★ Version 3.0 Details So Far | 3.0 Livestream
★ Version 2.8 is out now!
┣ Chisa: Builds | Materials | Weapon
┣ Honami Event Guide | All Hidden Trophies
┗ Upcoming: Buling (4★) | Buling Materials
★ New: Check out Game8's Tier List Maker!

Wuthering Waves (WuWa) has many different weapons to choose from. Check out our tier list for the best weapons you should be using, and what role it's best suited for.
Character Tier List |
Weapon Tier List |
Echoes Tier List |
Reroll Tier List |
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Tier List Maker |
| Notice | These weapons are ranked based on their Ascension 1 values, and some weapons may become significantly better the higher their Ascension level becomes. |
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| Jump to Weapon | ||||
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| Sword | Broadblade | Gauntlet | Rectifier | Pistol |
| Tier | Weapons |
|---|---|
Only SS and S Tier Swords are noted.
| Weapon | Explanation |
|---|---|
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Base ATK (Lv. 90): 587 Main Stat (Lv. 90): Crit Rate +24.3% Hover or Tap for Weapon Effect Weapon Effect Stormy Resolution (S1):
Increases Energy Regen by 12.8%. When Resonance Skill is cast, increases ATK by 6%, stacking up to 2 time(s). This effect lasts for 10s. • One of the best Crit Rate weapon in the game. • Provides Energy Regen, which is usable by any Sword resonator in the game. • Works like Blazing Brilliance where activating Resonance Skill increases overall damage. • Useful for support characters that uses swords like the Rover and Sanhua. |
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Base ATK (Lv. 90): 587 Main Stat (Lv. 90): Crit DMG +48.6% Hover or Tap for Weapon Effect Weapon Effect Crimson Phoenix (S1):
ATK increased by 12%. The wielder gains 1 stack of Searing Feather upon dealing damage, which can be triggered once every 0.5s, and gains 5 stacks of the same effect upon casting Resonance Skill. Each stack of Searing Feather gives 4% additional Resonance Skill DMG Bonus for up to 14 stacks. After reaching the max stacks, all stacks will be removed in 12s. • One of the best Crit DMG weapon in the game. Also provides unconditional ATK increase. • Really easy to activate because it only requires Resonance Skill, which most characters will be doing anyway. • A great stat stick even if your Resonator does not scale off Resonance Skill. |
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Base ATK (Lv. 90): 587 Main Stat (Lv. 90): Crit. Rate +24.3% Hover or Tap for Weapon Effect Weapon Effect When A Heart Settles (S1):
ATK is increased by 12%. Casting Echo Skill within 10s after casting Intro Skill or Basic Attack grants 1 stack of Bamboo Cleaver, which grants 30% Heavy ATK DMG Bonus to the wielder. This effect can be triggered by Echoes of the same name once, stacking up to 2 times, lasting for 12s. • High stat Sword weapon that has Crit Rate as its substat, with additional ATK by having the weapon equipped. • Its first effect is easy to trigger, allowing you to gain access to a big Heavy Attack DMG Bonus by casting your Echo Skill. • The Heavy Attack DMG can be stacked twice if you can cast Echo Skills more than once. • Provides a free team-wide Echo Skill DMG Bonus when you perform an Intro Skill. |
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Base ATK (Lv. 90): 587 Main Stat (Lv. 90): Crit Rate +24.3% Hover or Tap for Weapon Effect Weapon Effect Beyond the Cycle (S1):
Increase ATK by 12%. When dealing Basic Attack DMG, the weilder gains 10% Basic Attack DMG Bonus for 14s. This effect can be triggered once per second, stacking up to 3 times. When the weilder's Concerto Energy is consumed, gain 40% Basic Attack DMG Bonus for 10s. This effect can be triggered once per second and ends when the weilder is switched off the field. • A bit niche, but elevates the niche it serves. • Effect is only fully utilized by Camellya, since it requires using up Concerto Energy within her combos. • Regardless, it provides an unconditional ATK% increase and a 10% Basic Attack DMG Bonus after using Basic Attacks, so it's pretty universal to that extent. |
