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★ Version 2.2 is out now!
┣ 2.2 Characters: Cantarella, Aero Rover, Camellya
┣ Character Tier List | All Active Banners
┣ New Quest: The Maiden, The Defier, The Death Crier
┣ New Areas: Avinoleum, Beohr Waters
┗ Phase 2: Shorekeeper, Stellar Symphony
Roccia is a playable 5-star Havoc Gauntlet character in Wuthering Waves (WuWa). Check out this guide for the best Roccia build, Roccia best teams, echoes, kit (skills), skill priority, and voice actor here!
Roccia Character Guides | |
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List of Contents
Resonator Information | ||
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Rarity | ★★★★★ | |
Element | ||
Weapon | ||
How to Get | Limited Convene | |
Voice Actor (EN) | Holly Earl |
Main DPS | Sub-DPS | Support | Overall |
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Lv. 1 | Lv. 90 | |
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HP | 980 | 12250 |
ATK | 30 | 375 |
DEF | 98 | 1197 |
Energy Regen | 100% | - |
Crit. Rate | 5% | - |
Crit. DMG | 150% | - |
Stat calculations does not include the Attribute Bonuses from Roccia's Forte.
Strengths | |||
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• Premium Havoc Sub-DPS that elevates the best Havoc Team right now (Camellya) to new heights. • Deals a good chunk of damage thanks to the Midnight Veil sonata effect set. • The damage she deals is not negligible, generally improving the team's DPS as a whole. • Can group multiple enemies with her Outro Skill, making it easier for the Main DPS to take on hordes of enemies. |
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Weaknesses | |||
• Can maximize her supporting capabilities on Havoc teams only. Very specific and only works perfectly with Camellya. • Rotation can be slower than Sanhua in general, so it takes some time before the Main DPS can come in. The additional Havoc DMG Bonus makes up for the time, but it may result in sub-optimally timed rotations. • Needs S1 for a faster rotation to keep up with Sanhua's fast rotation. |
Roccia is a great Havoc Sub-DPS unit that can provide buffs to a Havoc Main-DPS while dishing out non-negligible damage to increase the team's overall damage output. Her Outro Skill also provides a unique way to group enemies, which helps a lot when dealing with hordes of enemies especially in the timed-nature of some endgame activites like the Tower of Adversity.
Roccia is currently the perfect Sub-DPS for Camellya, buffing both Basic Attack DMG and Havoc DMG which is the main stats that Camellya scales off of.
How to Get | Materials |
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Normal Enemies | |
World Boss |
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Overworld Material | |
Currency |
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How to Get | Materials |
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Normal Enemies | |
Forgery Challenge |
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Weekly Boss | |
Currency |
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Roccia Ascension and Forte Materials
Best Weapon | ||
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Alt. Weapons | ||
Sonata Effect |
5-piece![]() |
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Cost Pattern | ④ ③ ③ ① ① | |
Main Echo |
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Echo Main Stats Priority | ||
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④-Cost | ③-Cost | ①-Cost |
CRIT Rate or CRIT DMG | Havoc DMG or Energy Regen | ATK% |
Echo Substats Tuning Priority | ||
1. CRIT Rate ★★★ 2. CRIT DMG ★★ 3. Energy Regen ★★ 4. Heavy Attack DMG ★★ 5. ATK% ★ 6. Flat ATK ★ |
Roccia is the premier Havoc Sub-DPS capable of increasing Havoc DMG Bonus and Basic Attack DMG by a ton with her Outro Skill while also increasing ATK with her Resonance Liberation.
To fully maximize all of Roccia's buffs, you have to make sure that you can use her Resonance Liberation during her rotation. Testing your rotation and improving on your Energy Regen on top of the damage-centric skills is quite important for her. Energy Regen is a moving target for most Resonators, so testing your team with Roccia is the best way to balance our your damage output and Energy Regen needs.
