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Wuthering Waves (WuWa)

List of All Cards | TCG Event

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Version 3.0 Details So Far is out now!
┣ Lynae: Builds | Materials | Weapon
┣ Reruns & Builds: Cartethyia | Ciaccona
┣ Map: Lahai-Roi | Smartprint Cubes Solutions
┗ Collectibles: Soliskins | Tapes (Caskets)
★ New: Check out Game8's Tier List Maker!

List of All Cards

Here's the complete list of cards for the Peaks of Prestige event in Wuthering Waves (WuWa), including cards from the event's latest update: Rekindled Duel! See all info about them here in this guide!

All WuWa TCG Cards

List of All Cards

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Echo Card Element Type Skills Stats
Wuthering Waves Abyssal Gladius Echo CardAbyssal Gladius Wuthering Waves - Glacio Normal Echo Skill:
- Transform (3): Reduce your opponent's HP by 7.

STR: 2
DMG: 3
CONS: 6
COST: 3
Wuthering Waves Abyssal Patricius Echo CardAbyssal Patricius Wuthering Waves - Glacio Normal Echo Skill:
When the Deployment Stage ends, increase this Echo's STR and CON by 2 until the round ends. This skill only takes effect in the first 4 rounds.

STR: 4
DMG: 3
CONS: 6
COST: 3
Wuthering Waves Aero Drake Echo CardAero Drake Wuthering Waves - Aero Normal Echo Skill:
When you Modulate this Echo, add up to 1 Galescourge Stalker in your hand.

Special Skill:
Conversion - Each time you use Transform, you draw a card and then put a hand card back to the deck.

STR: 3
DMG: 1
CONS: 2
COST: 1
Wuthering Waves Aero Predator Echo CardAero Predator Wuthering Waves - Aero Normal Echo Skill:
When you Modulate this Echo, draw 2 cards.

Special Skill:
Toughness - When this Echo is attacked during the Battle Stage, DMG taken is reduced by 35% for 5s. Reset the cooldown instead of stacking if triggered again.

STR: 3
DMG: 1
CONS: 2
COST: 1
Wuthering Waves Aero Prism Echo CardAero Prism Wuthering Waves - Aero Normal Active Skill:
- Gain 1 point of Energy, draw 1 card, and Reconstruct this Echo.

STR: 1
DMG: 1
CONS: 4
COST: 1
Wuthering Waves Baby Viridblaze Saurian Echo CardBaby Viridblaze Saurian Wuthering Waves - Fusion Normal Echo Skill:
When you Modulate this Echo, increase its STR by 2 and CON by 1 until the round ends.

Special Skill:
Flank Force - When this Echo is in Deployment Zone (either Frontline or Backline) with another two Echoes, all of them gain 1 DMG when the Deployment Stage ends, until the end of the round.

STR: 2
DMG: 1
CONS: 4
COST: 1
Wuthering Waves Bamboo Grove Echo CardBamboo Grove Wuthering Waves - Aero Domain Active Skill:
- Select a target Echo and activate its Rally or Enhanced Rally.

Special Effects:
- Charge Needed: 1
- At the start of the duel, if your deck contains at least 6 Aero cards, gain the following effects:
- Recharge: This card gains 1 stack of Recharge each time you Reconstruct a card.
- Overburst: When Recharge reaches 1 stack, clear all stacks and increase all your Echoes' STR and CON by 1 for 1 round.

N/A
Wuthering Waves Broken Bell Echo CardBroken Bell Wuthering Waves - Glacio Novelty Active Skill:
- For this round, all your Echoes in the same row as this Novelty gain the following effect:
- During the Battle Stage, these Echoes trigger an Iceblast around themselves every 4s, dealing Glacio DMG to the opponent's echoes, considered Novelty DMG.

2 Use/s
Wuthering Waves Calcified Junrock Echo CardCalcified Junrock Wuthering Waves - Glacio Normal Active Skill:
- Gain 1 point of Energy, draw 1 card, and Reconstruct this Echo.

STR: 1
DMG: 1
CONS: 4
COST: 1
Wuthering Waves Capitaneus Echo CardCapitaneus Wuthering Waves - Spectro Normal Echo Skill:
Transform (3): Increase your Echoes' STR and CON by 3 until the round ends.

STR: 2
DMG: 3
CONS: 8
COST: 3
Wuthering Waves Carapace Echo CardCarapace Wuthering Waves - Aero Normal Echo Skill:
In the Battle Stage, for every 12s this Echo survives, deal 3 additional DMG to your opponent when the Battle Stage ends.
-When you Modulate this Echo, if invisibility is already Activated, increase its CON by 2.

STR: 0
DMG: 3
CONS: 10
COST: 3
Wuthering Waves Chasm Guardian Echo CardChasm Guardian Wuthering Waves - Havoc Normal Echo Skill:
When you Modulate this Echo, if Flash and Forestall are already Activated, increase its STR by 4.

STR: 5
DMG: 3
CONS: 5
COST: 3
Wuthering Waves Chest Mimic Echo CardChest Mimic Wuthering Waves - Other Normal Echo Skill:
- Transform (1): Display up to 3 Novelties from the deck. Add one of them to your hand, then shuffle the unselected Novelties back into your deck.

STR: 1
DMG: 1
CONS: 4
COST: 1
Wuthering Waves Chirpuff Echo CardChirpuff Wuthering Waves - Aero Normal Echo Skill:
- When you deploy this Echo, increase all your Echoes' STR and CON by 1.

Special Skill:
Rally - Once activated, each time this Echo uses an Active Skill, Quick-Deploy an Echo with unactivated Rally to the Deployment Zone from your deck, and Reconstruct this Echo. If the Echo has multiple Rally or Enhanced Rally skills, only the first activated one can be triggered.

