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Path of Exile 2 (PoE 2)

Lightning Explained

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Lightning is a Skill Tag in Path of Exile 2 (PoE 2). Read on to learn what skills and gems that have the Lightning tag, the affixes, Uniques, and what Lightning is!

What is Lightning?

Lightning In-Game Description

Lightning damage is one of the five damage types. It is reduced by lightning resistance. Lightning hits have a chance to shock based on how much lightning damage is dealt.

Lightning Uniques

Unique Gear with Lightning

Name Implicit and Modifiers
Earthbound Voltaic Staff ImageEarthbound Voltaic Staff
Staff
Grants Skill:
・Lightning Bolt

・Spark
Fixed Modifiers:
・80-120% increased Lightning Damage
・10-20% Increased Cast Speed
・20-30% Increased Mana Regeneration Rate
・Trigger Spark Skill on Killing a Shocked Enemy
The Burrower Topaz Ring ImageThe Burrower Topaz Ring
Ring
Implicit: +20-30 to Lightning Resistance
Fixed Modifiers:
・-10% to Cold Resistance
・+20-30% to Lightning Resistance
・30-50% increased Mana Regeneration Rate
・Lightning Damage of Enemies Hitting you is Unlucky
Call of the Brotherhood Topaz Ring ImageCall of the Brotherhood Topaz Ring
Ring
Implicit: +20-30% to Lightning Resistance
Fixed Modifiers:
・+10-20 to Intelligence
・25-35% increased Mana Regeneration Rate
・20-30% increased Freeze Buildup
・100% of Lightning Damage Converted to Cold Damage
Levinstone Topaz Ring ImageLevinstone Topaz Ring
Ring
Implicit: +20-30% to Lightning Resistance
Fixed Modifiers:
・+40-60 to maximum Mana
・10-20% increased chance to Shock
・+1 to Level of all Lightning Skills
Olrovasara Torment Club ImageOlrovasara Torment Club
One Hand Mace
Fixed Modifiers:
・Adds 1 to 60-80 Lightning Damage
・+300-400 to Accuracy Rating
・5-30% increased Attack Speed
・On Hitting an enemy, gains maximum added Lightning damage equal to the enemy's Power for 6 seconds, up to a total of 500

List of Unique Equipment

Lightning Affixes

All Affixes with Lightning

• Adds X Lightning Damage
• Allies in your Presence deal X additional Attack Lightning Damage
• Gain X% of Damage as Extra Lightning Damage
• X% to Lightning Resistance
• Adds X Lightning Damage to Attacks
• X% increased Lightning Damage
• X to Level of all Lightning Spell Skills
• Damage Penetrates X% Lightning Resistance
• Monsters deal X% of Damage as Extra Lightning
• X% to Maximum Lightning Resistance
• Lightning damage from Hits Contributes to Electrocution Buildup
• Lightning Damage from Hits Contributes to Freeze Buildup instead of Shock Chance
• X% of Elemental Damage Converted to Lightning Damage
• X% of Lightning Damage Converted to Cold Damage
• X% of Cold Damage Converted to Lightning Damage
• Trigger Lightning Bolt Skill on Critical Hit
• Critical Hits Ignore Enemy Monster Lightning Resistance

