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Verina is a playable 5-star Spectro Rectifier character in Wuthering Waves (WuWa). Check out this guide for Verina's best builds, teams, echoes, skills, and voice actor here!
List of Contents
Verina | |
---|---|
Rarity | ★★★★★ |
Element | |
Weapon | |
How to Get | Permanent Convene |
Voice Actor (EN) |
Heather Nicol |
Main DPS | Sub-DPS | Support | Overall |
---|---|---|---|
- | - |
Lv. 1 | Lv. 90 | |
---|---|---|
HP | 1139 | 14237 |
ATK | 47 | 337 |
DEF | 90 | 1099 |
Energy Regen | 100% | - |
Crit. Rate | 5% | - |
Crit. DMG | 150% | - |
Stat calculations does not include the Attribute Bonuses from Verina's Forte.
Strengths | |||
---|---|---|---|
• Provides a ton of healing. • Resonance Liberation also provides Coordinated Attacks. • Can protect a party member from fatal damage, although this has a cooldown of 10 minutes and requires Union Level 40. • Her Outro Skill can provide a 15% All-Type DMG Deepen, which helps increase the party's overall DMG. |
|||
Weaknesses | |||
• Her ATK-scaling kit might not help her survive heavy-hitting attacks, so using DMG reduction Echoes are recommended. |
Verina is the premiere healing support right now and can be used in every single team. Her Outro Skill is also strictly better than Baizhi's since the All-Type DMG Deepen affects the whole team rather than just the next character used.
Lastly, she has an Inherent Skill that allows her to protect a party member from fatal damage, which can also help counteract her squishiness. However, you can only unlock the Inherent Skill at Union Level 40.
Best Weapon | ||
---|---|---|
Alt. Weapons | ||
Sonata Effect |
5-piece Rejuvenating Glow |
|
Cost Pattern | ④ ③ ③ ① ① | |
Main Echo | Bell-Borne Geochelone |
Echo Main Stats Priority | ||
---|---|---|
④-Cost | ③-Cost | ①-Cost |
Healing Bonus or ATK% | Energy Regen | ATK% |
Echo Substats Tuning Priority | ||
1. Energy Regen ★★★ 2. ATK% ★★ 3. Flat ATK ★ |
Verina is a great all-around Support unit who specializes in healing and ATK buffs. Her Outro Skill can provide All-Type DMG Deepen which can increase the party's overall DMG. We recommend using equipment that provides Energy Regen and ATK% to frequently use her Resonance Liberation and increase her healing respectively.
Main Echo | Explanation |
---|---|
Bell-Borne Geochelone
|
・Provides general shield protection for the team. ・Increases DMG dealt and reduce incoming damage. ・Shield effect can transfer to the next character. ・Make sure to use Rejuvenating Glow sonata effect for Verina. |
Stonewall Bracer
|
・A good early game Echo for when you do not have the Geochelone yet. ・Provides a shield after a successful charge hit. |
Echo Set | Rating |
---|---|
Rejuvenating Glow
(5-pc) |
★★★ - Best Rejuvenating Glow can provide ATK buffs to the entire party. A support-healer like Verina will benefit from this greatly. Recommended Main Echo: |
Moonlit Clouds
(5-pc) |
★★☆ - 2nd Best Moonlit Clouds is a decent alternative since it provides Energy Regen and increases the ATK of the next Resonator. The only downside to this is that the ATK buff only affects one party member. Recommended Main Echo: |
List of All Echoes and Sonata Effects
Weapon | Skill | |
---|---|---|
1 | Stringmaster |
Electric Amplification Increases the DMG Bonus by 12%. When dealing Resonance Skill DMG, increases ATK by 12%, stacking up to 2. This effect lasts for 5s. When the equipped Resonator is not on the field, increases their ATK by an additional 12%. |
2 | Variation |
Ceaseless Aria When Resonance Skill is cast, restore 8 Concerto Energy. This effect can be triggered 1 time(s) every 20s. |
3 | Cosmic Ripples |
Stormy Resolution Increases Energy Regen by 12.8%. When dealing Basic Attack DMG, increases Basic Attack DMG Bonus by 3.2%, stacking up to 5 time(s). This effect lasts for 8s and can be triggered 1 time(s) every 0.5s. |
4 | Rectifier of Voyager |
Crusade When Resonance Skill is cast, restores 8 Resonance Energy. This effect can be triggered 1 time(s) every 20s. |
5 | Comet Flare |
Luminous Protection When hitting a target with Basic Attacks or Heavy Attacks, increases Healing Bonus by 3%, stacking up to 3 time(s). This effect lasts for 8s and can be triggered 1 time(s) every 0.6s. |
Stringmaster is Verina's best weapon since it provides a lot of ATK from the get-go. It also buffs Verina's ATK when not on the field, improving the healing from her Coordinated Attacks. Another Rectifier that can be used is Variation since it provides Energy Regen for her Resonance Liberation. As a free-to-play alternative, the Rectifier of Voyager is also viable since it provides Energy Regen as well.
