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Calcharo is a playable 5-star Electro Broadblade character in Wuthering Waves (WuWa). Check out this guide for the best Calcharo build, Calcharo best teams, echoes, kit (skills), skill priority, and voice actor here!
| Calcharo Character Guides | |
|---|---|
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List of Contents
| Resonator Information | ||
|---|---|---|
Calcharo |
||
| Rarity | ★★★★★ | |
| Element | ||
| Weapon | ||
| How to Get | Permanent Convene | |
| Voice Actor (EN) | Ben Cura | |
| Overall | Role | Endgame |
|---|---|---|
|
|
Main DPS:
|
ToA:
WhiWa:
|
| The endgame tier placement considers the buffs present in both endgame modes. This will get updated periodically as buffs change. | ||
| Lv. 1 | Lv. 90 | |
|---|---|---|
| HP | 840 | 10,500 |
| ATK | 35 | 437 |
| DEF | 97 | 1,185 |
| Energy Regen | 100% | - |
| Crit. Rate | 5% | - |
| Crit. DMG | 150% | - |
Stat calculations does not include the Attribute Bonuses from Calcharo's Forte.
| Strengths | |||
|---|---|---|---|
|
• A good Electro DPS unit when played correctly. • Combo-oriented gameplay provides a lot of attack options. • Outro Skill provides off-field damage. |
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| Weaknesses | |||
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• Quite difficult to use. His combos are tied to strict windows. • Loses a bunch of DMG if combos aren't timed properly. |
Calcharo is a good Electro DPS character that relies a lot on his combos to be executed perfectly to deal damage to enemies. He suffers quite a lot from being a 1.0 character, as there are DPS units that offer a lot more damage for significantly less effort needed.
| Best Weapon | ||
|---|---|---|
| Alt. Weapons | ||
| Sonata Effect |
5-piece |
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| Cost Pattern | ④ ③ ③ ① ① | |
| Main Echo |
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| Echo Main Stats Priority | ||
|---|---|---|
| ④-Cost | ③-Cost | ①-Cost |
| CRIT Rate or CRIT DMG | Electro DMG | ATK% |
| Echo Substats Tuning Priority | ||
|
1. CRIT Rate ★★★ 2. CRIT DMG ★★★ 3. Energy Regen ★★ 4. ATK% ★★ 5. Res. Liberation DMG Bonus ★★ 6. Flat ATK ★ | ||
Calcharo is an Electro hypercarry DPS that scales on the ATK stat. Like most DPS units, Calcharo will need CRIT stats to increase his overall DMG and some Energy Regen to frequently access his Resonance Liberation.
For his scaling, his damage type is a bit more scattered compared to newer units that focus significantly on one type. Some of his skills benefit from Basic Attack DMG or Heavy Attack DMG, making him a bit more versatile. His main source of damage, however, still comes from his Liberation and its empowered state, making Resonance Liberation DMG a priority for his Echo substats.