Lightning Skills

Lightning in Ascendancy Skills

Skill Effect
Elemental Storm ImageElemental Storm Creates a stationary Fire, Cold or Lightning storm at a target location for a duration, based on the highest Elemental Damage type for the Hit that Triggered the storm. Hits which do not deal Elemental Damage will not Trigger the storm.
Fulminating Concoction ImageFulminating Concoction Consume charges from your Mana Flask to throw a bottle that explodes, dealing Lightning Attack damage in an area with high chance to Shock
Sorcery Ward ImageSorcery Ward Passively manifests a protective barrier which takes Elemental Damage from Hits for you until depleted. The barrier instantly recharges to its full value a short time after it stops taking damage or is fully depleted.
Unbound Avatar ImageUnbound Avatar Gain Unbound Fury by inflicting Elemental Ailments with Hits on enemies. Once you reach maximum Unbound Fury, consume it to become Unbound for a duration, vastly augmenting your Elemental prowess.
Elemental Expression ImageElemental Expression Creates a fiery explosion, an arcing bolt of lightning, or an icy wave of projectiles. The chance for an explosion is proportional to your Strength, for a bolt proportional to your Dexterity, and for a wave proportional to your Intelligence.
Into the Breach ImageInto the Breach Creates a Breach around you, allowing you to see nearby Flames of Chayula. You are considered to be in a Breach while this skill is active.
Thaumaturgical Infusion ImageThaumaturgical Infusion +1 to Maximum Cold Resistance per 4 Blue Support Gems Socketed;+1 to Maximum Fire Resistance per 4 Red Support Gems Socketed;+1 to Maximum Lightning Resistance per 4 Green Support Gems Socketed
Altered Flesh ImageAltered Flesh 20% of Cold Damage taken as Fire Damage;20% of Lightning Damage taken as Fire Damage;20% of Physical Damage taken as Chaos Damage
Elemental Ailment Threshold ImageElemental Ailment Threshold 20% increased Elemental Ailment Threshold
Sustainable Practices ImageSustainable Practices 50% of Evasion Rating also grants Elemental Damage reduction
Coal Stoker ImageCoal Stoker Modifiers to Fire Resistance also grant Cold and Lightning Resistance at 50% of their value
Forged in Flame ImageForged in Flame Modifiers to Maximum Fire Resistance also grant Maximum Cold and Lightning Resistance
Flowing Metal ImageFlowing Metal Body Armour grants +50% of Armour also applies to Elemental Damage
Lead Lining ImageLead Lining Body Armour grants +75% to Lightning Resistance
Sunder my Enemies ImageSunder my Enemies Critical Hits ignore non-negative Enemy Monster Elemental Resistances
I am the Thunder... ImageI am the Thunder... Gain 10% of Damage as Extra Lightning Damage;25% chance on Shocking Enemies to created Shocked Ground
Elemental Damage ImageElemental Damage 12% increased Elemental Damage
Mystic Harvest ImageMystic Harvest Life Leech recovers based on your Elemental damage as well as Physical damage
Elemental Surge ImageElemental Surge When you Consume a Power Charge Trigger Elemental Surge to gain 3 Cold Surges;When you Consume an Endurance Charge Trigger Elemental Surge to gain 3 Fire Surges;When you Consume a Frenzy Charge Trigger Elemental Surge to gain 3 Lightning Surges
Reduced Resistances ImageReduced Resistances -20% to all Elemental Resistances

List of Ascendancy Skills

Lightning in Passives

We're still checking out this skill tag. Please come back for more updates!

