★ Version 3.1 → Map Update: Roya Frostlands
┣ Aemeath: Builds, Materials, Sig. Weapon
┣ Reruns & Builds: Lupa, Chisa
┣ Tapes of Last Words | Vista Views
┗ Smartprint Cubes | Soliskin
★ Exclusives: Tier List Maker | State of the Meta

Check out how to beat the Hazard Zone's Echoing Tower in Version 3.0 of Wuthering Waves. We have the best characters and stage guides for each floor here!
List of Contents
| Floor | Character 1 | Character 2 | Character 3 |
|---|---|---|---|
| 1 | Solo DPS | - | - |
| 2 | Solo DPS | - | - |
| 3 | DPS | Sub-DPS | - |
| 4 | DPS | Sub-DPS | Support |
If you have a limited character roster with only a few supports (e.g., Verina & Shorekeeper), we suggest going with this configuration:
This funnels all your firepower into the final floor and saves the Vigor of your universal Supports for other tower floors. However, if you have full teams not using the aforementioned universal supports, then you can use them without worrying about Vigor.
| Interference | |
|---|---|
| Enemy Havoc RES decreases by 10% Resonators ignore 25% of the enemy's DEF when dealing damage. When enemies are affected by Negative Statuses, their DMG taken is Amplified by 20%. |
|
| Objectives | |
| Enemies (Lv. 70) |
|
| Enemy RES | |
| Vigor Cost | 1 Vigor |
| F2P Solo DPS |
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|---|---|---|
| Premium Solo DPS |
Any 1.x DPS |
|
Chixia is a great F2P solo option for the first floor, since she can clear content without using up any of the sought-after characters for this cycle. Alternatively, you can use any 1.x DPS character like Xiangli Yao or Calcharo, as they won't perform as well in this current cycle but are still viable.
For the first two floors of this Tower, the enemies in this floor are quite easy to deal with using a single built character. We suggest using a fully built Chixia to blast through all the enemies in this floor.
For the Sub-DPS and Support options, the top option is the best one to use.
| Main DPS | Sub DPS | Support |
|---|---|---|
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If you have enough characters, you may use any of the teams above. Havoc and Negative Status teams highly benefit from the tower's interference, but we wouldn't recommend using Aero Erosion due to the enemies' resistance to the attribute.
You may also use Electro teams in this tower due to their attribute advantage over Aero, but we highly suggest saving Lynae and Mornye if possible for other team comps that revolve around Tune Break.
| Interference | |
|---|---|
| Enemy Havoc RES decreases by 10% Resonators ignore 25% of the enemy's DEF when dealing damage. When enemies are affected by Negative Statuses, their DMG taken is Amplified by 20%. |
|
| Objectives | |
| Enemies (Lv. 75) |
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| Enemy RES | |
| Vigor Cost | 2 Vigor |
| F2P Solo DPS |
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|---|---|---|
| Premium Solo DPS |
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Chixia is a great F2P solo option for the first two floors, since she can clear content without using up any of the sought-after characters for this cycle. Alternatively, you can use any 1.x DPS character like Xiangli Yao or Calcharo, as they won't perform as well in this current cycle but are still viable.
Like the first floor, enemies in floor two are still quite easy to deal with using a single built character. We suggest using any fully built DPS or even Sub-DPS unit to blast through all the enemies in this floor to save up on Vigor.
For the Sub-DPS and Support options, the top option is the best one to use.
| Main DPS | Sub DPS | Support |
|---|---|---|
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Like the first floor, if you have enough characters, you can still go ahead and use any of the full teams recommended above. However, Phrolova, Camellya, and Zani's teams will benefit the most from the Interference with Havoc and Negative Status DMG being significantly buffed for this tower.
If you wish to save up on Vigor for these teams, however, we recommend having a filler team like Calcharo or Xiangli Yao's to have the Havoc and Negative Status teams open for other towers.
| Interference | |
|---|---|
| Enemy Havoc RES decreases by 10% Resonators ignore 25% of the enemy's DEF when dealing damage. When enemies are affected by Negative Statuses, their DMG taken is Amplified by 20%. |
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| Objectives | |
| Enemies (Lv. 80) |
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| Enemy RES | |
| Vigor Cost | 3 Vigor |
| Main DPS | Sub DPS |
|---|---|
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When using the 2-character configuration, simply remove the support and focus on having the DPS and sub-DPS to save up on Vigor for the final floor or the central tower. Starting Floor 3, the difficulty and level of enemies become a lot more difficult to deal with, so this configuration works a lot especially when using Havoc or Negative Status-based units.
For the Sub-DPS and Support options, the top option is the best one to use.
| Main DPS | Sub DPS | Support |
|---|---|---|
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Similar to the first two floors, you can go ahead and use full teams of Havoc or Negative Status compositions if you already have other built characters for all towers. Phrolova's team is highly recommended for the consistent DPS it provides, maximized by the tower's Interference buffs.
Alternatively, use an Electro-based team with Xiangli Yao or Calcharo to save up on Vigor for the other aforementioned teams. Phrolova and Zani are still highly viable in the Hazard Tower, so we suggest saving them if possible and only use them for the fourth floor.
| Interference | |
|---|---|
| Enemy Havoc RES decreases by 10% Resonators ignore 25% of the enemy's DEF when dealing damage. When enemies are affected by Negative Statuses, their DMG taken is Amplified by 20%. |
|
| Objectives | |
| Enemies (Lv. 90) |
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| Enemy RES | |
| Vigor Cost | 4 Vigor |
For the Sub-DPS and Support options, the top option is the best one to use.
| Main DPS | Sub DPS | Support |
|---|---|---|
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For the fourth and final floor, we suggest using a full team due to the floor's significant difficulty increase. Add the missing universal Support from your Double Character configuration team if you opted for that route or use a full team as noted above.
The best teams for this floor are the Havoc Echo Skill team of Phrolova and her supports, and the Spectro Frazzle team of Zani's, since both benefit from either the Havoc DMG RES decrease of enemies or Negative Status DMG amplification from the Interference.

| All Hazard Zone Towers | ||
|---|---|---|
| Hazard Zone Reset Date and Countdown March 2, 2026 |
||
Hazard Zone refreshes every 28 days.
| All Overdrive Zone Towers | ||
|---|---|---|
| All Experimental Zone Towers | ||
|---|---|---|
| Stable Zone Tower | ||
|---|---|---|
Echoing Tower (Hazard Zone) Guide for Version 3.0



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