★ Version 1.4 is out now!
┣ New Character: Camellya
┣ Character Tier List | All Active Banners
┗ Events: Somnium Labyrinth, When the Night Knocks
☆ 2nd Half Banners: Yinlin, Xiangli Yao, Lumi
Camellya is a playable 5-star Havoc Sword character in Wuthering Waves (WuWa). Check out this guide for the best Camellya build, Camellya best teams, echoes, kit (skills), skill priority, and voice actor here!
List of Contents
Resonator Information | ||
---|---|---|
Camellya | ||
Rarity | ★★★★★ | |
Element | ||
Weapon | ||
How to Get | Limited Convene | |
Voice Actor (EN) | Meaghan Martin |
Main DPS | Sub-DPS | Support | Overall |
---|---|---|---|
- | - |
Lv. 1 | Lv. 90 | |
---|---|---|
HP | 826 | 10325 |
ATK | 29 | 450 |
DEF | 95 | 1161 |
Energy Regen | 100% | - |
Crit. Rate | 5% | - |
Crit. DMG | 150% | - |
Stat calculations does not include the Attribute Bonuses from Camellya's Forte.
Strengths | |||
---|---|---|---|
• Great On-Field Havoc DMG dealer with access to both consistent and burst damage in her kit. • Has access to self-buffs through Budding and Blossom Mode, which helps increase her damage. |
|||
Weaknesses | |||
• Camellya has no definitive Sub-DPS that can maximize her kit at the moment, with Sanhua being the only option we have right now. • Camellya cannot move in her Blossom Mode, which may pose an issue against distant enemies. • No interruption resistance when casting Ephemeral at S0 so enemy attacks can cancel Camellya entering Budding Mode. You need atleast an S1 Camellya to get the interrupt resistance. |
Camellya is a Havoc Main DPS Resonator who uses her Budding Mode and Blossom Mode states to deal massive damage with her Basic Attacks. As a main DPS, she demands time on the field to do her job against enemies.
Camellya unfortunately do not have her definitive Sub-DPS that works with her kit perfectly, with Sanhua being the only option for her so far. This puts her a little bit behind Jinhsi and Xiangli Yao at the moment, but if a future Sub-DPS for Camellya releases, we can see her joining the top ranks.
Best Weapon | ||
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Alt. Weapons | ||
Sonata Effect |
5-piece Sun-sinking Eclipse |
|
Cost Pattern | ④ ③ ③ ① ① | |
Main Echo | Crownless |
Echo Main Stats Priority | ||
---|---|---|
④-Cost | ③-Cost | ①-Cost |
CRIT Rate or CRIT DMG | Havoc DMG | ATK% |
Echo Substats Tuning Priority | ||
1. CRIT Rate ★★★ 2. CRIT DMG ★★★ 3. Basic Attack DMG Bonus ★★ 4. ATK% ★★ 5. Energy Regen % ★ 6. Flat ATK ★ |
Camellya is a dedicated Havoc DPS who wants as much field time as possible to dish out damage in her Blossom Mode, meaning that Sun-sinking Eclipse will be her best full Echo set.
As a main DPS, she wants the usual Crit Rate and Crit Damage stats, as well as Atk. However, Camellya has an emphasis on Basic Attack DMG, with some of her other skills also doing damage that is counted as Basic Attack DMG.
As such, Basic Atk DMG substats also become important when looking for Echoes to use. Go with the Crit Stat you need more on the 4-Cost Echo, with double Havoc DMG and Atk for the 3 and 1-cost Echoes respectively.