4-cost | For the 4-cost echoes, aim for the usual Crit Rate or Crit DMG main stats, prioritizing Roccia's need to achieve 70% Crit Rate with a Crit DMG stat above 200%. |
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3-cost | The 3-cost echoes should be a double Havoc DMG Bonus main stat echo, but if you need more Energy Regen for her rotation, switch up one of the 3-costs. The best case scenario is to get enough Energy Regen rolls from echo tuning alone and have double Havoc DMG Bonus echoes. |
1-cost | The standard ATK% main stat is needed for the 1-cost echoes. Make sure to aim for Crit, Energy Regen, and Heavy Attack DMG rolls when tuning. |
Crit Rate | 70% and above |
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Roccia's Resonance Liberation provides a maximum of 200 ATK points for every 0.1% Crit Rate above 50%. To maximize this effect, aim for a 70% Crit Rate for your Roccia!
Main Echo | Explanation |
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・The best echo to aim for when using Roccia. ・Has the Midnight Veil sonata effect, which is Roccia's best in slot. ・Increases Heavy Attack DMG which is the stat that Roccia scales off of. |
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・The second best Midnight Veil echo to go for if you do not have Nightmare: Impermanence Heron. ・Can be passively farmed considering Roccia's ascension material is coming from Lorelei. |
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・Great early game option for Roccia especially if you do not have access to Rinascita yet. ・Does not have the Midnight Veil sonata effect, but has the early game Sub-DPS set Moonlit Clouds. Great for when you're still in Huanglong! |
Echo Set | Rating |
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★★★ - Best The best-in-slot Sonata Effect for a Havoc Sub-DPS like Roccia. We chose Nightmare: Impermanence Heron over Lorelei mosty because the Heron provides Heavy Attack DMG Bonus - the stat that Roccia mostly scale off of. Recommended Main Echo: |
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★★☆ - 2nd Best A Moonlit Clouds set with the normal impermanence Heron is a great set to have for Roccia. Considering she will be a sub-DPS, Moonlit Clouds is a great alternative especially if you're not in Rinascita yet. Recommended Main Echo: |
List of All Echoes and Sonata Effects
Weapon | Skill | |
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1 |
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Fool's Warble Increases ATK by 12%. Every time Basic Attack or Intro Skill is cast, Heavy Attack DMG Bonus increases by 48% for 3s. |
2 |
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Ad Veritatem Gain 12% Attribute DMG Bonus. When using Resonance Liberation, the wielder gains 48% Resonance Liberation DMG Bonus for 8s. This effect can be extended by 5 seconds each time Resonance Skills are cast, up to 3 times. |
3 |
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Stormy Resolution Increases Energy Regen by 12.8%. When hitting a target with Resonance Skill, increases Basic Attack DMG Bonus by 10%, lasting for 8s. When hitting a target with Basic Attacks, increases Resonance Skill DMG Bonus by 10%, lasting for 8s. |
4 |
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Intergalactic Gaze Casting the Resonance Skill grants 6 Resonance Energy and increases ATK by 10% lasting for 16s. This effect can be triggered once every 20s. |
5 |
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Wallbreaker When Resonance Skill is cast, increases the caster's Resonance Liberation DMG Bonus by 18%, lasting for 15s. |
6 |
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Ceaseless Aria When Resonance Skill is cast, restore 8 Concerto Energy. This effect can be triggered 1 time(s) every 20s. |
7 |
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Assemble When Intro Skill is cast, increases ATK by 8%, lasting for 10s. |
Tragicomedy is Roccia's signature weapon and is unsurprisingly the best weapon to go for. If you do not have her signature weapon, the standard 5-star gauntlet Abyss Surges is a great alternative especially with the inherent increase in Energy Regen. Verity's Handle is also great, but mostly to alleviate the Crit Rate requirement to maximize Roccia's Liberation ATK Bonus. Aside from that, the effect of the weapon is pretty sub-optimal for Roccia so it is an expensive alternative.
