Wuthering Waves (WuWa)

Mortefi Best Builds and Teams

Wuthering Waves - Mortefi Character Info and Kit

Mortefi is a playable 4-star Fusion Pistol character in Wuthering Waves (WuWa). Check out this guide for the best Mortefi build, Mortefi best teams, echoes, kit (skills), skill priority, and voice actor here!

Mortefi Character Overview

Mortefi Information

Resonator Information
Wuthering Waves - MortefiMortefi
Rarity ★★★★
Element
Weapon
How to Get Any Convene Banner
Voice Actor (EN) Joseph May

Mortefi Rankings

Main DPS Sub-DPS Support Overall
- S Rank Icon - S Rank Icon

How Would You Rate Mortefi?

SS 37
Votes
S 21
Votes
A 3
Votes
B 0
Votes
C 2
Votes

Character Tier List

Mortefi Stats

Lv. 1 Lv. 90
HP 802 10,025
ATK 20 250
DEF 93 1,136
Energy Regen 100% -
Crit. Rate 5% -
Crit. DMG 150% -

Stat calculations does not include the Attribute Bonuses from Mortefi's Forte.

How Strong is Mortefi?

Strengths
• Strong DMG buffer for Heavy Attack users.
• Provides supplemental DMG through Coordinated Attacks.
• Becomes a lot stronger when his Sequence Nodes are unlocked.
Weaknesses
• Needs to be built with Energy Regen stats to consistently use Resonance Liberation.
• Resonance Liberation Cooldown is fairly long and tedious to use without Sequence Nodes.
• Needs Sequence Node 4 so that Resonance Liberation can be used comfortably.

Mortefi is a great 4-star Sub-DPS who can provide off-field Coordinated Attacks with his Resonance Liberation and buff Heavy Attacks with his Outro Skill. Mortefi becomes especially better the more Sequence Nodes are unlocked.

Mortefi Build Guide

Mortefi Best Build: Coordinated ATK Sub-DPS Build

Best Weapon
Alt. Weapons
Sonata Effect 5-piece
Wuthering Waves - Moonlit Clouds Moonlit Clouds
Cost Pattern ④ ③ ③ ① ①
Main Echo Wuthering Waves - Impermanence HeronImpermanence Heron

Mortefi Best Echo Stats

Echo Main Stats Priority
④-Cost ③-Cost ①-Cost
CRIT DMG or CRIT Rate Fusion DMG or Energy Regen ATK%
Echo Substats Tuning Priority
1. CRIT Rate ★★★
2. CRIT DMG ★★★
3. Energy Regen ★★
4. Res. Liberation DMG Bonus ★★
5. ATK% ★★
6. Flat ATK ★

Mortefi is a Sub DPS who can use his Resonance Liberation to deal extra damage if any on-field character does a Heavy Attack. CRIT stats are important to deal as much damage as possible while Energy Regen can let him unleash his Resonance Liberation a lot sooner.

Mortefi Best Echo Sets

Optimal Main Echo

Main Echo Explanation
Wuthering Waves - Impermanence HeronImpermanence Heron
Wuthering Waves - Energy Regen
・Restores Mortefi's Resonance Energy so he can cast his Ultimate more.
・Increases the next character's DMG dealt, good for a semi-support role for Mortefi.
Wuthering Waves - Viridblaze SaurianViridblaze Saurian
Wuthering Waves - Energy Regen Wuthering Waves - Fusion
・A good early game Fusion damage dealer when using Mortefi as a DPS.
・Replace with a support-centric Echo in the later parts of the game.

Echo Tier List

Mortefi Best Sonata Effects

Echo Set Rating
Wuthering Waves - Moonlit Clouds Moonlit Clouds
(5-pc)
★★★ - Best
Moonlit Clouds generally increases Mortefi's Energy Regen capabilities as well as increases the ATK of the next character that switches in after Mortefi's Outro Skill. Considering Mortefi's main kit revolves around his Liberation, you'd want this to have as little downtime as possible.

Recommended Main Echo:
Wuthering Waves - Moonlit Clouds Moonlit Clouds
(2-pc)
Wuthering Waves - Molten Rift Molten Rift
(2-pc)
★★☆ - 2nd Best
Molten Rift pieces can also be used since Mortefi deals Fusion DMG.