Main Echo | Explanation |
---|---|
Crownless
|
・The Crownless is Camellya's best Echo as it provides her with a Havoc DMG bonus after using its skill, which helps Camellya's own damage output greatly. ・Players can also opt to skip its lengthy attack animation by jumping after it is summoned, while still giving Camellya the buffs. This helps maximize the uptime of these buffs on Camellya's field time. |
Dreamless
|
・The next best Echo to use as its skill can deal a large amount of Havoc DMG to enemy targets, though without any additional effects for Camellya. |
Mech Abomination
|
・Only use this if Camellya is using a full Lingering Tunes set. Mech Abomination can boost Camellya's ATK stat by 12% for 15s which Camellya can fully utilize because of her long on-field time. Still, replace this with a Crownless when you inevitably change to the Sun-Sinking Eclipse set. |
Tambourinist
|
・An early-game option for Camellya. ・It will boost her Havoc DMG with its buffs, but should be replaced with stronger Echoes when they are available. |
Echo Set | Rating |
---|---|
Sun-sinking Eclipse
(5-pc) |
★★★ - Best As a Havoc Main DPS, Camellya benefits most from a full Sun-sinking Eclipse set as she is able to constantly fulfill its trigger conditions by nature of being a Basic Attack-oriented Resonator. Crownless is the best echo to use for this set, as it gives straight up Havoc DMG bonus that Camellya will appreciate. Recommended Main Echo: |
Lingering Tunes
(5-pc) |
★★☆ - 2nd Best The second best set for Camellya is the Lingering Tunes set as she can full utilize the set's 5-pc effect. Camellya will stay on field for a very long time, so she can easily reach the 6-second on-field requirement of the set for maximum ATK bonus. Recommended Main Echo: |
Sun-sinking Eclipse
(2-pc) Lingering Tunes (2-pc) |
★☆☆ - 3rd Best If a full Sun-sinking Eclipse or Lingering Tunes is not yet available, a combination of 2 Sun-sinking and 2 Lingering Tunes can be used for Camellya. Recommended Main Echo: |
List of All Echoes and Sonata Effects
Weapon | Skill | |
---|---|---|
1 | Red Spring |
Beyond the Cycle Increase ATK by 12%. When dealing Basic Attack DMG, the weilder gains 10% Basic Attack DMG Bonus for 14s. This effect can be triggered once per second, stacking up to 3 times. When the weilder's Concerto Energy is consumed, gain 40% Basic Attack DMG Bonus for 10s. This effect can be triggered once per second and ends when the weilder is switched off the field. |
2 | Emerald of Genesis |
Stormy Resolution Increases Energy Regen by 12.8%. When Resonance Skill is cast, increases ATK by 6%, stacking up to 2 time(s). This effect lasts for 10s. |
3 | Somnoire Anchor |
Meow! Gain 1 stack of Hiss when dealing damage to the target, with 1 stack generated every 1s. Hiss: each stack increases the wielder's ATK by 2% for 3s, stacking up to 10 times. Switching off the wielder clears all stacks. Gaining 10 stacks increases the wielder's Crit. Rate by 6%. |
4 | Blazing Brilliance |
Crimson Phoenix ATK increased by 12%. The wielder gains 1 stack of Searing Feather upon dealing damage, which can be triggered once every 0.5s, and gains 5 stacks of the same effect upon casting Resonance Skill. Each stack of Searing Feather gives 4% additional Resonance Skill DMG Bonus for up to 14 stacks. After reaching the max stacks, all stacks will be removed in 12s. |
5 | Lumingloss |
Pale Gale When Resonance Skill is cast, increases Basic Attack DMG and Heavy Attack DMG by 20%, stacking up to 1 time(s). This effect lasts for 10s and can be triggered 1 time(s) every 1s. |
Red Spring is Camellya's best-in-slot Sword, as it grants her stacking Basic Attack DMG, as well as a further Basic Attack DMG boost upon consuming Concerto Energy.
While this usually means switching out, Camellya's Forte Circuit has her use Concerto Energy on-field, meaning she can make use of all the weapon's buffs to the fullest.
Her second best weapon will be the Emerald of Genesis or the free-to-play option Somnoire Anchor. Weaving in her Resonance Skill is part of Camellya's kit so she can utilize the Genesis' buffs. On the other hand, Somnoire Anchor can increases ATK as the character stay longer on the field which is perfect for a character with long on-field uptime like Camellya.
