★ Version 1.4 is out now!
┣ New Character: Camellya
┣ Character Tier List | All Active Banners
┗ Events: Somnium Labyrinth, When the Night Knocks
☆ 2nd Half Banners: Yinlin, Xiangli Yao, Lumi
Check out how to beat the Overdrive Zone's Hazard Tower in Wuthering Waves. We have the best characters and stage guides for each floor here!
List of Contents
Interference | |
---|---|
The enemies' Havoc RES and Fusion RES are reduced by 10%, and their Glacio RES and Electro RES are increased by 10%. When Resonators cast Resonance Liberation or hit the target with Dodge Counters, Resonance Skill Cooldown is reduced by 5s. When Resonators cast Resonance Skill, they gain 80% Resonance Liberation DMG Bonus for 5s. When Resonators cast Resonance Liberation, they gain 80% Resonance Skill DMG Bonus for 5s. Retriggering these effects resets their duration. The effects end when the Resonator is switched off the field. |
|
Objectives | |
Clear the challenge with all team members standing Clear the challenge with at least 90s left Clear the challenge with at least 360s left |
|
Enemies (Lv. 100) |
|
Enemy RES | |
Vigor Cost | 5 Vigor |
Main DPS | |
---|---|
Sub-DPS | |
Support |
Main DPS | Sub-DPS | Support |
---|---|---|
Rover (Havoc) | Jianxin | Shorekeeper |
The interference of Floor 1 points directly at using a Havoc-Rover team that is supported by a Resonance Liberation buffer like Jianxin or Yinlin. In addition, we slot in Shorekeeper as being with Rover will grant her an extra 10% Energy Regen to help with her Crit DMG and Rate conversion and general Liberation uptime.
Jianxin is the best Sub-DPS for this because she buffs Resonance Liberation by a ton, giving the Havoc Rover a higher damage potential.
Lightcrushers will always attack twice so you should not stop evading after the first attack. Make sure to evade properly all the time.
When in Overlclocked mode, Fallacy will not be knocked back by any attack but its vibration strength can be depleted. Make sure to effectively switch characters because intro skills tend to break Vibration Strength more easily.
Interference | |
---|---|
The enemies' Havoc RES and Fusion RES are reduced by 10%, and their Glacio RES and Electro RES are increased by 10%. When Resonators cast Resonance Liberation or hit the target with Dodge Counters, Resonance Skill Cooldown is reduced by 5s. When Resonators cast Resonance Skill, they gain 80% Resonance Liberation DMG Bonus for 5s. When Resonators cast Resonance Liberation, they gain 80% Resonance Skill DMG Bonus for 5s. Retriggering these effects resets their duration. The effects end when the Resonator is switched off the field. |
|
Objectives | |
Clear the challenge with all team members standing Clear the challenge with at least 90s left Clear the challenge with at least 360s left |
|
Enemies (Lv. 100) |
|
Enemy RES | |
Vigor Cost | 5 Vigor |
Main DPS | |
---|---|
Sub-DPS | |
Support |
Main DPS | Sub-DPS | Support |
---|---|---|
Rover (Havoc) | Jianxin | Shorekeeper |
The team in Floor 1 will still hold up against the enemies in Floor 2. Use a Havoc-Rover with a Jianxin and Shorekeeper as their support to make things a bit easier.
If you get hit by the Glacio Dreadmane's attacks, it can build up to freeze you. When it does, do not forget to wiggle your way out of being Frozen. Of course, the best course of action is to avoid all attacks but it could be a bit hard because there's two of them in a single wave.
The Tempest Mephis will open itself up to parries a lot in this fight. Make sure to time your attacks when the circle has closed to effectively break its Vibration Gauge and cancel the Mephis' attacks.
The only huge attack from the Tempest Mephis is going to be its laser attacks. You can easily avoid this though because it charges the lasers first before firing in a straight line aimed at you.
All Hazard Zone Towers | ||
---|---|---|
Resonant Tower | Tower of Hazard | Echoing Tower |
Hazard Tower will reset in: |
Hazard Zone refreshes every 14 days.
All Overdrive Zone Towers | ||
---|---|---|
Resonant Tower | Hazard Tower | Echoing Tower |
All Experimental Zone Towers | ||
---|---|---|
Resonant Tower | Echoing Tower |
Stable Zone Tower | ||
---|---|---|
Resonant Tower |
Hazard Tower (Overdrive Zone) Guide
Genshin Impact Walkthrough & Guides Wiki
Pokemon TCG Pocket (PTCGP) Strategies & Guides Wiki
Call of Duty Black Ops 6 (BO6) Walkthrough & Guides Wiki
Honkai: Star Rail Walkthrough & Guides Wiki
Dragon Quest 3 HD-2D Remake (DQ3) Walkthrough & Guides Wiki
Metaphor: ReFantazio Walkthrough & Guides Wiki
Dragon Age: The Veilguard Walkthrough & Guides Wiki
Pokemon Scarlet and Violet (SV) Walkthrough & Guides Wiki
Wuthering Waves Walkthrough & Guides Wiki
Zenless Zone Zero Walkthrough & Guides Wiki
Super Smash Bros. Ultimate Walkthrough & Guides Wiki
Pokemon Legends: Arceus Walkthrough & Guides Wiki
New Pokemon Snap Walkthrough & Guides Wiki
Elden Ring Shadow of the Erdtree Walkthrough & Guides Wiki
Hyrule Warriors: Age of Calamity Walkthrough & Guides Wiki
The Legend of Zelda: Breath of the Wild Walkthrough & Guides Wiki
FF7 Remake Walkthrough & Guides Wiki
Copyright© 2024 Kuro Games. All Rights Reserved.
The copyrights of videos of games used in our content and other intellectual property rights belong to the provider of the game.
The contents we provide on this site were created personally by members of the Game8 editorial department.
We refuse the right to reuse or repost content taken without our permission such as data or images to other sites.