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Base ATK (Lv. 90): 412.5 Main Stat (Lv. 90): Energy Regen +77.04% Hover or Tap for Weapon Effect Weapon Effect Laughter Prevails (S1):
Increase Crit. Rate by 8%. Casting Resonance Liberation gives 24% Basic Attack DMG Bonus for 10s. Dealing Basic Attack DMG gives 24% Basic Attack DMG Bonus for 4s. • Provides an insane amount of Energy Regen which would just make your ER problems go away. • A generalist weapon for Sub-DPS and Support characters like Rover and Sanhua, since it enables them to be built without thinking about ER. • Effects are also pretty general for DPS characters, especially those that scales off Basic Attack DMG. The only downside is its ER main stat, which would make Critical stat balancing a bit tricky. |
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Base ATK (Lv. 90): 412 Main Stat (Lv. 90): HP +72.20% Hover or Tap for Weapon Effect Weapon Effect A Free Knight's Tarantella (S1):
Max HP is increased by 12%. 15s after casting Intro Skill or Basic attacks, ignores 8% of the target's DEF when dealing damage. If the target has at least 1 stack of Aero Erosion, the target's DMG taken is Amplified by 20%. • Could be a generalist weapon on paper because of the DEF ignore effect, but held back by the HP% main stat. • We do not have that much HP scaling characters, so this will only ever work with Cartethyia. • Nevertheless, this elevates Cartethyia to ridiculous proportions when equipped, solidifying her claim as the Queen of Aero. |
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Base ATK (Lv. 90): 337 Main Stat (Lv. 90): Energy Regen +51.8% Hover or Tap for Weapon Effect Weapon Effect Ceaseless Aria (S1):
When Resonance Skill is cast, restore 8 Concerto Energy. This effect can be triggered 1 time(s) every 20s. • A great Energy Regen sword to be used by Sub-DPS and Supports. • Enables fast Concerto Energy regeneration, so you can trigger your Outro Skill quicker. • Useful for characters with fast rotations like Sanhua or Rover. |
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Base ATK (Lv. 90): 387 Main Stat (Lv. 90): ATK +36.4% Hover or Tap for Weapon Effect Weapon Effect Pale Gale (S1):
When Resonance Skill is cast, increases Basic Attack DMG and Heavy Attack DMG by 20%, stacking up to 1 time(s). This effect lasts for 10s and can be triggered 1 time(s) every 1s. • Increases Basic and Heavy Attack DMG after using a Resonance Skill. Useful for characters that tend to use those move types. • Not exactly free to play since you need the premium battle pass to get it. • Still great overall, but not as good as Emerald of Genesis. • Main stat is ATK so you're gonna have a hard time with your critical hit ratios. |
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Base ATK (Lv. 90): 462 Main Stat (Lv. 90): ATK +18.2% Hover or Tap for Weapon Effect Weapon Effect Intergalactic Gaze (S1):
Casting the Resonance Skill grants 6 Resonance Energy and increases ATK by 10% lasting for 16s. This effect can be triggered once every 20s. • Resonance Skill grants Resonance Energy so you can use your Liberation a lot more frequently. • Useful for characters that needs quick rotations and require Liberation activation. |
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Base ATK (Lv. 90): 462 Main Stat (Lv. 90): ATK +18.20% Hover or Tap for Weapon Effect Weapon Effect Meow! (S1):
Gain 1 stack of Hiss when dealing damage to the target, with 1 stack generated every 1s. Hiss: each stack increases the wielder's ATK by 2% for 3s, stacking up to 10 times. Switching off the wielder clears all stacks. Gaining 10 stacks increases the wielder's Crit. Rate by 6%. • A generalist weapon that increases ATK% with its effects. • Also increases CRIT Rate, but only if max stacks is achieved. You will need to attack quickly to get all those stacks. • An event weapon, and is impossible to get if you missed the Somnium Labyrinth event. |
| Jump to Weapon | ||||
|---|---|---|---|---|
| Sword | Broadblade | Gauntlet | Rectifier | Pistol |
| Tier | Weapons |
|---|---|
Only SS and S Tier Broadblades are noted.
