Wuthering Waves (WuWa)

Resonant Tower (Hazard Zone) Guide for Version 1.4

Version 1.4 is out now!
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Wuthering Waves - Hazard Zone Resonant Tower Guide

Check out how to beat the Hazard Zone's Resonant Tower in Wuthering Waves. We have the best characters and stage guides for each floor here!

Hazard Zone Resonant Tower Floor 1

Resonant Tower 1 Details

Interference
Resonators gain 30% Havoc DMG Bonus.

When Resonators cast Intro Skill, their Crit. DMG is increased by 20%, and they gain 40% Basic Attack DMG for 18s. Retriggering the effect resets its duration.
Objectives
Wuthering Waves - CrestClear the challenge
Wuthering Waves - CrestClear the challenge with at least 90s left
Wuthering Waves - CrestClear the challenge with at least 150s left
Enemies
(Lv. 70)
Enemy RES
Vigor Cost 1 Vigor

Resonant Tower 1 Best Characters

Main DPS
Sub-DPS
Support

Best Team Composition

Main DPS Sub-DPS Support
Wuthering Waves - Rover (Havoc)Rover (Havoc)
Wuthering Waves - CamellyaCamellya
Wuthering Waves - SanhuaSanhua Wuthering Waves - ShorekeeperShorekeeper

The entirety of Resonant Tower will benefit greatly from a Havoc Team spearheaded by a Rover-Havoc or Camellya team. Their kits aligns with the interference greatly so you would want to try to use either of their teams for all four stages in this tower.

Camellya is a new character in Version 1.4 so you can easily just replace Rover (Havoc) with her if you have her built and ready for Tower of Adversity. If not, Rover (Havoc) is a great free-to-play option!

Hazard Zone Resonant Tower Floor 2

Resonant Tower 2 Details

Interference
Resonators gain 30% Havoc DMG Bonus.

When Resonators cast Intro Skill, their Crit. DMG is increased by 20%, and they gain 40% Basic Attack DMG for 18s. Retriggering the effect resets its duration.
Objectives
Wuthering Waves - CrestClear the challenge
Wuthering Waves - CrestClear the challenge with at least 90s left
Wuthering Waves - CrestClear the challenge with at least 150s left
Enemies
(Lv. 75)
Enemy RES
Vigor Cost 2 Vigor

Resonant Tower 2 Best Characters

Main DPS
Sub-DPS
Support

Best Team Composition

Main DPS Sub-DPS Support
Wuthering Waves - Rover (Havoc)Rover (Havoc)
Wuthering Waves - CamellyaCamellya
Wuthering Waves - SanhuaSanhua Wuthering Waves - ShorekeeperShorekeeper

A Havoc Team with a Havoc DPS continues to shine in this floor. Rover-Havoc or Camellya with a Sanhua will easily clear this floor similar to the previous floor.

Rover (Havoc) is a free-to-play option that is capable of clearing this floor so we suggest going for this team and not replace it with anything else.

Hazard Zone Resonant Tower Floor 3

Resonant Tower 3 Details

Interference
Resonators gain 30% Havoc DMG Bonus.

When Resonators cast Intro Skill, their Crit. DMG is increased by 20%, and they gain 40% Basic Attack DMG for 18s. Retriggering the effect resets its duration.
Objectives
Wuthering Waves - CrestClear the challenge
Wuthering Waves - CrestClear the challenge with at least 120s left
Wuthering Waves - CrestClear the challenge with at least 180s left
Enemies
(Lv. 80)
Enemy RES
Vigor Cost 3 Vigor

Resonant Tower 3 Best Characters

Main DPS
Sub-DPS
Support

Best Team Composition

Main DPS Sub-DPS Support
Wuthering Waves - Rover (Havoc)Rover (Havoc)
Wuthering Waves - CamellyaCamellya
Wuthering Waves - SanhuaSanhua Wuthering Waves - ShorekeeperShorekeeper

Like the first two floors, a Havoc Team with a Havoc DPS continues to be the best. Havoc-Rover or Camellya with a Sanhua will easily clear this floor similar to the first two.

Though we'd usually consider having another team to clear this floor, Havoc-Rover is free to get for everyone so try to build them and use them for this rotation of the Tower.

Prioritize the Gunmaster

When fighting the Fractsidi, try focusing on the Gunmaster since they will jump away from the fight and shoot from the distance. The other two will usually run towards you so you can group them more effectively.

Hazard Zone Resonant Tower Floor 4

Resonant Tower 4 Details

Interference
Resonators gain 30% Havoc DMG Bonus.

When Resonators cast Intro Skill, their Crit. DMG is increased by 20%, and they gain 40% Basic Attack DMG for 18s. Retriggering the effect resets its duration.
Objectives
Wuthering Waves - CrestClear the challenge
Wuthering Waves - CrestClear the challenge with at least 120s left
Wuthering Waves - CrestClear the challenge with at least 180s left
Enemies
(Lv. 90)
Enemy RES
Vigor Cost 4 Vigor

Resonant Tower 4 Best Characters

Main DPS
Sub-DPS
Support

Best Team Composition

Main DPS Sub-DPS Support
Wuthering Waves - Rover (Havoc)Rover (Havoc)
Wuthering Waves - CamellyaCamellya
Wuthering Waves - SanhuaSanhua Wuthering Waves - ShorekeeperShorekeeper

For this final floor, continue using the team that you've been using for the past three floors as they will continue to be the best for this floor. A Havoc team led by either Havoc-Rover or Camellya and supported by Sanhua will clear this floor easily.

Wuthering Waves Related Guides

Wuthering Waves - Tower of Adversity

Tower of Adversity Guide

Hazard Zone

All Hazard Zone Towers
Wuthering Waves - Hazard Zone Resonant TowerResonant Tower Wuthering Waves - Hazard Zone Tower of HazardTower of Hazard Wuthering Waves - Hazard Zone Echoing TowerEchoing Tower
Hazard Tower will reset in:

Hazard Zone refreshes every 14 days.

Hazard Zone Guide

All Permanent Zones

Overdrive Zone

All Overdrive Zone Towers
Overdrive TowerResonant Tower Overdrive TowerHazard Tower Overdrive TowerEchoing Tower

Overdrive Zone Guide

Experimental Zone

All Experimental Zone Towers
Wuthering Waves - Experimental Zone Resonant TowerResonant Tower Wuthering Waves - Experimental Zone Echoing TowerEchoing Tower

Experimental Zone Guide

Stable Zone

Stable Zone Tower
Wuthering Waves - Stable Zone Resonant TowerResonant Tower

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