Passive Skill Tree Guide and List of Passives

Lightning Gems

All Lightning Skill Gems

Gem Effects
Arc ImageArc Arc:
・Deals 9 to 51 Lightning Damage
・Chains 6 Times
Pulse:
・Deals 5 to 31 Lightning Damage
・Pulse Radius is 1.5 metres
Ball Lightning ImageBall Lightning ・Deals 1 to 19 Lightning Damage
・Hits enemies in range every 0.2 seconds
・750% more chance to shock
・Fires beams at targets within 1.8 metres
Conductivity ImageConductivity ・Curse applies after 1.5 second delay
・Curse radius is 2 metres
・Cursed enemies have -25% ightning resistance
・Curse duration is 6.4 seconds
Electrocuting Arrow ImageElectrocuting Arrow ・Converts 50% of Physical Damage to Lightning Damage
・+1.2 seconds to Total Attack time
・Cannot Chain
・Arrow duration 12 seconds
Elemental Sundering ImageElemental Sundering Pulse:
・Pulse radius is 5 metres
・Consumes up to 9 Ailments
Cold:
・Converts 100% of Physical Damage to Cold Damage
・Cannot inflict Freeze, Shock, or Ignite
・Explosion radius is 1.6 metres
・Additional Effects from Quality: +0(0-0.2) metres to Explosion radius
Fire:
・Converts 100% of Physical Damage to Fire Damage
・Cannot inflict Freeze, Shock, or Ignite
・Explosion radius is 1.6 metres
・Additional Effects from Quality: +0(0-0.2) metres to Explosion radius
Lightning:
・Converts 100% of Physical Damage to Lightning Damage
・Cannot inflict Freeze, Shock, or Ignite
・Explosion radius is 1.6 metres
・Additional Effects from Quality: +0(0-0.2) metres to Explosion radius
Elemental Weakness ImageElemental Weakness ・Curse applies after 1.5 seconds delay
・Curse does not apply to enemies above level 39
・Curse radius is 2 metres
・Curse inflicts -46% to Elemental Resistances
・Curse duration is 6.4 seconds.
Falling Thunder ImageFalling Thunder Melee:
・Converts 60% of Physical Damage to Lightning Damage
・Cone Length is 4 Metres
Projectile:
・Converts 100% of Physical Damage to Lightning Damage
・Pierces all targets
・50% more damage per Power Charge consumed
・100% more damage if a Power Charge was consumed
・Fires 3 Projectiles per Power Charge consumed
Galvanic Shards ImageGalvanic Shards Galvanic Shards:
・Converts 60% of Physical Damage to Lightning Damage
・Knocks Back enemies
・Multiple fragments can Hit the same target
・Multiple fragments hitting a target simultaneously will combine their damage into a single hit
Beam:
・Converts 100% of Physical Damage to Lightning Damage
・Beam Chains to 1 enemy
Ammunition:
・50% Less Reload Speed
・5 Bolts loaded per Clip
Gathering Storm ImageGathering Storm Normal Dash:
・Converts 25% of Physical Damage to Lightning Damage
・0.8 seconds to Total Attack Time
・10 to Melee strike range
Perfect Dash:
・Converts 70% of Physical Damage to Lightning Damage
・10 to Melee strike range
・Shocked Ground width is 1.8 metres
Shockwave:
・Converts 100% of Physical Damage to Lightning Damage
・10 to Melee Strike range
・Shockwave Radius is 2.2 metres
・maximum 8 Shockwaves per use
Lightning Arrow ImageLightning Arrow Projectile:
・Converts 40% of Physical Damage to Lightning Damage
・Cannot Chain
・Beam targeting radius is 2.4 metres
・Fires beams at up to 2 additional enemies near the target
Beam:
・Converts 100% of Physical Damage to Lightning Damage
・Chains 2 Times
・Beam targeting radius is 3.2 metres
Lightning Conduit ImageLightning Conduit ・Deals 43 to 128 Lightning Damage
・1 second to total cast time
・20% more Damage with hits per 5% shock effect on enemy
・Cone Length is 10 metres
Lightning Rod ImageLightning Rod ・Converts 100% of Physical Damage to Lightning Damage
・Burst radius is 2 metres
・Maximum Arrow duration is 12 seconds
・Arrow disappears after being Chained to 6 times
