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Trigger is a Skill Tag in Path of Exile 2 (PoE 2). Read on to learn what skills and gems that have the Trigger tag, the affixes, Uniques, and what Trigger is!
List of Contents
Abilities that automatically activate upon meeting specific conditions.
| Name | Implicit and Modifiers |
|---|---|
Collapsing Horizon Wyrm Quarterstaff Quarterstaff |
Fixed Modifiers:
・100% increased Elemental Damage with Attacks ・5-10% to Critical Hit Chance ・+2-4 to Level of all Elemental Skills ・Trigger skills refund half of Energy spent |
|
• Triggered Spells deal X% increased Spell Damage |
| We're still checking out this skill tag. Please come back for more updates! |
| We're still checking out this skill tag. Please come back for more updates! |
Passive Skill Tree Guide and List of Passives
| Gem | Effects |
|---|---|
Cast on Freeze
|
Buff: ・Gains 100 Energy when you Freeze an enemy with a Hit from a Skill, Once per Skill Use ・Triggers all Socketed Spells and loses all Energy on reaching Maximum Energy ・Has 10 maximum Energy per 0.11 seconds of base cast time of Socketed Spells |
Cast on Ignite
|
・Gains 20 Energy when you Ignite an enemy with a Hit from a Skills ・Once per Skill Use ・Triggers all Socketed Spells and loses all Energy on reaching Maximum Energy ・Has 10 maximum Energy per 0.12 seconds of base cast time of Socketed Spells |
Infernal Cry
|
・4% increased Warcry speed ・Empowers the next melee attack you perform, plus an additional attack per endurance charge consumed ・Empowered attacks gain 25% of damage as fire damage per 5 Power of enemies in range, up to 100% ・Warcry radius is 4 metres ・Destabilises enemies for 8 seconds |
| Gem | Effects |
|---|---|
Armour Explosion
|
Support: ・Supported skills trigger an explosion when they Fully Break an enemy's Armour Explosion: ・Converts 100% of Physical damage to be Fire Damage ・Explosion radius is 1.4 metres |
Battershout
|
Support: ・Supported Skills cannot Break Armour ・Supported Skills Consume Fully Broken Armour on enemies within range to trigger Battershout Battershout: |
Bone Shrapnel
|
Support: ・Supported Skills cannot cause Pin buildup ・Supported Skills trigger Bone Shrapnel Explosions on killing Pinned Enemies Bone Shrapnel Explosion: ・Deals 25% of Pinned target's Maximum Life as Physical Damage ・Cannot cause Pin buildup ・Explosion radius is 2 metres |
Burning Inscription
|
Support: ・None Burning Inscription: ・Creates Ignited Ground dealing Fire damage equal to 20% of your maximum Mana |
Bursting Plague
|
・Poison from supported skills also adds 200% of damage per second to enemy as Plague, up to a maximum of 10% of enemy's maximum life. |
Caltrops
|
Support: ・Projectiles from Supported Skills trigger Caltrops when they reach the end of their flight Caltrops: ・Increases and reductions to Thorns Damage apply to Hit Damage with this skill ・Maim on Hit ・Caltrop radius is .5 metres ・Caltrops land within a 3 metre radius of Projectile impact ・ Caltrop duration is 8 seconds ・ Creates 1 Caltrop ・Deals 60% of your Dexterity as Physical Damage on Hit |
Elemental Discharge
|
Support: ・Supported skills cannot inflict Freeze, Shock, or Ignite ・Supported skills consume Freeze, Shock, or Ignite on hit to trigger Elemental Discharge Elemental Discharge: ・Cooldown time: 1,00s ・Cast Time:1.00s ・Critical Hit Chance: 10.00% ・Consuming Freeze deals 30%-50% of your INT as Cold Damage ・Consuming Ignite deals 35%-55% of your INT as Fire Damage ・Consuming Shock deals 1%-80% of your INT as Lightning Damage |
Energy Retention
|
・Skills triggered by Meta skills have 35% chance to refund half of their energy cost |
