★ Version 3.2 Banners → Livestream Codes
┣ Sigrika → Materials, Weapon, Banner
┣ Qiuyuan → Builds, Materials, Weapon
┗ Phase 2 → Lynae, Zani, Phoebe
★ Tapes of Last Words | Soliskin | 3.1 Trophies
★ Exclusives: Tier Maker | State of the Meta

Check out how to beat the Hazard Zone's Echoing Tower in Version 3.1 of Wuthering Waves. We have the best characters and stage guides for each floor here!
List of Contents
| Floor | Character 1 | Character 2 | Character 3 |
|---|---|---|---|
| 1 | Solo DPS | - | - |
| 2 | Solo DPS | - | - |
| 3 | DPS | Sub-DPS | - |
| 4 | DPS | Sub-DPS | Support |
If you have a limited character roster with only a few supports (e.g., Verina & Shorekeeper), we suggest going with this configuration:
This funnels all your firepower into the final floor and saves the Vigor of your universal Supports for other tower floors. However, if you have full teams not using the aforementioned universal supports, then you can use them without worrying about Vigor.
| Interference | |
|---|---|
| Enemy Havoc RES decreases by 10% Casting an Echo Skill increases Attribute DMG by 6% for all Resonators in the team, stacking up to 4 times. The same Resonator with identical Echoes cannot trigger this effect multiple times. At 4 stacks, Crit. DMG of all Resonators in the team is increased by 36%. |
|
| Objectives | |
| Enemies (Lv. 70) |
|
| Enemy RES | |
| Vigor Cost | 1 Vigor |
| F2P Solo DPS |
||
|---|---|---|
| Premium Solo DPS |
Any 1.x DPS |
|
Chixia is a great F2P solo option for the first floor, since she can clear content without using up any of the sought-after characters for this cycle. Alternatively, you can use any 1.x DPS character like Jinhsi or Jiyan, as they won't perform as well in this current cycle but are still viable.
For the first two floors of this Tower, the enemies in this floor are quite easy to deal with using a single built character. We suggest using a fully built Chixia to blast through all the enemies in this floor.
For the Sub-DPS and Support options, the top option is the best one to use.
| Main DPS | Sub DPS | Support |
|---|---|---|
|
|
||
|
|
||
|
|
If you have enough characters, you may use any of the teams above. Havoc and Echo Skill are the best ones to use for this side of the tower, with Phrolova's team proving to be the most effective. In addition, a secondary option is Galbrena's team who can trigger the Attribute DMG increase stacking effect of the interference.
In any case, you may also use single characters here to save Vigor. Floor 1 is easy to manage, so save Vigor for the later floors or the central tower.
| Interference | |
|---|---|
| Enemy Havoc RES decreases by 10% Casting an Echo Skill increases Attribute DMG by 6% for all Resonators in the team, stacking up to 4 times. The same Resonator with identical Echoes cannot trigger this effect multiple times. At 4 stacks, Crit. DMG of all Resonators in the team is increased by 36%. |
|
| Objectives | |
| Enemies (Lv. 75) |
|
| Enemy RES | |
| Vigor Cost | 2 Vigor |
| F2P Solo DPS |
||
|---|---|---|
| Premium Solo DPS |
Any 1.x DPS |
|
Chixia is a great F2P solo option for the first floor, since she can clear content without using up any of the sought-after characters for this cycle. Alternatively, you can use any 1.x DPS character like Jinhsi or Jiyan, as they won't perform as well in this current cycle but are still viable.
For the first two floors of this Tower, the enemies in this floor are quite easy to deal with using a single built character. We suggest using a fully built Chixia to blast through all the enemies in this floor.
For the Sub-DPS and Support options, the top option is the best one to use.
| Main DPS | Sub DPS | Support |
|---|---|---|
|
|
||
|
|
||
|
|
If you have enough characters, you may use any of the teams above. Havoc and Echo Skill are the best ones to use for this side of the tower, with Phrolova's team proving to be the most effective. In addition, a secondary option is Galbrena's team who can trigger the Attribute DMG increase stacking effect of the interference.
If you wish to save up on Vigor for these teams, however, we recommend having filler teams to have the Havoc and Negative Status teams open for other towers.
| Interference | |
|---|---|
| Enemy Havoc RES decreases by 10% Casting an Echo Skill increases Attribute DMG by 6% for all Resonators in the team, stacking up to 4 times. The same Resonator with identical Echoes cannot trigger this effect multiple times. At 4 stacks, Crit. DMG of all Resonators in the team is increased by 36%. |
|
| Objectives | |
| Enemies (Lv. 80) |
|
| Enemy RES | |
| Vigor Cost | 3 Vigor |
| Main DPS | Sub DPS |
|---|---|
|
|
|
|
|
|
|
|
When using the 2-character configuration, simply remove the support and focus on having the DPS and sub-DPS to save up on Vigor for the final floor or the central tower. Starting Floor 3, the difficulty and level of enemies become a lot more difficult to deal with, so this configuration works a lot especially when using Havoc or Echo Skill-based units.
For the Sub-DPS and Support options, the top option is the best one to use.
| Main DPS | Sub DPS | Support |
|---|---|---|
|
|
||
|
|
||
|
|
Similar to the first two floors, you can go ahead and use full teams of Havoc or Echo Skill compositions if you already have other built characters for all towers. Phrolova's team is highly recommended for the consistent DPS it provides, maximized by the tower's Interference buffs.
Alternatively, use any filler team from 1.X to save up on Vigor for the other aforementioned teams. Phrolova and Zani are still highly viable in the Hazard Tower, so we suggest saving them if possible and only use them for the fourth floor.
| Interference | |
|---|---|
| Enemy Havoc RES decreases by 10% Casting an Echo Skill increases Attribute DMG by 6% for all Resonators in the team, stacking up to 4 times. The same Resonator with identical Echoes cannot trigger this effect multiple times. At 4 stacks, Crit. DMG of all Resonators in the team is increased by 36%. |
|
| Objectives | |
| Enemies (Lv. 90) |
|
| Vigor Cost | 4 Vigor |
For the Sub-DPS and Support options, the top option is the best one to use.
| Main DPS | Sub DPS | Support |
|---|---|---|
|
|
||
|
|
||
|
|
For the fourth and final floor, we suggest using a full team due to the floor's significant difficulty increase. Add the missing universal Support from your Double Character configuration team if you opted for that route or use a full team as noted above.
The best teams for this floor are the Havoc Echo Skill team of Phrolova and her supports, and the Fusion Echo Skill team of Galbrena's, since both benefit from either the Havoc DMG RES decrease of enemies and/or Echo Skill DMG condition from the Interference.
Fleyrdelys is a formidable opponent in the tower, so you'd have to always aim to interrupt its attacks else she will not let you take a turn at all. Whenever the parry circle shows up, be sure to parry and interrupt her moves. This cancels some flurry of attacks, effectively giving you enough opening to go ham and deal damage.
It is important to hit her very first winding attack and reset if you weren't able to hit it. This cancels a flurry of attacks that would have forced you to evade multiple times to waste time rather than deal damage.

| All Hazard Zone Towers | ||
|---|---|---|
| Hazard Zone Reset Date and Countdown March 30, 2026 |
||
Hazard Zone refreshes every 28 days.
| All Overdrive Zone Towers | ||
|---|---|---|
| All Experimental Zone Towers | ||
|---|---|---|
| Stable Zone Tower | ||
|---|---|---|
Echoing Tower (Hazard Zone) Guide for Version 3.1



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