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Wuthering Waves (WuWa)

Chapter 2 Segue: Rust, Sword, and the Sun Overture Quest Guide

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Wuthering Waves - Overture: Rust, Sword, and the Sun

Chapter 2 Segue: Rust, Sword, and the Sun is an Overture quest, serving as the segue act in Chapter 2 of the Main Quest in Wuthering Waves. See how to unlock Augusta's quest, guides for each chapter, and all the rewards of this quest here!

◄ Previous Quest Next Quest ▶
Chapter 2 Act 7: Dreamcatchers in the Secret Gardens Chapter 2 Act 8: By Sun's Burning Hand

How to Unlock Overture: Rust, Sword, and the Sun

Complete Dreamcatchers in the Secret Gardens

Wuthering Waves Dreamcatchers in the Secret Gardens
Rust, Sword and the Sun will become available after finishing Chapter 2, Act 7: Dreamcatcher in the Secret Gardens as part of the main story.

Chapter 2, Act 7 Quest Guide

Chapter 1: New Arrival at the Big City Guide

Go to Solis Tavern in Capitoline Hill

Overture Quest Start
To start the quest, go to Solis Tavern in Capitoline Hill as indicated by the quest marker. Approach the chair to start a lengthy cutscene, introducing you to Nestor and his retelling of Augusta's story before becoming Ephor of Septimont.

Augusta Arrives in Septimont After the Dark Tide Destroys Her Home

Overture Lore
Augusta's story begins with a group of gladiators rescuing her from the Dark Tide that destroyed her original home. She was then brought to Septimont where she learns of the Agon, a contest for the strongest of warriors in Septimont. Knowing her strength is not enough to protect what she had before, she decides to participate in the glorious tournament.

After several failed attempts to find a person to train with, she meets Cato— and he starts training Augusta after proving her resolve and strength.

Max Out Reputation

Overture 100 Rep
You must reach 100 Reputation during Chapter 1 of the Rust, Sword, and the Sun quest. Be sure to pick the choices that have a high chance of raising Augusta's Reputation. Choose decisive actions which reflect Augusta's strong-willed character and you should be able to max out the stat with no issues!

Best Choices in Chapter 1

Prompt and Best Choice Stat Effect
1 "Hey kid are you..."
Choose: Boldly observe the man in front of you.
+Health
2 "You must be hungry..."
Choose: Take the food offered by the Gladiator.
+Health
3 "Even if you rebuild..."
Choose: Grip your sword with determination.
+Martialism
4 "The gladiators shake their..."
Choose: Follow them.
+Willpower
5 "In the end, you choose.. "
Choose: Engage with the Gladiators.
+Reputation
6 "Following the Gladiators..."
Choose: Show your awe of the City.
+Willpower
+Reputation
7 "A poster for the Gladiator's Agon..."
Choose: Draw closer to the crowd.
+Willpower
8 "You know, the Septimont's..."
Choose: You notice the passion-filled eyes of this Septimontian.
+Reputation
9 "You can't stop thinking about..."
Choose: Tear down the poster and walk away from the crowd.
+Willpower
+Reputation
-Health
10 "Wanna have a little bet..."
Choose: Ignore their words.
+Willpower
11 You recall the discussions about..."
Choose: Speak honestly about your past.
+Reputation
12 "Go home."
Choose: Try to argue.
+Willpower
-Reputation
13 "What now? Still here, are you?"
Choose: Look Cato straight in the eye.
+Reputation
14 "Alright then, let's have a duel."
Choose: Accept the duel without hesitation.
+Martialism
+Reputation
15 "Strengthless."
Choose: Which is why I want to become a Gladiator.
+Willpower
+Reputation
16 "Heh. Do you really know..."
Choose: Challenge him the next day.
+Martialism
+Willpower
17 "Back for round two, are we?"
Choose: Defend.
+Health
-Martialism
18 "Back for round two, are we?"
Choose: Defend.
+Health
-Martialism
19 "Go back."
Choose: Continue the challenge on the third day.
+Martialism
+Willpower
20 "Too slow, too weak..."
Choose: Then I'll be stronger.
+Martialism
+Reputation
21 "Is that your best?"
Choose: Challenge him again on the fourth day.
+Martialism
+Reputation
22 "Still not ready to give up?"
Choose: Continue the challenge on the fifth day.
+Martialism
+Willpower
23 "You stand before Cato again..."
Choose: I can still fight.
-Willpower
+Reputation
24 "But in the very next breath..."
Choose: I won't surrender.
+Willpower
+Reputation
25 "Cato hands you his sword..."
Choose: Catch Cato's sword, its rather heavy.
+Willpower
+Reputation
26 "In Septimont's Arena..."
Choose: Victor.
+Willpower
+Reputation
27 "If you are determined to..."
Choose: Nod.
+Willpower
+Reputation
28 "The moment you step into the arena..."
I am prepared: Nod.
+Reputation

Chapter 2: Gladiator Training Guide

Augusta Arrives at Septimont

Augusta Arrives at Septimont

Augusta reaches the end of her training with Cato. Now, she embarks towards Septimont where she has to prove her worth towards the nobles all while seeing their corruption firsthand. During this chapter, prevent Augusta from being swayed by the riches and let her remember the reason why she became a Gladiator!