Active Skill:
- Increase one of your Echoes' STR and CON by 1 for 1 round.

STR: 1
DMG: 1
CONS: 4
COST: 1
Wuthering Waves Chop Chop: Headless Echo CardChop Chop: Headless Wuthering Waves - Fusion Normal Echo Skill:
Transform (3): Increase your Echoes' STR by 2 and CON by 1 in this round.

STR: 2
DMG: 3
CONS: 8
COST: 3
Wuthering Waves Chop Chop: Leftless Echo CardChop Chop: Leftless Wuthering Waves - Spectro Normal Echo Skill:
Transform (1): Select one of your opponent's Echoes and reduce its STR by 2 until the round ends.

STR: 2
DMG: 1
CONS: 2
COST: 1
Wuthering Waves Clang Bang Echo CardClang Bang Wuthering Waves - Glacio Normal Special Skill:
Restraint - When the Deployment Stage ends, the enemy Echo in the same position as this Echo (Either Frontline or Backline) loses 1 Strength this round.

STR: 2
DMG: 1
CONS: 4
COST: 1
Wuthering Waves Corrosaurus Echo CardCorrosaurus Wuthering Waves - Fusion Normal Active Skill:
- Increase this Echo's STR and CON by 4 for 1 round.
- Before the next Deployment Stage starts, Reconstruct this card.

STR: 4
DMG: 3
CONS: 6
COST: 3
Wuthering Waves Cuddle Wuddle Echo CardCuddle Wuddle Wuthering Waves - Other Normal Echo Skill:
When you Modulate this Echo, display up to 3 Echoes with Transform from the deck and add one of them to your hand. Shuffled the unselected Echoes back into your deck and gain 1 Energy.

STR: 3
DMG: 3
CONS: 8
COST: 3
Wuthering Waves Cyan-Feathered Heron Echo CardCyan-Feathered Heron Wuthering Waves - Aero Normal Echo Skill:
Transform (3): You recover 12HP as duelist.

STR: 3
DMG: 3
CONS: 6
COST: 3
Wuthering Waves Diamondclaw Echo CardDiamondclaw Wuthering Waves - Other Normal Echo Skill:
When you Modulate this Echo, draw 2 cards.

Special Skill:
Taunt - When in the Frontline, enemy Echoes will attack this Echo first during the Battle Stage.

STR: 2
DMG: 1
CONS: 3
COST: 1
Wuthering Waves Diggy Duggy Echo CardDiggy Duggy Wuthering Waves - Other Normal Echo Skill:
Transform (1): Draw 3 cards.

STR: 1
DMG: 1
CONS: 4
COST: 1
Wuthering Waves Diurnus Knight Echo CardDiurnus Knight Wuthering Waves - Spectro Normal Echo Skill:
Transform (3): Increase your Echoes' STR by 2 until the round ends. This Echo will not be consumed when Transformed but instead shuffled back to the deck.

STR: 2
DMG: 3
CONS: 8
COST: 3
Wuthering Waves Dwarf Cassowary Echo CardDwarf Cassowary Wuthering Waves - Other Normal Echo Skill:
Transform (1): Increase your Echoes' STR by 1 until the round ends.

STR: 1
DMG: 1
CONS: 4
COST: 1
Wuthering Waves Electro Drake Echo CardElectro Drake Wuthering Waves - Electro Normal Echo Skill:
Transform (1): You will not lose HP in the Deployment Stage of this round (ineffective in the Battle Stage).

STR: 1
DMG: 1
CONS: 4
COST: 1
Wuthering Waves Electro Predator Echo CardElectro Predator Wuthering Waves - Electro Normal Special Skill:
Resilience - The first time this Echo takes a fatal blow during a Battle Stage, it will remain standing for an additional 5s before being downed.

STR: 3
DMG: 1
CONS: 2
COST: 1
Wuthering Waves Explosive Charge Echo CardExplosive Charge Wuthering Waves - Fusion Novelty Active Skill:
- For this round, all your Echoes gain the following effect:
- Each time they deal Novelty DMG (except for the Novelty DMG from Explosive Charge), generate a fireball that deals additional Fusion DMG, considered Novelty DMG. This effect can be triggered once every 2s.

2 Use/s
Wuthering Waves Fae Ignis Echo CardFae Ignis Wuthering Waves - Havoc Normal Special Skill:
Explosion - When this Echo is downed in a Battle Stage, it explodes and deals damage to nearby enemy Echoes.

STR: 2
DMG: 1
CONS: 4
COST: 1
Wuthering Waves Fallacy of No Return Echo CardFallacy of No Return Wuthering Waves - Spectro Core Echo Skill:
When you use Transform, increase this Echo's STR and CON by 1 until the round ends.

Trial:
Use Transform 5 times, or reach Round 5.
STR: 6
DMG: 8
CONS: 12
COST: 0
Wuthering Waves Feilian Beringal Echo CardFeilian Beringal Wuthering Waves - Aero Core Echo Skill:
In the Battle Stage, your Echoes recover 3% of their Max HP per second.

Trial:
Fail to win 3 Battle Stages in total, or reach Round 5.
STR: 6
DMG: 8
CONS: 12
COST: 0
Wuthering Waves Fission Junrock Echo CardFission Junrock Wuthering Waves - Other Normal Echo Skill:
Transform (1): Display up to 3 Cost 1 Echoes from the deck. Add one of them to your hand. Shuffle the unselected Echoes back into your deck.

STR: 2
DMG: 1
CONS: 2
COST: 1
Wuthering Waves Flautist Echo CardFlautist Wuthering Waves - Electro Normal Echo Skill:
- Each time you use a Novelty, increase this Echo's STR and CON by 3 for 1 round, and recover 2 HP.