| Main Echo | Explanation |
|---|---|
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・Increases Electro DMG and Resonance Liberation DMG. ・No need to use Echo Skill to receive buffs. |
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・Increases Liberation DMG and Electro DMG. ・Good for Calcharo, but the buffs are quite hard to get because of the long attack animations. |
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・An early game echo for Calcharo, perfect for just dealing Electro DMG on demand. |
| Echo Set | Rating |
|---|---|
|
(5-pc) |
★★★ - Best Void Thunder increases the Electro DMG Bonus which is great for a main DPS like Calcharo. The 5-pc effect also helps him deal more damage after using Heavy ATK or Resonance Skill. Recommended Main Echo: |
|
(2-pc) (2-pc) |
★★☆ - 2nd Best A great starting set for Calcharo if you do not have the full 5-pc Void Thunder set yet. Great for the early game. Recommended Main Echo: |
List of All Echoes and Sonata Effects
| Weapon | Skill | |
|---|---|---|
| 1 |
|
Incision Increases Energy Regen by 12.8%. When Resonance Skill is released, increases Resonance Liberation DMG by 7%, stacking up to 3 times. This effect lasts for 12s. |
| 2 |
|
Blazing Starfire Increases ATK by 12%. Performing Intro Skill or Resonance Liberation increases Resonance Liberation DMG by 24% for 6s. Dealing Heavy Attack DMG extends this effect by 4s, up to 1 time. Each successful extension gives 24% Fusion DMG Bonus to all Resonators in the team for 30s. Effects of the same name cannot be stacked. |
| 3 |
|
Lifethread ATK is increased by 12%. When the weilder casts Intro Skill or inflicts Negative Statuses, they gain 8% Resonance Liberation DMG Bonus, stacking up to 3 times for 15s. |
| 4 |
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Swordsworn Increases DMG Bonus by 12%. Every time Intro Skill or Resonance Liberation is cast, increases Heavy Attack DMG Bonus by 24%, stacking up to 2 time(s). This effect lasts for 14s. |
| 5 |
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Edge Direction Increases ATK by 4% upon dealing Basic Attack DMG or Heavy Attack DMG, stacking up to 5 time(s). This effect lasts for 7s and can be triggered 1 time(s) every 1s. |
| 6 |
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Plasma Recoiler Within 12s after Resonance Skill is cast, increases ATK by 3% every 2s stacking up to 4 time(s). This effect can be triggered 1 time(s) every 12s. When the number of stacks reaches 4, all stacks will be reset within 6s. |
| 7 |
|
Consensus Increases Basic Attack and Heavy Attack DMG Bonus by 12% |
| 8 |
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Arrival When Intro Skill is cast, increases ATK by 8%, lasting for 10s. |
Lustrous Razor is Calcharo's best weapon due to its almost unconditional Resonance Liberation DMG bonus that benefits his damage a lot. It fits him perfectly with his multiple Resonance Skill casts, making it guaranteed as a buff. This weapon's downside, however, is its ATK-focused stats, making his CRIT ratio a bit harder to balance.
You can replace this with Wildfire Mark, a limited weapon that offers him roughly the same benefits, but with a CRIT stat in exchange for a less consistent weapon effect. Other 5-star Broadblades can also be used as stat sticks, like Verdant Summit. For 4-star options, Autumntrace and Helios Cleaver are viable options.
| Weapon | Skill |
|---|---|
|
|
Base ATK: 325 ATK +24.3% Consensus: Increases Basic Attack and Heavy Attack DMG Bonus by 12% |
Guardian Broadblade is Calcharo's best free-to-play weapon thanks to its ATK stats and Heavy Attack DMG increase. You can get this weapon through Crafting in Jinzhou.
| Character / Role | Echo Set |
|---|---|
|
(Main DPS) |
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(Sub-DPS) |
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(Support) |
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This is a premier Calcharo Main DPS team that has him on-field to trigger Yinlin's Coordinated Attacks, with Shorekeeper empowering both Electro Characters' DPS.
Yinlin's Outro Skill also applies an Electro and Resonance Liberation DMG Bonus to the entering Resonator, further amping Calcharo's damage.
| 1 | Shorekeeper starts the battle and charges Concerto Energy and her Resonance Liberation. Use the latter when it is available, and swap to Yinlin afterwards, when the former is full. |
|---|---|
| 2 | Charge up Yinlin's Forte Gauge with her Skill and Basic Attacks, while applying Sinner's Marks to enemies. Once it's full, use a Heavy Attack to transform the Sinner's Marks to Punishment Marks. |
| 3 | Continue to DPS with Yinlin until Concerto Energy is fully charged. Use her Resonance Liberation if it is available, then swap to Calcharo to give him her Outro Skill buff. |
| 4 | Once Calcharo is on the field, activate his Resonance Liberation as soon as possible. Look to do as much damage as possible while in his Enhanced State, as well as while Yinlin's Punishment Marks and Outro Skill last. |
| 5 | Charge Concerto Energy again with Calcharo, then switch back to Shorekeeper once it's full to have her detonate her Resonance Liberation Field. Repeat until the enemy is felled. |
| Character / Role | Echo Set |
|---|---|
|
(Main DPS) |
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(Sub-DPS) |
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|
(Support) |
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| Character | Explanation |
|---|---|
| | Sub-DPS Replacement Mortefi can increase Calcharo's Heavy Attack DMG and provide supplemental DMG with his own Resonance Liberation. |
| | Support Replacement Verina is another 5-Star healer who also provides buffs that the team's DPS characters can make use of. |
| | Support Replacement Baizhi is a free-to-play option who can provide a ton of healing and a buff to the next Resonator with her Outro Skill. |
This team composition focuses on giving Calcharo Sanhua's Outro Skill buff to amplify his Basic Attack damage, which also affects his Basic Attacks in his Resonance Liberation Form.
