield |
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Helmet |
Fixed Modifiers:
・X% increased Energy Shield ・X% to Chaos Resistance ・Cannot have Energy Shield ・Regenerate X Life per second per Maximum Energy Shield |
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Helmet |
Fixed Modifiers:
・X% increased Energy Shield ・X% to Chaos Resistance ・Cannot have Energy Shield ・Regenerate X Life per second per Maximum Energy Shield |
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Helmet |
Fixed Modifiers:
・X% increased Energy Shield ・X% to Chaos Resistance ・Cannot have Energy Shield ・Regenerate X Life per second per Maximum Energy Shield |
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Boots |
Fixed Modifiers:
・X% increased Energy Shield ・X to maximum Life ・X to maximum Man ・Undead Minions have X% reduced Reservation |
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Boots |
Fixed Modifiers:
・X% increased Movement Speed ・X% increased Energy Shield ・X to Intelligence ・Curses have no Activation Delay |
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Boots |
Fixed Modifiers:
・X% increased Movement Speed ・X% increased Evasion and Energy Shield ・X to Intelligence ・X to Maximum Power Charges |
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Body Armour |
Fixed Modifiers:
・X% increased Armour and Energy Shield ・X to Spirit ・X% to all Elemental Resistances ・Intelligence provides no inherent bonus to Maximum Mana |
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Boots |
Fixed Modifiers:
・X% increased Evasion and Energy Shield ・X to maximum Mana ・X% to Chaos Resistance ・Dodge Roll passes through Enemies |
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Body Armour |
Fixed Modifiers:
・X% increased Energy Shield ・X to Strength ・X% to Chaos Resistance ・Life Recharges |
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Body Armour |
Fixed Modifiers:
・X% increased Energy Shield ・X to maximum Life ・X% of Spell Damage Leeched as Life ・Skills gain a Base Life Cost equal to 50% of Base Mana Cost |
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Helmet |
Fixed Modifiers:
・X% increased Evasion and Energy Shield ・X% increased Critical Hit Chance ・X% to Chaos Resistance ・Equipment and Skill Gems have 50% reduced Attribute Requirements |
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Belt |
Implicit: X% increased Charm Effect Duration Fixed Modifiers: ・X% increased Charm Effect Duration ・X to maximum Energy Shield ・X to Intelligence ・You lose X% of Energy Shield per second ・Excess Life Recovery from Leech is applied to Energy Shield |
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Belt |
Implicit: X% increased Charm Effect Duration Fixed Modifiers: ・X% increased Charm Effect Duration ・X to maximum Energy Shield ・X to Intelligence ・You lose X% of Energy Shield per second ・Excess Life Recovery from Leech is applied to Energy Shield |
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Belt |
Implicit: X% increased Charm Effect Duration Fixed Modifiers: ・X% increased Charm Effect Duration ・X to maximum Energy Shield ・X to Intelligence ・You lose X% of Energy Shield per second ・Excess Life Recovery from Leech is applied to Energy Shield |
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Amulet |
Implicit: X to maximum Energy Shield Fixed Modifiers: ・X to maximum Energy Shield ・X% increased Skill Speed ・X% increased Critical Hit Chance ・X% reduced to all Elemental Resistances ・X% increased Damage |
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Amulet |
Implicit: X to Intelligence Fixed Modifiers: ・X to Intelligence ・X to maximum Energy Shield ・X to Spirit ・X to Intelligence ・Life Regeneration is applied to Energy Shield instead |
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Amulet |
Implicit: X to Intelligence Fixed Modifiers: ・X to Intelligence ・X to maximum Energy Shield ・X to Spirit ・X to Intelligence ・Life Regeneration is applied to Energy Shield instead |
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Amulet |
Implicit: X% increased Mana Regeneration Rate Fixed Modifiers: ・X% increased Mana Regeneration Rate ・X to maximum Mana ・50% increased Mana Regeneration Rate ・Gain X% of Maximum Mana as Extra Maximum Energy Shield |
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Belt |
Implicit: Flasks gain X charges per Second Fixed Modifiers: ・Flasks gain X charges per Second ・X% reduced Flask Life Recovery rate ・X to Intelligence ・X% increased Flask Charges gained ・Life Recovery from Flasks also applies to Energy Shield |
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Boots |
Fixed Modifiers:
・X% increased Movement Speed ・X% increased Armour, Evasion and Energy Shield ・Dodge Roll avoids all Hits ・X% less Movement and Skill Speed per Dodge Roll in the past 20 seconds |
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Gloves |
Fixed Modifiers:
・X to Evasion Rating ・X to maximum Energy Shield ・Gain X Mana per Enemy Killed ・Inflict Cold Exposure on Igniting an Enemy ・Inflict Fire Exposure on Shocking an Enemy ・Inflict Lightning Exposure on Critical Hit |
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Helmet |
Fixed Modifiers:
・X% increased Armour and Energy Shield ・X Life Regeneration per second ・X% increased Mana Regeneration Rate ・Alternating every 5 seconds: Take 30% less Damage from Hits or Take 30% less Damage over time |