STR: 2
DMG: 3
CONS: 8
COST: 3
Wuthering Waves Frostbite Coleoid Echo CardFrostbite Coleoid Wuthering Waves - Glacio Normal Special Effects:
- Charge Needed: 3
- Recharge: This Echo gains 1 stack of Recharge each time you gain extra Energy.
- Overburst: When Recharge reaches 3 stacks, clear all stacks and increase 1 random Echo's (this Echo excluded) DMG by 1, STR and CON by 2 for 1 round.

STR: 1
DMG: 1
CONS: 4
COST: 1
Wuthering Waves Frostscourge Stalker Echo CardFrostscourge Stalker Wuthering Waves - Glacio Normal Echo Skill:
- When you deploy this Echo, activate its Rally.

Special Skill:
Rally - Once activated, each time this Echo uses an Active Skill, Quick-Deploy an Echo with unactivated Rally to the Deployment Zone from your deck, and Reconstruct this Echo. If the Echo has multiple Rally or Enhanced Rally skills, only the first activated one can be triggered.

Active Skill:
- Increase one of your Echoes' STR and CON by 1 for 1 round.

STR: 3
DMG: 1
CONS: 3
COST: 1
Wuthering Waves Fusion Dreadmane Echo CardFusion Dreadmane Wuthering Waves - Fusion Normal Special Skill:
Cycle - Reconstructing this Echo grants 2 more points of Energy.

STR: 3
DMG: 1
CONS: 3
COST: 1
Wuthering Waves Fusion Prism Echo CardFusion Prism Wuthering Waves - Fusion Normal Active Skill:
- Gain 1 point of Energy, draw 1 card, and Reconstruct this Echo.

STR: 2
DMG: 1
CONS: 2
COST: 1
Wuthering Waves Fusion Warrior Echo CardFusion Warrior Wuthering Waves - Fusion Normal Echo Skill:
When this Echo is in the Deployment Zone, draw 1 additional card at the start of the Deployment Stage each round.

Special Skill:
Flank Force - When this Echo is in Deployment Zone (either Frontline or Backline) with another two Echoes, all of them gain 1 DMG when the Deployment Stage ends, until the end of the round.

STR: 2
DMG: 1
CONS: 3
COST: 1
Wuthering Waves Galescourge Stalker Echo CardGalescourge Stalker Wuthering Waves - Aero Normal Echo Skill:
Transform (1): Increase your Echoes' STR by 2 until the round ends.

STR: 2
DMG: 1
CONS: 2
COST: 1
Wuthering Waves Geospider S4 Echo CardGeospider S4 Wuthering Waves - Spectro Normal Echo Skill:
- When you deploy this Echo, display up to 3 Echoes with Attunement from the deck and add one of them to your hand, then shuffle the unselected cards back into your deck.

Special Skill:
Attunement - When this echo is in Deployment Zone (either Frontline or Backline) with another two cards, all of them gain 1 STR and CON at the end of the Deployment Stage until the round ends.

STR: 2
DMG: 1
CONS: 2
COST: 1
Wuthering Waves Glacio Drake Echo CardGlacio Drake Wuthering Waves - Glacio Normal Echo Skill:
When you Modulate this Echo, increase its STR by 2 and CON by 1 until the round ends.

Special Skill:
Cycle - Reconstructing this Echo grants 2 more points of Energy.

STR: 3
DMG: 1
CONS: 3
COST: 1
Wuthering Waves Gladiator Gear Echo CardGladiator Gear Wuthering Waves - Havoc Novelty Active Skill:
- Reset the Active Skill cooldown of your selected Echo and Reconstruct this card.

2 Use/s
Wuthering Waves Gulpuff Echo CardGulpuff Wuthering Waves - Glacio Normal Echo Skill:
When you Modulate this Echo, increase its CON by 2.

Special Skill:
Taunt - When in the Frontline, enemy Echoes will attack this Echo first during the Battle Stage.

STR: 2
DMG: 1
CONS: 4
COST: 1
Wuthering Waves Havoc Prism Echo CardHavoc Prism Wuthering Waves - Havoc Normal Echo Skill:
- When you deploy this Echo, add up to 1 Gladiator Gear or Tambourinist from your deck to your hand.

Active Skill:
- Quick-Deploy 1 Tambourinist from your hand to an empty slot, and Reconstruct this card. You lose 8 HP.

STR: 2
DMG: 1
CONS: 2
COST: 1
Wuthering Waves Havoc Warrior Echo CardHavoc Warrior Wuthering Waves - Havoc Normal Special Skill:
Versatility - When Versatility is Activated, this Echo can be Modulated by any Normal Echo with no restrictions.

STR: 3
DMG: 1
CONS: 3
COST: 1
Wuthering Waves Hecate Echo CardHecate Wuthering Waves - Havoc Core Echo Skill:
When this Echo is Deployed, increase DMG by 8.
-This Echo doesn't deal damage in the first 15s of the Battle Stage.
-At 15s into the Battle Stage, destroy all your Echoes except this one and recover 30% of its Max HP. Then, increase this Echo's DMG dealt to enemy Echoes by 60%, Crit. Rate by 30%, and reduce its DMG taken by 30%. This effect lasts for 15s.

Trial:
Have 6 of your Echoes downed in total, or reach Round 5.
STR: 6
DMG: 8
CONS: 12
COST: 0
Wuthering Waves Hoartoise Echo CardHoartoise Wuthering Waves - Glacio Normal Echo Skill:
Transform (1): You take 8 less DMG as duelist in the Battle Stage this round.