Shorekeeper can buff both of the aforementioned Resonators and increase their damage and survivability with her own Resonance Liberation.
| 1 | Begin with Shorekeeper, and use her rotations to charge Concerto Energy and her Resonance Liberation. Use the latter when it comes up, then switch to Sanhua when the former is full. |
|---|---|
| 2 | Cycle through Sanhua's kit using optimal rotations to maximize her Ice Structure damage, while also maxing out Concerto Energy. |
| 3 | Switch to Calcharo with maxed Concerto Energy to grant him Sanhua's Outro Skill buff. Charge and use his Resonance Liberation to enter his enhanced form and do more damage. |
| 4 | As Calcharo, charge Concerto Energy one more time, then switch to Shorekeeper to detonate her Resonance Liberation's field. |
| 5 | Repeat the steps until the enemy is felled. |
| Character / Role | Echo Set |
|---|---|
|
(Main DPS) |
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|
(Sub-DPS) |
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(Support) |
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This free-to-play team composition relies on Yangyang providing Resonance Energy for Calcharo so that he can use his Resonance Liberation sooner.
Your third slot can be Baizhi or any other healer if you have them.
| 1 | Yangyang starts the battle and charges the Concerto Energy until the other Resonator's icons glow up. She can use her Resonance Liberation to group up small enemies. |
|---|---|
| 2 | Once Calcharo is fully charged, you can switch to him so he can use his Intro Skill. Switching from Yangyang to Calcharo will restore the latter's Resonance Energy. |
| 3 | Use Calcharo's Resonance Liberation to enter Deathblade Gear and deal a lot of DMG with his kit. |
| 4 | Switch to Yangyang again once the Concerto Energy has fully charged up. If you need healing, switch to Baizhi and use their healing skill for a quick heal. |
| 5 | Repeat the steps until the enemy is felled. |
| Calcharo Gameplay Guide |
|---|
|
|
The window for his Liberation is extremely strict on his timing. You can miss activating his Heavy Attack: Death Messenger as seen in the video
| ① | Switch to Calcharo via his Intro Skill and cast his Resonance Skill followed by his Liberation. |
|---|---|
| ② | Upon entering his empowered state, do 5 Basic Attacks followed by a Heavy Attack. His Heavy Attack deals a lot of damage for this skill. |
| ③ | Do 3 instances of his 5 BAs into HA to maximize his short Liberation window. Once his Liberation is done, use Outro and switch to the next Resonator. |
| Note | Try to integrate Calcharo's Dodge Counters, as his multipliers for that attack is quite high.
His Liberation si recommended to be available once he's on-field to lessen DPS loss. You can, however, use his Resonance Skill Combo, to build up his Resonance Energy if it's down. ▼Resonance Skill Combo▼ |
Calcharo's Resonance Skill can deal a lot of damage especially if the button inputs are timed correctly.
Tap the Resonance Skill button 3 times and then use Calcharo's Heavy Attack to deal a lot of damage.
It is important to use Calcharo's Resonance Skill 3 times before using his Heavy Attack since you need a full Forte Circuit gauge to access Heavy Attack: “Mercy”.