Weapon | Skill |
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Base ATK: 325 ATK +24.3% Assemble: When Intro Skill is cast, increases ATK by 8%, lasting for 10s. |
A great weapon to maximize Roccia's ATK whenever she takes on the field. Still, try to get the better 4-star gauntlets from gacha like the Celestial Spiral if you are not too keen with investing on 5-star weapons.
Main DPS | Sub-DPS | Support |
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Roccia will excel when put in a Havoc team, more specifically in a Camellya team. Roccia provides both Basic Attack and Havoc DMG amplification, increasing Camellya's overall DPS by a ton. Roccia basically completes Camellya's premium team, elevating the team's performance even more.
Character | Explanation |
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![]() | Main-DPS Replacement Danjin can be a viable replacement for Camellya in this team, where she can benefit from the Havoc DMG bonus, the grouping, and the ATK increase. |
![]() | Main-DPS Replacement A great replacement for Camellya, making use of the Havoc DMG, the grouping, the ATK increase, and some of the Basic Attack DMG Bonus from Roccia. |
![]() | Support Replacement Verina is another premium support that can provide great healing and an All-Type Damage Deepen buff. |
![]() | Support Replacement Baizhi can slot in as a F2P option to keep the team sustained. |
1 | Begin the battle with Shorekeeper, and go through her rotations to charge up her Resonance Liberation and Concerto Energy. |
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2 | Once both are charged, use Shorekeeper's Resonance Liberation, then switch to Roccia to trigger the latter's Intro Skill. |
3 | Use Roccia's optimal combos, making sure to build Concerto Energy the fastest way possible. Also, make sure to use her Resonance Liberation before switching out to increase the entire team's ATK stat by 200. |
4 | Once Concerto Energy is full, switch to Camellya to give her Roccia's Havoc DMG and Basic Attack DMG buffs from Roccia's Outro Skill. |
5 | After switching to the Main-DPS, use the utility button to group enemies thanks to Roccia's Inherent Skill 2. This makes it easy for the DPS to hit multiple enemies at the same time. |
6 | After using the grouping utility, use Camellya's optimal combo until she's exhausted her resources and the buffs wear off. |
7 | Swap back to Shorekeeper when Concerto Energy is full to detonate her Resonance Liberation using her Intro Skill. |
8 | Rinse and repeat until all enemies have been taken down. |
Main DPS | Sub-DPS | Support |
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Roccia is going to be invaluable in any team that deals Havoc DMG, and for the free-to-play team you can use the free-to-get Havoc Rover!
Roccia elevates Havoc Rover even more, increasing the damage they deal while providing much needed grouping with Roccia's Inherent Skill 2. Though Havoc Rover won't be able to fully utilize the Basic Attack DMG boost, the ATK increase from Roccia's Liberation and the Havoc DMG Bonus makes up for it big time.
For the healer-support of this team, Baizhi is the only free-to-play option but if you have Verina, that is a good replacement for her!
1 | Begin the battle with Baizhi, and go through her rotations to charge up her Resonance Liberation and Concerto Energy. |
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2 | Once both are charged, use Shorekeeper's Resonance Liberation, then switch to Roccia to trigger the latter's Intro Skill. |
3 | Use Roccia's optimal combos, making sure to build Concerto Energy the fastest way possible. Also, make sure to use her Resonance Liberation before switching out to increase the entire team's ATK stat by 200. |
4 | Once Concerto Energy is full, switch to Havoc Rover to give them Roccia's Havoc DMG and Basic Attack DMG buffs from Roccia's Outro Skill. |
5 | After switching to the Main-DPS, use the utility button to group enemies thanks to Roccia's Inherent Skill 2. This makes it easy for the DPS to hit multiple enemies at the same time. |
6 | After using the grouping utility, use Havoc Rover's optimal combo until they have exhausted their resources and the buffs wear off. |
7 | Swap back to Baizhi when Concerto Energy is full. |
8 | Rinse and repeat until all enemies have been taken down. |
Roccia Gameplay Guide |
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Note that the video above is sped up, and her rotation will usually take roughly around 11-13 seconds.