STR: 1
DMG: 1
CONS: 4
COST: 1
Wuthering Waves Hocus Pocus Echo CardHocus Pocus Wuthering Waves - Havoc Normal Echo Skill:
When you Modulate this Echo, increase its STR by 2 and CON by 1 until the round ends.

Special Skill:
Forestall - When the Battle Stage starts, this Echo deals 50% more damage to DMG to enemy Echoes for 12s.

STR: 2
DMG: 1
CONS: 4
COST: 1
Wuthering Waves Hologram Map Echo CardHologram Map Wuthering Waves - Other Novelty Active Skill:
- Reset the Active Skill cooldown of another Novelty.

2 Use/s
Wuthering Waves Hoochief Cyclone Echo CardHoochief Cyclone Wuthering Waves - Aero Normal Echo Skill:
- When you deploy this Echo, you recover 5 HP, add 1 Echo with Rally from your deck to hand, and gain 1 point of Energy.

Special Skill:
Enhanced Rally - Once activated, each time this Echo uses an Active Skill, Quick-Deploy an Echo with unactivated Rally or Enhanced Rally to the Deployment Zone from your deck, and Reconstruct this Echo. If the Echo has multiple Rally or Enhanced Rally skills, only the first activated one can be triggered.

Active Skill:
- Increase one of your Echoes' STR and CON by 2 for 1 round.

STR: 3
DMG: 3
CONS: 6
COST: 3
Wuthering Waves Hooscamp Clapperclaw Echo CardHooscamp Clapperclaw Wuthering Waves - Aero Normal Echo Skill:
- When you deploy this Echo, display up to 3 Echoes with Rally from the deck and add one of them to your hand, then shuffle the unselected cards back into your deck.

Special Skill:
Rally - Once activated, each time this Echo uses an Active Skill, Quick-Deploy an Echo with unactivated Rally to the Deployment Zone from your deck, and Reconstruct this Echo. If the Echo has multiple Rally or Enhanced Rally skills, only the first activated one can be triggered.

Active Skill:
- Increase one of your Echoes' STR and CON by 1 for 1 round.

STR: 2
DMG: 1
CONS: 3
COST: 1
Wuthering Waves Hooscamp Flinger Echo CardHooscamp Flinger Wuthering Waves - Aero Normal Special Skill:
Forestall - When the Battle Stage starts, this Echo deals 50% more DMG to enemy Echoes for 12s.

STR: 3
DMG: 1
CONS: 2
COST: 1
Wuthering Waves Hornett Echo CardHornett Wuthering Waves - Electro Novelty Active Skill:
- Increase your target Echo's STR and CON by 2 for 2 rounds.

2 Use/s
Wuthering Waves Hurriclaw Echo CardHurriclaw Wuthering Waves - Aero Normal Echo Skill:
- When you deploy this Echo, reduce your opponent's HP by 3, and increase all your Echoes' STR and CON by 1 for 1 round.

Special Skill:
Enhanced Rally - Once activated, each time this Echo uses an Active Skill, Quick-Deploy an Echo with unactivated Rally or Enhanced Rally to the Deployment Zone from your deck, and Reconstruct this Echo. If the Echo has multiple Rally or Enhanced Rally skills, only the first activated one can be triggered.

Active Skill:
- Increase one of your Echoes' STR and CON by 2 for 1 round.

STR: 5
DMG: 3
CONS: 5
COST: 3
Wuthering Waves Hyvatia Echo CardHyvatia Wuthering Waves - Spectro Core Echo Skill:
- When you deploy this Echo, it gains Attunement.
- Add up to 2 Echoes with Attunement from your deck to hand, and reset the cooldown of your Domain's Active Skill.
- When the Deployment Stage ends, increase all your Echoes' DMG by 2, STR and CON by 3 for 1 round.

Trial:
Deploy 4 Cost 3 Echoes, or reach Round 5.
STR: 6
DMG: 8
CONS: 12
COST: 0
Wuthering Waves Ice Chrysalis Echo CardIce Chrysalis Wuthering Waves - Glacio Novelty Special Effects:
- Charge Needed: 3
- Recharge: This card gains 1 stack of Recharge each time you reconstruct.
- Overburst: When Recharge reaches 3 stacks, clear all stacks and draw 1 card.
- When the round begins, consume 1 Use.

2 Use/s
Wuthering Waves Inferno Rider Echo CardInferno Rider Wuthering Waves - Fusion Core Echo Skill:
When Deployed, this Echo additionally gains Last Stand. When it remains in the Deployment Zone, increase STR and CON of all your Echoes with Last Stand by 3 when the Deployment Stage ends. This effect lasts for 1 round.

Active Skill:
N

Trial:
HP is at or below 15, or reach round 5.
STR: 6
DMG: 8
CONS: 12
COST: 0
Wuthering Waves Inverted Tower Echo CardInverted Tower Wuthering Waves - Spectro Domain Active Skill:
- Select a Cost 1 or Cost 3 Echo from your hand and Quick-Deploy it to the Deployment Zone.

Special Effects:
- Charge Needed: 4
- At the start of the duel, if your deck contains least 8 Cost 3 cards, gain the following effects:
- Recharge: This card gains 1 stack of Recharge each time you Reconstruct a card.
- Overburst: When Recharge reaches 4 stacks, clear all stacks and reset the Active Skill cooldown of this Domain.

N/A
Wuthering Waves Ironhoof Echo CardIronhoof Wuthering Waves - Fusion Normal Echo Skill:
- When you deploy this Echo, replicate a selected Novelty in your Deployment Zone to deploy it. The replicated card will be consumed at the end of the round (the replication will fail if the Deployment Zone has no empty slot).