Heavy Attack: “Mercy” has a wide range and can hit multiple targets. The ability can also recover Resonance Energy and Concerto Energy.

Calcharo will transform into an enhanced state when using his Ultimate. In the Deathblade Gear state, the damage of his Basic Attacks, Heavy Attacks, and Dodge Counter will increase.
Do note that after using Calcharo's Ultimate, his Forte Circuit gauge will not get charged using his Resonance Skill. Instead, landing Basic Attacks will now allow Calcharo to gain one point of “Killing Intent.”
As mentioned above, Calcharo's Forte Circuit gauge gets filled up when he uses his Basic Attacks in Ultimate form and requires 5 Killing Intent
stacks to be able to unleash Heavy Attack: Death Messenger
.
| Combo |
|---|
| Intro → Res. Skill 1 → Res. Lib → Heavy Attack: “Death Messenger” → Basic Attack x5 → Heavy Attack: “Death Messenger” → Basic Attack x5 → Heavy Attack: “Death Messenger” → Echo → Outro |
This is Calcharo's highest damage combo. This can only work if you can use his Intro Skill and his Resonance Liberation is ready. Start by using Calcharo's Intro Skill, use his Resonance Skill once then enter Resonance Liberation. After entering Resonance Liberation, you should have five Killing Intent stacks to use Heavy Attack: “Death Messenger”.
After using the first Heavy Attack: “Death Messenger”, use five Basic Attacks to do another Heavy Attack: “Death Messenger”. Repeat this combo until you've done your third Heavy Attack: “Death Messenger”. Once the Resonance Liberation is over, use your Echo then switch to your next character for Calcharo's Outro Skill.
| Combo |
|---|
| Res. Skill 1 → Res. Skill 2 → Res. Skill 3 → HA |
Outside of Calcharo's Ultimate form, you should be using the Resonance Skill combo by tapping the Resonance Skill button 3 times and then using Calcharo's Heavy Attack: Mercy to consume his Cruelty stacks and end it.
| Combo |
|---|
| (During Res. Lib) BA1 → BA2 → BA3 → BA4 → BA5 → HA |
During Calcharo's Ultimate form, use Calcharo's Basic Attack five times to access Heavy Attack: Death Messenger and deal a lot of damage. This uses up all Killing Intent stacks.
| How to Get | Materials |
|---|---|
| Normal Enemies |
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| World Boss | |
| Overworld Material |
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| Currency |
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| How to Get | Materials |
|---|---|
| Normal Enemies |
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| Forgery Challenge | |
| Weekly Boss | |
| Currency |
|
| Character Ascension Materials | |
|---|---|
| Rank 1 20 ➔ 40 |
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| Rank 2 40 ➔ 50 |
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| Rank 3 50 ➔ 60 |
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| Rank 4 60 ➔ 70 |
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| Rank 5 70 ➔ 80 |
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| Rank 6 80 ➔ 90 |
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| Total Forte Materials | |
|---|---|
| Main Nodes (Total) Lv. 1 ➔ 10 |
|
| Stat Bonus 1 (Total) |
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| Stat Bonus 2 (Total) |
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| Inherent Skill 1 |
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| Inherent Skill 2 |
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| Level Upgrade | Upgrade Materials |
|---|---|
| 1 ➔ 2 | |
| 2 ➔ 3 | |
| 3 ➔ 4 | |
| 4 ➔ 5 | |
| 5 ➔ 6 | |
| 6 ➔ 7 | |
| 7 ➔ 8 | |
| 8 ➔ 9 | |
| 9 ➔ 10 | |
Calcharo Ascension and Forte Materials
| Skill | Priority | Explanation |
|---|---|---|
| Normal Attack | ★★☆☆☆ | While his Basic Attacks are used often, you'd want to prioritize upgrading his Ult first and foremost. This is because the enhanced Basic Attacks in that mode are when his damage output is at its highest. Upgrade this after his higher priority skills are maxed out. |
| Resonance Skill | ★★★★☆ | Calcharo's Resonance Skill is still an important part of his kit, but it doesn't deal as much damage when compared to his enhanced attacks during his Resonance Liberation. You'll still want to upgrade this third since you'll be weaving this in between attacks. |
| Forte Circuit | ★★★★★ | Even though Heavy Attack: Death Messenger is tied to his Resonance Liberation, it scales off Calcharo's Forte Circuit level instead of his Ult. Upgrade this alongside his Ultimate so that you can maximize his damage output. |
| Resonance Liberation | ★★★★★ | This is Calcharo's most important skill since it enhances his Basic Attacks and enables his Forte Skill to use Death Messenger instead of Mercy. Prioritize upgrading this first alongside his Forte Skill so that he can deal as much damage as possible. |
| Intro Skill | ★★☆☆☆ | While his Intro Skill isn't bad, it's still the lowest priority upgrade since it's more important to upgrade his other skills. |
Focus on upgrading Calcharo's Forte and Liberation abilities first, since those two are his primary sources of damage. Both his enhanced Heavy Attacks and skills come from this two abilities, so we suggest prioritizing them.