Lightning Spear ImageLightning Spear Spear:
・Converts 80% of Physical Damage to Lightning Damage
・100% more chance to Shock
・Projectiles can split from hitting terrain
・Spear cannot Pierce, Fork, Chain or Return
・Modifiers to the number of Projectiles fired only affect the maximum number of Lightning Bolt Projectiles
・Splits towards 3 targets when consuming a Frenzy Charge
・Deals 50% more damage when consuming a Frenzy Charge
Lightning Bolts:
・Converts 100% of Physical Damage to Fire Damage
・200% more chance to Shock
・Fires Lightning Bolts at targets within 5 metre radius
・Fires 4 Bolts
・Additional effects from Quality: Fires +0(0-2) Bolts
Lightning Warp ImageLightning Warp ・Deal 9 to 170 Lightning Damage
・Explosion and shocked ground radius are 4 metres
・Shocked ground duration is 10 seconds
Magnetic Salvo ImageMagnetic Salvo Impact:
・Attack Damage: 100%
・Converts 80% of Physical Damage to Lightning Damage
・Impact radius is 1m
・Fires up to 8 missiles
Explosion:
・Attack Damage: 155%
・Converts 80% of Physical Damage to Lightning Damage
・Explosion radius is 2.4m
Mana Tempest ImageMana Tempest ・Empowered spells gain 56% of damage as Lightning Damage
・Buff causes lightning spells that cost mana to also chain to +1 target when chaining, but not chain further from them
・Projectiles from empowered lightning spells fork 30% of mana spent while in the storm is added to this skill's mana cost per second
Orb of Storms ImageOrb of Storms ・Deals 3 to 9 Lightning Damage
・Chains 3 times
・Fires a bolt every 3.4 seconds, and when you use a lightning skill near the orb
・Orb disappears after 12 bolts
・Orb radius is 2.8 metres
・Orb duration is 10 seconds
・Limit of 1 Orb of Storms
Plasma Blast ImagePlasma Blast Plasma Blast - Projectile:
・Projectiles Pierce
・all targets
・Converts 70% of Physical Damage to Lightning Damage
・2 seconds to Total Attack time
・Knocks back enemies
・30% more chance to shock
Plasma Blast - Explosion:
・Converts 100% Physical Damage to Lightning Damage
・30% more chance to Shock
・Explosion radius is 3.2 metres
Ammunition:
・1 bolt loaded per clip
Primal Strikes ImagePrimal Strikes Normal Strikes:
・Converts 40% of Physical Damage to Lightning Damage
・+5 to Melee Strike range
・Additional Effects from Quality: 0(0-25)% increased Critical Damage bonus
Final Strike:
・35% less Attack Speed
・Converts 60% of Physical Damage to Lightning Damage
・+5 to Melee Strike Range
・Consume Shock on Hit
・Inflict Lightning Exposure on Hit
・Additional Effects from Quality: 0(0-25)% Increased Critical Damage bonus
Spirits:
・Converts 100% of Physical Damage to Lightning Damage
・Charge Length is 8.6 metres
・Charge Width is 1.6 metres
・Additional Effects from Quality: 0(0-25)% Increased Critical Damage bonus
Shockburst Rounds ImageShockburst Rounds Shockburst Rounds - Projectile:
・Converts Physical damage to Lightning damage
Shockburst Rounds - Pulse:
・Converts 100% of Physical damage to Lightning Damage
・Pulse radius is 1.8 metres
Ammunition:
・20% less reload speed
・15 bolts loaded per clip
Shockchain Arrow ImageShockchain Arrow Projectile:
・Converts 20% of Physical Damage to Lightning Damage
・Cannot Chain
・Arrows always Pierce while flying towards a Shocked enemy
Beam:
・Attack Damage: 80%
・Converts 100% of Physical Damage to Lightning Damage
・Chains up to 10 times
Shockwave:
・Attack Damage: 121%
・Converts 100% of Physical Damage to Lightning Damage
・Shockwave radius is 2.5m
Siphoning Strike ImageSiphoning Strike Dash:
・6 to Melee Strike Range
・50% more Stun Buildup
・Knock enemies back on Hit
Shockwave:
・Converts 100% of Physical Damage to Lightning Damage,50% more Stun Buildup
・Shockwave radius is 2 meters