Recommended Main Echo:

List of All Echoes and Sonata Effects

Mortefi Best Weapons

Best Weapons for Mortefi Ranked

Weapon Skill
1 Wuthering Waves - Static Mist Static Mist Stormy Resolution
Increases Energy Regen by 12.8%. When Outro Skill is cast, increases the incoming Resonator's ATK by 10%, stacking up to 1 time(s). This effect lasts for 14s.
2 Wuthering Waves - Undying Flame Undying Flame Loyalty
When Intro Skill is cast, increases Resonance Skill DMG Bonus by 20% for 15s.
3 Wuthering Waves - Novaburst Novaburst Ever-Changing
When the Resonator dashes or dodges, increases ATK by 4%, stacking up to 3 time(s). This effect lasts for 8s.
4 Wuthering Waves - Cadenza Cadenza Ceaseless Aria
When Resonance Skill is cast, restore 8 Concerto Energy. This effect can be triggered 1 time(s) every 20s.
5 Wuthering Waves - Thunderbolt Thunderbolt Unstoppable
When hitting a target with Basic Attacks or Heavy Attacks, increases Resonance Skill DMG Bonus by 7%, stacking up to 3 time(s). This effect lasts for 10s and can be triggered 1 time(s) every 1s.
6 Wuthering Waves - Pistols of Night Pistols of Night Chivalry
When Intro Skill is cast, increases ATK by 8%, lasting for 10s.

List of All Weapons

Mortefi Best Weapon Explained

As a Sub-DPS who can increase Heavy Attack DMG, Mortefi can use the Static Mist to increase the ATK of the next character. You can also use any Pistol that provides ATK stats to increase Mortefi's own DMG.

Mortefi Best Teams

Mortefi Heavy Attack Team

Main DPS Sub-DPS Support
Wuthering Waves - JiyanJiyan Wuthering Waves - MortefiMortefi Wuthering Waves - ShorekeeperShorekeeper

This team composition focuses on buffing Jiyan's overall damage in battle using Mortefi's buffs. Mortefi can increase Jiyan's Heavy Attack DMG through his Outro Skill, while Shorekeeper keeps up the team's health and provides buffs through her Resonance Liberation and Outro Skill.

Character Explanation
Wuthering Waves - DanjinDanjin Main DPS Replacement
Danjin's DMG mostly comes from her Heavy Attacks, which Mortefi can strengthen.
Wuthering Waves - VerinaVerina Support Replacement
Verina is also a good alternative since she has the ability to enhance an ally's all-type DMG and provide healing.
Wuthering Waves - BaizhiBaizhi Support Replacement
Baizhi is a free-to-play option who can provide a ton of healing.

General Rotation

1 Shorekeeper starts the battle and charges both her Resonance Liberation and Concerto Energy until the other Resonator's icons glow.
2 Cast Shorekeeper's Resonance Liberation and switch to Mortefi once his portrait lights up. Shorekeeper's Outro Skill will increase his All-Type DMG Deepen buff and provide passive defensive bonuses.
3 Keep attacking the enemy with Mortefi until his Resonance Liberation is up. Activate Mortefi's Resonance Liberation as soon as you can and then switch to Jiyan to increase the latter's Heavy Attack DMG.
4 Use Jiyan's Resonance Liberation to enter Qingloong Mode. This mode will consider all of his Basic Attacks and Dodge Counters into Heavy Attacks, which will maximize the buff placed on him by Mortefi.
5 Continue to DPS with Jiyan until Concerto Energy is fully charged, then swap back to Shorekeeper to detonate her Stellarealm with her Enhanced Intro Skill.
6 Repeat the steps until the enemy is felled.

Mortefi Coordinated Attack Team (Shorekeeper)

Main DPS Sub-DPS Support
Wuthering Waves - JinhsiJinhsi Wuthering Waves - MortefiMortefi Wuthering Waves - ShorekeeperShorekeeper

This team composition will revolve around Mortefi providing Coordinated Attacks through his Resonance Liberation to support Jinhsi's Incandescence stack, alongisde Shorekeeper's butterflies from her Resonance Skill Coordinated Attack.