Weapon | Skill |
---|---|
Somnoire Anchor |
ATK: 37 ATK: 4.00% Meow!: Gain 1 stack of Hiss when dealing damage to the target, with 1 stack generated every 1s. Hiss: each stack increases the wielder's ATK by 2% for 3s, stacking up to 10 times. Switching off the wielder clears all stacks. Gaining 10 stacks increases the wielder's Crit. Rate by 6%. |
Somnoire Anchor is Camellya's best free-to-play weapon thanks to its virtually free 20% ATK bonus. Camellya attacks multiple times quickly and can stack Hiss efficiently because it.
Somnoire Anchor is obtained from the event Somnium Labyrinth.
Main DPS | Sub-DPS | Support |
---|---|---|
Camellya | Sanhua | Shorekeeper |
In this team, Camellya will serve as the main DPS who takes up most of the field time. Sanhua plays as a sub-dps, whose main goal is to give her Basic Attack DMG Amplification Outro Skill buff to Camellya, while Shorekeeper provides further buffs and sustain.
Sanhua is ultimately chosen because she has extremely low field time able to cast her full kit and charge her Concerto Energy in less than 10 seconds. This makes it so that Camellya can still maximize Shorekeeper's Stellarealm buffs even with her extremely long on-field time.
Character | Explanation |
---|---|
Mortefi | Sub-DPS Replacement Mortefi can be used as a replacement off-field Sub-DPS that needs minimal field time. |
Danjin | Sub-DPS Replacement While a little more demanding for field time, Danjin can provide a Havoc DMG Bonus with her Outro Skill, as well as an ATK Buff at S6. |
Zhezhi | Sub-DPS Replacement Zhezhi also works as an off-field Sub-DPS that contributes damage without needing much set-up. |
Verina | Support Replacement Verina is another premium support that can provide great healing and an All-Type Damage Deepen buff. |
Baizhi | Support Replacement Baizhi can slot in as a F2P option to keep the team sustained. |
1 | Begin the battle with Shorekeeper, and go through her rotations to charge up her Resonance Liberation and Concerto Energy. |
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2 | Once both are charged, use Shorekeeper's Resonance Liberation, then switch to Sanhua to trigger the latter's Intro Skill. |
3 | Use Sanhua's optimal combos to do as much damage as possible while charging Concerto Energy to maximum again. |
4 | Once Concerto Energy is full, switch to Camellya to give her Sanhua's Basic Attack buff from Sanhua's Outro Skill. |
5 | Using the buffs from Shorekeeper and Sanhua, DPS with Camellya until she's exhausted her resources and the buffs wear off. |
6 | Swap back to Shorekeeper when Concerto Energy is full to detonate her Resonance Liberation using her Intro Skill. |
7 | Rinse and repeat until all enemies have been taken down. |
Camellya Gameplay Guide |
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|
① | Use Camellya's Resonance Skill to enter Blossom Mode, charging her Concerto Energy in the process. If Intro Skill is triggered, Camellya will consume Crimson Buds even at this mode. |
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② | Use her BA1-BA2-BA3 (Hold) combo to deal damage and charge her Concerto Energy. |
③ | Once the Concerto Energy is full, use Resonance Skill: Ephemeral to enter Budding Mode, refilling the Forte Gauge immediately. |
④ | Use her BA1-BA2-BA3 (Hold) combo to attack again while expending the Crimson Buds to deal bigger damage. |
⑤ | Once all Crimson Buds are expended, use her Resonance Skill again to exit Budding Mode. By this time, you should have filled up Concerto Energy again. Switch out to the next resonator in the rotation and trigger their Intro Skill. |
Note | Use her Resonance Liberation when available for a quick burst of Havoc DMG. There is no strict timing for the Liberation, but it is better to use it after getting the buffs from echo skills to maximize the damage. |
Camellya's main gameplay loop revolves buffing herself by entering her two modes Budding and Blossom Modes. Blossom Mode is the empowered mode that sees Camellya hanging on vines, while Budding Mode is a more powerful super mode that has higher multipliers and can expend Crimson Buds.