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Body Armour |
Fixed Modifiers:
・X% increased Armour, Evasion and Energy Shield ・X% Increase to 2 random stat per Socketed Rune or Soul Core |
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Helmet |
Fixed Modifiers:
・X to maximum Energy Shield ・X to Dexterity ・Enemies in your Presence are Blinded ・Enemies in your Presence gain Critical Weakness every second |
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Gloves |
Fixed Modifiers:
・X% increased Skill Speed ・X% increased Armour, Evasion and Energy Shield ・Immobilise enemies at X% buildup instead of 100% ・Enemies Immobilised by you take 25% less Damage |
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Boots |
Fixed Modifiers:
・X% increased Movement Speed ・X% increased Evasion and Energy Shield ・Aggravate Bleeding on Enemies when they Enter your Presence ・100% increased Thorns damage |
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Body Armour |
Fixed Modifiers:
・X% to all Elemental Resistances ・Elemental Ailment Threshold is increased by Overcapped Chaos Resistance ・Armour is increased by Overcapped Fire Resistance ・Energy Shield is increased by Overcapped Cold Resistance ・Evasion Rating is increased by Overcapped Lightning Resistance |
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Body Armour |
Fixed Modifiers:
・X% to all Elemental Resistances ・Elemental Ailment Threshold is increased by Overcapped Chaos Resistance ・Armour is increased by Overcapped Fire Resistance ・Energy Shield is increased by Overcapped Cold Resistance ・Evasion Rating is increased by Overcapped Lightning Resistance |
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Shield |
Grants Skill:
・Raise Shield Fixed Modifiers: ・X% increased Armour and Energy Shield ・X% increased effect of Socketed Soul Cores |
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Shield |
Grants Skill:
・Raise Shield Fixed Modifiers: ・X% increased Block chance ・X% increased Armour and Energy Shield ・X to Spirit ・X% to Chaos Resistance |
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Body Armour |
Fixed Modifiers:
・X% increased Armour and Energy Shield ・25% reduced maximum Mana ・25% chance to gain a Power Charge on Critical Hit |
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Helmet |
Fixed Modifiers:
・X to maximum Mana ・X% increased Light Radius ・X% increased Armour, Evasion and Energy Shield ・Equipment and Skill Gems have X% increased Attribute Requirements ・You can use two copies of the same Support Gem in different Skills |
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Body Armour |
Fixed Modifiers:
・X to maximum Energy Shield ・X% to all Elemental Resistances ・X% of Damage taken Recouped as Life ・X% of Damage taken Recouped as Mana ・Skills have -X seconds to Cooldown |
• X% increased Armour and Energy Shield • X% increased Maximum Energy Shield • X to maximum Energy Shield • X% increased Energy Shield • X% increased Energy Shield Recharge Rate • X% faster start of Energy Shield Recharge • Gain X% of maximum Energy Shield as additional Stun Threshold • X% increased Energy Shield from Equipped Focus • X% increased Evasion and Energy Shield • X% of Maximum Life Converted to Energy Shield • X% of Damage taken bypasses Energy Shield • Gain X% of Maximum Life as Extra Maximum Energy Shield • Minions gain X% of their Maximum Life as Extra Maximum Energy Shield • X% chance for Energy Shield Recharge to start when you Kill an Enemy • Sacrifice X% of Life to gain that much Energy Shield when you Cast a Spell • Gain X% of Maximum Mana as Extra Maximum Energy Shield • Energy Shield Recharge is not interrupted by Damage if Recharge began Recently • X% increased Armour, Evasion and Energy Shield |
We're still checking out this skill tag. Please come back for more updates! |
We're still checking out this skill tag. Please come back for more updates! |
Passive Skill Tree Guide and List of Passives
There aren't any gems that have this tag. |
Gem | Effects |
---|---|
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・Energy Shield recharge begins immediately and is not interrupted by Damage for 2 seconds when stunned while using supported skills |
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・Recover 4% of Energy Shield when a supported skill deals a Killing Blow to a Shocked enemy |
Gem | Effects |
---|---|
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・When hit, gain 1 energy for each 5 Energy Shield lost to damage taken ・21% increased Energy gained ・Maximum Energy is 500 |
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・3.85 second duration between gaining Ghost Shrouds ・When Hit, Consume a Ghost Shroud to recover Energy Shield equal to 5% of your Evasion |
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・Grim Remnants recover 17 Energy Shield ・50% chance to spawn a Remnant when an enemy or Reviving Minion dies in your Presence |
Glossary and Basic Game Mechanics
Ailment | Ammunition | Ancestral Boost |
AoE | Buff | Chaining |
Channelling | Chaos | Chill |
Cold | Curse | Detonator |
Dexterity | Duration | Energy Shield |
Evasion | Fire | Grenade |
Herald | Intelligence | Life Leech |
Lightning | Mark | Melee |
Meta | Nova | Payoff |
Persistent | Physical | Projectile |
Slam | Spirit | Strength |
Strike | Sustained | Tailwind |
Totem | Travel | Trigger |
Energy Shield Explained
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