Character Explanation
Wuthering Waves - VerinaVerina Support Replacement
Verina is a good alternative as she can also help with Jinhsi's Incandescence stack through Coordinated Attacks and provide buffs to the team.
Wuthering Waves - BaizhiBaizhi Support Replacement
Baizhi is a decent free-to-play option who provides a ton of healing for the team.

General Rotation

1 Use Shorekeeper first and use her Resonance Skill to perform Coordinated Attacks. Cast her Resonance Liberation once available in order to lay down Crit. Rate and Crit. DMG buffs for the party, then swap to Mortefi.
2 Immediately cast Jinhsi's Overflowing Radiance and follow it up with another Resonance Skill attack. Afterward, complete her Basic Attack combo up to Stage 4, then cast Illuminous Epiphany to enable Unison, which allows her to be swapped off-field without consuming Concerto Energy.
3 Switch to Mortefi and perform his optimal combos while charging up his Resonance Liberation. Cast it once available to enable his off-field Coordinated Attacks, then switch back to Jinhsi.
4 Once Jinhsi is back on the field, the main goal would be to stack her Incandesence and increase the damage of her Resonance Skill: Illuminous Epiphany with the help of Mortefi's Coordinated Attacks to maximize its damage output. Be sure to cast her Reesonance Liberation when available.
5 Repeat the steps until the enemy is felled.

Mortefi Coordinated Attack Team (Verina)

Main DPS Sub-DPS Support
Wuthering Waves - JinhsiJinhsi Wuthering Waves - MortefiMortefi Wuthering Waves - VerinaVerina

This team composition will revolve around Mortefi providing Coordinated Attacks through his Resonance Liberation to support Jinhsi's Incandescence stack alongside Verina's Coordinated Attacks.

Character Explanation
Wuthering Waves - ShorekeeperShorekeeper Support Replacement
Shorekeeper can provide team-wide buffs through her Resonance Liberation and defensive bonuses with her Outro Skill while also granting massive heals.
Wuthering Waves - BaizhiBaizhi Support Replacement
Baizhi is a decent free-to-play option who provides a ton of healing for the team.

General Rotation

1 Start the battle with Verina and build up her Resonance Liberation plus Concerto Energy. Once both are up, cast her Resonance Liberation first to mark enemies with Photosynthesis, which enables Coordinated Attacks, then swap out to Jinhsi.
2 Jinhsi's ATK will be amplified from Verina's Outro Skill. Once on the field, cast Overflowing Radiance immediately and follow through with another Resonance Skill attack. Use Illuminous Epiphany after Jinhsi's Basic Attack stage 4, which will allow her to swap to the next Resonator without consuming Concerto Energy.
3 Once Mortefi is in the field, build toward his Resonance Liberation and cast it when ready to enable his off-field Coordinated Attacks. Switch to Jinhsi again with full Concerto Energy.
4 The Coordinated Attacks from Mortefi will help stack Jinhsi's Incandesence which will increase her Forte Gauge buildup and enhance the ATK damage of Illuminous Epiphany, which will be her finishing move before swapping to another Resonator. Cast her Resonance Liberation if avilable.
5 Repeat the steps until the enemy is felled.

How to Play Mortefi

Mortefi Gameplay Guide

Cast Enhanced Resonance Skill to Deal More Damage

Combo
Res. Skill → BA1 → BA2 → BA3 → BA4 → Resonance Skill: Fury Fugue (consumes 100 “Annoyance”)

When switching into Mortefi and his Ultimate has not yet been charged, do the combo shown above to accumulate Resonance Energy and also deal some damage.

Successfully executing the combo allows Mortefi to use his enhanced Resonance Skill!

Resonance Skill Restores More Annoyance

Using Mortefi's Resonance Skill followed by four Basic Attacks allows him to fill up his Forte Circuit gauge quickly because his Resonance Skill restores more “Annoyance” for 5 seconds.

Use Mortefi's Ultimate to Deal Coordinated Attacks

Mortefi's Ultimate is his most important ability since it makes Coordinated Attacks when switching out to other characters. Basically, Mortefi launches a follow-up attack when a character does a Basic Attack, firing 1 Mercato.