| Weapon | Explanation |
|---|---|
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Base ATK (Lv. 90): 587 Main Stat (Lv. 90): Crit DMG +48.6% Hover or Tap for Weapon Effect Weapon Effect Swordsworn (S1):
Increases DMG Bonus by 12%. Every time Intro Skill or Resonance Liberation is cast, increases Heavy Attack DMG Bonus by 24%, stacking up to 2 time(s). This effect lasts for 14s. • A great Broadblade to have with a huge Crit DMG stat. • Full effect is easy to trigger because it only requires Intro Skill and Resonance Liberation. • Only increases Heavy ATK DMG though, but still can be universally useable. |
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Base ATK (Lv. 90): 587 Main Stat (Lv. 90): Crit Rate +24.3% Hover or Tap for Weapon Effect Weapon Effect Divine Blessing (S1):
Grants 12% Attribute DMG Bonus. Casting Intro Skill gives the equipper Ageless Marking, which grants 24% Resonance Skill DMG Bonus for 12s. Casting Resonance Skill gives the equipper Ethereal Endowment, which grants 24% Resonance Skill DMG Bonus for 12s. • A generalist weapon beacause of its 12% Attribute DMG Bonus. • A little bit niche because all the other effects are for Resonance Skill, but works really well with one of the top DPS in the game - Jinhsi. |
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Base ATK (Lv. 90): 587 Main Stat (Lv. 90): ATK +36.4% Hover or Tap for Weapon Effect Weapon Effect Incision (S1):
Increases Energy Regen by 12.8%. When Resonance Skill is released, increases Resonance Liberation DMG by 7%, stacking up to 3 times. This effect lasts for 12s. • The standard Broadblade weapon that provides Energy Regen on top of increased Resonance Liberation DMG. • Main Stat is ATK, so it may be a bit harder to balance Critical hit ratios with this weapon. • Generally a great pick because of the high base ATK stat, and will be mostly used by Calcharo. |
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Base ATK (Lv. 90): 587 Main Stat (Lv. 90): Crit DMG +48.60% Hover or Tap for Weapon Effect Weapon Effect Blazing Starfire (S1):
Increases ATK by 12%. Performing Intro Skill or Resonance Liberation increases Resonance Liberation DMG by 24% for 6s. Dealing Heavy Attack DMG extends this effect by 4s, up to 1 time. Each successful extension gives 24% Fusion DMG Bonus to all Resonators in the team for 30s. Effects of the same name cannot be stacked. • A pretty generalist weapon because of the 12% ATK Bonus. • Could be considered as a much better Lustrous Razor, without the Energy Regen bonus in its effects. • Works really well with characters that scales off Resonance Liberation. • A bit too niche with how it boosts Fusion DMG bonus specifically. |
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Base ATK (Lv. 90): 675 Main Stat (Lv. 90): Crit Rate +12.1% Hover or Tap for Weapon Effect Weapon Effect Thunderblaze Eminence (S1):
Increases ATK by 12%. Casting Intro Skill or Resonance Skill increases Heavy Attack DMG by 20% for 15s. Obtaining Shield allows Heavy Attack DMG to ignore 7.2% of the target's DEF for 7s, stacking up to 5 times. This effect is triggered once every 0.5s. • A great Broadblade to have with a huge Base ATK stat. • Gives a significant Heavy Attack DMG buff that is easily accessible with Intro or Resonance Skills. • Requires a shield to maximize its stacking effect of ignoring enemies' DEF. That said, the Resonator does not need to be the one generating it. |