Skeletal Storm Mage ImageSkeletal Storm Mage Minion Info:
・Minions Gain 0(0-20)% of their maximum Life as extra maximum Energy Shield
Command: Death Storm:
・Deals 74 to 418 Lightning Damage
・Bolt Explosion radius is 1.8 metres
・Shocked Ground radius is 1.8 metres
・Shocked Ground duration is 6s
Storm Lance ImageStorm Lance Projectile:
・Converts 30% of Physical Damage to Lightning Damage
・Pierces all Targets
Lodged Spear:
・Converts 100% of Physical Damage to Lightning Damage
・Fires Bolts at enemies within a 2 metre radius
・Limit 3 lodged spears
・Lodged Spear duration is 6 seconds
・Bolts Chain to 4 enemies
・Fires a Bolt every 0.8 seconds
・Additional Effect from Quality: Limit 0(0-1) lodged spear
Frenzy-Charged:
・Converts 100% of Physical Damage to Lightning Damage
・Fires Bolts at enemies within a 3 metre radius
・Shocked Ground duration is 6 seconds
・Lodged Spear duration is 1.5 seconds
・Fires a Bolt every 0.2 seconds
Detonation:
・Converts 100% of Physical Damage to Lightnign Damage
・Fires Bolts at enemies within a 3 metre radius
・Fires 16 Bolts
Storm Wave ImageStorm Wave ・Converts 80% of Physical Damage to Lightning Damage
・Wave Length is 8 Metres
・Wave Width is 1 Metre
Stormblast Bolts ImageStormblast Bolts Stormblast Bolts - Impact:
・Converts 60% of Physical damage to Lightning Damage
・Maximum of 9 Active bolts
・Impact radius is 0.8 metres
・Charged Bolt duration is 8s
・Fires 3 bolts
Stormblast Bolts - Explosion:
・Converts 100% Physical damage to Lightning damage
・Maximum of 9 Active Bolts
・Explosion radius is 1.6 meters
Ammunition:
・50% less reload speed
・three bolts loaded per clip
Stormcaller Arrow ImageStormcaller Arrow Arrow:
・Converts 20% of Physical Damage to Lightning Damage
・Arrow duration is 1.5 seconds
Bolt:
・Attack Damage: 169%
・Converts 100% of Physical Damage to Lightning Damage
・500% more chance to Shock
・Impact radius is 1 metre, or even 1.6-2.4 metres at Gem levels 3-20
・Arrow duration is 1.5 seconds
・If any target is hit by Stormcaller Arrow's Bolt is Shocked, it now also Shocks Enemies within a 1.7-3 metre radius at Gem levels 3-20.
Tempest Flurry ImageTempest Flurry Normal Strikes:
・Converts 60% of Physical Damage to Lightning Damage
・+4 to Melee Strike Range
Third Strike:
・35% Less Attack Speed
Fourth Strike:
・45% Less Attack Speed
・Converts 100% of Physical Damage to Lightning Damage
・+6 to Melee Strike Range
・100% more Chance to Shock
Thunderous Leap ImageThunderous Leap ・Converts 70% of Physical Damage to Lightning Damage
・+1.1 seconds to Total Attack Time
・Shockwave radius is 2.5 metres
・Additional Effects from Quality: +0(0-0.5) metres to Shockwave radius
Thunderstorm ImageThunderstorm ・Deals 1 to 16 Lightning Damage
・ Storm Radius Is 2.3 Metres
・ Impact Radius Is 0.8 Metres
・ Storm Duration Is 12 Seconds
・ Hits One Target Every 0.35 Seconds
・ Can Hit Each Enemy Only Once Every 0.50 Seconds
・ Cannot Drench Enemies Above Level 32
・ Drenched Enemies Receive 25% More Freeze Buildup
・ Drenched Enemies Have 50% More Chance to Be Shocked
・ Drenched Lingers for 2 Second Duration
・ Limit 1 Thunderstorm
Voltaic Grenade ImageVoltaic Grenade ・Converts 80% of Physical damage to Lightning damage
・50% more Electrocution Buildup
・Lightning damage from this skill contributes to electrocution buildup
・Explosion radius is 2M
・Fuse duration is 2.5s
Voltaic Mark ImageVoltaic Mark Mark:
・Limit 1 Marked target
・Mark Duration 8 secs
・Hits against Marked enemy have 50% more Shock chance
・Shock has 30% increased effect on Marked enemy
Nova:
・Attack Damage: 271%
・3-57 base Lightning Damage
・+8% Critical Hit Chance
・200% Shock chance
・Nova radius 2.6 metres