Mortefi also launches a follow-up attack when someone does a Heavy Attack, firing 2 Mercatos!

Outro Skill Buffs Heavy Attack Damage

Mortefi's Outro Skill is amazing since it can have the on-field character's Heavy Attack DMG Amplified by 38% for 14 seconds. His Outro Skill works well with characters such as Jiyan!

Ideally, you want to use Mortefi's Ultimate only when the Concerto Energy is full so his Outro Skill activates!

Mortefi Recommended Combos

Optimal Rotation Combo

Combo
Intro Skill → Res. Skill → Res. Skill: Draconic Hellfire → Basic Attacks → Res. Skill: Draconic Hellfire
→ Echo → Res. Lib → Outro

Start by using his Intro Skill followed by his Resonance Skill. Afterwards, use the Draconic Hellfire and then use Mortefi's Basic Attacks to fill up Concerto Energy and gather Annoyance for Draconic Hellfire.

After using a second Draconic Hellfire, use Mortefi's Echo. Finish it up by using Mortefi's Resonance Liberation and then switching to the DPS to buff them with his Outro Skill.

If you have Mortefi's Sequence Node 4 unlocked, you can use the Resonance Liberation then his Echo since the former now has a higher uptime than an Echo's buffs.

Mortefi Ascension and Forte Materials

Mortefi Ascension Materials

Character Ascension Materials

How to Get Materials
Normal Enemies
World Boss
Overworld Material
Currency
Shell Credit Shell Credit x170,000

Forte Materials

How to Get Materials
Normal Enemies
Forgery Challenge
Weekly Boss
Currency
Shell Credit Shell Credit x2,030,000

Ascension Materials Per Rank

Character Ascension Materials
Rank 1
20 ➔ 40
Rank 2
40 ➔ 50
Rank 3
50 ➔ 60
Rank 4
60 ➔ 70
Rank 5
70 ➔ 80
Rank 6
80 ➔ 90

Total Forte Materials

Total Forte Materials
Main Nodes
(Total)
Lv. 1 ➔ 10
Shell Credit Shell Credit x1,400,000
Stat
Bonus 1
(Total)
Shell Credit Shell Credit x200,000
Stat
Bonus 2
(Total)
Shell Credit Shell Credit x400,000
Inherent Skill 1
Inherent Skill 2

Mortefi Skill Priority and Forte List

Skill Priority Explanation
Normal Attack ★★★☆☆ Basic Attacks will be the main way for Mortefi to generate Annoyance stacks for his Forte Circuit. While it's not the highest priority skill to upgrade, you'd still want to level this up third with how often you'll be using it.
Resonance Skill ★★☆☆☆ His Resonance Skill is also mainly used for Annoyance stacks and its upgrade priority can be swapped with his Basic Attack if you prefer using this over auto-attacking.
Forte Circuit ★★★★ When you're using Mortefi as your active character, his Forte Circuit will be the main source of his DPS. Upgrade this after his Resonance Liberation so that he isn't used solely as an Ult bot.
Resonance Liberation ★★★★★ Mortefi's Resonance Liberation is his most important skill, besides his Outro Skill, since it increases the damage output of whatever Basic Attacking Main DPS you switch to. Prioritize upgrading this skill above anything else to maximize the damage it deals.
Intro Skill ☆☆☆☆ While his Intro Skill isn't bad, it's still the lowest priority upgrade since it's mainly used to generate Mortefi's initial Annoyance charges.

Mortefi's coordinated attack damage comes mostly from his Resonance Liberation, so level that one up first. Afterward, focus on his Forte Circuit for an additional source of damage while following it up with his Resonance Skill.

This makes sure Mortefi can deal as much damage as possible with his off-field attacker role in the current meta.

Normal Attack

Normal Attack IconNATK Resonance Skill IconSKIL Forte Circuit IconFORT Inherent Skill IconINHE Resonance Liberation IconLIBE Intro Skill IconINTR Outro Skill IconOUTR
Impromptu Show
Basic Attack:
Mortefi uses his dual pistols and flames to perfrom up to 4 consecutive shots, dealing Fusion damage.

Heavy Attack:
Mortefi enters the aiming state, for a more powerful shot.
The aimed shot fired after charging deals Fusion DMG.