Support | Main DPS | Sub-DPS |
---|---|---|
Verina | Rover (Spectro) | Yangyang |
If Verina is your only 5-star, you can start by using the Rover and Yangyang as your other units. Verina can provide ATK buffs to both Rover and Yangyang and heal them when they're low on health.
1 | Verina starts the battle and charges the Concerto Energy until the other Resonator's icons glow up. |
---|---|
2 | Once Yangyang is fully charged, switch to Yangyang. Verina's Outro Skill will increase Yangyang's ATK and provides the entire party with an All-Type DMG Deepen buff. |
3 | Keep attacking the enemy with Yangyang until her Resonance Liberation is up. Activate Yangyang's Resonance Liberation to group up small enemies. |
4 | Switch from Yangyang to Rover. Yangyang will restore some Resonance Energy for the Rover. |
5 | Attack with the Rover and use their Resonance Liberation whenever you can. |
5 | Repeat the steps until the enemy is felled. |
Support | Main DPS | Sub-DPS |
---|---|---|
Verina | Jiyan | Mortefi |
This team revolves around buffing Jiyan's damage in battle using Verina and Mortefi's buffs. Verina will provide healing and ATK buffs to to Jiyan while Mortefi can increase Jiyan's Heavy Attack DMG.
Character | Explanation |
---|---|
Calcharo | Main DPS Replacement Calcharo can increase his already absurd DMG with Verina's ATK buffs. |
Danjin | Main DPS Replacement Danjin benefits from Verina's healing and ATK buffs. |
Aalto | Sub-DPS Replacement Aalto's Outro Skill can buff Jiyan's Aero DMG. |
Yangyang | Sub-DPS Replacement Yangyang can gather enemies with her Ultimate and provide Resonance Energy to Jiyan with her Outro Skill. |
1 | Verina starts the battle and charges the Concerto Energy until the other Resonator's icons glow up. |
---|---|
2 | Once Mortefi is fully charged, switch to Mortefi. Verina's Outro Skill will increase his ATK and provides the entire party with an All-Type DMG Deepen buff. |
3 | Keep attacking the enemy with Mortefi until his Resonance Liberation is up. Activate Mortefi's Resonance Liberation as soon as you can and then switch to Jiyan to increase the latter's Heavy Attack DMG. |
4 | Use Jiyan's Resonance Liberation to enter Qingloong Mode and deal a lot of DMG with his Resonance Skill and Heavy Attacks. |
5 | Repeat the steps until the enemies are defeated. |
Verina Gameplay Guide |
---|
|
When you switch to Verina, your goal is to land all her core abilities such as her Resonance Skill and Ultimate. During her time on-field, do not forget to also use her Echo's ability, especially if it is the Bell-Borne Geochelone!
When switching to Verina, make sure that the Concerto Energy is fully charged so her Intro Skill activates.
This is important to do since landing her Intro Skill provides one stack of Photosynthesis Energy, her Forte Circuit's mechanic.
A trick that you can do with Verina is to use her Mid-air Attack right before she touches the ground. This allows you to do a 7-hit combo, efficiently charging Verina's Concerto Energy and also her Resonance Energy!
Note that it takes practice to consistently land this trick and it is easier to do on a flat surface such as sand and concrete floors.
Use Verina's Resonance Skill to deal Spectro DMG against enemies. More importantly, using it will give you another stack of Photosynthesis Energy. Do note that the ability does not need to hit enemies to get a stack!
Finally, use Verina's Ultimate to deal Spectro DMG, heal allies, and apply Photosynthesis Mark to targeted enemies.
After using Verina's Ultimate, the Concerto Energy should ideally be fully charged. Switch out to any character to trigger her Outro Skill. This gives a 15% All-Type DMG Deepen for 30 seconds to all party members!