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Base ATK (Lv. 90): 500 Main Stat (Lv. 90): Crit. Rate +36.0% Hover or Tap for Weapon Effect Weapon Effect Lifethread (S1):
ATK is increased by 12%. When the weilder casts Intro Skill or inflicts Negative Statuses, they gain 8% Resonance Liberation DMG Bonus, stacking up to 3 times for 15s. • Kumokiri's skill is very strong for Negative Status team comps, being able to provide a good 24% All-Attribute DMG Bonus when Resonators apply these status effects. • Gives 8% Resonance Liberation DMG per stack, maximum of 3 stacks, but is only attainable if Intro Skill is used or Negative Status effect is triggered. Realistically, general Broadblade user will only get 8%. • Great stat stick due to its high Crit. Rate substat, but suffers from lower Base ATK than other options. |
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Base ATK (Lv. 90): 412 Main Stat (Lv. 90): ATK +30.4% Hover or Tap for Weapon Effect Weapon Effect Plasma Recoiler (S1):
Within 12s after Resonance Skill is cast, increases ATK by 3% every 2s stacking up to 4 time(s). This effect can be triggered 1 time(s) every 12s. When the number of stacks reaches 4, all stacks will be reset within 6s. • Increases ATK after using Resonance Skill. • A generalist weapon to use since most are going to use Resonance Skill anyway! |
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Base ATK (Lv. 90): 337 Main Stat (Lv. 90): Energy Regen +51.8% Hover or Tap for Weapon Effect Weapon Effect Ceaseless Aria (S1):
When Resonance Skill is cast, restore 8 Concerto Energy. This effect can be triggered 1 time(s) every 20s. • The best 4-star option for Broadblade Sub-DPS or Support. • Provides Energy Regen as the main stat then increases Concerto Energy efficiency because the effects gives you a lot of Concerto Energy. |
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Base ATK (Lv. 90): 412 Main Stat (Lv. 90): Crit Rate +20.3% Hover or Tap for Weapon Effect Weapon Effect Edge Direction (S1):
Increases ATK by 4% upon dealing Basic Attack DMG or Heavy Attack DMG, stacking up to 5 time(s). This effect lasts for 7s and can be triggered 1 time(s) every 1s. • A great option for DPS Broadblade units. • Requires you to use Basic or Heavy Attacks to trigger its effects, but should be doable with most units. • Its main stat is Crit Rate, so it will be a bit easier to build with a decent critical hit ratio. |
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Base ATK (Lv. 90): 462 Main Stat (Lv. 90): ATK +18.2% Hover or Tap for Weapon Effect Weapon Effect Intergalactic Gaze (S1):
Casting the Resonance Skill grants 6 Resonance Energy and increases ATK by 10% lasting for 16s. This effect can be triggered once every 20s. • Provides faster Resonance Liberation charging because of this weapon's effects. Not enough though since it's only just 10 Resonance Energy at Level 5 Syntony so you will still need ER. • Attack scaling, so it will be a bit of a chore to build ER or Crit. |
| Jump to Weapon | ||||
|---|---|---|---|---|
| Sword | Broadblade | Gauntlet | Rectifier | Pistol |
| Tier | Weapons |
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Only SS and S Tier Gauntlets are noted.