List of Skill Gems

All Lightning Support Gems

Gem Effects
Catalysing Elements ImageCatalysing Elements Support:
・Supported Skills Trigger Catalysing Discharge when Boosted by an Elemental Ground Surface
Catalysing Discharge:
・Level 1
・This Skill will Copy the Level of the Gem it is Socketed In
・ Cooldown Time: 1.00s
・Cast Time: Instant
・Triggered when supported skill is boosted by an Elemental Ground Surface to deal damage of the matching Element.
Catalysing Discharge - Fire:
・Critical Hit Chance: 6.00%
・Deals 7 to 10 Fire Damage
・Discharge Radius is 2 Metres
Catalysing Discharge - Lightning:
・Critical Hit Chance: 9.00%
・Deals 1 to 16 Lightning Damage
・Discharge Radius is 2 Metres
Coursing Current ImageCoursing Current Support:
・Trigger coursing current when a hit from supported skills shocks
Coursing Current:
・Level 1
・ This skill will copy the level of the gem it is socketed in
・ Cooldown time: 0.20s (6 uses)
・ Cast time: instant
・ Critical hit chance: 10.00%
・ Sends a chaining lightning projectile from the shocked enemy towards a nearby drenched enemy, dealing spell damage.
・ Deals 1 to 11 lightning damage
・ Chains 6 times
・ Projectiles can only collide with drenched targets
Crackling Barrier ImageCrackling Barrier ・Gain 15% of your maximum mana as lightning thorns damage while channeling supported skills.
Electrocute ImageElectrocute ・Lightning damage from supported skills contributes to Electrocution Buildup
・Supported skills deal 40% less Damage
Electromagnetism ImageElectromagnetism Support:
・On shocking an enemy where there are at least 3 Shocked enemies within 4 metres that are not already in a shocking rift, supported skills consume shock of all enemies within 4 metres to trigger shocking rift
Electromagnetism - Pulse:
・Level 1 skill that mimics the gem level it is socketed in, with instant cast time and a critical hit chance of 9%. It pulls enemies in and deals lightning damage in pulses, increasing with each pulse. The skill does 1 to 6 lightning damage and applies hinder for 0.9 seconds. Up to three shocking rifts can be active, each pulsing every 0.9 seconds and consuming shocks to increase pulse speed by 25%. The final pulse delivers extra damage and the skill cannot cause shock.
Electromagnetism - Final Pulse:
・Deals 2 to 17 lightning damage
・ Cannot shock
・ Shocking rift radius 1s 2 metres
・ 20% more damage per pulse performed
・ Pulses apply hinder for 0.9 seconds
Elemental Discharge ImageElemental Discharge Support:
・Supported skills cannot inflict Freeze, Shock, or Ignite
・Supported skills consume Freeze, Shock, or Ignite on hit to trigger Elemental Discharge
Elemental Discharge:
・Cooldown time: 1,00s
・Cast Time:1.00s
・Critical Hit Chance: 10.00%
・Consuming Freeze deals 30%-50% of your INT as Cold Damage
・Consuming Ignite deals 35%-55% of your INT as Fire Damage
・Consuming Shock deals 1%-80% of your INT as Lightning Damage
Innervate ImageInnervate ・Attacks gain 35% of damage as Lightning Damage for 5 seconds on killing a Shocked enemy with supported skills.
Lasting Shock ImageLasting Shock ・Supported skills have 100% increased Shock duration
・Supported skills have 30% less Chance to Shock
Lightning Attunement ImageLightning Attunement ・Supported attacks gain 25% of damage as extra Lightning Damage
・Supported attacks deal 50% less Cold and Fire Damage
Lightning Exposure ImageLightning Exposure ・Supported Skills inflict Lightning Exposure for 8 seconds on Shocking and enemy
・Supported Skills deal 25% Less Damage.
Lightning Mastery ImageLightning Mastery ・1 to level of supported Lightning skills