After unlocking Gift of Nature, an ATK buff will be activated when Verina uses her Outro Skill. The buff also activates whenever Verina uses her Heavy Attack or Mid-air Attack when having a Photosynthesis Energy stack.
When you switch out from Verina, she does a Coordinated Attack when attacking enemies marked with the Photosynthesis Mark. Attacking these enemies will also heal allies!
Combo |
---|
Intro Skill → Res. Skill (dodge cancel) → Basic Attack chain → Basic Attack chain |
Shown above is an efficient way to get full stacks of Photosynthesis Energy to charge Verina's Forte Circuit. You can opt not to dodge cancel Verina's Resonance Skill if you want it to actually deal damage.
Combo |
---|
Intro Skill → Mid-air Attack Trick → Res. Skill (dodge cancel) → HA or MA1 |
If allies do not need healing and you just want Verina to quickly trigger her Outro Skill, do the combo shown above. This combo involves executing the Mid-air Attack trick that allows you to do a 7-hit combo.
While not shown in the video, Verina's Resonance Skill can again be dodge canceled. Doing this will still provide Concerto Energy.
After executing the combo, you can use Verina's ultimate, if it is available before switching out!
Combo |
---|
HA → MA1 → MA2 → MA3 |
To consume all of Verina's Photosynthesis Energy stacks, long press the Basic Attack button and then complete her Mid-air Attack chain by attacking 3 times on air.
Do note that the main purpose of consuming Verina's stacks is to heal her allies. If you have unlocked the Inherent Skill called Gift of Nature, its effect can again be triggered when using Verina's Outro Skill.
Combo |
---|
Res. Liberation → Echo → Switch Out |
When Verina's ultimate can be used and the Concerto Energy is full, use her ultimate to apply the Photosynthesis Mark on enemies.
Follow this up with the Echo Skill of the Bell-Borne Geochelone and then switch out to your DPS right away.
How to Get | Materials |
---|---|
Normal Enemies | |
World Boss | |
Weekly Boss | |
Overworld Material | |
Currency |
Shell Credit
|
How to Get | Materials |
---|---|
Normal Enemies | |
Forgery Challenge | |
Weekly Boss | |
Currency |
Shell Credit
|
Character Ascension Materials | |
---|---|
Rank 1 20 ➔ 40 |
Shell Credit
x5,000
|
Rank 2 40 ➔ 50 |
Belle Poppy
x4
Shell Credit
x10,000
|
Rank 3 50 ➔ 60 |
Belle Poppy
x8
Shell Credit
x15,000
|
Rank 4 60 ➔ 70 |
Belle Poppy
x12
Shell Credit
x20,000
|
Rank 5 70 ➔ 80 |
Elegy Tacet Core
x12
Belle Poppy
x16
Shell Credit
x40,000
|
We will update the table when we determine the material requirements at higher ranks.
Forte | Priority |
---|---|
Basic Attack | ★☆☆☆☆ |
Resonance Skill | ★☆☆☆☆ |
Forte Circuit | ★★★★☆ |
Resonance Liberation | ★★★★★ |
Intro Skill | ★☆☆☆☆ |
Forte | Explanation |
---|---|
Basic Attack | You can skip out on upgrading Verina's Basic Attack since all it does is increase the damage dealt. As a Support unit, it's not necessary for her to deal damage. |
Resonance Skill | Just like Verina's Basic Attack, her Resonance Skill isn't necessary to upgrade since it only increases the damage dealt. |
Forte Circuit | Verina's Forte Circuit is one of two important Fortes to upgrade since this increases the Starflower Bloom healing. |
Resonance Liberation | Verina's Resonance Liberation is another source of healing and upgrading this Forte increases the amount of Coordinated Healing. |
Intro Skill | Once again, you're not supposed to build Verina to deal damage and upgrading her Intro Skill simply increases the damage dealt. |
Skill Info |
---|
Basic Attack: Verina performs up to 5 consecutive attacks with vines, dealing Spectro DMG. Heavy Attack: Verina consumes Stamina to charge forward, dealing Spectro DMG. Mid-air Attack: Verina consumes Stamina to perform up to 3 consecutive attacks in mid-air, dealing Spectro DMG. Mid-air Heavy Attack: Hold Basic Attack to consume Stamina and perform a mid-air Plunging Attack, dealing Spectro damage. Dodge Counter: Hold Basic Attack to consume Stamina and perform a mid-air Plunging Attack, dealing Spectro damage. Attribute Bonuses: 1. Healing Bonus +1.80% 2. Healing Bonus +4.20% |
Skill Detail | Effect (Lvl 1) |
---|---|
Part 1 Damage | 19.04% |
Part 2 Damage | 25.73% |
Part 3 Damage | 12.87%*2 |
Part 4 Damage | 33.86% |
Part 5 Damage | 36.03% |
Heavy Attack Damage | 50.00% |
Mid-Air Attack Part 1 Damage | 28.35% |
Mid-Air Attack Part 2 Damage | 26.75% |
Mid-Air Attack Part 3 Damage | 12.79%*3 |
Mid-Air Heavy Attack Damage | 31.00% |
Dodge Counter Damage | 65.00% |
Heavy Attack Stamina Cost | 30 |
Mid-Air Attack Stamina Cost | 5 |
Mid-Air Heavy Attack Stamina Cost | 30 |
Skill Info |
---|
Verina converges an energy field in front to grow foliage, dealing Spectro DMG the range.