Camellya first uses her Resonance Skill to enter Blossom Mode for stronger versions of her attacks. Note that Blossom Mode drains Stamina and makes her unable to move, so be sure of her position before entering the mode. While in Blossom Mode, Camellya can fill up her Concerto Energy that changes Resonance Skill into the Ephemeral attack.
Using the Ephemeral Attack causes a huge explosion and refills the Crimson Buds*. Attacks while in this mode will expend Crimson Buds but will be more powerful. Once all buds are expended, exit this mode by pressing the Resonance Skill button again.
Camellya's Forte Circuit expends her Forte Gauge's Crimson Pistils to gain extra Concerto Energy, and a stack of Crimson Bud. At max Concerto Energy, her Resonance Skill changes to the Ephemeral skill.
Camellya can enter Blossom Mode after using her regular Resonance Skill while the Concerto Energy is not full. This mode changes her Basic and Heavy Attacks, Dodge Counter, and Resonance Skill into more damaging variations.
Blossom Mode continuously consumes Stamina to suspend Camellya on vines, and she cannot move while she is suspended. Using Resonance Skill again during Blossom Mode will end the state.
When Concerto Energy is full, using her Resonance Skill causes an Ephemeral explosion that also causes Camellya to enter Budding Mode, filling her Forte Gauge back up to max, and increasing her Basic Attack DMG multipliers, with a further increase based on how many Crimson Bud stacks Camellya has.
Note that Budding Mode has lowered Energy Regen Multipliers on Camellya's attacks, meaning that her Resonance Liberation will be available less often. The bulk of her damage will be from her Basic Attacks instead.
Blossom Mode continually consumes Stamina and Crimson Buds found in her Forte Gauge. Maximize the damage that Camellya can do before it runs out with Basic Attack chains, holding the attack button during the 3rd Attack for Blazing Waltz, which does more damage.
Using Camellya's Resonance Skill while in Blossom or Budding Mode ends the empowered Mode when used. We suggest exiting the mode before Camellya runs out of Stamina in Blossom Mode or after comsuming all Crimson Buds in Budding Mode.
Camellya's Resonance Liberation is a simple damage nuke that can also be performed mid-air for no additional cost. It can be slow to charge due to Budding Mode, but use it whenever it is ready for a burst of Havoc DMG.
The best time to use the Liberation is right after using an echo buff, either before or during Camellya's combos.
Combo |
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Intro Skill → Crownless Echo Skill → Jump (Animation Cancel for Crownless) → Resonance Skill (Blossom Mode) → BA1 → BA2 → BA3 (Hold for Blazing Waltz) → BA4 → Repeat Until Max Concerto Energy |
This combo is used to set-up Budding Mode for Camellya. As her Intro Skill grants her a full Forte Gauge, it is important to activate it so that Camellya can charge Concerto Energy quicker by expending her Forte Gauge.
Once she's used her Intro Skill, follow-up with the Crownless Echo to gain a Havoc DMG Bonus. Then, use her Intro Skill to enter Blossom Mode and expend her Forte Gauge until Concerto Energy is maxed out.
Combo |
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Resonance Skill (Ephemeral) → BA1 → BA2 → BA3 (Hold for Blazing Waltz) → BA4 → Repeat BAs Until Low Stamina or Buffs Wear Off → Resonance Skill → Resonance Liberation (If Available) |
This combo is used once Camellya has charged her Concerto Energy, and has access to Ephemeral. Ideally, she starts the combo already in Blossom Mode, so she'll be ready to maximize the buffs from Budding Mode.