Mid-air Attack:
Mortefi consumes Stamina, to perform consecutive shots at the target in mid-air, dealing Fusion DMG.

Dodge Counter:
Use Basic Attack after a successful Dodge to attack the target, dealing Fusion DMG.


Attribute Bonuses:
1. Fusion DMG Bonus +1.80%
2. Fusion DMG Bonus +4.20%

Skill Detail Effect (Lvl 1)
Part 1 Damage 24.29%
Part 2 Damage 20.51%*2
Part 3 Damage 53.97%
Part 4 Damage 10.57%*4+63.84%
Aimed Shot Damage 49.14%
Fully Charged Aimed Shot Damage 84.00%
Mid-Air Attack Part 1 Damage 11.69%
Mid-Air Attack Part 2 Damage 11.69%
Dodge Counter Damage 98.07%
Mid-Air Attack Stamina Cost 5

Resonance Skill

Normal Attack IconNATK Resonance Skill IconSKIL Forte Circuit IconFORT Inherent Skill IconINHE Resonance Liberation IconLIBE Intro Skill IconINTR Outro Skill IconOUTR
Passionate Variation
Launch a flashing lightning of flames forward, dealing Fusion damage.
Attribute Bonuses:
1. ATK +1.80%
2. ATK +4.20%

Skill Detail Effect (Lvl 1)
Skill Damage 105.00%
Cooldown 14
Con. Energy Regen 18

Forte Circuit

Normal Attack IconNATK Resonance Skill IconSKIL Forte Circuit IconFORT Inherent Skill IconINHE Resonance Liberation IconLIBE Intro Skill IconINTR Outro Skill IconOUTR
Fury Fugue
Resonance Skill - Draconic Hellfire:
When Mortefi's Annoyance reaches 100, his Resonance Skill is replaced with Fury Fudge
When casting Fury Fudge, Mortefi consumes all Annoyance to unleash high-speed flame lightning, dealing Fusion DMG, considered as Resonance Skill DMG.

Annoyance:
Mortefi can hold up to 100 Annoyance.
When Normal Attack Impromptu Show hits the target, Annoyance is restored.
When Intro Skill Dissonance hits the target, Annoyance is restored.
Within 5s after casting Passionate Variation, Basic Attack Impromptu that hits the target additionally restores Annoyance.

Skill Detail Effect (Lvl 1)
Fury Fugue Damage 164.00%
Con. Energy Regen 18

Inherent Skills

Normal Attack IconNATK Resonance Skill IconSKIL Forte Circuit IconFORT Inherent Skill IconINHE Resonance Liberation IconLIBE Intro Skill IconINTR Outro Skill IconOUTR
Inherent Skill 1:
Harmonic Control
After casting Resonance Skill Passionate Variation for 8 seconds, the damage of Resonance SKill Fury Fugue is increased by 25% for 8s.
Inherent Skill 2:
Rhythmic Vibrato
During the duration of Resonance Liberation Burning Rhapsody, each hit of Resonance Liberation Marcato will increase the damage of the next Resonance Liberation Marcato by 1.5%, which can be triggered once every 0.35 seconds, up to 50 times.^The effect will be reset after Resonance Liberation Burning Rhapsody ends.

Resonance Liberation

Normal Attack IconNATK Resonance Skill IconSKIL Forte Circuit IconFORT Inherent Skill IconINHE Resonance Liberation IconLIBE Intro Skill IconINTR Outro Skill IconOUTR
Violent Finale
Deals Fusion DMG, and apply Burning Rhapsody to all characters in the team.
Burning Rhapsody:
When the on-field character's Basic Attack hits the target, Mortefi launches a coordinated attack, firing 1 Marcato.
When the on-field character's Heavy Attack hits the target, Mortefi launches a coordinated attack, firing 2 Marcato.
Mortefi can launch one Coordinated Attack every 0.35s.

Marcato:
Deals Fusion DMG.


