Wuthering Waves (WuWa)

Hazard Tower (Hazard Zone) Guide for Version 1.4

Version 1.4 is out now!
┣ New Character: Camellya
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Wuthering Waves - Hazard Tower (Hazard Zone) Guide for Version 1.1

Check out how to beat the Hazard Zone's Hazard Tower in Wuthering Waves Version 1.4. We have the best characters and stage guides for each floor here!

Hazard Zone Hazard Tower Floor 1

Hazard Tower 1 Details

Interference
Resonators gain 30% Attribute DMG Bonus.

When Resonators cast Intro Skill, all team members' ATK is increased by 5% and DMG dealt by 5% for 20s, stacking up to 3 times. The effect's duration resets with each new stack.
Objectives
Wuthering Waves - CrestClear the challenge with at least 90s left
Wuthering Waves - CrestClear the challenge with at least 150s left
Wuthering Waves - CrestClear the challenge with at least 180s left
Enemies
(Lv. 100)
Enemy RES
Vigor Cost 5 Vigor

Hazard Tower 1 Best Characters

Main DPS
Sub-DPS
Support

Sample Best Team Compositions

Main DPS Sub-DPS Support
Wuthering Waves - JinhsiJinhsi Wuthering Waves - ZhezhiZhezhi Wuthering Waves - ShorekeeperShorekeeper
Wuthering Waves - Xiangli YaoXiangli Yao Wuthering Waves - YinlinYinlin Wuthering Waves - ShorekeeperShorekeeper
Wuthering Waves - Rover (Havoc)Rover (Havoc)
Wuthering Waves - CamellyaCamellya
Wuthering Waves - SanhuaSanhua Wuthering Waves - ShorekeeperShorekeeper

For Floor 1, you will only fight the Feilian Beringal. Noting this, use whichever team is your strongest as long as they are not of Aero attribute! We also suggest going for any team with a Shorekeeper, as she is technically the best Support in the game right now

We also highly recommend that your characters should be at least level 90 before attempting to beat Hazard Tower Floor 1.

Hazard Zone Hazard Tower Floor 2

Hazard Tower 2 Details

Interference
Resonators gain 30% Attribute DMG Bonus.

When Resonators cast Intro Skill, all team members' ATK is increased by 5% and DMG dealt by 5% for 20s, stacking up to 3 times. The effect's duration resets with each new stack.
Objectives
Wuthering Waves - CrestClear the challenge with at least 90s left
Wuthering Waves - CrestClear the challenge with at least 150s left
Wuthering Waves - CrestClear the challenge with at least 180s left
Enemies
(Lv. 100)
Enemy RES
Vigor Cost 5 Vigor

Hazard Tower 2 Best Characters

Main DPS
Sub-DPS
Support

Sample Best Team Compositions

Main DPS Sub-DPS Support
Wuthering Waves - JinhsiJinhsi Wuthering Waves - ZhezhiZhezhi Wuthering Waves - ShorekeeperShorekeeper
Wuthering Waves - JiyanJiyan Wuthering Waves - MortefiMortefi Wuthering Waves - ShorekeeperShorekeeper
Wuthering Waves - Rover (Havoc)Rover (Havoc)
Wuthering Waves - CamellyaCamellya
Wuthering Waves - SanhuaSanhua Wuthering Waves - ShorekeeperShorekeeper

For Floor 2, avoid using Electro DPS characters since the final Mech Abomination boss fight is resistant to the attribute. Glacio Dreadmanes are also a hard enemy to fight here as they have a lot of AoE attacks that can catch you off guard if you're not focused.

We also highly recommend that your characters should be at least level 90 before attempting to beat Hazard Tower Floor 2.

Wuthering Waves Related Guides

Wuthering Waves - Tower of Adversity

Tower of Adversity Guide

Hazard Zone

All Hazard Zone Towers
Wuthering Waves - Hazard Zone Resonant TowerResonant Tower Wuthering Waves - Hazard Zone Tower of HazardTower of Hazard Wuthering Waves - Hazard Zone Echoing TowerEchoing Tower
Hazard Tower will reset in:

Hazard Zone refreshes every 14 days.

Hazard Zone Guide

All Permanent Zones

Overdrive Zone

All Overdrive Zone Towers
Overdrive TowerResonant Tower Overdrive TowerHazard Tower Overdrive TowerEchoing Tower

Overdrive Zone Guide

Experimental Zone

All Experimental Zone Towers
Wuthering Waves - Experimental Zone Resonant TowerResonant Tower Wuthering Waves - Experimental Zone Echoing TowerEchoing Tower

Experimental Zone Guide

Stable Zone

Stable Zone Tower
Wuthering Waves - Stable Zone Resonant TowerResonant Tower

Comment

1 Anonymous4 months

too ez.

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