How to Get | Materials |
---|---|
Normal Enemies | |
World Boss | |
Overworld Material |
Nova
x60
|
Currency |
Shell Credit
x170,000
|
How to Get | Materials |
---|---|
Normal Enemies | |
Forgery Challenge | |
Weekly Boss | |
Currency |
Shell Credit
x2,030,000
|
Character Ascension Materials | |
---|---|
Rank 1 20 ➔ 40 |
Shell Credit
x5,000
|
Rank 2 40 ➔ 50 |
Nova
x4
Shell Credit
x10,000
|
Rank 3 50 ➔ 60 |
Nova
x8
Shell Credit
x15,000
|
Rank 4 60 ➔ 70 |
Nova
x12
Shell Credit
x20,000
|
Rank 5 70 ➔ 80 |
Nova
x16
Shell Credit
x40,000
|
Rank 6 80 ➔ 90 |
Nova
x20
Shell Credit
x80,000
|
Total Forte Materials | |
---|---|
Main Nodes (Total) Lv. 1 ➔ 10 |
Shell Credit
x1,400,000
|
Stat Bonus 1 (Total) |
Shell Credit
x200,000
|
Stat Bonus 2 (Total) |
Shell Credit
x400,000
|
Inherent Skill 1 |
Shell Credit
x10,000
|
Inherent Skill 2 |
Shell Credit
x20,000
|
Level Upgrade | Upgrade Materials |
---|---|
1 ➔ 2 | Shell Credit x1,500 |
2 ➔ 3 | Shell Credit x2,000 |
3 ➔ 4 | Shell Credit x4,500 |
4 ➔ 5 | Shell Credit x6,000 |
5 ➔ 6 | Shell Credit x16,000 |
6 ➔ 7 | Shell Credit x30,000 |
7 ➔ 8 | Shell Credit x50,000 |
8 ➔ 9 | Shell Credit x70,000 |
9 ➔ 10 | Shell Credit x100,000 |
Skill | Priority | Explanation |
---|---|---|
Normal Attack | ★★☆☆☆ | Though Camellya's main damage comes from attacking, most of it will come while in Blossom Mode. The damage scaling while in Blossom Mode is from her Resonance Skill, so Normal Attacks should be deprioritized. |
Resonance Skill | ★★★★★ | Prioritize levelling Camellya's Resonance Skill since this improves the scalings of her Blossom Mode Basic Attacks, which are her main form of damage. |
Forte Circuit | ★★★★☆ | Ephemeral's damage multiplier is extremely high and is a great source of burst damage while in Blossom Mode. Make sure to level this one up after Resonance Skill. |
Resonance Liberation | ★★★☆☆ | Camellya's Resonance Liberation is the most straightforward of them all and can deal a good number of burst damage. Level this one up after her Forte Circuit. |
Intro Skill | ★☆☆☆☆ | The main purpose of Camellya's Intro Skill is to fill her Forte Gauge only. Its damage is not very high, and should only be levelled if everything else is set. |
The priority skills for Camellya should be her Resonance Skill as her Basic Attacks in Blossom Mode will be her main source of damage.
She has also good burst damage multipliers on her Forte Circuit's Ephemeral attack, as well as her Resonance Liberation, so these should be prioritized after her Resonance Skill.