| Weapon | Explanation |
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Base ATK (Lv. 90): 587 Main Stat (Lv. 90): ATK +36.4% Hover or Tap for Weapon Effect Weapon Effect Stormy Resolution (S1):
Increases Energy Regen by 12.8%. When hitting a target with Resonance Skill, increases Basic Attack DMG Bonus by 10%, lasting for 8s. When hitting a target with Basic Attacks, increases Resonance Skill DMG Bonus by 10%, lasting for 8s. • Provides Energy Regen so it could be considered a general purpose gauntlet. • ATK stat weapon, so it might be a bit hard to maintain good Crit ratios. • Increases both Basic ATK and Resonance Skill DMG. |
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Base ATK (Lv. 90): 587 Main Stat (Lv. 90): Crit Rate +24.3% Hover or Tap for Weapon Effect Weapon Effect Ad Veritatem (S1):
Gain 12% Attribute DMG Bonus. When using Resonance Liberation, the wielder gains 48% Resonance Liberation DMG Bonus for 8s. This effect can be extended by 5 seconds each time Resonance Skills are cast, up to 3 times. • A great gauntlet that provides an unconditional Attribute DMG bonus, meaning most of the DPS resonator in the game can use this. • Has Crit Rate as its substat, so it's easy to maintain crit ratios in builds. |
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Base ATK (Lv. 90): 587 Main Stat (Lv. 90): Crit DMG +48.6% Hover or Tap for Weapon Effect Weapon Effect Darkness Breaker (S1):
Increases ATK by 12%. Casting Basic Attack grants the following effects: Dealing damage ignores 8% of the target's DEF and amplifies Spectro Frazzle DMG dealt by 50% for 6s. Retriggering the effect resets its duration. • A generalist weapon beacause of its ATK increase on top of Crit DMG while also providing DEF ignore of 8%. • A little bit niche with the Spectro Frazzle, but in general still a good weapon for other Resonators due to the first point. |
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Base ATK (Lv. 90): 587 Main Stat (Lv. 90): Crit Rate +24.3% Hover or Tap for Weapon Effect Weapon Effect Fool's Warble (S1):
Increases ATK by 12%. Every time Basic Attack or Intro Skill is cast, Heavy Attack DMG Bonus increases by 48% for 3s. • Provides unconditional ATK boost while being a Crit Rate weapon. • A bit specific with how it increases Heavy Attack DMG, but is really easy to proc since it only requires Basic ATK or Intro Skill. |
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Base ATK (Lv. 90): 500 Main Stat (Lv. 90): Crit. Rate +36.0% Hover or Tap for Weapon Effect Weapon Effect Plenilune Radiance (S1):
Increases ATK by 12%. Casting Intro Skill or Resonance Liberation increases Resonance Liberation DMG by 20% for 15s. Obtaining Shield allows Resonance Liberation DMG to ignore 7.2% of the target's DEF for 7s, stacking up to 5 times. This effect is triggered once every 0.5s. Upon casting Intro Skill, this effect reaches max stacks immediately, lasting for 3s. • Provides unconditional ATK boost while being a Crit Rate weapon. • Resonance Liberation DMG increase is triggered by Liberation or Intro, which is pretty easy to get. • DEF ignore is only triggered by Iuno creating self-shield and will only apply to Resonance Liberation DMG, not all attacks. • Still a great weapon to go for if you have Iuno, else it is pretty niche for some other characters. |
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Base ATK (Lv. 90): 412 Main Stat (Lv. 90): Crit Rate +20.3% Hover or Tap for Weapon Effect Weapon Effect Wallbreaker (S1):
When Resonance Skill is cast, increases the caster's Resonance Liberation DMG Bonus by 18%, lasting for 15s. • A 4-star weapon that has Crit Rate as its substat, making Cit ratio building a bit more manageable. • Not completely free-to-play because it is obtained from the battle pass. • Good alternative for Resonators that scale off Resonance Liberation DMG. |
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Base ATK (Lv. 90): 337 Main Stat (Lv. 90): Energy Regen +51.8% Hover or Tap for Weapon Effect Weapon Effect Ceaseless Aria (S1):
When Resonance Skill is cast, restore 8 Concerto Energy. This effect can be triggered 1 time(s) every 20s. • The best 4-star option for Gauntlet Sub-DPS or Support. • Provides Energy Regen as the main stat then increases Concerto Energy efficiency because the effects gives you flat Concerto Energy so you can execute your Outro Skill faster. |
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Base ATK (Lv. 90): 462 Main Stat (Lv. 90): ATK +18.2% Hover or Tap for Weapon Effect Weapon Effect Intergalactic Gaze (S1):
Casting the Resonance Skill grants 6 Resonance Energy and increases ATK by 10% lasting for 16s. This effect can be triggered once every 20s. • A viable option other than Marcato. • Instead of providing Concerto Energy, this one provides Resonance Energy so you can use your Resonance Liberatio more frequently. |
| Jump to Weapon | ||||
|---|---|---|---|---|
| Sword | Broadblade | Gauntlet | Rectifier | Pistol |
| Tier | Weapons |
|---|---|
Only SS and S Tier Rectifiers are noted.
