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★ Version 2.3 is out now!
┣ New Build: Zani, Mats: Sword Acorus
┣ New Weapon: Blazing Justice
┣ New Updates: Character Tier List | All Banners
┣ Events: Cube, Cubic n Cubie
┗ 2nd Half: Ciaccona, Weapon: Woodland Aria
Check out how to beat the Hazard Zone's Hazard Tower in Wuthering Waves Version 2.3. We have the best characters and stage guides for each floor here!
List of Contents
Interference | |
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Enemy Spectro RES and Aero RES are decreased by 10%, and their Fusion RES and Glacio RES are increased by 10%. Heavy Attack DMG Bonus is increased by 20%. Hitting a target with Intro Skill applies 2 stacks of Spectro Frazzle. This effect can be triggered once per second. Spectro Frazzle DMG is Amplified by 100%. |
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Objectives | |
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Enemies (Lv. 100) |
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Enemy RES | |
Vigor Cost | 5 Vigor |
Main DPS | |
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Sub-DPS | |
Support |
Main DPS | Sub-DPS | Sub-DPS |
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Hazard Tower's current buff revolves around using Spectro Frazzle and Aero DMG to clear the floors. Based on this, players can either go with a Zani DPS Team, Phoebe DPS Team, or a Jiyan DPS Team as these two teams maximize the buffs.
A Spectro Frazzle team such as Phoebe (Absolution) with Spectro Rover or Zani with Phoebe (Confession) will be able to get all interference buffs as both teams utilize the Heavy Attack DMG Bonus and Spectro Frazzle DMG amplification.
However, if you don't have either of these teams, a non-Fusion team will still be able to clear this end-game content.
Interference | |
---|---|
Enemy Spectro RES and Aero RES are decreased by 10%, and their Fusion RES and Glacio RES are increased by 10%. Heavy Attack DMG Bonus is increased by 20%. Hitting a target with Intro Skill applies 2 stacks of Spectro Frazzle. This effect can be triggered once per second. Spectro Frazzle DMG is Amplified by 100%. |
|
Objectives | |
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|
Enemies (Lv. 100) |
|
Enemy RES | |
Vigor Cost | 5 Vigor |
Main DPS | |
---|---|
Sub-DPS | |
Support |
Main DPS | Sub-DPS | Sub-DPS |
---|---|---|
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Continuing on with the second floor, we recommend using the same team and using all of the vigor left. If any of these characters were already previously used, we recommend replacing them with Spectro or Aero alternatives to benefit from the RES decrease.
The Sentry Construct will be flying at the start of the battle. After a few seconds, it will initiate an attack that you can parry. To make things easier to you, make sure to parry this attack because it will knock the Sentry down, enabling you to attack it properly.
All Hazard Zone Towers | ||
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Hazard Tower will reset in: 25d 15h 42m 28s |
Hazard Zone refreshes every 28 days.
All Overdrive Zone Towers | ||
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All Experimental Zone Towers | ||
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Stable Zone Tower | ||
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Hazard Tower (Hazard Zone) Guide for Version 2.3
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Why is Shorekeeper recommended when Verina is better suited for Jinhsi? She's suited for quickswap characters, not a normal rotation