NATK | SKIL | FORT | INHE | LIBE | INTR | OUTR |
Burgeoning |
---|
Perform up to 5 consecutive attacks, dealing Havoc DMG. After performing Basic Attack Stage 3 or Heavy Attack Pruning, hold Normal Attack Button to continuously strike the target, dealing HAvoc DMG. Basic Attack Stage 4 is automatically followed by Basic Attack Stage 5. Heavy Attack - Pruning: Consume stamina to attack the target, dealing Havoc DMG. Mid-air Attack: Consume stamina to perform a Plunging Attack, dealing Havoc DMG. Dodge Counter: Use Basic Attack right after a successful Dodge to attack the target, dealing Havoc DMG. Attribute Bonuses: 1. Crit DMG +2.40% 2. Crit DMG +5.60% |
Skill Detail | Effect (Lvl 1) |
---|---|
Stage 1 DMG | 31.45% |
Stage 2 DMG | 23.38%*2 |
Stage 3 DMG | 25.50%*3 |
Stage 4 DMG | 12.42%*20 |
Stage 5 DMG | 24.23%*4 |
Heavy Attack DMG | 44.33%*3 |
Mid-air Attack DMG | 33.00%*2 |
Dodge Counter DMG | 50.00%*3 |
Heavy Attack STA Cost | 25 |
Mid-air Attack STA Cost | 30 |
NATK | SKIL | FORT | INHE | LIBE | INTR | OUTR |
Valse of Bloom and Blight |
---|
Crimson Blossom: Attack the target, dealing Havoc DMG (considered Basic Attack DMG), then enter Blossom Mode. This attack can be performed in mid-air. Blossom Mode: - Unable to move while suspended in vines. - Basic Attackand Heavy Attack Pruning are replaced by Basic Attack Vining Waltz, chaining together 4 consecutive attacks, dealing Havoc DMG, considered Basic Attack DMG. - When performing Vining Waltz 3, hold Normal Attack Button to cast Blazing Waltz that deals Havoc DMG before automatically performing Vining Waltz 4. - Dodge Counter is replaced by Dodge Counter Atonement. Normal Attack right after a successful Dodge to attack the target, dealing Havoc DMG, considered Basic Attack DMG. - Resonance Skill is replaced by Resonance Skill Floral Ravage. Casting Floral Ravage deals Havoc DMG considered Basic Attack DMG. - Resonance Skill Floral Ravage can be cast in mid-air. - Blossom Mode ends after casting Resonance Skill Floral Ravage. - Blossom Mode ends after using the Levitator. - Jump is replaced with Basic Attack Vining Ronde. Jump to attack the target at the cost of stamina, dealing Havoc DMG considered as Basic Attack DMG. This ends Blossom Mode. - Using Basic Attack Vining Waltz and Basic Attack Blazing Waltz in mid-air consumes STA. - Casting Resonance Skill Floral Ravage in mid-air doesn't restore STA. - Consume STA continuously to stay suspended on the vines. Attribute Bonuses: 1. ATK +1.80% 2. ATK +4.20% |
Skill Detail | Effect (Lvl 1) |
---|---|
Crimson Blossom DMG | 57.15%*2 |
Vining Waltz 1 DMG | 48.45% |
Vining Waltz 2 DMG | 22.95%*2 |
Vining Waltz 3 DMG | 11.04%*6 |
Vining Waltz 4 DMG | 34.00%*3 |
Blazing Waltz DMG | 11.04%*19 |
Floral Ravage DMG | 26.46%*5 |
Vining Ronde DMG | 26.64%*3 |
Atonement DMG | 57.00%*2 |
Cooldown | 4s |
Crimson Blossom Concerto Regen | 7 |
Floral Ravage Concerto Regen | 7 |
Vining Waltz 1 STA Cost | 5 |
Vining Waltz 1 STA Cost | 5 |
Vining Waltz 1 STA Cost | 5 |
Vining Waltz 1 STA Cost | 5 |
Vining Waltz 1 STA Cost | 5 |
Vining Waltz 1 STA Cost | 5 |
Vining Waltz 1 STA Cost | 5 |
NATK | SKIL | FORT | INHE | LIBE | INTR | OUTR |
Vegetative Universe |
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Hitting a target with Normal Attack, Basic Attack Vining Waltz, Basic Attack Blazing Waltz, Basic Attack Vining Ronde, Dodge Counter Atonement, Resonance Skill Crimson Blossom, and Resonance Skill Floral Ravage consumes Crimson Pistils. The Energy Regen Multiplier of this attack is increased. Consuming 10 Crimson Pistils recovers 4 Concerto Energy and obtains 1 Crimson Bud. Each bud lasts for 15s, stacking up to 10 times. Forte Circuit: Ephemeral: When Concerto Energy is fully recovered, and Ephemeral is not on