Max Out Willpower

Max Out Willpower

You must reach 100 Willpower during Chapter 2 of the Rust, Sword, and the Sun quest. Be sure to pick the choices that have a high chance of raising Augusta's Willpower as she go against the nobles that doubt her skill.

Best Choices in Chapter 2

Prompt and Best Choice Stat Effect
1 "Dawn breaks with a pale glow..."
Choose: Stick to the training schedule.
-Health
+Martialism
+Willpower
2 "You arrive at the training site..."
Choose: Stay focused and keep to your training.
+Martialism
+Willpower
+Reputation
3 "You reflect on your training..."
Choose: Endure and push through.
-Health
+Willpower
4 "Here's my final task for you..."
Choose: You already know the answer.

+Willpower
5 "Your ideal has never faltered since you left home..."
Choose: I remember my true ambition.
+Willpower
6 "By then, all will be chanting your name..."
Choose: I very much look forward to it.
Choose: I will make it happen.

+Willpower
7 "Like products on display, you and a few other Gladiators stand in the middle of the underground area.."
Choose: Take a step forward.
+Willpower
+Reputation
8 "The audience cast their eyes in your direction..."
Choose: Glimpses of the nobles' lavish lifestyle flicker through.
Choose: Visions of your home's ruin flash within your mind.
-Health
-Willpower
9 "These laughs...So they really did have a hand in that disaster..."
Choose: The rot in high places also played a part in your home's ruin.
Choose: The Dark Tide alone did not destroy your home.

+Willpower
10 "When the Dark Tide struck, those with power and wealth continued their life of indulgence..."
Choose: Silently, you swear to shattter these rules.

+Martialism
+Willpower
11 "Well, well, a village girl with such unremarkable Forte dreaming of power..."
Choose: Show them your sword.
Choose: Try, and you'll see.
+Willpower
+Reputation
12 "What can you offer?"
Choose: I never disappoint.
+Willpower
+Reputation
13 "Anyone interested in this one?"
Choose: You bear a small anticipation that someone will pick you.
Choose: You give the nobles a chilling stare as they talk in whispers.
+Willpower
+Reputation

Chapter 3: The Impossible Trial Guide

Augusta Takes on the First Two Trials

Augusta Story Event Chapter 3

The third chapter of Augusta's tale chronicles how she fared during the first and second trials given to her by the nobles. She was tasked with first slaying a beast in the Septimontian countryside, then with defeating 100 Gladiators.

Achieve 100 Willpower and 50 Reputation

Augusta Story Event Chapter 3 Goals

To complete this chapter successfully, players will need to max out Willpower, and have the gauge for Reputation be at least halfway full by the time they reach the ending of the chapter.