| Weapon | Explanation |
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Base ATK (Lv. 90): 500 Main Stat (Lv. 90): Crit Rate +35.9% Hover or Tap for Weapon Effect Weapon Effect Electric Amplification (S1):
Increases the DMG Bonus by 12%. When dealing Resonance Skill DMG, increases ATK by 12%, stacking up to 2. This effect lasts for 5s. When the equipped Resonator is not on the field, increases their ATK by an additional 12%. • The most universal of all Rectifiers for now. Provides unconditional any-attribute DMG bonus. • Also increases ATK by 12% whenever you use your REsonance Skill. • Works even when off-field, and may even increases the ATK even more. • Can be used by most (if not all), DPS-centric Rectifier characters. |
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Base ATK (Lv. 90): 500 Main Stat (Lv. 90): ATK +53.9% Hover or Tap for Weapon Effect Weapon Effect Stormy Resolution (S1):
Increases Energy Regen by 12.8%. When dealing Basic Attack DMG, increases Basic Attack DMG Bonus by 3.2%, stacking up to 5 time(s). This effect lasts for 8s and can be triggered 1 time(s) every 0.5s. • Definitive second choice for support and DPS centered rectifier characters. • Can be put on any characters if you do not have their signature weapons. • Provides unconditional Energy Regen, and the activation condition revolving around Basic Attacking is really easy to maximize. |
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Base ATK (Lv. 90): 500 Main Stat (Lv. 90): Crit DMG +72% Hover or Tap for Weapon Effect Weapon Effect Panorama (S1):
Increases ATK by 12%. Using Resonance Skill gives the equipped Resonator 12% Basic Attack DMG Bonus for 6s, stacking up to 3 times. When casting Outro Skill with 3 stacks, consume all stacks to give 52% DMG Bonus to the off-field Basic Attacks performed by the equipped Resonator, lasting for 27s. • Also one of the most universal Rectifier in the game which provides unconditional 12% ATK bonus. • Using Resonance Skill increases Basic Attack DMG Bonus that can stack up to 3 times. Really easy to maximize. • Really high Crit DMG stat at Level 90. • Might be a bit niche since the second half of the weapon effect requires off-field attacks, but the other effects more than make up for it. |
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Base ATK (Lv. 90): 412 Main Stat (Lv. 90): Energy Regen +77.0% Hover or Tap for Weapon Effect Weapon Effect Astral Evolvement (S1):
Increase HP by 12%. Restore 8 Concerto Energy when casting Resonance Liberation. This effect can be triggered once every 20s. When casting Resonance Skill that heals, increase nearby party members' ATK by 14% for 30s. Effects of the same name cannot be stacked. • Works really well with Shorekeeper, the most universal of all Supports in the game. • Provides tons of Energy Regen via its substats, so it could work for most support-oriented Rectifier characters. • Provides easy-access ATK buff to party members whenever the holder uses Resonance Skill. Effect duration is also insanely high at 30 seconds. • All provides a fixed Concerno Energy bonus after using Liberation, which is helpful if your character requires fast rotations. |
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Base ATK (Lv. 90): 587 Main Stat (Lv. 90): Crit Rate +24.30% Hover or Tap for Weapon Effect Weapon Effect Underworld Requiem (S1):
ATK is increased by 12%. Within 12s after dealing Echo Skill DMG, gain 32% Resonance Skill DMG Bonus, 32% Echo Skill DMG Amplification, and ignore 8% of the target's DEF when dealing damage. • A pretty generalist weapon thanks to its DEF ignore and the increase in Resonance Skill DMG. • Works with Rectifier characters that does Echo Skill DMG, but can also work with any Resonance Skill DMG scaling characters. • Easy to trigger, as you can use your Echo Skill anytime and have a 12s window to deal increased damage. |