After upgrading the two, level up his Resonance Skill given he utilizes it the most outside of his Liberation-empowered state. Lastly, upgrade his Normal Attack and Intro Skill once his other skills are done.
| Gnawing Fangs |
|---|
|
Basic Attack: Calcharo performs up to 4 consecutive attacks, dealing Electro DMG. Heavy Attack: Consumes Stamina to attack the target, dealing Electro DMG. Mid-air Attack: Consumes Stamina to perform a Mid-Air Plunging attack, dealing Electro DMG. Dodge Counter: Use Basic Attack after a successful Dodge to attack the target, dealing Electro DMG. Attribute Bonuses: 1. Crit. DMG +2.40% 2. Crit. DMG +5.60% |
| Skill Detail | Effect (Lvl 1) |
|---|---|
| Part 1 Damage | 23.00%*2 |
| Part 2 Damage | 50.00% |
| Part 3 Damage | 42.84%+21.42%*3 |
| Part 4 Damage | 39.99%*2+53.32% |
| Heavy Attack Damage | 20.80%*5 |
| Mid-Air Attack Damage | 62.00% |
| Dodge Counter Damage | 33.44%*3+42.99% |
| Heavy Attack Stamina Consumption | 30 |
| Mid-Air Attack Stamina Consumption | 30 |
| Extermination Order |
|---|
|
Calcharo performs up to 3 consecutive attacks, dealing Electro DMG. If Calcharo is switched off field, or if Resonance Skill Extermination Order is not performed again in a while, this skill will enter Cooldown. Resonance Skill Extermination Order does not interrupt Calcharo's Basic Attack combo. Attribute Bonuses: 1. ATK +1.80% 2. ATK +4.20% |
| Skill Detail | Effect (Lvl 1) |
|---|---|
| Extermination Order Part 1 Damage | 25.94%*2+34.59% |
| Extermination Order Part 2 Damage | 38.91%*2+51.88% |
| Extermination Order Part 3 Damage | 108.08%*2 |
| Cooldown | 10 |
| Extermination Order Con. Energy Regen | 4 |
| Hunting Mission |
|---|
|
Heavy Attack - Mercy: When Calcharo has 3 Cruelty, his Heavy Attack is replaced with Heavy Attack Mercy. When casting Heavy Attack Mercy, consumes 3 Cruelty to deal Electro DMG, considered as Heavy Attack damage, and recovers Resonance Energy and Concerto Energy. Cruelty: Calcharo can hold up to 3 Cruelty. Under Resonance Liberation Deathblade Gear state, Cruelty cannot be acquired. When Resonance Skill Extermination Order hits the target, gain 1 Cruelty. Resonance Liberation - Death Messenger: When Calcharo has 5 Killing Intent, his Basic Attack is replaced with Heavy Attack Death Messenger, Calcharo consumes 5 Killing Intent to deal Electro DMG, considered as Resonance Liberation damage, and recovers Resonance Energy and Concerto Energy. Killing Intent: Under Resonance Liberation Deathblade Gear state, Calcharo's Forte Gauge is replaced with Killing Intent, stacking up to 5. When Basic Attack Hounds Roar hits the target, Calcharo gains 1 Killing Intent. |
| Skill Detail | Effect (Lvl 1) |
|---|---|
| “Mercy” Damage | 19.67%*8+39.34% |
| “Death Messenger" Damage | 49.18%*8+98.35% |
| “Mercy” Con. Energy Regen | 6 |
| “Death Messenger" Con. Energy Regen | 10 |
| “Mercy” Con. Energy Regen | 6 |
| “Death Messenger" Con. Energy Regen | 12.5 |
| Inherent Skill 1: Bloodshed Awake |
|---|
| When casting Heavy Attack Mercy, Calcharo's Resonance Liberation DMG Bonus is increased by 10% for 15s. |
| Inherent Skill 2: Revenant Rush |
|---|
| When Resonance Liberation “Death Messenger” hits the target, the damage received by Calcharo is reduced by 15%, lasting 5 seconds. |
