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Wuthering Waves (WuWa)

Hazard Zone Guide for Version 3.1

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Wuthering Waves - Hazard Zone Guide for Version 3.1
Hazard Zone is the third and repeatable zone you will encounter in Wuthering Wave's Tower of Adversity. Check out how to unlock the Hazard Zone, when Hazard Zone reset, all towers, and all rewards here!

Hazard Zone Reset

Resets on March 30, 2026

Tower of Adversity

Hazard Zone Reset Date and Countdown
March 30, 2026

The Hazard Zone of Tower of Adversity will reset on March 30, 2026, running for a total of 28 days. Rewards will also reset, so make sure to take on the Hazard Zone stages again to maximize this rotation's rewards!

Tower of Adversity Guide

All Hazard Zone Towers

Jump to a Tower!
Wuthering Waves - Hazard Zone Resonant TowerResonant Tower Wuthering Waves - Hazard Zone Echoing TowerEchoing Tower Wuthering Waves - Hazard Zone Tower of HazardTower of Hazard

The Hazard Zone consists of three towers with 4 floors each (12 floors total). The Tower of Hazard has a total of 4 stages but requires 5 Vigor per floor. Vigor for each character is shared for all towers, so manage your teams carefully.

Resonant Tower (Left)

Resonant Tower Interference and Enemies

Interference
Enemy Glacio RES descreases by 10%

When Resonators cast Intro Skill, their ATK is increased by 5% per second, stacking up to 4 times. At max stack, they gain 40% Resonance Skill DMG Bonus. The effect ends when the Resonator is switched off the field.
Enemies
Floor 1
(Lv. 70)
Floor 2
(Lv. 75)
Floor 3
(Lv. 80)
Floor 4
(Lv. 90)

Resonant Tower Guide

Echoing Tower (Right)

Echoing Tower Interference and Enemies

Interference
Enemy Havoc RES decreases by 10%

Resonators ignore 25% of the enemy's DEF when dealing damage. When enemies are affected by Negative Statuses, their DMG taken is Amplified by 20%.
Enemies
Floor 1
(Lv. 70)
Floor 2
(Lv. 75)
Floor 3
(Lv. 80)
Floor 4
(Lv. 90)

Echoing Tower Guide

Hazard Tower (Center)

Floor 1 and 2 Interference and Enemies

Floors 1 and 2 Interference
Enemy Fusion RES & Spectro RES are decreased by 10%, and their Electro RES & Glacio RES are increased by 10%.

When Resonators cast Intro Skill, their ATK increases by 5% per second, stacking up to 4 times. At max stack, they gain 40% Fusion DMG Bonus. The effect ends when the Resonator is switched off the field.
Enemies
Floor 1
(Lv. 100)
Floor 2
(Lv. 100)

Floor 3 and 4 Interference and Enemies

Floors 3 and 4 Interference
60s after the battle starts, Resonators' total DMG is increased by 5%. After that, their total DMG is increased by 5% every 5s, up to 60%.

Enemy's All-Attribute RES is increased by 15%. When the enemy takes Tune Rupture DMG or Fusion Burst DMG, this effect is removed.

Total DMG is increased by 10%, and enemies take 100% more total Fusion Burst DMG and 100% more Tune Rupture DMG.

When a Resonator casts Tune Break, their total DMG dealt increases by 10%. This effect can be triggered once every 15s and can stack up to 3 times.
Enemies
Floor 3
(Lv. 100)
Floor 4
(Lv. 100)

Hazard Tower Guide

Hazard Zone Rewards

Recond Sync Auto-Complete

From Version 2.6, players who have completed certain conditions in the previous rotation of the Tower of Adversity will have stages in both the Echoing and Resonant Towers completed. The conditions are listed below:

Floors Cleared Condition
Floor 1
Floor 2
Earn 24 Crests with full crests in Resonant & Echoing Tower's Floor 1 and Floor 2.
Floor 1
Floor 2
Floor 3
Earn 30 Crests with full crests in Resonant & Echoing Tower's Floor 1, Floor 2, and Floor 3.

List of Rewards

Total Rewards at Full Clear

Total Rewards per Reset
Hazard Record Hazard Record x840
Shell Credit Shell Credit x210,000

Rewards per Stage

Crests Gained Rewards
Wuthering Waves - Crest3
Hazard Record Hazard Record x30
Wuthering Waves - Crest6
Hazard Record Hazard Record x30
Wuthering Waves - Crest9
Hazard Record Hazard Record x40
Wuthering Waves - Crest12
Hazard Record Hazard Record x40
Wuthering Waves - Crest15
Hazard Record Hazard Record x50
Wuthering Waves - Crest18
Hazard Record Hazard Record x50
Wuthering Waves - Crest21
Hazard Record Hazard Record x60
Wuthering Waves - Crest24
Hazard Record Hazard Record x60
Wuthering Waves - Crest27
Hazard Record Hazard Record x120
Wuthering Waves - Crest30
Hazard Record Hazard Record x120
Wuthering Waves - Crest33
Hazard Record Hazard Record x120
Wuthering Waves - Crest36
Hazard Record Hazard Record x120

The rewards above already considers the two new Hazard Tower stages (additional 6 stars) added in Version 2.6.

How to Unlock Hazard Zone

Clear All Experimental Zone Floors

Wuthering Waves - Experimental Zone Guide

Hazard Zone is unlocked once you've cleared all floors in the Experimental Zone of the Tower of Adversity.

Experimental Zone Guide

Wuthering Waves Related Guides

Wuthering Waves - Tower of Adversity

Tower of Adversity Guide

Hazard Zone

All Hazard Zone Towers
Wuthering Waves - Hazard Zone Resonant TowerResonant Tower Wuthering Waves - Hazard Zone Tower of HazardHazard Tower Wuthering Waves - Hazard Zone Echoing TowerEchoing Tower
Hazard Zone Reset Date and Countdown
March 30, 2026

Hazard Zone refreshes every 28 days.

Hazard Zone Guide

All Permanent Zones

Overdrive Zone

All Overdrive Zone Towers
Overdrive TowerResonant Tower Overdrive TowerHazard Tower Overdrive TowerEchoing Tower

Overdrive Zone Guide

Experimental Zone

All Experimental Zone Towers
Wuthering Waves - Experimental Zone Resonant TowerResonant Tower Wuthering Waves - Experimental Zone Echoing TowerEchoing Tower

Experimental Zone Guide

Stable Zone

Stable Zone Tower
Wuthering Waves - Stable Zone Resonant TowerResonant Tower

Comment

1 Anonymous Anonymous 4 months

this isnt even a guide theres no team suggestions or anything why do you call it a guide????

Author

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