Fluke
|
・Skills Triggered by Supported Skills deal between 40% less and 60% more damage ・Skills Triggered by Supported Skills recover between 0% and 20% of cost on use |
Impending Doom
|
Support: ・Trigger Doom Blast when curses from supported skills expire Doom Blast: ・Cooldown Time: 0.12s (3 uses) ・Cast Time: 1.00s ・Critical Hit Chance: 7.00% ・ Deals damage in an area around the previously Cursed enemy. ・Deals base Chaos Damage equal to 15% of your current mana |
Mana Flare
|
Support: ・Supported skills trigger Mana Flare on Critical Hit Mana Flare: ・Cooldown Time: 1.00s ・Cast Time: 1.00z ・Critical Hit Chance: 7.00% ・Consumes 20% of current Mana to deal that much Fire damage. |
Quill Burst
|
Support: ・Supported Skills trigger quill burst on their next 3 hits after you retaliate with thorns Quill Burst: ・Explosion radius is 1.5 metres. Deals thorns damage to other targets in an area around the triggering target. |
Stomping Ground
|
Support: ・Triggers a Shockwave when you take a step while using supported skills Shockwave: ・Deals 20% to 30% of your strength as Physical Damage. The Shockwave Radius is 1.8 metres ・Have a base Critical Hit Chance of 5% |
Volcanic Eruption
|
・Supported strikes trigger volcanic eruption on hitting ignited enemies. |
Wind Wave
|
Support: ・Trigger Wind Wave when Stunned while using supported skills Wind Wave: ・knocks back enemies ・Knock enemies back on hit |
| Gem | Effects |
|---|---|
Barrier Invocation
|
・When hit by an enemy, gain 1 Energy for each 10 Energy Shield lost to Damage taken ・30% increased Energy gained ・Maximum Energy is 500 |
Cast on Critical
|
・Gains 1 energy per power of enemies you Critically Hit with skills ・39% increased energy gained ・Triggers all socketed Spells and loses all energy on reaching maximum energy |
Cast on Dodge
|
・gain 2 energy per metre travelled while dodge rolling ・39% increased energy gained ・Triggers all socketed spells and loses all energy on reaching maximum energy |
Cast on Minion Death
|
・Gains 50 base energy when a Minion is killed, modified by the Minion's Power ・30% increased Energy gained ・Triggers all socketed Spells and loses all Energy on reaching maximum Energy. |
Cast on Shock
|
・Gains 1 Energy per Power of enemies you Shockwith Hits from skills ・30% increased Energy gained ・Triggers all socketed Spells and loses all Energy on reaching maximum Energy |
Elemental Invocation
|
・Gains 10 Energy pero Power of Enemies you Freeze with Hits from skills ・Gains 2 Energy per Power of enemies you Ignite with Hits from skills, modified by the percentage of the Enemy's Ailment Threshold the Ignite will deal ・Gains 1 Energy per Power of Enemies you Shock with Hits from Skills ・ 30% Increased Energy Gained ・Maximum Energy is 500 |
Magma Barrier
|
Buff: ・Raising your shield infuses it with magma for 0.5 seconds ・Cannot perform a magma infused block for 0.75 seconds after magma dissipates Magma Spray: ・6 to 8 Added Fire Damage per 15 Armour on Shield ・140 to 210 Base Offhand Fire Damage |
Reaper's Invocation
|
・39% Increased energy gain ・Maximum energy is 500 ・Gains 15 energy per power of enemies you kill with melee attacks |
Wind Dancer
|
Buff: ・3 Maximum Stacks ・Gain a Stage every 1.44 seconds ・10% more Evasion Rating per Stage ・On being Hit by a Melee Attack, consume all stages to trigger Gale Force. Gale Force: ・Attack Damage: 53% ・Knocks back Enemies ・Explosion Radius is 1.6 meters ・100% more area of effect per stage ・50% more Damage per stage ・25% more Knockback Distance per stage |

Glossary and Basic Game Mechanics
Trigger Explained



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