STR: 1
DMG: 1
CONS: 4
COST: 1
Wuthering Waves Kerasaur Echo CardKerasaur Wuthering Waves - Other Normal Echo Skill:
- When you deploy this Echo, increase its STR and CON by 4 for 1 round.

Special Skill:
Enhanced Rally - Once activated, each time this Echo uses an Active Skill, Quick-Deploy an Echo with unactivated Rally or Enhanced Rally to the Deployment Zone from your deck, and Reconstruct this Echo. If the Echo has multiple Rally or Enhanced Rally skills, only the first activated one can be triggered.

Active Skill:
- Increase one of your Echoes' STR and CON by 2 for 1 round.

STR: 4
DMG: 3
CONS: 6
COST: 3
Wuthering Waves KU-Roro: Impregnable Wall Echo CardKU-Roro: Impregnable Wall Wuthering Waves - Other Normal Echo Skill:
- Transform (3): Reset the cooldown of your Domain's Active Skill. This Echo will not be consumed when Transformed, but instead shuffled back into the deck.

Special Skill:
Attunement - When this echo is in Deployment Zone (either Frontline or Backline) with another two cards, all of them gain 1 STR and CON at the end of the Deployment Stage until the round ends.

STR: 2
DMG: 3
CONS: 6
COST: 3
Wuthering Waves KU-Roro: Max Firepower Echo CardKU-Roro: Max Firepower Wuthering Waves - Other Normal Echo Skill:
- Transform (3): All of your Echoes with Attunement activated have their DMG, STR, and Con increased by 4 for 1 round.

Special Skill:
Attunement - When this echo is in Deployment Zone (either Frontline or Backline) with another two cards, all of them gain 1 STR and CON at the end of the Deployment Stage until the round ends.

STR: 2
DMG: 3
CONS: 6
COST: 3
Wuthering Waves La Guardia Echo CardLa Guardia Wuthering Waves - Other Normal Special Skill:
Boost - When the Deployment Stage ends, this Echo's STR is increased by 1 for 3 rounds, stacking up to 3 times. This buff carries over to Modulated Echoes.

STR: 3
DMG: 1
CONS: 3
COST: 1
Wuthering Waves Lampylumen Myriad Echo CardLampylumen Myriad Wuthering Waves - Glacio Core Echo Skill:
- When the Deployment Stage ends, increase all your Echoes' DMG by 3 for 1 round.
- When the Battle Stage starts, all your Echoes gain 1 stack of Frostshell every 3s, up to 1 stacks. Frostshell is consumed the next time the Echo takes damage, reducing that damage to 50%, then triggering an iceblast that deals Glacio DMG to the opponent's Echoes, considered Novelty DMG.

Trial:
Reconstruct cards 6 times, or reach Round 5.
STR: 4
DMG: 8
CONS: 18
COST: 0
Wuthering Waves Lava Larva Echo CardLava Larva Wuthering Waves - Other Normal Echo Skill:
- When you deploy this Echo, draw 2 cards, then select 1 card from your hand (Domains and Core Echo excluded) to Reconstruct it.

STR: 2
DMG: 1
CONS: 2
COST: 1
Wuthering Waves Lightcrusher Echo CardLightcrusher Wuthering Waves - Spectro Normal Echo Skill:
When you Modulate this Echo, add up to 1 Diurnus Knight to your hand and gain 1 Energy.

STR: 3
DMG: 3
CONS: 8
COST: 3
Wuthering Waves Lioness of Glory Echo CardLioness of Glory Wuthering Waves - Fusion Core Special Effects:
- Charge Needed: 2
- Recharge: This card gains 1 stack of Recharge each time you use a card's Active Skill.
- Overburst: When Recharge reaches 2 stacks, clear all stacks and increase all your Echoes' STR, CON, and DMG by 1 for 1 round.

Trial:
Use Active Skill 5 times, or reach Round 5.
STR: 6
DMG: 8
CONS: 12
COST: 0
Wuthering Waves Lord Gulpuff Echo CardLord Gulpuff Wuthering Waves - Aero Normal Echo Skill:
- When you deploy this Echo, deploy an Echo with Enhanced Rally from your deck, and lose 8 HP.

Special Skill:
Rally - Once activated, each time this Echo uses an Active Skill, Quick-Deploy an Echo with unactivated Rally to the Deployment Zone from your deck, and Reconstruct this Echo. If the Echo has multiple Rally or Enhanced Rally skills, only the first activated one can be triggered.

Active Skill:
- Increase one of your Echoes' STR and CON by 1 for 1 round.

STR: 1
DMG: 1
CONS: 4
COST: 1
Wuthering Waves Lorelei Echo CardLorelei Wuthering Waves - Havoc Core Special Effects:
- Charge Needed: 2
- Recharge: This Echo gains 1 stack of Recharge each time you trigger another card's Recharge effect.
- Overburst: When Recharge reaches 2 stacks, clear all stacks and increase this Echo's STR and CON by 2 for 1 round.

Trial:
Trigger Recharge effect 5 times, or reach Round 5.
STR: 6
DMG: 8
CONS: 12
COST: 0
Wuthering Waves Lottie Lost Echo CardLottie Lost Wuthering Waves - Spectro Normal Echo Skill:
When you use Transform, this Echo deals 50% more DMG to enemy Echoes in the Battle Stage of the current round.

Special Skill:
Conversion - Each time you use Transform, you draw a card and then put a hand card back in the deck.

STR: 2
DMG: 1
CONS: 4
COST: 1
Wuthering Waves Lumiscale Construct Echo CardLumiscale Construct Wuthering Waves - Glacio Normal Echo Skill:
When you Modulate this Echo, if Taunt and Toughness are already Activated, there is a 50% chance to recover 10% of its Max HP when attacked in the Battle Stage. This effect can be triggered once per second.