Attribute Bonuses: 1. ATK +1.80% 2. ATK +4.20% |
Skill Detail | Effect (Lvl 1) |
---|---|
Skill Damage | 18.00%*3+36.00% |
Cooldown | 12 |
Con. Energy Regen | 30 |
Skill Info |
---|
Heavy Attack - Starflower Blooms: When casting Heavy Attack, if Verina carries Photosynthesis Energy, Verina consumes 1 stack of Photosynthesis Energy to recover Concerto Energy and restore HP for all party members nearby; Heavy Attack Starflower Blooms deals Spectro DMG, considered as Heavy Attack damage. Mid-air Attack - Starflower Blooms: When casting Mid-air Attack, if Verina carries Photosynthesis Energy, Verina consumes 1 stack of Photosynthesis Energy to recover Concerto Energy and restore HP for all party members nearby; Mid-air Attack Starflower Blooms deals Spectro DMG, considered as Basic Attack damage. Verina can cast Mid-Air Attack - Starflower Blooms by using Basic Attack after casting Heavy Attack - Starflower Blooms. |
Skill Detail | Effect (Lvl 1) |
---|---|
Heavy Attack - Starflower Blooms Damage | 32.67%+49.00% |
Mid-Air Attack - Starflower Bloom Part 1 Damage | 34.02% |
Mid-Air Attack - Starflower Bloom Part 2 Damage | 32.10% |
Mid-Air Attack - Starflower Bloom Part 3 Damage | 15.34%*3 |
Starflower Blooms Healing | 625+14.17% |
Photosynthesis Energy Con. Energy Regen | 12 |
Skill Info |
---|
When Verina casts Heavy Attack Starflower Blooms, Mid-air Attack Starflower Blooms, Resonance Liberation Arboreal Flourish or Outro Skill Blossom, ATK for all party members is increased by 20% for 20 seconds. |
Skill Info |
---|
Verina protects a party member from one fatal damage and grants a shield over 10s with energy equal to 120% of Verina's attack. This can be triggered 1 time every 10 minutes. |
Skill Info |
---|
Verina nourishes nearby foliage at rapid speed, dealing Spectro DMG while restoring HP to all Characters on teams nearby. A Photosynthesis Mark is applied to the target on hit. Photosynthesis Mark: Whenever a Character on a team performs an attack on targets with a Photosynthesis Mark, Verina performs a Coordinated Attack, dealing Spectro DMG while restoring HP to the active Character dealing damage on a team nearby, triggered once per second. Attribute Bonuses: 1. ATK +1.80% 2. ATK +4.20% |
Skill Detail | Effect (Lvl 1) |
---|---|
Skill Damage | 100.00% |
Arboreal Flourish Healing | 500+11.33% |
Coordinated Attack Damage | 5.00% |
Coordinated Attack Healing | 225+5.10% |
Photosynthesis Mark Duration | 12 |
Cooldown | 25 |
Res. Energy Cost | 175 |
Con. Energy Regen | 20 |
Skill Info |
---|
Verina attacks tha target, dealing Spectro DMG.
