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Frenzy Charge is a resource in Path of Exile 2 (PoE 2). Read on to learn how to get Frenzy Charges and what they can do.
List of Contents
Ways to Get Frenzy Charge |
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You will gain Frenzy Charge every time you Freeze, Electrocute, or Pin an enemy while under the effect of the Combat Frenzy Persistent Buff.
Using Disengage after you Parry an enemy will also grant Frenzy Charge. This will consume the Parried Debuff.
After applying Sniper's Mark to an enemy, landing a critical hit on them will consume the Mark and give you Frenzy Charge.
Using the Supported Skill will consume a Parried debuff on Hit to generate a Frenzy Charge.
With the Resonance Keystone Passive active, you can gain Frenzy Charge where you would normally gain Endurance Charge. However, keep in mind that activating this passive also means the typical ways of getting Frenzy Charge will give you Power Charge instead.
When this is equipped, you will gain Frenzy Charge whenever you take Lightning Damage from a Hit. Valako's Roar Topaz Charm is a Unique Charm.
Valako's Roar Topaz Charm Effects
Using Cull the Weak on an enemy will give you Frenzy Charge. The target must be within culling range for this to take effect.
Frenzy Charge is a temporary resource that can enhance certain skills and improve their effects when paired.
Gem | Effects |
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Spell: ・Buff empowers your next bow attack to repeat an additional time, plus an additional time per Frenzy Charge consumed ・Repeats deal 57% less damage ・1425% of repeated Skill's Attack Time is added to this skill's cooldown, to a maximum of 30 seconds ・Maximum buff duration is 5 seconds |
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・Fires 34 Arrows ・Rain radius 3.6m ・Arrow impact radius .7m ・Max 1 Arrow rain ・One arrow lands every .08s ・Fires 100% more Arrows if Frenzy Charge consumed ・Fires 50% more Arrows per Frenzy Charge consumed |
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・+.4 seconds to Total Attack time ・Fires 2 Arrow ・Chains once per Frenzy Charge consumed ・20% more Damage per Frenzy Charge consumed ・100% more Damage if a Frenzy Charge was consumed |
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Spear: ・Converts 80% of Physical Damage to Lightning Damage ・100% more chance to Shock ・Projectiles can split from hitting terrain ・Spear cannot Pierce, Fork, Chain or Return ・Modifiers to the number of Projectiles fired only affect the maximum number of Lightning Bolt Projectiles ・Splits towards 3 targets when consuming a Frenzy Charge ・Deals 50% more damage when consuming a Frenzy Charge Lightning Bolts: ・Converts 100% of Physical Damage to Fire Damage ・200% more chance to Shock ・Fires Lightning Bolts at targets within 5 metre radius ・Fires 4 Bolts ・Additional effects from Quality: Fires +0(0-2) Bolts |
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Thrust: ・200% more Knockback distance against Unique enemies ・Knocks Back enemies ・Thrust length is 10 metres ・Thrust width is 1.7 metres ・Requires 1 Frenzy Charge to use ・Additional Effects from Quality: 0(0-30)% increased Knockback distance Serpent: ・200% more Knockback distance against Unique enemies ・Knocks Back enemies ・Thrust length is 10 metres ・Thrust width is 1.7 metres ・Requires 1 Frenzy Charge to use ・Additional Effects from Quality: 0(0-30)% increased Knockback distance Shockwave: ・200% more Knockback distance against Unique enemies ・Cannot Knock enemies back ・Shockwave radius is 2 metres |
Gem | Effects |
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・Supported skills cannot generate Frenzy Charge ・Supported skills will consume a Frenzy Charge on use if possible ・Supported skills have 30% more Skill Speed when consuming Frenzy Charges |
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・Supported Skills Consume a Frenzy Charge on use to Break Armour equal to 50% of Physical Damage dealt |
Gem | Effects |
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・Consumes one of each charge every 4.3s ・15% more Critical Hit Chance while you have a Power Charge ・12% more Defences while you have an Endurance Charge ・8% more Skill Speed while you have a Frenzy Charge |
Glossary and Basic Game Mechanics
How to Gain Frenzy Charges: Frenzy Charge Explained
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