Cooldown, Resonance Skill is replaced with Ephemeral. Casting Ephemeral consumes 70 Concerto Energy and deals Havoc DMG to the targets. This damage is considered Basic Attack DMG. Camellya enters Budding Mode after casting Ephemeral. This can be cast in mid-air. Budding Mode: - Sweet Dream: Increase the DMG Multiplier of Normal Attack, Basic Attack Vining Waltz, Basic Attack Blazing Waltz, Basic Attack Vining Ronde, Dodge Counter Atonement, Resonance Skill Crimson Blossom, and Resonance Skill Floral Ravage. - Casting Ephemeral consumes all Crimson Buds. Each Crimson Bud consumed additionally increases the DMG Multiplier of Sweet Dream by 5%, up to 50%. - When in Budding Mode, Camellya cannot gain Crimson Buds. - When in Budding Mode, the Energy Regen Multiplier of Normall Attack, Basic Attack Vining Waltz, Basic Attack Blazing Waltz, Basic Attack Vining Ronde, Dodge Counter Atonement, Resonance Skill Crimson Blossom, and Resonance Skill Floral Ravage is reduced to 0%. - Budding Mode ends when Camellya is switched off the field. - Budding Mode ends when all Crimson Pistils are consumed. Crimson Pistil: Camellya can hold up to 100 Crimson Pistils. - Casting Intro Skill Everblooming recovers 100 Crimson Pistils. - Activating Forte Circuit's Ephemeral recovers 100 Crimson Pistils. |
Skill Detail | Effect (Lvl 1) |
---|---|
Ephemeral DMG | 635.00%% |
Budding Mode Duration | 15 |
Ephemeral Cooldown | 25s |
NATK | SKIL | FORT | INHE | LIBE | INTR | OUTR |
Inherent Skill 1: Seedbed |
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Gain 15% Havoc DMG Bonus. Heavy Attack Pruning is now considered Basic Attack DMG. |
Inherent Skill 2: Epiphyte |
Gain 15% Havoc DMG Bonus.Gain increased resistance to interruption when casting Basic Attack, Basic Attack Vining Waltz, and Basic Attack Blazing Waltz. |
NATK | SKIL | FORT | INHE | LIBE | INTR | OUTR |
Fervor Efflorescent |
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Attack the target, dealing Havoc DMG. This attack can be performed in mid-air. Attribute Bonuses: 1. ATK +1.80% 2. ATK +4.20% |
Skill Detail | Effect (Lvl 1) |
---|---|
Skill DMG | 605.00% |
Cooldown | 25s |
Resonance Cost | 125 |
Concerto Regen | 20 |
NATK | SKIL | FORT | INHE | LIBE | INTR | OUTR |
Everblooming |
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Attack the target, dealing Havoc DMG.
Attribute Bonuses: 1. Crit DMG +2.40% 2. Crit DMG +5.60% |
Skill Detail | Effect (Lvl 1) |
---|---|
Skill DMG | 100.00% |
Concerto Regen | 10 |
NATK | SKIL | FORT | INHE | LIBE | INTR | OUTR |
Twining |
---|
Attack the target, dealing Havoc DMG. After activating the Forte Circuit's Ephemeral, the next Outro Skill Twining deals additional Havoc DMG. |
Skill Detail | Effect (Lvl 1) |
---|---|
Skill DMG | 329.24% |
Additional Skill DMG | 459.02% |
Why We Recommend It | |
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S1 | ★★★★★ - Amazing Provides interruption resistance when casting Ephemeral so enemies cannot cancel Camellya entering Budding Mode which in turn improves overall comfort when playing. In addition, it also provides a Crit DMG boost which makes balancing her crit stats much easier. |
S2 | ★★★★☆ - Great The Ephemeral attack of Camellya's Forte Circuit gets an increase to its DMG Multiplier, contributing a little bit more to her damage. |
S3 | ★★★★★ - Amazing Camellya's third Sequence Node increases her Resonance Liberation's Multiplier slightly, and also provides a boost to her ATK when in Budding Mode. This ATK buff is massive, largely increasing her damage. |
S4 | ★★★★☆ - Great The 4th node in Camellya's Resonance Chain gives the team a Basic Attack DMG boost when using her Intro Skill, which she can use to further her own DPS. |