① | Initiate Intro Skill and immediately deal a Basic Attack to begin filling up her Imagination gauge. Her Intro Skill provides 100 Imagination, providing 1 stack immediately. |
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② | Her Intro Skill allows her to immediately execute BA4 on your next Basic Attack, promptly filling her Imagination stack again by 1. By this time, you should have 2 stacks already. |
③ | Unleash her Resonance Skill to bunch up enemies and provide another stack of Imagination. This finally fully stacks her Imagination and allows her to perform her Forte Circuit Plunge Attacks immediately. |
④ | Execute all three Plunge Attacks to regenerate her Concerto rapidly. Make sure to finish all three to get all 51 Concerto Points. |
⑤ | Release her Resonance Liberation to activate a party-wide ATK buff. You may also use her Echo Skill before switching to the next character after her Resonance Liberation. |
⑥ | Switch to the next Resonator with full Concerto to further buff their Havoc DMG and Basic Attack DMG. |
Note | Roccia's plunge attacks are vital to her rotation and should all be executed. Successfully performing one only grants 10 Concerto, performing two grants 26, but making it to three plunge attacks will grant you a large gain of 51 Concerto. Missing the last plunge is a huge loss for Concerto Energy, and will not trigger your Outro Skill for the next Resonator which can mess up your rotations. |
Roccia's core gameplay loop focuses on quickly stacking Imagination, which enables her to activate her Forte Circuit and unleash three consecutive plunge attacks to rapidly charge Concerto which becomes vital for her outro skill.
As a Sub-DPS, Roccia's greatest strength lies in her ability to buff the next Resonator through stacking her Resonance Liberation and Outro Skill. Focus on charging her Concerto as quickly as possible during her time on the field, by landing all Plunge Attacks with full Imagination stacks to enable a seamless swap to the next Resonator.
Fastest Imagination Stack Source |
Stacks |
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Intro Skill | 100 (1 stack) |
Basic Attack 4 | 100 (1 stack) |
Resonance Skill | 100 (1 stack) |
When Roccia is on the field, your priority should be stacking her Imagination as quickly as possible. Since her Intro Skill already provides 1 stack, follow up with a Basic Attack (considered Basic Attack 4) to fill another bar instantly due to her Intro Skill.
Then, activate her Resonance Skill to instantly reach 3 stacks, seamlessly enabling you to execute her Forte Circuit with Plunge Attacks.
You can also charge her Imagination gauge by holding her Basic Attack. Though this option is here, it shouldn't be your main priority as it is slow and non-optimal for Roccia's rotations. You can use it to close in gaps though!
Completed Plunge Attack | Concerto Gain |
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1 | 10 |
2 | 16 |
3 | 25 |
Total Concerto | 51 |
Always ensure you land all of Roccia's Plunge Attacks, as her Concerto gain increases with each hit, up to a total of 51. This is crucial for accelerating her rotation and enabling her to switch to the next character with a fully charged Concerto, allowing her to apply the buffs from her Outro Skill.
Once Roccia's Resonance Liberation is ready, make sure to activate it before switching to the next Resonator.
This is crucial, as her Outro Skill's Havoc DMG and Basic Attack DMG buff stacks with her Resonance Liberation's party-wide ATK buff, allowing you to maximize her support potential and significantly enhance your Main DPS's damage output.
Do note that the flat ATK increase is added only after the final calculations of your ATK stat is done. It is not an increase in the Resonators' base ATK.
Unlocking Roccia's Inherent Skill 2 applies the Super Attractive Magic Box to her Outro Skill which allows you to summon a whirlwind that bundles enemies and execute a more organized AoE attack on them. This can also be useful in situations where you might find yourself being overwhelmed by hordes of enemies.