STR: 3
DMG: 3
CONS: 8
COST: 3
Wuthering Waves Mining Drone Echo CardMining Drone Wuthering Waves - Havoc Normal Active Skill:
- Add up to 1 Calcified Junrock from your deck to hand.

STR: 2
DMG: 1
CONS: 2
COST: 1
Wuthering Waves Mining Reindeer Echo CardMining Reindeer Wuthering Waves - Electro Normal Echo Skill:
- When you deploy this Echo, gain 1 point of Energy, add up to 1 Spacetrek Explorer from your deck to hand, and increase all your Echoes' STR and CON by 1 for 1 round.

Special Skill:
Attunement - When this echo is in Deployment Zone (either Frontline or Backline) with another two cards, all of them gain 1 STR and CON at the end of the Deployment Stage until the round ends.

STR: 2
DMG: 3
CONS: 8
COST: 3
Wuthering Waves Nightmare: Feilian Beringal Echo CardNightmare: Feilian Beringal Wuthering Waves - Aero Core Echo Skill:
- When the Deployment Stage starts, Activate Rally and Enhanced Rally of Echoes in the same row.
- When the Deployment Stage ends, increase STR and CON of your Echoes in the same row by 3 for 1 round.

Trial:
Deploy 4 Cost 3 Echoes, or reach Round 5.
STR: 4
DMG: 8
CONS: 18
COST: 0
Wuthering Waves Nightmare: Gulpuff Echo CardNightmare: Gulpuff Wuthering Waves - Glacio Normal Echo Skill:
- When you deploy this Echo, draw 2 cards, then select 1 card from your hand (Domains and Core Echo excluded) to Reconstruct it.

STR: 2
DMG: 1
CONS: 2
COST: 1
Wuthering Waves Nimbus Wraith Echo CardNimbus Wraith Wuthering Waves - Spectro Normal Special Skill:
Recharge - You gain 1 point of Energy each time using Transform.

STR: 3
DMG: 1
CONS: 1
COST: 1
Wuthering Waves Nocturnus Knight Echo CardNocturnus Knight Wuthering Waves - Havoc Normal Echo Skill:
When you Modulate this Echo, display up to 3 Cost 3 Echoes from the deck and add 1 of them to your hand. Shuffle the unselected Echoes back into your deck and gain 1 point of Energy.

STR: 3
DMG: 3
CONS: 8
COST: 3
Wuthering Waves Orchestration Altar Echo CardOrchestration Altar Wuthering Waves - Havoc Novelty Special Effects:
- Charge Needed: 3
- Recharge: This card gains 1 stack of Recharge each time you draw a card during the Deployment Stage.
- Overburst: When Recharge reaches 3 stacks, clear all stacks and gain 1 point of Energy.
- When the round begins, consume 1 Use.

2 Use/s
Wuthering Waves Origin Chamber Echo CardOrigin Chamber Wuthering Waves - Electro Domain Active Skill:
- Gain 1 point Energy and draw 1 card.

Special Effects:
- Charge Needed: 3
- At the start of the duel, if your contains at least 6 Electro, gain the following effects:
- Recharge: This card gains 1 stack of Recharge each time you use another card's Active Skill.
- Overburst: When Recharge reaches 3 stacks, clear all stacks and reset the Active Skill cooldown of this Domain.

N/A
Wuthering Waves PilgrimPilgrim's Shell Wuthering Waves - Aero Normal Echo Skill:
- When you deploy this Echo, reset all cards in the same row, and lose 4 HP.

STR: 2
DMG: 3
CONS: 8
COST: 3
Wuthering Waves Questless Knight Echo CardQuestless Knight Wuthering Waves - Electro Normal Echo Skill:
When you Modulate this Echo, for each Special Skill it owns, increase its DMG dealt to enemy Echoes in the Battle Stage by 20%, stacking up to 5 times.

STR: 3
DMG: 3
CONS: 8
COST: 3
Wuthering Waves Reserve Weapons Echo CardReserve Weapons Wuthering Waves - Other Novelty Special Effects:
- Charge Needed: 2
- Recharge: This card gains 1 stack of Recharge each time you use a card's Active Skill.
- Overburst: When Recharge reaches 2 stacks, clear all stacks and increase one of your Echoes' STR and CON by 2.
- When the round begins, consume 1 Use.

2 Use/s
Wuthering Waves Ruin of Glory Echo CardRuin of Glory Wuthering Waves - Fusion Domain Active Skill:
- Reset the Active Skill cooldown of your selected card.

Special Effects:
- Charge Needed: 1
- At the start of the duel, if your deck contains at least 6 Fusion cards, gain the following effects:
- Recharge: This card gains 1 stack of Recharge each time you use another card's Active Skill.
- Overburst: When Recharge reaches 1 stacks, clear all stacks and reduce your opponent's HP by 1.

N/A
Wuthering Waves Sabercat Prowler Echo CardSabercat Prowler Wuthering Waves - Havoc Normal Special Effects:
- Charge Needed: 3
- Recharge: Gain 1 stack of Recharge each time you deploy an Echo.
- Overburst: When Recharge reaches 3 stacks, clear all stacks and increase this Echo's STR and Con by 3 for 1 round.

STR: 3
DMG: 3
CONS: 6
COST: 3
Wuthering Waves Sabyr Boar Echo CardSabyr Boar Wuthering Waves - Other Normal Echo Skill:
Transform (1): Gain 3 points of Energy.

Special Skill:
Toughness - When this Echo is attacked during the Battle Stage, DMG taken is reduced by 35% for 5s. Reset the cooldown instead of stacking if triggered again.