S5 | ★★☆☆☆ - Okay Camellya gains an increase to the damage multipliers of her Intro and Outro Skills, further increasing her damage. |
S6 | ★★★★★ - Amazing The final Resonance Chain upgrade for Camellya unlocks a second version of Ephemeral, which grants her access to improved multipliers on her attacks after casting it. This node also increases her Forte Circuit's multipliers directly, making it more impactful. |
S1 | Somewhere No One Travelled Casting Intro Skill Everblooming increases Camellya's Crit. DMG by 28% for 18s. This effect can be triggered once every 25s. Immune to interruptions while casting Ephemeral. |
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S2 | Calling Upon the Silent Rose The DMG Multiplier of Resonance Skill Ephemeral is increased by 120%. |
S3 | A Bud Adorned by Thorns The DMG Multiplier of Resonance Liberation Fervor Efflorescent is increased by 50%. When in Budding Mode, Camellya's ATK is increased by 58%. |
S4 | Roots Set Deep in Eternity Casting Everblooming gives all team members 25% Basic Attack DMG Bonus for 30s. |
S5 | Infinity Held in Your Palm The DMG Multipliers of Outro Skill Everblooming is increased by 303% and Intro Skill Twining is increased by 68%. |
S6 | Bloom For You Thousand Times Over The DMG Multiplier of Forte Circuit's Sweet Dream is additionally increased by 150%. Forte Circuit Perennial: Within 15s after casting Ephemeral, if Concerto Energy is full and Perennial is not on cooldown, Resonance Skill is replaced with Perennial. Casting Perennial consumes 50 Concerto Energy and recovers 50 Crimson Pistils, dealing Havoc DMG equal to 100% of Ephemeral DMG, considered Basic Attack DMG. This skill can be cast once every 25s. Camellya enters Budding Mode after casting Perennial and removes all Crimson Buds. The bonus DMG Multiplier granted by Forte Circuit's Sweet Dream is increased to 250%. Immune to interruptions when casting Perennial. |
Limited Banner | |
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End of Lost Trail |
Availability |
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Version 1.4 - Phase 1 November 14, 2024 - December 12, 2024 (Asia) |
You can get Camellya by pulling in the Character Event Convene called End of Lost Trail which is available in Version 1.4 from November 14, 2024 to December 12, 2024 (UTC-5).
Camellya Voice Actor List | |
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EN | Meaghan Martin |
JP | Ise Mariya |
CN | Liu ZhiXiao |
KR | Yu Hye Ji |
Gender | Female |
---|---|
Birthplace | Unknown |
Affiliation | Black Shores |
Basic Info | A Bloom Bearer of the Black Shores, Camellya is free-spirited and dangerously charming. She roams Solaris in search of talent, immersing herself in the present and relishing its pleasures, all while remaining true to herself, unburdened by thoughts of the past or future. |
List of All Characters | List of Character Builds |
Resonator Rarity | |
---|---|
5-Star Characters | 4-Star Characters |
Resonator Elements | ||
---|---|---|
Aero | Electro | Fusion |
Glacio | Havoc | Spectro |
Characters by Weapon | |||||
---|---|---|---|---|---|
Gauntlets | Pistol | Rectifier | |||
Sword | Broadblade |
Other Resonator Lists | ||
---|---|---|
Female Characters | Male Characters | |
Voice Actors | Free Characters | |
Healers | Factions | |
Upcoming Characters |
Playable Characters | ||
---|---|---|
Calcharo | Camellya | Changli |
Encore | Jianxin | Jinhsi |
Jiyan | Lingyang | Rover (Havoc) |
Rover (Spectro) | Shorekeeper | Verina |
Xiangli Yao | Yinlin | Zhezhi |
Aalto | Baizhi | Chixia |
Danjin | Mortefi | Sanhua |
Taoqi | Yangyang | Youhu |
Yuanwu |
Upcoming Characters | ||
---|---|---|
Lumi |
Camellya Builds and Best Teams
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Who the fuck rated this an S? Just an S? Come on.