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★ Version 2.0 guides here:
┣ Featured Builds: Carlotta, Zhezhi
┣ Weapons: The Last Dance, Rime-Draped Sprouts
┣ Upcoming Characters: Roccia, Jinhsi
┣ Character Tier List | All Active Banners
┗ New Updates: Rinascita, Echoes, Sonata Effects
Check out how to beat the Hazard Zone's Echoing Tower in Wuthering Waves. We have the best characters and stage guides for each floor here!
List of Contents
Interference | |
---|---|
Enemy Glacio RES descreases by 10% When Resonators cast Resonance Liberation, their ATK is increased by 5%, and they gain 10% Resonance Skill DMG Bonus for 3s, stacking up to 4 times. The effect will be removed when the active Resonator is switched off the field. |
|
Objectives | |
Clear the challenge Clear the challenge with at least 90s left Clear the challenge with at least 150s left |
|
Enemies (Lv. 70) |
|
Enemy RES | |
Vigor Cost | 1 Vigor |
Main DPS | |
---|---|
Sub-DPS | |
Support |
Suggested Characters | Rover (Havoc) | Sanhua |
---|
For the first two floors of this Tower, the enemies are quite easy to deal with using a single built character. Just make sure you are evading all attacks and using a well built character for this floor.
If you have enough characters, you can still go ahead and use a full team but using only one character can save Vigor especially for universal supports like Shorekeeper and Verina.
With the Glacio RES decrease present in the interference, we suggest using the free character Sanhua as the DPS that will clear two first two floors. Of course, we still suggest stronger Glacio characters like Carlotta but they are better reserved for later floors with harder enemies. You can also use Rover-Havoc as the other free-to-play option. Just know that they won't have the buff from the interference.
Interference | |
---|---|
Enemy Glacio RES descreases by 10% When Resonators cast Resonance Liberation, their ATK is increased by 5%, and they gain 10% Resonance Skill DMG Bonus for 3s, stacking up to 4 times. The effect will be removed when the active Resonator is switched off the field. |
|
Objectives | |
Clear the challenge Clear the challenge with at least 90s left Clear the challenge with at least 150s left |
|
Enemies (Lv. 75) |
|
Enemy RES | |
Vigor Cost | 2 Vigor |
Main DPS | |
---|---|
Sub-DPS | |
Support |
Suggested Characters | Rover (Havoc) | Sanhua |
---|
Like the first floor, enemies in floor two are still quite easy to deal with using a single built character. Just make sure you are evading all attacks and using a well built character for this floor.
If you have enough characters, you can still go ahead and use a full team but using only one character can save Vigor especially for universal supports like Shorekeeper and Verina.
With the Spectro RES decrease present in the interference, we suggest using the free character Sanhua as the DPS that will clear two first two floors. Of course, we still suggest stronger Spectro characters like Jinhsi but they are better reserved for later floors with harder enemies. You can also use Havoc-Rover if you have them built over the Spectro version. Just know that they won't have the buff from the interference.
Interference | |
---|---|
Enemy Glacio RES descreases by 10% When Resonators cast Resonance Liberation, their ATK is increased by 5%, and they gain 10% Resonance Skill DMG Bonus for 3s, stacking up to 4 times. The effect will be removed when the active Resonator is switched off the field. |
|
Objectives | |
Clear the challenge Clear the challenge with at least 120s left Clear the challenge with at least 180s left |
|
Enemies (Lv. 80) |
|
Enemy RES | |
Vigor Cost | 3 Vigor |
Main DPS | |
---|---|
Sub-DPS | |
Support |
Main DPS | Sub-DPS | Support |
---|---|---|
Camellya | Sanhua | Baizhi |
Xiangli Yao | Yinlin | Baizhi |
The third floor is where the difficulty can ramp up. For this floor, we suggest saving the strong Glacio team of Carlotta for the final tower. For this floor and the next, we suggest going for Non-Glacio team that is not Spectro. This way, you can still have a fighting chance with the bosses while saving the Glacio team for the final Tower.
Of course, if you want to use the full Carlotta Glacio team, you can do so as they are the best team for this tower. This is true if you have a Jiyan team, which is great in the final tower because of the Aero buffs due to the interference. Just take note that if you use Carlotta's team here, and want to use them in the final Tower they won't have enough Vigor.
Interference | |
---|---|
Enemy Glacio RES descreases by 10% When Resonators cast Resonance Liberation, their ATK is increased by 5%, and they gain 10% Resonance Skill DMG Bonus for 3s, stacking up to 4 times. The effect will be removed when the active Resonator is switched off the field. |
|
Objectives | |
Clear the challenge Clear the challenge with at least 120s left Clear the challenge with at least 180s left |
|
Enemies (Lv. 90) |
|
Enemy RES | |
Vigor Cost | 4 Vigor |
Main DPS | |
---|---|
Sub-DPS | |
Support |
Main DPS | Sub-DPS | Support |
---|---|---|
Camellya | Sanhua | Baizhi |
Xiangli Yao | Yinlin | Baizhi |
Similar to the fourth floor, we still suggest saving the strong Glacio team of Carlotta for the final tower. Go for a strong Non-Glacio team that is not Spectro. This way, you can still have a fighting chance with the bosses while saving the Glacio team for the final Tower.
Of course, if you want to use the full Carlotta Glacio team, you can do so as they are the best team for this tower. This is true if you have a Jiyan team, which is great in the final tower because of the Aero buffs due to the interference. Just take note that if you use Carlotta's team here, and want to use them in the final Tower they won't have enough Vigor.
All Hazard Zone Towers | ||
---|---|---|
Resonant Tower | Hazard Tower | Echoing Tower |
Hazard Tower will reset in: |
Hazard Zone refreshes every 14 days.
All Overdrive Zone Towers | ||
---|---|---|
Resonant Tower | Hazard Tower | Echoing Tower |
All Experimental Zone Towers | ||
---|---|---|
Resonant Tower | Echoing Tower |
Stable Zone Tower | ||
---|---|---|
Resonant Tower |
Echoing Tower (Hazard Zone) Guide
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