STR: 2
DMG: 1
CONS: 2
COST: 1
Wuthering Waves Sagittario Echo CardSagittario Wuthering Waves - Spectro Normal Echo Skill:
Draw 1 additional card at the start of the Deployment Stage each round.

Special Skill:
Flash - At the start of the Battle Stage, teleport this Echo to the Opponent's Backline area.

STR: 3
DMG: 1
CONS: 2
COST: 1
Wuthering Waves Sentry Construct Echo CardSentry Construct Wuthering Waves - Glacio Core Echo Skill:
When the Battle Stage starts, if this Echo is Deployed in this round and still remains in the Deployment Zone, deal 6 additional DMG to your opponent when the Battle Stage ends.

Trial:
Have 3 Activated “Flank Force” in the Deployment Zone, or reach Round 5.
STR: 6
DMG: 8
CONS: 12
COST: 0
Wuthering Waves ShepherdShepherd's Tent Wuthering Waves - Glacio Novelty Active Skill:
- Reset your Domain, and you lose 8 HP.

2 Use/s
Wuthering Waves Snip Snap Echo CardSnip Snap Wuthering Waves - Fusion Normal Special Skill:
Last Stand - If your HP is at or below 10 at the end of the Deployment Stage, this Echo deals 50% more DMG to enemy Echoes in the following Battle Stage.

STR: 3
DMG: 1
CONS: 3
COST: 1
Wuthering Waves Snowfall Realm Echo CardSnowfall Realm Wuthering Waves - Glacio Domain Active Skill:
- Display up to 4 random Novelties from the deck. Add one of them to your hand, then shuffle the unselected Novelties back into your deck.

Special Effects:
- Charge Needed: None
- When the Deployment Stage ends, increase all your Echoes' CON by 5 for 1 round.
- At the start of the duel, if your deck contains at least 4 Novelties, gain the following effect:
- When the Battle Stage starts, increase all Echoes' Novelty DMG by 50% until the round ends.

N/A
Wuthering Waves Spacetrek Explorer Echo CardSpacetrek Explorer Wuthering Waves - Electro Normal Echo Skill:
- When you deploy this Echo, gain 1 point of Energy, add up to 1 Mining Reindeer from your deck to hand, and increase all your Echoes' STR and CON by 1 for 1 round.

Special Skill:
Attunement - When this echo is in Deployment Zone (either Frontline or Backline) with another two cards, all of them gain 1 STR and CON at the end of the Deployment Stage until the round ends.

STR: 3
DMG: 3
CONS: 6
COST: 3
Wuthering Waves Spearback Echo CardSpearback Wuthering Waves - Other Normal Echo Skill:
When you Modulate this Echo, if Flank Force is already Activated, increase its STR and CON by 2 for 2 rounds.

STR: 4
DMG: 3
CONS: 6
COST: 3
Wuthering Waves Statue of Crownless Echo CardStatue of Crownless Wuthering Waves - Havoc Domain Active Skill:
- Draw 2 cards.

Special Effects:
- Charge Needed: 2
- At the start of the duel, if your deck contains at least 3 Novelties, gain the following effects:
- Recharge: This Domain gains 1 stack of Recharge each time you trigger another card's Recharge effect.
- Overburst: When Recharge reaches 2 stacks, clear all stacks and increase one of your Echoes' STR and CON by 1.

N/A
Wuthering Waves Stonewall Bracer Echo CardStonewall Bracer Wuthering Waves - Other Normal Echo Skill:
When you Modulate this Echo, if Explosion is already Activated, increase DMG dealt by Explosion to enemy Echoes by 100%.

STR: 5
DMG: 3
CONS: 5
COST: 3
Wuthering Waves Suppressive Fire Echo CardSuppressive Fire Wuthering Waves - Fusion Novelty Active Skill:
- Reduce your opponent's HP by 2.

3 Use/s
Wuthering Waves Tambourinist Echo CardTambourinist Wuthering Waves - Havoc Normal Echo Skill:
- When the Battle Stage starts, you lose 4 HP.

Active Skill:
- The Novelty immediately left of this Echo gains 1 Use of its Active Skill, and has its cooldown reset.

STR: 3
DMG: 3
CONS: 6
COST: 3
Wuthering Waves The False Sovereign Echo CardThe False Sovereign Wuthering Waves - Electro Core Echo Skill:
- When you deploy this Echo, Reconstruct all cards in the Deployment Zone (Core Echo excluded). This Echo gains the DMG, STR, and CON of all Echoes Reconstructed this way. For each Reconstructed Novelty, increase this Echo's DMG, STR, and CON by 3.

Trial:
Use Active Skill 5 times, or reach Round 5.
STR: 6
DMG: 8
CONS: 12
COST: 0
Wuthering Waves Thundering Mephis Echo CardThundering Mephis Wuthering Waves - Electro Core Echo Skill:
For each Special Skill owned by your other Echoes, increase all your Echoes' Crit. Rate by 3% in the Battle Stage, stacking up to 12 times.

Trial:
Modulate 8 times, or reach Round 5.
STR: 6
DMG: 8
CONS: 12
COST: 0
Wuthering Waves Traffic Illuminator Echo CardTraffic Illuminator Wuthering Waves - Spectro Normal Echo Skill:
- When you deploy this Echo, draw 2 cards, then select 1 card from your hand (Domain and Core Echo excluded) to Reconstruct it.

Special Skill:
Attunement - When this echo is in Deployment Zone (either Frontline or Backline) with another two cards, all of them gain 1 STR and CON at the end of the Deployment Stage until the round ends.