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Base ATK (Lv. 90): 500 Main Stat (Lv. 90): Crit Rate +36% Hover or Tap for Weapon Effect Weapon Effect Homebuilder's Anthem (S1):
Increase ATK 12%. Dealing DMG to enemies with Spectro Frazzle gives 14% Basic and 14% Heavy Attack DMG Bonus respectively, stacking up to 3 times for 6s. Casting Outro Skill Amplifies the DMG from Spectro Frazzle on enemies around the active Resonator by 30% for 30s. Effects of the same name cannot be stacked. • Strong weapon for characters that utilizes Spectro Frazzle. • Very niche, but serves the niche very well. • Will be dependent on teams if the character holding this cannot apply Frazzle themselves. |
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Base ATK (Lv. 90): 500 Main Stat (Lv. 90): Crit DMG +72.00% Hover or Tap for Weapon Effect Weapon Effect From the Deep (S1):
Increases ATK by 12%. Casting Echo Skill within 10s after casting Intro Skill or basic Attack grants 1 stack of Gentle Dream. Echoes with the same name can only trigger this effect once, stacking up to 2 times, lasting for 10s. • Very niche use-case as it requires casting of Echo Skill multiple times within your rotation. • So far, only Cantarella can use this perfectly. • Works really well though as it increases her Basic Attack DMG by a whopping 80%. |
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Base ATK (Lv. 90): 337 Main Stat (Lv. 90): Energy Regen +51.8% Hover or Tap for Weapon Effect Weapon Effect Ceaseless Aria (S1):
When Resonance Skill is cast, restore 8 Concerto Energy. This effect can be triggered 1 time(s) every 20s. • A very universal Rectifier for supports and sub-DPS. • Ensures fast rotations because of its provided fixed concerto energy. • Great replacement for Stellar Symphony and can be used by Shorekeeper if you do not have her signature weapon. • Keep all your copies as it is still only obtainable via gacha, though a tad bit easier to acquire because it is a 4★. |
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Base ATK (Lv. 90): 387 Main Stat (Lv. 90): ATK +36.4% Hover or Tap for Weapon Effect Weapon Effect Guardian (S1):
When Intro Skill is cast, increases the caster's ATK by 8% and HP by 10%, lasting 15s. • Provides increased ATK and HP by just triggering the Intro Skill. • Really easy to trigger and maintain the effects. • Can be used by most DPS-centric resonators. |
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Base ATK (Lv. 90): 412 Main Stat (Lv. 90): Crit Rate +20.3% Hover or Tap for Weapon Effect Weapon Effect Forgiving Resilience (S1):
When Resonance Liberation is cast, increases the caster's ATK by 15%, lasting for 15s. • Provides ATK after using Resonance Liberation. Main effect is really easy to trigger. • Has Crit Rate as its substat, a bit rare for 4-star weapons to have. • Obtained via Battle Pass so it is not completely free-to-play friendly. |
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Base ATK (Lv. 90): 462 Main Stat (Lv. 90): ATK +18.2% Hover or Tap for Weapon Effect Weapon Effect Intergalactic Gaze (S1):
Casting the Resonance Skill grants 6 Resonance Energy and increases ATK by 10% lasting for 16s. This effect can be triggered once every 20s. • Great for Resonators that are having problems with energy. • Provides a fixed number of Resonance Energy for easier Liberation activation. • Having ATK% as its substat is underwhelming, but overall can be a good alternative if you do not have Variation. |
| Jump to Weapon | ||||
|---|---|---|---|---|
| Sword | Broadblade | Gauntlet | Rectifier | Pistol |
| Tier | Weapons |
|---|---|
Only SS and S Tier Pistols are noted.