Attribute Bonuses: 1. Healing Bonus +1.80% 2. Healing Bonus +4.20% |
Skill Detail | Effect (Lvl 1) |
---|---|
Skill Damage | 50.00% |
Con. Energy Regen | 10 |
Skill Info |
---|
Verina heals the next character (or other characters on a nearby team that activates an Outro Skill) by 19% of her ATK per second for 6s. All characters on nearby teams gain 15% All-Type DMG Deepen for 30s. |
Why We Recommend It | |
---|---|
S1 | ☆☆☆☆☆ - Unimportant This provides more healing when Verina uses her Outro Skill. While more healing is great, Verina's healing without any Sequence Nodes is more than enough to keep the party alive. |
S2 | ★★★★☆ - Great This is an exellent Sequence Node to have since this allows party members activate their Intro Skills a lot sooner. This also slightly helps Verina heal faster since it provides Photosynthetic Energy. |
S3 | ☆☆☆☆☆ - Unimportant Verina's Resonance Liberation will provide more healing. Just like her first Sequence Node, you don't need to get this since Verina's healing output is already good. |
S4 | ★★★☆☆ - Good This is a nice quality of life change since it transforms Verina into a Spectro DMG buffer, which is beneficial for DPS units who use the Spectro element. |
S5 | ☆☆☆☆☆ - Unimportant Verina's healing can save party members who are low in health. This is not necessary to get since Verina can easily provide a lot of healing without this Healing Bonus. |
S6 | ★☆☆☆☆ - Mediocre Verina's Starflowerblooms gains additional hits and increases the damage dealt. Since Verina is a Support Resonator, getting this Sequence Node is not needed. Even if you built her as a DPS, it's not going to be as effective compared to other characters who are meant for that role. |
S1 | Moment of Emergence Outro Skill Blossom grants the next character a continuous Healing effect, recovering HP by 20% of Verina's ATK every 5s for 30s. |
---|---|
S2 | Sprouting Reflections Resonance Skill Botany Experiment additionally grants 1 [Photosynthetic Energy] and 10 Concerto Energy. |
S3 | The Choice to Flourish Healing of Resonance Liberation's Photosynthesis Mark is increased by 12%. |
S4 | Blossoming Embrace Heavy Attack Starflower Blooms, Mid-Air Attack Starflower Blooms, Resonance Liberation Arboreal Flourish and Trees Growth or Outro Skill Blossom, increases the Spectro DMG Bonus of all team members by 15% for 24s. |
S5 | Miraculous Blooms When Verina heals a party member with HP less than 50%, her Healing is increased by 20%. |
S6 | Joyous Harvest Heavy Attack Starflower Bloom and Mid-Air Attack Starflower Blooms deal 20% more damage. They will trigger Coordinated Attack 1 time and heal all characters nearby. The DMG of this Coordinated Attack and the Healing are equal to those of the Resonance Liberation's Photosynthesis Mark. |
All Limited and Permanent Banners |
Prevail the Lasting Night |
When Thunder Pours |
---|---|
Tidal Chorus |
Utterance of Marvels |
Beginner's Choice Convene Banner |
Verina can be summoned from the Convenes shown above!
Voice Actors |
EN VA: Heather Nicol
JP VA: Sasahara Yu CN VA: Zhao Shuang KR VA: Kang Sae Bom |
---|
Gender | Female |
---|---|
Birthplace | New Federation |
Affiliation | Jinzhou |
Basic Info | With an extensive knowledge of botany, Verina is always solicitous, always smiling, and always wishing for every flower to be blessed with the miracle of life. |
Verina's Splash Art See Full Image |
Resonator Rarity | |
---|---|
5-Star Characters | 4-Star Characters |
Resonator Elements | ||
---|---|---|
Aero | Electro | Fusion |
Glacio | Havoc | Spectro |
Characters by Weapon | |||||
---|---|---|---|---|---|
Gauntlets | Pistol | Rectifier | |||
Sword | Broadblade |
Other Resonator Lists | ||
---|---|---|
Female Characters | Male Characters | |
Voice Actors | Free Characters | |
Healers | Factions | |
Upcoming Characters |
Playable Characters | ||
---|---|---|
Aalto | Yangyang | Jianxin |
Jiyan | Calcharo | Yuanwu |
Yinlin | Encore | Chixia |
Mortefi | Sanhua | Baizhi |
Lingyang | Danjin | Taoqi |
Rover (Havoc) | Rover (Spectro) | Verina |
Upcoming Characters | ||
---|---|---|
Jinhsi | Changli |
Why is everything so complicated in this game? Mid air attack right before touching ground? How do you even time that right? And all those combos and rotations. So is she now a good character or not if you can't play the "correct" way?
Verina Best Builds and Teams
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that how it should be. Genshin is just a kid game that only make u brain rot.