How to Get | Materials |
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Normal Enemies | |
World Boss |
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Overworld Material | |
Currency |
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How to Get | Materials |
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Normal Enemies | |
Forgery Challenge |
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Weekly Boss | |
Currency |
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Roccia Ascension and Forte Materials
Character Ascension Materials | |
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Rank 1 20 ➔ 40 |
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Rank 2 40 ➔ 50 |
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Rank 3 50 ➔ 60 |
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Rank 4 60 ➔ 70 |
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Rank 5 70 ➔ 80 |
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Rank 6 80 ➔ 90 |
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Total Forte Materials | |
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Main Nodes (Total) Lv. 1 ➔ 10 |
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Stat Bonus 1 (Total) |
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Stat Bonus 2 (Total) |
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Inherent Skill 1 |
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Inherent Skill 2 |
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Level Upgrade | Upgrade Materials |
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1 ➔ 2 | ![]() ![]() |
2 ➔ 3 | ![]() ![]() |
3 ➔ 4 | ![]() ![]() |
4 ➔ 5 | ![]() ![]() |
5 ➔ 6 | ![]() ![]() |
6 ➔ 7 | ![]() ![]() |
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9 ➔ 10 | ![]() |
Skill | Priority | Explanation |
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Normal Attack | ★★★☆☆ | Normal Attack should be upgraded after the first three, mostly because the damage Roccia deals will not scale much from Normal Attack. |
Resonance Skill | ★★★★☆ | Roccia's Resonance Skill will have non-negligible damage so don't forget to level this up as well. We still suggest upgrading this after Forte Circuit and Resonance Liberation if you're short on materials. |
Forte Circuit | ★★★★★ | Level up Roccia's Forte Circuit together with her Resonance Liberation first. The plunge attacks that Roccia will use in her combos will scale off her Forte Circuit multipliers, so level this one up first. |
Resonance Liberation | ★★★★★ | It is important that Roccia is able to cast her Resonance Liberation during her rotation, so to maximize the damage output you'd want to level this one up together with the Forte Circuit. |
Intro Skill | ★☆☆☆☆ | Roccia's Intro Skill can come last especially if you are short on resources. |
Roccia must upgrade both her Forte Skill and Resonance Liberation first, mostly because her combos rotate between those two. Resonance Skill will come next because you will still use Roccia's Skill, but not as much as the first two.
Normal Attack and Intro Skill can come last, only upgrading Intro Skill if you have extra materials.
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Pero, Easy |
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Perform up to 4 consecutive attacks, dealing Havoc DMG.
Heavy Attack: Consume STA to attack, dealing Havoc DMG. Hitting a target with at least 100 Imagination sends Roccia into mid-air and activates the Beyond Imagination state. The longer you hold the Basic Attack button, the more Imagination Roccia gains. In this state, Roccia can continue to charge the attack even when her STA depletes. Heavy Attack will be automatically cast when you release the Basic Attack button while charging or when Imagination reaches the max limit. Mid-air Attack: Consume STA to perform a Plunging Attack, dealing Havoc DMG. Dodge Counter: Use Basic Attack right after a successful Dodge to attack the target, dealing Havoc DMG. Attribute Bonuses: 1. Crit. DMG +2.40% 2. Crit. DMG +5.60% |
Skill Detail | Effect (Lvl 1) |
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Stage 1 DMG | 36.81% |
Stage 2 DMG | 19.19%*3 |
Stage 3 DMG | 17.00%*2+51.00% |
Stage 4 DMG | 52.41%*2 |
Heavy Attack DMG | 85.00% |
Mid-air Attack DMG | 52.70% |
Dodge Counter DMG | 34.66%*3 |
Heavy Attack STA Cost | 10 |
STA Cost per Second while Charging | 15 |
Mid-air Attack STA Cost | 30 |
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Acrobatic Trick |
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Roccia projects her creativity into reality, pulling in nearby targets and dealing Havoc DMG. She then launches into mid-air and activates the Beyond Imagination state.