Best Choices in Chapter 3

Prompt and Best Choice Stat Effect
1 "Outside the walls of Septimont City lies a wasteland plagued by the Dark Tide, your homeland."
Choose: It's now different from the home you remember.
+Reputation
2 "Your first trial is to slay that beast."
Choose: A dull sword is more than enough.
+ Martialism
+ Willpower
3 "When the first rays of sunlight split the clouds..."
Choose: Who are you?
- Health
4 "Shhh, get down!"
Choose: Do as he says.
- Health
+ Reputation
5 "You turn around and see a hunter."
Choose: Secretly stare at it
+ Health
+ Willpower
6 "The skills honed for battle are now merely tools for survival."
Choose: Ask the hunter what you should do.
+Willpower
+ Reputation
7 "Only a madman would go after that lion."
Choose: I have my reasons.
+ Willpower
8 "Deep within the cave's dark embrace, you tread softly."
Choose: Maintain distance and swing your sword.
+ Health
+ Willpower
9 "As expected, your sword fails you."
Choose: Quickly analyze the cave's environment.
+ Health
+ Willpower
10 "You land on its neck."
Choose: Finally...
+ Willpower
11 "The critters' panic plunges you into reflection."
Choose: You desire more power.
+ Martialism
+ Willpower
12 "With no time to rest, you approach the nobleman again."
Choose: I know full well the next one won't be easy.
+ Willpower
+ Reputation
13 "For your second trial..."
Choose: Calmly accept.
+ Willpower
+ Reputation
14 "Look, it's that girl again."
Choose: Focus on the opponent before you.
+ Willpower
+ Reputation
15 "You have grown used to this kind of noise."
Choose: Spare the opponent and wait for the next challenger.
+ Reputation
16 "One by one, the gladiators you've challenged grow in numbers."
Choose: Steadily plant the opponent's sword into the ground.
+ Willpower
+ Reputation
17 "The house behind Viktor comes to you with an offer."
Choose: Rip the contract.
+ Willpower
18 "You reject the bribe without a second thought."
Choose: Respond calmly.
+ Willpower
+ Reputation
19 "You ignorant country peasant."
Choose: Eye the scion beside the servant.
+ Willpower
+ Reputation
20 "They throw a bag of Credits as a way to humiliate you..."
Choose: You feel nothing.
+ Willpower
+ Reputation
21 "But nobles wield only words, not swords."
Choose: Approach the nobles' seats.
+ Willpower
+ Reputation
22 "I have won."
Choose: Toss the helmet back to Viktor.
+ Reputation
23 "Aridel, a rising star of the underground arena."
Choose: Talents no longer matter to me.
+ Willpower
24 "After several exchanges, you notice something unusual."
Choose: Keep calm.
+ Health
+ Willpower
+ Reputation
25 "You then shift your pace, luring Aridel into the very trap meant for you."
Choose: Seize the opportunity!
+ Martialism
26 "Stab! Stab! Stab!"
Choose: What?
- Willpower
27 "Kill! Kill! Kill!"
Choose: Now?
- Willpower
28 "(Aridel closes his eyes and accepts his fate.)"
Choose: Let's leave it there...
+ Willpower
+ Reputation
29 "In front of everyone's watchful eye, you take only Aridel's sword."
Choose: You feel a sense of relief.
+ Willpower
+ Reputation
30 "Live! Live! Live!"
Choose: Look back at the crowd and wave.
+ Reputation
31 "Hmph. Aridel is merely made of Septimontian flesh."
Choose: I'm ready for the third trial.
+ Willpower
32 "Your third trial is to earn the blessing of Arsinosa."
Choose: He never planned to let me pass the trial...
+ Willpower
33 "I know Arsinosa."
Choose: I accept.
+ Willpower

Chapter 4: At the Summit of Septimont Guide

Augusta Must Overcome Arsinosa's Trial

Wuthering Waves Augusta Chapter 4

Augusta’s final step toward securing a noble sponsor rests in earning the coveted blessing of the Lioness of Glory. Now, as the tale nears its climax, Septimont’s valorous warrior stands firm to rise beyond every adversity, ready to etch her name in history and solidify her place as the nation’s greatest champion.

Max Out Martialism and Reputation

Wuthering Waves Complete Chapter 4

In Chapter 4, your objective is to reach 100 Martialism and 100 Reputation to complete Augusta’s ascension to power. Focus on choices that boost these two stats as she prepares for her trial with the Lioness of Glory and works to gain a sponsor.

During the battle, you’ll face a choice that will significantly reduce your Martialism. Don’t worry, as both options will result in the same drop. The follow-up prompts after Augusta’s victory will more than make up for it, providing a substantial increase to both Martialism and Reputation.

Best Choices in Chapter 4

Prompt and Best Choice Stat Effect
1 "On the Eve of the Trial, you return to the training grounds once again..."
Choose: Cut it down and leave the past behind.
+Martialism
+Reputation
2 "Well? Not particularly an easy path, is it..."
Choose: Strength can be destructive.
+ Martialism
+ Willpower
+ Reputation
3 "Well? Not particularly an easy path, is it..."
Choose: Strength can be destructive.
+ Martialism
+ Willpower
+ Reputation
4 "Strength brings conquest. Such is humanity's oldest rule..."
Choose: Thank you.
+ Reputation
5 "-In the end, you use your Forte to fuse all the swords into one."
Choose: Feel the Power.
Choose: Grip the heavy sword in your hand.
+ Martialism
6 "The day of the final trial has finally arrived..."
Choose: Survey your surroundings.
+ Reputation
7 "Suddenly, a rumbling roar cut through the noise of the crowd..."
Choose: Arsinosa's mountainous size catches your eye.
+ Martialism
+ Willpower
8 "It's awake! A noble shrieked..."
Choose: Rest your hand on the hilt.
Choose: Focus and stay alert.
+ Martialism
+ Willpower
9 "Suddenly, a rumbling roar cut through the noise of the crowd..."
Choose: Rest your hand on the hilt.
Choose: Focus and stay alert.
+ Martialism
+ Willpower
10 "With a sudden sweep of her tail, the Lioness shatters the stone pillar..."
Choose: Take the initiative.
- Health
+ Martialism
11 "The screams from the stands are soon drowned by the Lioness's roar..."
Choose: Ignore the pain and tend to the wound later.
- Health
+ Martialism
12 "Her second attack comes without warning..."
Choose: This strike shall be my all.
Choose: Recall your encounters from previous battles.
- Martialism
13+ All choices made past this point will lead in a significant increase in both Martialism and Reputation. ++Martialism
++Reputation

