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There are three endings for the Psyche Pass: The Outlier Film, which is Stage 3 of the Dreaming Deep event in Wuthering Waves. See how to get all the Psyche Pass Film endings, as well as an overview and tips for the stage in this guide!
| All Psyche Pass: The Outlier Endings | |||
|---|---|---|---|
| Ending | The Aetherfins | Wooly Warrior | Merc Leader |
| Ending 4 | ✗ | ✗ | ✗ |
| Ending 4 | ✗ | ✗ | ✓ |
| Ending 4 | ✗ | ✓ | ✗ |
| Ending 4 | ✗ | ✓ | ✓ |
| Ending 5 | ✓ | ✗ | ✗ |
| Ending 5 | ✓ | ✗ | ✓ |
| Ending 5 | ✓ | ✓ | ✗ |
| Ending 6 | ✓ | ✓ | ✓ |
✓ means interact with the Interlude Event. ✗ means ignore the Interlude Event.
Psyche Pass: The Outlier is Dreaming Deep's third film, with three different endings that are unlocked by interacting with three Interlude Random Events: The Aetherfins, Wooly Warrior and Merc Leader.

The Aetherfins requires Shorekeeper to be recruited, and is found at the center of the map. Wooly Warrior is found in the southwestern area, while Merc Leader is found at the northern part of the map.
| Jump to an Ending! | ||
|---|---|---|
| Ending 4 | Ending 5 | Ending 6 |

Psyche Pass' Ending 04 is called "Shores Shrouded in Mystery".
To get this ending, you have to avoid Shorekeeper's Interlude: The Aetherfins Random Event found at the center of the map, and head for the Final Challenge as soon as it becomes available. You may still recruit Shorekeeper into your roster if she's available, though just be sure not to pass through her Interlude!
Completing the both or either of the Interludes Wooly Warrior and Merc Leader will also still grant you this ending!

Psyche Pass' Ending 05 is called "The Eternal Watch".
To unlock The Eternal Watch ending, you must first recruit Shorekeeper into your party, and then head toward the Interlude: The Aetherfins Random Event at the center of the map.
You can still get this ending even if you enter either Interlude: Wooly Warrior or Interlude: Merc Leader, but avoid doing both along with The Aetherfins, or it will trigger a different ending.
Keep in mind that Shorekeeper can only be obtained through Recruitment Events (Yellow Tickets), and her availability depends on whether she's included in the Trial Resonator lineup for the time period. Make sure to get her within all the recruitment chances given to you.
| Interludes to Complete | |
|---|---|
![]() Interlude: Wooly Warrior (Bottom Left) |
![]() Interlude: Merc Leader (Upper Corner) |
![]() Interlude: Aetherfins (Center) |
|
Psyche Pass' Ending 06 is called "The Souls Beyond the Black Hole".
To get the sixth ending, you must interact with all three interlude nodes: The Aetherfins, Wooly Warrior and Merc Leader. You must not miss any of the three if you want this ending.
Do note that The Aetherfins requires you to have recruited Shorekeeper, so try to get her from Recruitment Events (Yellow Tickets).
Once you complete these requirements, head for the Final Challenge and complete the Film!
| Recommended Characters | ||
|---|---|---|
|
Main Resonator |
Concerto Resonator |
Concerto Resonator |
| Recommended Bonds | ||
|
|
||
For the third Film, we recommend a team with Aalto as the Main Resonator, supported by Aero Rover and Camellya in the Concerto slots. Enemies in this Film are tougher and more agile, making Aalto’s mobility, thanks to his Resonance Skill and Mist Dash, a key advantage. Aalto also offers greater survivability while still dishing out consistent damage especially with his Resonance Liberation active.
You may also replace Camellya with Shorekeeper if she is available to recruit, as her healing and buffs pose a greater asset in making Aalto a much stronger Main Resonator.
As for Bonds, focus on leveling up Psyche Pass the fastest and getting its Synergy Burst active quick, especially given the Resonators you'll encounter. Ordinary Commuter also serves as a good secondary Bond to level up, as it can help in dealing supplementary investment damage.
| Early Game Recommended Characters | ||
|---|---|---|
|
Main Resonator |
Concerto Resonator |
Any Resonator Concerto Resonator |
| Recommended Bonds | ||
|
|
||
Since the first Main Story of this Film doesn’t grant a character outright, it’s strongly advised to recruit Resonators as early as possible starting with Lumi, who is recruitable through an unavoidable Random Event in the first area.
She’ll serve as your team’s Concerto Resonator, with both her Resonance Liberation and Intro Skill restoring a total of 30 Concerto Energy, speeding up the next Concerto activation while dealing burst Electro DMG.
You can temporarily use Resonators with the Ordinary Commuter Bond in your Main and Concerto Resonator slots until you unlock Aalto and Camellya, as well as reach Psyche Pass Bond Level 2.
| Psyche Pass: The Outlier Tips |
|---|
|
|

The first Resonator you can recruit is Lumi, located just across from the first Common Battle in the opening area. Be sure to recruit her right away, as her early support gives you a good advantage in early game battles.

Team leveling is essential in this Film, as most of its battle challenges have steep level requirements, especially if your Film Theory isn’t at least level 9. Even later battle challenges that boost your team level often need a high team level to begin with.
To alleviate this gap, prioritize leveling your team first through non-combat events, such as Random Events and Recruitment Events, before tackling Battle Challenges, particularly Boss Challenges.

Managing your Film Rolls is essential to leveling up your team, as spending them is the only way to gain levels. Just make sure to keep your Film Rolls above 30, or at the very least, avoid dropping into the negatives so you can continue benefiting from the buffs they provide.

There are only five Respite Events available on the map, and two of them are locked behind high-level Boss Challenges. This means you’ll have just three guaranteed opportunities to replenish your Film Rolls, unless you manage to clear those tougher battles.
Make sure to space out when you use Respite Events evenly, and use them only when necesary to keep your Film Rolls balanced.

In some Random Encounters, always aim for the option to increase your max Film Rolls or those that give you Film Rolls when you're running low. Avoid choosing the option to spend Film Rolls as much as possible, unless you get the Random Event where you can spend Film Rolls to level up your team.

Enhancing your Film Theory to the highest possible level is strongly advised, as this Film can prove to be quite challenging.
Having the Team Level Up I node and beyond will prove tremendously helpful around this stage, as opportunities to significantly level up your team can get quite scarce during the Film's course.
| Film Rewards |
|---|
|
First-clear:
Permanent: |
| All Stage Guides | |
|---|---|
| Transforming Hero: Flame Ranger |
Mt. Firmament Inn |
| Psyche Pass: The Outlier |
Ragunna's Visitor |
| The Cinema House Murders | |
| Other Dreaming Deep Guides | |
|---|---|
| All Endings Guide | All Bonds and Effects |
why is my max damage only a couple thousand when im at level 90 resonator 💀
Psyche Pass: The Outlier Endings and Stage Guide



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Damn, shorekeeper aint in the trial resonator for me and I am currently stuck, gotta wait for a few days for her now