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★ Version 2.0 guides here:
┣ Featured Builds: Carlotta, Zhezhi
┣ Weapons: The Last Dance, Rime-Draped Sprouts
┣ Upcoming Characters: Roccia, Jinhsi
┣ Character Tier List | All Active Banners
┗ New Updates: Rinascita, Echoes, Sonata Effects
Check out how to beat the Hazard Zone's Hazard Tower in Wuthering Waves Version 2.0. We have the best characters and stage guides for each floor here!
List of Contents
Interference | |
---|---|
Enemy Glacio RES and Aero RES are decreased by 10%, and their Electro RES and Havoc RES are increased by 10% Hitting a target with Coordinated Attacks increases all team members' ATK by 2% and their Resonance Skill DMG Bonus by 4% for 3s, stacking up to 10 times. 1 stack is lost every 3s. Retriggering the effect resets its duration. |
|
Objectives | |
Clear the challenge with at least 90s left Clear the challenge with at least 150s left Clear the challenge with at least 180s left |
|
Enemies (Lv. 100) |
|
Enemy RES | |
Vigor Cost | 5 Vigor |
Main DPS | |
---|---|
Sub-DPS | |
Support |
Main DPS | Sub-DPS | Support |
---|---|---|
Carlotta | Zhezhi | Shorekeeper |
Jiyan | Mortefi | Shorekeeper |
Floor 1 will put you on a duel with the Crownless. This is a very formidable opponent with lots of slicing moves, so make sure to evade them at all cost.
To maximize the interference buff, we suggest using a Carlotta or Jiyan team with their respective Coordinated Attack Sub-DPS in Zhezhi and Mortefi. The secondary interference requires coordinated attacks, so you need to have them if you want to maximize the buffs provided.
Havoc and Electro teams are also not recommended here because enemies will have increased RES to them. Make sure to avoid Camellya and Xiangli Yao teams. Other teams are still useable, like Fusion Teams with Changli and Spectro Teams with Jinhsi, but they won't be able to maximize the intereference.
Interference | |
---|---|
Enemy Glacio RES and Aero RES are decreased by 10%, and their Electro RES and Havoc RES are increased by 10% Hitting a target with Coordinated Attacks increases all team members' ATK by 2% and their Resonance Skill DMG Bonus by 4% for 3s, stacking up to 10 times. 1 stack is lost every 3s. Retriggering the effect resets its duration. |
|
Objectives | |
Clear the challenge with at least 90s left Clear the challenge with at least 150s left Clear the challenge with at least 180s left |
|
Enemies (Lv. 100) |
|
Enemy RES | |
Vigor Cost | 5 Vigor |
Main DPS | |
---|---|
Sub-DPS | |
Support |
Main DPS | Sub-DPS | Support |
---|---|---|
Carlotta | Zhezhi | Shorekeeper |
Jiyan | Mortefi | Shorekeeper |
Lastly, Floor 2 will pit you against a Vitreum Dancer and a Questless Knight both are new echoes introduced in Rinascita. The feature a lot of straight-line dash attacks so take note of those and evade accordingly!
To maximize the interference buff, we suggest using a Carlotta or Jiyan team with their respective Coordinated Attack Sub-DPS in Zhezhi and Mortefi. The secondary interference requires coordinated attacks, so you need to have them if you want to maximize the buffs provided.
Havoc and Electro teams are also not recommended here because enemies will have increased RES to them. Make sure to avoid Camellya and Xiangli Yao teams. Other teams are still useable, like Fusion Teams with Changli and Spectro Teams with Jinhsi, but they won't be able to maximize the intereference.
All Hazard Zone Towers | ||
---|---|---|
Resonant Tower | Hazard Tower | Echoing Tower |
Hazard Tower will reset in: |
Hazard Zone refreshes every 14 days.
All Overdrive Zone Towers | ||
---|---|---|
Resonant Tower | Hazard Tower | Echoing Tower |
All Experimental Zone Towers | ||
---|---|---|
Resonant Tower | Echoing Tower |
Stable Zone Tower | ||
---|---|---|
Resonant Tower |
Hazard Tower (Hazard Zone) Guide for Version 2.0
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