Lightning Penetration ImageLightning Penetration ・Supported skills Penetrate 30% Lightning Resistance
Living Lightning ImageLiving Lightning Support:
・Trigger Living Lightning on Dealing Lightning Damage with Supported Skill
Living Lightning:
・Cooldown Time: 0.20s(5 Uses)
・This Skill is Triggered on dealing Lightning Damage with Supported Skill
・Creates 1 Minion
・Level of Minions is based on Level of Triggering Skill
・Minion Duration is 30 Seconds
・Limit 5 Minions
・Minions convert 100% of Physical Damage to Lightning Damage
・Minion Attack every 0.14 Seconds
・Minion Disperse after 3 Attacks
Living Lightning II ImageLiving Lightning II Support:
・Trigger Living Lightning on Dealing Lightning Damage with Supported Skill.
Living Lightnin:
・Minions from this skill have 1% Attack Speed per 10 of your Dexterity
・Minions from this skill have 1% Increased Damage per 5 of your Strength
・This skill is triggered on dealing Lightning Damage with Supported Skill
・Creates 1 Minion
・Level of Minions is based on level of Triggering Skill
・Minion Duration is 30 seconds
・Limit 8 Minions
・Minions convert 100% of Physical Damage to Lightning Damage
・Minions attack every 0.14 seconds
・Minions disperse after 3 attacks.
Neural Overload ImageNeural Overload ・Supported skills Electrocute Primed enemies on hit
Overcharge ImageOvercharge ・75% increased Magnitude of Shocks inflicted with supported skills
・Shocks caused by Supported Skills are reflected back to you
Shock ImageShock ・Supported skills have 100% more chance to Shock
Shock Conduction I ImageShock Conduction I ・Shocking Hits from supported skills have a 50% chance to also Shock enemies in a 2.5-metre radius
Shock Conduction II ImageShock Conduction II Support:
・Hits from supported skills always shock drenched targets
・ Shocking hits from supported skills have a 50% chance to also Shock enemies in a 2.5 metre radius
Shock Siphon ImageShock Siphon ・Recover 4% of Energy Shield when a supported skill deals a Killing Blow to a Shocked enemy
Static Shocks ImageStatic Shocks Support:
・Supported skills trigger static shocks when shocking an Enemy
Static Shocks:
・Level 1 skill that copies the gem's level
・ has a 0.40s cooldown (3 uses) and instant cast time. It has a 9.00% critical hit chance, inflicting 1 to 4 lightning damage with a static shock that affects the target and up to 6 nearby enemies within 3 meters. Only one static shock can be attached to a target, lasting 1 second, with pulses every 0.6 seconds for a total duration of 4 seconds and a maximum of 5 attached static shocks. Cannot shock targets.
Stormchain ImageStormchain ・Supported Skills cannot inflict Shock. Supported Skill chain from shocked enemies
Stormfire ImageStormfire ・Shocks supported from supported skills do not expire on Ignited enemies
Thrill of the Kill ImageThrill of the Kill Support:
・Attacks gain 25% of damage as lightning damage for 8 seconds on culling an enemy with supported skills
Thrill of the Kill II ImageThrill of the Kill II Support:
・Attacks gain 25% of damage as lightning damage for 8 seconds on culling an enemy with supported skills thrill of the kill buff also grants 40% increased shock chance
Volt ImageVolt ・Supported Skills gain 3 Voltaic Charge per Meter travelled
・Supported Skills have 30 maximum Voltaic Charge
・Supported Skills consume all Voltaic Charge on use
・Supported Skills Chain 1 time per ten Voltaic Charge consumed
・Supported Skills gain 5% of Damage as extra Lightning Damage per ten Voltaic Charge consumed