STR: 1
DMG: 1
CONS: 4
COST: 1
Wuthering Waves Transport Unit XE-01 Echo CardTransport Unit XE-01 Wuthering Waves - Other Novelty Active Skill:
- Select a 1 Cost or a 3 Cost Echo from your hand and Quick-Deploy it to the Deployment Zone.

1 Use/s
Wuthering Waves Twin Nova: Collapsar Blade Echo CardTwin Nova: Collapsar Blade Wuthering Waves - Electro Normal Echo Skill:
- Each time you deploy an Echo with Attunement, activate this Special Skill.
- When the Battle Stage starts, increase all your Echoes' STR and CON by 2 for 1 round.

Special Skill:
Attunement - When this echo is in Deployment Zone (either Frontline or Backline) with another two cards, all of them gain 1 STR and CON at the end of the Deployment Stage until the round ends.

Active Skill:
- Select an Echo in the Deployment Zone (Core Echo excluded), Reconstruct it, and draw 1 card.

STR: 4
DMG: 3
CONS: 6
COST: 3
Wuthering Waves Twin Nova: Nebulous Cannon Echo CardTwin Nova: Nebulous Cannon Wuthering Waves - Spectro Normal Echo Skill:
- Whenever an Echo's Attunement is activated through non-Modulation ways, increase its STR and CON by 1 for 1 round.

Special Skill:
Attunement - When this echo is in Deployment Zone (either Frontline or Backline) with another two cards, all of them gain 1 STR and CON at the end of the Deployment Stage until the round ends.

STR: 5
DMG: 3
CONS: 5
COST: 3
Wuthering Waves Vanguard Junrock Echo CardVanguard Junrock Wuthering Waves - Other Normal Echo Skill:
When you Modulate this Echo, draw 2 cards.

Special Skill:
Invisibility - For 15s after the Battle Stage begins and until it deals damage, this Echo cannot be attacked. For 5s after Invisibility ends, damage dealt by this Echo is increased by 30%.

STR: 2
DMG: 1
CONS: 3
COST: 1
Wuthering Waves Violet-Feathered Heron Echo CardViolet-Feathered Heron Wuthering Waves - Electro Normal Echo Skill:
When you Modulate this Echo, if Berserk and Resilience are already Activated:
-Gain Last Stand
-If your HP is above 4, increase this Echo's STR and CON by 3 and reduce your HP by 4.

STR: 4
DMG: 3
CONS: 6
COST: 3
Wuthering Waves Viridblaze Saurian Echo CardViridblaze Saurian Wuthering Waves - Fusion Normal Echo Skill:
When the Deployment Stage ends, if this Echo's Last Stand is Activated and your HP is above 4, increase your Echoes' STR by 2 until the round ends and reduce your HP by 4.

STR: 4
DMG: 3
CONS: 6
COST: 3
Wuthering Waves Vitreum Dancer Echo CardVitreum Dancer Wuthering Waves - Electro Normal Echo Skill:
When you Modulate this Echo, draw 3 cards.

STR: 3
DMG: 3
CONS: 8
COST: 3
Wuthering Waves Voltscourge Stalker Echo CardVoltscourge Stalker Wuthering Waves - Electro Normal Echo Skill:
When you Modulate this Echo, if your HP is above 4, increase its STR and CON by 2 and reduce your HP by 4.

Special Skill:
Berserk - If this Echo's HP is at or below 50% during a Battle Stage, it deals 50% more DMG to enemy Echoes in this Battle Stage.

STR: 2
DMG: 1
CONS: 3
COST: 1
Wuthering Waves Waystone Echo CardWaystone Wuthering Waves - Other Novelty Active Skill:
- Gain 2 points of Energy.

2 Use/s
Wuthering Waves Whiff Whaff Echo CardWhiff Whaff Wuthering Waves - Havoc Normal Special Skill:
Superpower - For each Special Skill this Echo has, it deals 20% more DMG to enemy Echoes during the Battle Stage, stacking up to 99 times.

STR: 2
DMG: 1
CONS: 2
COST: 1
Wuthering Waves Zip Zap Echo CardZip Zap Wuthering Waves - Electro Normal Echo Skill:
- When you deploy this Echo, add up to 1 Hornett or Flautist from your deck to hand.

Active Skill:
- Quick-Deploy 1 Flautist from your hand to an empty slot, and Reconstruct this card. You lose 8 HP.

STR: 1
DMG: 1
CONS: 4
COST: 1

Wuthering Waves Related Guides

All Out Towards the Peaks of Prestige Partial

All Out! Towards the Peaks of Prestige Guide

Latest Version

Peaks of Prestige 3.0 Rekindled Duel Event GuidePeaks of Prestige: Rekindled Duel

Peaks of Prestige: Rekindled Duel Guide

Peaks of Prestige: Rekindled Duel Difficulty Guides

All Difficulty Guides
Difficulty I Difficulty II Difficulty III

All Out! Peaks of Prestige Trial Guides

All Trial Guides
Trial 3: The Lifespring Trial 4: The Dustbound
Trial 5: The Nightmare Trial 6: The Firebrand
Endless Challenge

All Out! Peaks of Prestige Special Challenge Guides

All Special Challenge Guides
Ciaccona Brant
Lupa Calcharo

Peaks of Prestige Tips and Tricks

All TCG Tips and Tricks
Best Cards to Use Best Decks to Play
List of All Cards Duelist Level Guide
How to Get the Ancient Legacy Medal All Special Skills Explained
How to Upgrade Card Appearance

Comment

2 Anonymous Anonymous 6 months

u can bro :v the is a spy glass on left down of every card to check it.

1 Anonymous Anonymous 6 months

What a worthless list. Only reason I searched this up was to see the card abilities. Not their stats. The game mode is badly programmed in that you can not see card abilities during deck building.

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