| Weapon | Explanation |
|---|---|
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Base ATK (Lv. 90): 587 Main Stat (Lv. 90): Crit Rate +24.3% Hover or Tap for Weapon Effect Weapon Effect Stormy Resolution (S1):
Increases Energy Regen by 12.8%. When Outro Skill is cast, increases the incoming Resonator's ATK by 10%, stacking up to 1 time(s). This effect lasts for 14s. • Has Crit Rate as its substat, so it is already a great weapon for builds. • Provides an unconditional Energy Regen which is generally great for all Resonators. • Also provides ATK bonuses to the next Resonator taking the field, so this is perfect for most Pistol Sub-DPS's or Support. |
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Base ATK (Lv. 90): 500 Main Stat (Lv. 90): Crit DMG +72.0% Hover or Tap for Weapon Effect Weapon Effect Silent Eulogy (S1):
Increases ATK by 12%. Every time Intro Skill or Resonance Liberation is cast, Resonance Skill DMG Bonus increases by 48% for 5s. • PProvides unconditional ATK% increase. • Increases Resonance Skill DMG after using Intro Skill or Liberation, useful for DPS Pistol characters. |
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Base ATK (Lv. 90): 500 Main Stat (Lv. 90): Crit Rate +36% Hover or Tap for Weapon Effect Weapon Effect Lingering Summer Tune (S1):
ATK is increased by 12%. Inflicting Aero Erosion on the target gives 24% Aero DMG Bonus for 10s. Hitting targets with Aero Erosion reduces their Aero RES by 10% for 20s. Effects of the same name cannot be stacked. • Very niche weapon but serves the niche really well. • Only stuck in Aero teams, and is locked with Resonators that can utilize Aero Erosion. • Only useable by Ciaccona, so if you do not have her do not get this weapon. |
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Base ATK (Lv. 90): 587 Main Stat (Lv. 90): Crit DMG +48.6% Hover or Tap for Weapon Effect Weapon Effect To Fire She Returns (S1):
ATK is increased by 12%. Upon dealing Echo Skill DMG, gain 24% Heavy Attack DMG Amplification for 6s. Upon dealing Heavy Attack DMG, gain 24% Echo Skill DMG Amplification for 6s. DMG Amplification on each attack is capped at 24%. While both effects are active, dealing damage ignores 8% of the target's DEF. • Easy-to-get buffs from the Weapon Skill, but quite niche with its short uptime. • Great for Resonators that scale off Echo Skill DMG or Heavy Attack DMG. However, Galbrena is currently the only Pistol character based off these DMG types. |
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Base ATK (Lv. 90): 412 Main Stat (Lv. 90): ATK +30.4% Hover or Tap for Weapon Effect Weapon Effect Loyalty (S1):
When Intro Skill is cast, increases Resonance Skill DMG Bonus by 20% for 15s. • Provides unconditional Resonance Skill DMG bonus after an Intro Skill. • Great for general usecase - both for Main and Sub DPS's. |
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Base ATK (Lv. 90): 337 Main Stat (Lv. 90): Energy Regen +51.8% Hover or Tap for Weapon Effect Weapon Effect Ceaseless Aria (S1):
When Resonance Skill is cast, restore 8 Concerto Energy. This effect can be triggered 1 time(s) every 20s. • One of the best Pistols for Sub-DPS and Support Pistol resonators. • Has Energy Regen as its sub-stat which is useable by almost all characters. • Encourages fast rotations as it provides Concerto Energy with the weapon's effect. This is perfect for Sub-DPS units. |
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Base ATK (Lv. 90): 462 Main Stat (Lv. 90): ATK +18.2% Hover or Tap for Weapon Effect Weapon Effect Intergalactic Gaze (S1):
Casting the Resonance Skill grants 6 Resonance Energy and increases ATK by 10% lasting for 16s. This effect can be triggered once every 20s. • A viable replacement for Cadenza except that it provides Resonance Energy than Concerto Energy. • Can fix energy problems for various resonators, so it could be generally used. • ATK sub-stat is a bit disappointing, but if your Resonator does not rely on critical hits, you may use this. |
| Wuthering Waves Tier Lists | |
|---|---|
Character Tier List |
Weapon Tier List |
Reroll Tier List |
Best Team Comps |
Echo Tier List |
All Tier Lists |
Weapon Tier List



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The gauntlets section needs an update, 3 gauntlets all have the same ability verbatim and substats.