List of Support Gems

All Lightning Spirit Gems

Gem Effects
Archmage ImageArchmage ・Non-Channeling Spells gain 3% of damage as extra lightning damage for each 100 maximum mana you have
・Non-Channelling Spells cost an additional 6.7% of your Maximum Mana
Cast on Elemental Ailment ImageCast on Elemental Ailment ・Gains 10 Energy per Power of Enemies you Freeze with Hits form Skills
・Gains 1 Energy per Power of Enemies you Ignite with Hits from Skills, modified by the percentage of the Enemy's Ailment Threshold the Ignite will deal
・Gains 1 Energy per Power of Enemies you Shock with Hits from Skills
・39% Increased Energy gained
・Triggers all Socketed Spells and loses all Energy on Reaching Maximum Energy
・Has 10 Maximum Energy per 0.1 seconds of Base Cast Time of Socketed Spells.
Cast on Shock ImageCast on Shock ・Gains 1 Energy per Power of enemies you Shockwith Hits from skills
・30% increased Energy gained
・Triggers all socketed Spells and loses all Energy on reaching maximum Energy
Elemental Conflux ImageElemental Conflux ・8 second duration between element randomisations
・Buff grants 53% more damage with the affected element
Elemental Invocation ImageElemental Invocation ・Gains 10 Energy pero Power of Enemies you Freeze with Hits from skills
・Gains 2 Energy per Power of enemies you Ignite with Hits from skills, modified by the percentage of the Enemy's Ailment Threshold the Ignite will deal
・Gains 1 Energy per Power of Enemies you Shock with Hits from Skills
・ 30% Increased Energy Gained
・Maximum Energy is 500
Herald of Thunder ImageHerald of Thunder ・Attack Damage: 93%
・Bolt Impact radius is 1.4 metres
・100% of Bolt Physical Damage
・Converted to Lightning Damage
Mana Remnants ImageMana Remnants ・25% chance to spawn a Remnant on Killing a Shocked enemy
・Spawn a Remnant on Critically Hitting a Shocked target, no more than once every 2 seconds
・Each Remnant grants 35 Mana
Shard Scavenger ImageShard Scavenger ・Instatly reloads your Crossbow upon consuming Freeze, Shock, Ignite, or Fully Broken Armour, no more than every 7.3s
Siphon Elements ImageSiphon Elements ・Remnants Created by Supported Skills can be Collected from 17% Further Away
・5% chance per Power to spawn a Cold Remnant on a Freezing Target
・5% to spawn a Fire Remnant on a Non-Ignited Target
・5% to spawn a Lightning Remnant on a Non-Shocked Target.
Trinity ImageTrinity ・8% more Elemental Damage with Attacks per 50 Resonance of any type
・On dealing Elemental Damage with an Attack Hit gain 8 Resonance of the highest Elemental Damage type and lose 2 Resonance of the other types

List of Spirit Gems

Path of Exile 2 Related Guides

Path of Exile 2 (PoE 2) Glossary

Glossary and Basic Game Mechanics

All Glossary Guides

Adding to Stat Totals Aftershocks Ailment
Ammunition Ancestral Boost AoE
Arcane Surge Armour Armour Break
Attack Attributes Aura
Banner Barrageable Bear
Blind Block Buff
Chaining Channelling Chaos
Charges Chill Chilled Ground
Cold Combo Concentration
Cooldown Recovery Rate Corpses Covered in Oil
Critical Damage Bonus Critical Hits Crossbow Ammunition Skills
Crushing Blows Culling Strike Curse
Damage Conversion Damage Gained as Extra Daze
Debuff Decimating Strike Detonator
Dexterity Dual Wielding Duration
Effect Consumption Empowered Skills Energy Shield
Evasion Exposure Fire
Flame of Chayula Flammability Freeze
Glory Grenade Guard
Heavy Stun Herald Hit Damage
Ignite Ignited Ground Immobilisation
Intelligence Invocation Iron Grip
Iron Will Jagged Ground Knockback
Life Leech Life Recharge Lightning
Lineage Magic Find Magnitude
Mark Melee Meta
Minion Minion Commands Nova
Onslaught Orb Payoff
Persistent Physical Pierce
Pinned Plant Poison
Presence Primed for Stun Projectile
Resistance Reviving Minions Rhoa Mount
Shapeshift Shield Shock
Shocked Ground Slam Slow
Spell Spirit Spreading Ailments
Storm Strength Strike
Stun Support Sustained
Tailwind Totem Travel
Trigger Unholy Might Volatility
Warcry Werewolf Wind
Wyvern

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