Attribute Bonuses: 1. ATK +1.80%. 2. ATK +4.20%. |
Skill Detail | Effect (Lvl 1) |
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Skill DMG | 30.92%*8 |
Cooldown | 10s |
Concerto Regen | 20 |
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A Prop Master Prepares |
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Beyond Imagination: When Roccia is in Beyond Imagination with at least 100 Imagination, press the Basic Attack button to consume 100 Imagination to cast Basic Attack Real Fantasy. Roccia exits this state when she is not airborne or when switched off the field. Basic Attack - Real Fantasy: Perform up to 3 consecutive attacks, dealing Havoc DMG, considered Heavy Attack DMG. When Roccia lands after Stage 1 and Stage 2 attacks with over 100 Imagination, she will launch into mid-air and activate Beyond Imagination. Imagination: Roccia can hold up to 300 Imagination. - Dealing DMG with Normal Attacks restores Imagination. - Hold Normal Attack to charge the next attack while restoring Imagination. - Casting Resonance Skill Acrobatic Trick restores 100 Imagination. - Casting Intro Skill Pero, Help restores 100 Imagination. |
Skill Detail | Effect (Lvl 1) |
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Stage 1 DMG | 162.00% |
Stage 2 DMG | 171.00% |
Stage 3 DMG | 180.00% |
Stage 1 Concerto Regen | 10 |
Stage 2 Concerto Regen | 16 |
Stage 3 Concerto Regen | 25 |
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Inherent Skill 1: Immersive Performance |
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Casting Resonance Skill or Heavy Attack increases Roccia's ATK by 20% for 12s. |
Inherent Skill 2: Super Attractive Magic Box |
After casting Outro Skill, the Utility of the incoming Resonator is replaced with Magic Box. Upon use, Magic Box pulls nearby targets towards it, dealing 100 points of Havoc DMG. This skill is considered Echo Skill that deals Utility DMG. The box lasts for 14s or until the Resonator is switched out. |
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Commedia Improvviso! |
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Roccia's improvised comedy begins! Deal Havoc DMG to the target, considered Heavy Attack DMG. For every 0.1% of Roccia's Crit. Rate over 50%, this skill increases the ATK of all Resonators in the team by 1 point for 30s, up to 200 points. The flat ATK bonus is added after the final calculations and is not an increase of the Resonators' base ATK stat. Attribute Bonuses: 1. ATK +1.80%. 2. ATK +4.20%. |
Skill Detail | Effect (Lvl 1) |
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Skill DMG | 140.00%*3 |
Cooldown | 20s |
Resonance Cost | 125 |
Concerto Regen | 20 |
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Pero, Help |
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Attack the target, dealing Havoc DMG. Use Basic Attack right after casting this skill to cast Basic Attack Stage 4.