Attribute Bonuses:
1. ATK +1.80%
2. ATK +4.20%

Skill Detail Effect (Lvl 1)
Violent Finale Damage 80.00%
Marcato Damage 16%
Duration 10
Cooldown 24
Res. Energy Cost 125
Con. Energy Regen 20

Intro Skill

Normal Attack IconNATK Resonance Skill IconSKIL Forte Circuit IconFORT Inherent Skill IconINHE Resonance Liberation IconLIBE Intro Skill IconINTR Outro Skill IconOUTR
Dissonance
Attack the target, dealing Fusion damage.
Attribute Bonuses:
1. Fusion DMG Bonus +1.80%
2. Fusion DMG Bonus +4.20%

Skill Detail Effect (Lvl 1)
Skill Damage 85.00%
Con. Energy Regen 10

Outro Skill

Normal Attack IconNATK Resonance Skill IconSKIL Forte Circuit IconFORT Inherent Skill IconINHE Resonance Liberation IconLIBE Intro Skill IconINTR Outro Skill IconOUTR
Rage Transposition
The incoming character (or a character on a nearby team that activates an Outro Skill) has their Heavy Attack DMG Amplified by 38% for 14s or until they are switched off field.

Mortefi Resonance Chain

Recommended Sequence Nodes

Why We Recommend It
S1 ★★★☆☆ - Good
Mortefi's Ultimate is already his best skill, and adding Coordinated Attacks to Resonance Skills, on top of Basic and Heavy Attacks, makes his Resonance Liberation so much stronger. The biggest downside, however, is that your Main DPS needs to use their Resonance Skill a lot, like Danjin or Lingyang.
S2 ★★☆☆☆ - Okay
This is an okay Sequence Node to unlock since Mortefi's most important skill is his Ultimate. Even though there are other ways to get Resonance Energy, having an extra source of Resonance Energy Regen will allow Mortefi to use equipment that has more offensive stats instead of ones with Energy Regen%.
S3 ★★★★☆ - Great
Having bonus CRIT DMG on his Ultimate is great since it allows Mortefi to focus on getting equipment with other substats. The only downside is that if his equipment doesn't have a CRIT Rate%, then you won't be able to make use of this upgrade.
S4 ★★★★★ - Amazing
Mortefi's S4 upgrade is by far the best one to unlock since it will extend his Ult's duration by 7 seconds. This will make the total duration of his Ultimate 17 seconds, leaving you with only a 7-second downtime in between Ult casts.

As a note, without this upgrade, it would be 14 seconds of downtime.
S5 ★☆☆☆☆ - Bad
While this is nice to have, you're mainly using Mortefi to buff up your Main DPS with his Resonance Liberation and Outro Skill. This can make Mortefi a good Main DPS, but he's still better suited for the Sub-DPS role.
S6 ★★★★☆ - Great
The capstone to his Resonance Chain further improves on his role as a Sub-DPS since you'll be swapping out to your Main DPS every time you use Mortefi's Resonance Liberation. This will boost their ATK on top of the ATK Boosted Coordinated Attacks that they get.

All Sequence Node Effects

S1 Solitary Etude
During Resonance Liberation Burning Rhapsody, Mortefi launches Coordinated Attacks when the on-field character performs their Resonance Skills, firing 2 Resonance Liberation's Marcato hits, dealing Fusion Damage.
S2 Hypocritical Hymn
After using the Echo Skill, Mortefi restores an additional 10 Resonance Energy. This can be triggered once every 20 seconds.
S3 Flaming Recitativo
During Resonance Liberation Burning Rhapsody, the Crit. DMG of Resonance Liberation's Marcato is increased by 30%.
S4 Cathartic Waltz
The duration of Resonance Liberation Burning Rhapsody is extended by 7 seconds.
S5 Funerary Quartet
When Resonance Skill Fury Fugue hits a target, 4 Resonance Liberation's Marcato hits will be fired, dealing Fusion Damage. DMG of Resonance Liberation's Marcato fired in this way is reduced by 50%.
S6 Apoplectoc Instrumental
When Resonance Liberation Violent Finale is cast, ATK of all team members is increased by 20% for 20s.

How to Get Mortefi

Was Previously a Featured 4-Star

Limited Banner
Wuthering Waves - Prevail the Lasting Night
Prevail the Lasting Night
Availability
Version 1.3 - Phase 2
October 24, 2024 - November 13, 2024
(Asia)

Mortefi was a featured 4-star Resonator in the Convene showed above. You can still try on the current Convene banner, but Mortefi will drop at a lower rate!