| Phantom Etching |
|---|
|
Calcharo attacks the target, dealing Electro DMG and enters Deathblade Gear state. After Resonance Liberation Deathblade Gear state ends, Calcharo's next Intro Skill is replaced with Necessary Means, which deals Electro DMG, considered as Intro Skill damage.
Deathblade Gear: - Basic Attack is replaced with Basic Attack Hounds Roar. - Dodge Counter deals increased damage, considered as Resonance Liberation damage. Hounds Roar: Calcharo performs up to 5 consecutive attacks, dealing Electro DMG, considered as Basic Attack DMG. Attribute Bonuses: 1. ATK +1.80% 2. ATK +4.20% |
| Skill Detail | Effect (Lvl 1) |
|---|---|
| Skill Damage | 300.00% |
| “Necessary Means" Damage | 100.00%*2 |
| Hounds Roar Part 1 | 44.30% |
| Hounds Roar Part 2 | 17.72%*2+26.58%*2 |
| Hounds Roar Part 3 | 82.41% |
| Hounds Roar Part 4 | 17.52%*6 |
| Hounds Roar Part 5 | 75.54%*2 |
| Heavy Attack Damage | 31.20%*5 |
| Dodge Counter Damage | 28.67%*6 |
| Heavy Attack Stamina Consumption | 30 |
| Deathblade Gear Duration | 11 |
| Cooldown | 20 |
| Res. Energy Cost | 125 |
| Con. Energy Regen | 20 |
| Wanted Outlaw |
|---|
|
Attack the target, dealing Electro DMG.
Attribute Bonuses: 1. Crit. DMG +2.40% 2. Crit. DMG +5.60% |
| Skill Detail | Effect (Lvl 1) |
|---|---|
| Skill Damage | 20.00%*2+30.00%*2 |
| Con. Energy Regen | 10 |
| Shadowy Raid |
|---|
| Calcharo summons Phantom to support the on-field Resonator, clearing the targets in front with a slash. The Phantom's attacks deals Electro DMG equal to 195.98%+391.96 of Calcharo's ATK. |
| Why We Recommend It | |
|---|---|
| S1 | ★★★☆☆ - Good This is a good Sequence Node to unlock since Calcharo's most important skill is his Ultimate. Even though there are other ways to get Resonance Energy, having an extra source will allow Calcharo to use equipment that has more offensive stats instead of ER. |
| S2 | ★★☆☆☆ - Okay This is a decent upgrade to his kit given he has multiple uses of his Resonance Skill during his Liberation's downtime. |
| S3 | ★★★★☆ - Great Calcharo gets a generically great buff from this Sequence Node since he'll want to use his Resonance Liberation as much as possible anyway. If you don't plan on maxing out his Resonance Chain, aim for this at least since it's the best upgrade he'll get until S6. |
| S4 | ★☆☆☆☆ - Mediocre This Sequence Node is only good if you have an optimized team where you'll be able to swap back to Calcharo and get his full damage rotation off with the 30s timeframe. If you can't fit your rotation within that time, including Outro Skill buffs and all, don't bother pulling for this upgrade. |
| S5 | ★☆☆☆☆ - Mediocre While this is a nice buff to get, his Intro Skill isn't really a priority and doesn't offer that much damage even with the upgrade, aside from the enhanced one provided by his Liberation. As a stand-alone node, this is quite underwhelming. |
| S6 | ★★★★☆ - Great His capstone is by far the best one to unlock since it heavily increases his damage output with an extra damage source via Death Messenger. That said, it doesn't justify the resources needed to get it, as it's quite lackluster compared to other units' capstone nodes. |