Bid Farewell to Nestor

Wuthering Waves Bid Farewell to Nestor

After witnessing Augusta’s rise to Septimontian glory, Nestor poses a final, lingering question to the Rover. With his parting words spoken, he bids farewell, leaving the thought to settle.

Meanwhile, the Ephor, Augusta, and the Priestess Iuno share a weighty exchange on the nation’s fate and the prophecy carved into its future. The quest then ends after watching the final cutscenes unfold.

How to Play Rust, Sword, and the Sun Overture Quest

Make Decisions to Affect the Story

Overture Make Decisions
After the initial cutscene introducing the event, the quests' core gameplay will shift into a decision-making minigame and the overture quest will begin with its first chapter. Nestor will tell you that the actions you choose will determine Augusta's fate.

Complete Chapters with Correct Goals

Overture Stat Goals
What Nestor meant effectively with this tip is that you will have to accomplish each chapter with the correct stat goals to progress the story. These four stats, Martialism, Health, Willpower and Reputation will be decreased or increased depending on your chosen decisions.

Failing Stat Goals Will Restart the Chapter

Overture Bad End
Should you fail to accomplish any of the stat requirements of the current chapter you are playing, you will be forced to restart that chapter to properly progress the story with correct decisions.

Overture: Rust, Sword, and the Sun Information

Overture: Rust, Sword, and the Sun Quest Information
Questline Chapter 2: Even When Divinity Remains Silent
Required Union Lvl None
Quest Location Capitoline Hill
Version Release 2.5

Overture: Rust, Sword, and the Sun Rewards

Total Quest Rewards

Overture: Rust, Sword, and the Sun Quest Rewards

Unlocks Blood and Sun Trophy

Overture Blood and Sun
Completing Rust, Sword, and the Sun also unlocks the Blood and Sun Trophy and rewards 10 Astrites.

Trophy List and Rewards

Wuthering Waves Related Guides

Wuthering Waves - Quests

List of Quests

List of Quest Types

All Quest Types
Main Quests Companion Stories
Exploration Quests Side Quests
Tutorial Quests Daily Quests
Hidden Quests -

Main Quest Walkthrough

Prologue Chapter
1 Prologue Act 1: Utterance of Marvels: I 2 Prologue Act 2: Utterance of Marvels: II
Chapter 1
Acts I - VI
1 Chapter 1 Act 1: First Resonance 2 Chapter 1 Act 2: Echoing Marche
3 Chapter 1 Act 3: Ominous Star 4 Chapter 1 Act 4: Clashing Blades
5 Chapter 1 Act 5: Rewinding Raindrops 6 Chapter 1 Act 6: Grand Warstorm
Chapter 1 Act 7:
Thaw of Eons
1 A New Companion 2 Dreamy Scents
3 To Mt. Firmament 4 Truthseeker's Pass
5 Road of Pilgrimage 6 Mianloong Chamber
7 The Commander of Time 8 Dawn of Snowstorm
Chapter 1 Act 8:
To the Shore's End
1 From the Echoes of Destruction (Part 1) 2 Hidden Between the Waves
3 Legacy of the Lasting Night 4 From the Echoes of Destruction (Part 2)
5 Reclaim Tomorrow From the Past 6 From the Echoes of Destruction (Part 3)
7 Beyond the Shore's End
Chapter 2:
Even When Divinity Remains Silent
Through the Sea Thou Break 1 The Sacred Breeze So Often Breathes
2 Veils Off in Sun or Shadow 3 What Yesterday Wept, Today Doth Sing
4 The Maiden, The Defier, The Death Crier 5 Shadow of Glory
6 Flames of Heart 7 Dreamcatchers in the Secret Gardens
Rust, Sword, and the Sun Overture 8 By Sun's Burning Hand
9 By Moon's Fated Light 10 The Bygone Shall Always Return
11 Dawn Breaks on Dark Tides Stranger in a Strange Land
12 Stagnant Dawn on Wastelands Flowing Starlight in the Iris

Comment

1 Anonymous Anonymous 4 months

Thanks for the guide! I did not like "Rust, Sword, and the Sun Overture", it's a filler quest to me.

Author

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