Available in All Convene Banners

All Limited and Permanent Banners
Wuthering Waves - End of Lost Trail
End of Lost Trail
Wuthering Waves - Absolute Pulsation (Red Spring)
Absolute Pulsation (Red Spring)
Wuthering Waves - Tidal Chorus
Tidal Chorus
Wuthering Waves - Weapon Permanent Convene
Weapon Permanent Convene
Wuthering Waves - Utterance of Marvels
Utterance of Marvels
Wuthering Waves - Beginner
Beginner's Choice Convene Banner

Mortefi can be summoned from all Convenes available in Wuthering Waves! Players can get Mortefi every 10 pulls.

Mortefi Voice Actor and Lore

Mortefi Voice Actors

Mortefi Voice Actor List
EN Joseph May
JP Miura Katsuyuki
CN Liu YiJia
KR Kim Da Ol

List of All Voice Actors

Mortefi In-Game Lore

Gender Male
Birthplace New Federation
Affiliation Jinzhou
Basic Info Mortefi, a skilled expert in Applied Tacetite Study and a member of the Academy's Department of Safety, possesses the unique ability to transform his accumulated frustration into fiery flames. From a burning wrath that consumes all, the red dragon shall descend.

List of All Factions

Wuthering Waves Related Guides

Wuthering Waves - Characters

List of All Characters List of Character Builds

Characters by Rarity

Resonator Rarity
5-Star Characters5-Star Characters 4-Star Characters4-Star Characters

Characters by Element

Resonator Elements
Wuthering Waves - AeroAero Wuthering Waves - ElectroElectro Wuthering Waves - FusionFusion
Wuthering Waves - GlacioGlacio Wuthering Waves - HavocHavoc Wuthering Waves - SpectroSpectro

Characters by Weapon

Characters by Weapon
Gauntlet CharactersGauntlets Pistol CharactersPistol Rectifier CharactersRectifier
Sword CharactersSword Broadblade CharactersBroadblade

Other Lists of Characters

Other Resonator Lists
Female Characters Male Characters
Voice Actors Free Characters
Healers Factions
Upcoming Characters

All Playable Characters

Playable Characters
Wuthering Waves - CalcharoCalcharo Wuthering Waves - CamellyaCamellya Wuthering Waves - ChangliChangli
Wuthering Waves - EncoreEncore Wuthering Waves - JianxinJianxin Wuthering Waves - JinhsiJinhsi
Wuthering Waves - JiyanJiyan Wuthering Waves - LingyangLingyang Wuthering Waves - Rover (Havoc)Rover (Havoc)
Wuthering Waves - Rover (Spectro)Rover (Spectro) Wuthering Waves - ShorekeeperShorekeeper Wuthering Waves - VerinaVerina
Wuthering Waves - Xiangli YaoXiangli Yao Wuthering Waves - YinlinYinlin Wuthering Waves - ZhezhiZhezhi
Wuthering Waves - AaltoAalto Wuthering Waves - BaizhiBaizhi Wuthering Waves - ChixiaChixia
Wuthering Waves - DanjinDanjin Wuthering Waves - MortefiMortefi Wuthering Waves - SanhuaSanhua
Wuthering Waves - TaoqiTaoqi Wuthering Waves - YangyangYangyang Wuthering Waves - YouhuYouhu
Wuthering Waves - YuanwuYuanwu

Upcoming Characters

Upcoming Characters
Wuthering Waves - LumiLumi

Upcoming Rinascita Characters

Version 2.0 Characters
Wuthering Waves - PhoebePhoebe Wuthering Waves - BrantBrant Wuthering Waves - RocciaRoccia
Wuthering Waves - ZaniZani Wuthering Waves - CarlottaCarlotta

Comment

7 Aaltomain27 days

I feel the sentence could be reworded to "Players have a higher chance to obtain Mortefi when he is a rate-up four star every 10 convenes" rather than "Players can get Mortefi every 10 convenes they make" because it can cause misunderstanding.

6 MoonlitPost4 months

It does. Its why Crit Rate% is the first thing you should focus on for substats

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