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★ Version 1.4 is out now!
┣ New Character: Lumi
┣ 2nd Half Characters: Yinlin, Xiangli Yao
┣ Character Tier List | All Active Banners
┗ Events: Somnium Labyrinth, When the Night Knocks
★ Version 2.0 Release Date, Rinascita, PS5 Release
Check out how to beat the Hazard Zone's Hazard Tower in Wuthering Waves Version 1.4. We have the best characters and stage guides for each floor here!
List of Contents
Interference | |
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Resonators gain 30% Attribute DMG Bonus. Gain 30% Resonance Skill DMG Bonus. Casting Resonance Skill increases ATK by 15% for 14s. |
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Objectives | |
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Enemies (Lv. 100) |
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Enemy RES | |
Vigor Cost | 5 Vigor |
Main DPS | |
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Sub-DPS | |
Support |
Main DPS | Sub-DPS | Support |
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For Floor 1, you will only fight the Inferno Rider. Use whichever team is your strongest as long as they are not of Fusion attribute, so no Changli, Encore, or Chixia teams this time! We also suggest going for any team with a Shorekeeper, as she is technically the best Support in the game right now.
We also highly recommend that your characters should be at least level 90 before attempting to beat Hazard Tower Floor 1.
Interference | |
---|---|
Resonators gain 30% Attribute DMG Bonus. Gain 30% Resonance Skill DMG Bonus. Casting Resonance Skill increases ATK by 15% for 14s. |
|
Objectives | |
![]() ![]() ![]() |
|
Enemies (Lv. 100) |
|
Enemy RES | |
Vigor Cost | 5 Vigor |
Main DPS | |
---|---|
Sub-DPS | |
Support |
Main DPS | Sub-DPS | Support |
---|---|---|
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For Floor 2, avoid using Aero DPS characters again since the final Feilian Beringal boss fight is resistant to the attribute. There will also be two waves of single enemies before the Feilian Beringal to waste your time, so make sure to dispatch the first two waves quickly!
Though we suggested a Camellya team for this floor, it is on the bottom of the priority for this floor. The first two waves composed of the Havoc Guardian and the Fractsidus Executioner are both resistant to Havoc, so the Camellya team will take time with those two before fighting the final Feilian Beringal boss.
As usual, we also highly recommend that your characters should be at least level 90 before attempting to beat Hazard Tower Floor 2.
All Hazard Zone Towers | ||
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Hazard Tower will reset in: |
Hazard Zone refreshes every 14 days.
All Overdrive Zone Towers | ||
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All Experimental Zone Towers | ||
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Stable Zone Tower | ||
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Hazard Tower (Hazard Zone) Guide for Version 1.4
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