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This is a walkthrough for Gig: Fifth Column, a Gig Quest in Cyberpunk 2077. Read on to learn all the available choices in Gig: Fifth Column, how to get the best possible result, tips and strategies for the Quest, and all available rewards.
List of Contents
Quest Type | Gig |
---|---|
Act | Act 2 |
Quest No. | |
Lifepath | All |
Head to the El Coyote Cojo fast travel point and head west. Get close to one of the unknown side quest markers and wait for Sebastian Padre Ibarra to call you to begin this gig.
Quest Rewards | 3170 Eddies |
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Objectives | |
---|---|
1 |
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2 |
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3 |
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Use quickhacks to distract enemies. You can hack the camera system in order to disable all cameras so that you can preserve your remaining RAM for distracting enemies.
You can use a variety of grenades in this area to quickly dispose of the Valentino members who tend to stay in clusters. There are plenty of alleyways where the melee Valentinos will come at you so guard those as well.
Stealth mode is the way to go here as there are quite a few Valentinos to contend with, both melee and ranged. The timing of quickhacking and then when to move will need to be precise in order to get out of the restaurant unscathed.
Since quickhacking is recommended here, having a lot of RAM will be useful. Having an Epic or Legendary Operating System cyberware can be useful since they have high RAM.
The Weak Link perk will be useful here as it reduces quickhacking costs for devices as well as the Big Sleep perk which disables all cameras in the network for 3 minutes.
Quest Types | ||
---|---|---|
Main Quests | Side Quests | Gigs |
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Gig: Fifth Column Quest Walkthrough and Rewards
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In the crafting screen, would love to see a comparison between what I'm currently equipped with vs what I've selected to craft. In the Inventory screen, I have no idea where any extra weight is without going into each category (weapons, clothes, etc). Please add some sort of weight indicator next to each category so I know exactly where I seem to be overloaded. In the Map, please mark completed items (assault in progress, access points), grey out the icons or something similar?
If I fail or cancel out of an access point, the mini-game will not load up, you'll just get the jack in/Jack out animations but the mini-game will no longer appear.
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