| S1 | Covert Negotiation When the Resonance Skill Extermination Order hits a target, it additionally recovers 10 Resonance Energy, which can be triggered once every 20 seconds. |
|---|---|
| S2 | Zero-Sum Game After Calcharo casts Intro Skill Wanted Criminal or Intro Skill Necessary Means, his Resonance Skill DMG Bonus is increased by 30% for 15s. |
| S3 | Iron Fist Diplomacy During the Resonance Liberation Deathblade Gear state, Calcharo's Electro DMG Bonus is increased by 25%. |
| S4 | Dark Alliance After casting the Outro Skill Shadowy Raid, Electro DMG Bonus of all team members is increased by 20% for 30s. |
| S5 | Unconventional Compact Intro Skill Wanted Criminal and Intro Skill Necessary Means deal 50% more damage. |
| S6 | The Ultimatum When casting Resonance Liberation Death Messenger, Calcharo will summon 2 Phantoms to perform coordinated attacks, each Phantom deals Electro DMG equal to 100% of Calcharo's ATK, which is considered Resonance Liberation DMG. |
| All Limited and Permanent Banners |
![]() Horizon of Dawnbreak |
![]() With Hushed Whispers |
|---|---|
![]() Tidal Chorus |
![]() Utterance of Marvels |
![]() Beginner's Choice Convene Banner |
|
Calcharo is a 5-star standard character that can be currently summoned from all Character Convenes listed above!
Calcharo can appear on Limited Banners by losing 50/50, and Standard Character Banners!
| Calcharo Voice Actor List | |
|---|---|
| EN | Ben Cura |
| JP | Toshiyuki Morikawa |
| CN | Xu Xiang |
| KR | Park Min-gi |
| Gender | Male |
|---|---|
| Birthplace | New Federation |
| Affiliation | Ghost Hounds |
| Basic Info | Leader of the "Ghost Hounds", an intemational mercenary group. Ruthless, vengeful, unforgiving. A potential client must be mindful of the price to pay before making him an offer. |
Calcharo's Splash Art See Full Image |

| List of All Characters | List of Character Builds |
| All Character Ascension Materials | All Wing and Glider Skins |
| Resonator Rarity | |
|---|---|
5-Star Characters |
4-Star Characters |
| Resonator Elements | ||
|---|---|---|
| Characters by Weapon | |||||
|---|---|---|---|---|---|
| Other Resonator Lists | ||
|---|---|---|
| Female Characters | Male Characters | |
| Voice Actors | Free Characters | |
| Healers | Factions | |
| Upcoming Characters | ||
| Upcoming Characters | ||
|---|---|---|
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Once upon a time, Kuro were inspired by FF7, but then they stepped on the elf shit and started to create fragile and naked female characters one after another, one after another. So who is the next one to the toilet?
Calcharo Best Builds and Teams



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Whoever updated this guide and still put Verdant Summit before Wildfire Mark got it wrong. Verdant Summit boosts Heavy atk dmg% which isn't terrible but it would only work while he doesn't ult, contrary to the wpn description. In his actual rotation @ liberation stance the Death Messengers are considered Liberation% DMG which is boosted by Wildfire Mark, while Verdant Summit is merely a stat stick at this point, having the same stats as WM. Even AoH is a better stat stick boosting skill dmg%.