Attribute Bonuses: 1. Crit. DMG +2.40%. 2. Crit. DMG +5.60%. |
Skill Detail | Effect (Lvl 1) |
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Skill DMG | 85.00% |
Concerto Regen | 10 |
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Applause, Please! |
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The incoming Resonator has their Havoc DMG Amplified by 20% and Basic Attack DMG Amplified by 25% for 14s or until the Resonator is switched out. |
Why We Recommend It | |
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S1 | ★★★★☆ - Great Shortens Roccia's rotation so she can switch to the Main DPS faster. Invaluable when in a Camellya team, as Camellya needs as much on-field time as possible. |
S2 | ★★★★★ - Amazing Provides additional Havoc DMG Bonus for the entire team, elevating the already insane Havoc DMG Amplification she provides with her Outro Skill. |
S3 | ★★☆☆☆ - Okay An okay Resonance Chain to get, but only improves Roccia's Crit ratio and personal damage. |
S4 | ★★★☆☆ - Good Increases the damage multiplier of Real Fantasy, which is in turn increases the overall DMG of Roccia. A pretty limited upgrade though, but a good one nonetheless. |
S5 | ★★★★☆ - Great Increases Heavy Attack DMG where all of Roccia's skills scale off of. In addition, her Liberation's multiplier is increased as well, so your overall damage will improve with S5! |
S6 | ★★★★★ - Amazing Roccia's final Resonance Chain is by far the best one to get, improving Roccia's overall DMG output by a lot thanks to the 60% DEF ignore! In addition, Roccia will have access to a fourth plunge attack with this Resonance Chain improving her overall damage even more. |
S1 | When Shadows Engulf the Hull Casting Resonance Skill Acrobatic Trick grants 100 additional Imagination and 10 Concerto Energy. Immune to interruptions when casting Basic Attack Real Fantasy |
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S2 | When the Luceanite Gleams Casting Basic Attack Real Fantasy grants all Resonators in the team 10% Havoc DMG Bonus for 30s, stacking up to 3 times. Upon reaching the max stacks, it grants all Resonators in the team 10% additional Havoc DMG Bonus for 30s. |
S3 | When the Heart Sees and Hands Feel Casting Intro Skill Pero, Help increases Roccia's Crit Rate by 10% and Crit DMG by 30% for 15s. |
S4 | When Wonders Gather in the Box Casting Resonance Skill Acrobatic Trick increases Basic Attack Real Fantasy's DMG Multiplier by 60% for 12s. |
S5 | When Dreams Are Reborn on Stage Increase Resonance Liberation Commedia Improvviso!'s DMG Multiplier by 20% and Heavy Attack's DMG Multiplier by 80%. |
S6 | When Golden Wings Fly Casting Resonance Liberation Commedia Improvviso! grants the following effects for 12s: - Basic Attack Real Fantasy ignores enemies' DEF by 60%. - When Roccia lands after performing Basic Attack Real Fantasy Stage 3, she is launched into mid-air, activating Beyond Imagination. In this state, Basic Attack becomes Basic Attack Reality Recreation, dealing DMG equal to 100% of Basic Attack Real Fantasy Stage 3 DMG, considered Heavy Attack DMG. Roccia is immune to interruptions while casting Basic Attack Reality Recreation. - When Roccia lands after performing Basic Attack Reality Recreation, she is launched into mid-air, activating Beyond Imagination. Basic Attack Reality Recreation is only available in the Beyond Imagination state. |
Limited Banner | |
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![]() Stage in the Box |
Availability |
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Version 2.0 - Phase 2 January 23, 2025 - February 12, 2025 (Asia) |
Roccia was featured in the Character Event Convene called Stage in the Box which was available in Version 2.0 from January 23, 2025 to February 12, 2025 (UTC-5).
Roccia Voice Actor List | |
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EN | Holly Earl |
JP | Konomi Kohara |
CN | Shen Huasang |
KR | Jang Mi |
Gender | Female |
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Birthplace | Rinascita |
Affiliation | Troupe of Fools |
Basic Info | Assistant, prop mater, and improv comedian, Roccia is always there to make sure the Fool's Troupe is at the ready. The Magic Box she carries appears to hold the world, or perhaps she had recreated a world inside the box. |
List of All Characters | List of Character Builds |
Resonator Rarity | |
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Resonator Elements | ||
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Characters by Weapon | |||||
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Other Resonator Lists | ||
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Female Characters | Male Characters | |
Voice Actors | Free Characters | |
Healers | Factions | |
Upcoming Characters |
Playable Characters | ||
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Upcoming Characters | ||
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If Kuro likes money, maybe they should release the BiS/Meta support for a main DPS *after* said character releases, not before. I'd never pull for a dedicated support character just to secure non existent-unreleased main DPS build.
Roccia Best Builds and Teams
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get raped