Gig: Hippocratic Oath Quest Walkthrough and Rewards | Cyberpunk 2077

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This is a walkthrough for Gig: Hippocratic Oath, a Gig Quest in Cyberpunk 2077. Read on to learn all the available choices in Gig: Hippocratic Oath, how to get the best possible result, tips and strategies for the Quest, and all available rewards.

Gig: Hippocratic Oath Basic Information

Quest Type Gig
Act
Quest No.
Lifepath All

How to Unlock Gig: Hippocratic Oath

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Gig: Hippocratic Oath Rewards

Quest Rewards The full list of Rewards for this Quest is coming soon!

Gig: Hippocratic Oath Walkthrough

Northside, Watson

Objectives
1 Cyberpunk 2077 Hippocratic Oath 01.pngEnlarge
Objective Icon.pngGo to the Clean Cut building.→Find Lucy
Go to Northside, Watson to begin this gig. Eliminate the enemies to gain access to the clinic.
2 Cyberpunk 2077 Hippocratic Oath 02.pngEnlarge
Objective Icon.pngPersuade Lucy to leave.→Pick up the synthetic blood (optional).→Inject the patient with synthetic blood (optional).
Go to the back of the clinic to find Lucy. You may choose to assist her in healing the patient, leave the patient to die, or even just flat out kill him when you enter the clinic - either choice does not matter.
3 Cyberpunk 2077 Hippocratic Oath 03.pngEnlarge
Objective Icon.pngEscort Lucy Thackery outside.
Get Lucy safely outside of the clinic and to her ride out of here. Regina Jones will call you to mark the end of the gig.

Gig: Hippocratic Oath Choices

Tactical or All-out Offense

Tactical Offense

This involves taking out your enemies from afar using grenades and sniper rifles. The objective is to clear out all enemies without taking too much damage.

All-out Offense

Go in guns blazing and quickly head to the back of the clinic to finish the mission quickly. Rifles and lethal blades are the main options here.

Best Choice

Going tactical will be better as it lowers the risk of getting damaged. Further, some of the enemies sneak past you unnoticed when you rush in too quickly, making sneaking Lucy out of the clinic difficult.

Cyberpunk 2077 Story Walkthrough

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Complete Story Walkthrough

All Gig Guides

Quest Quest Giver Rec. Level
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Gig: Backs Against The Wall Regina
Gig: Big Pete's Got Big Problems Dakota
Gig: Bring Me The Head of Gustavo Orta Padre -
Gig: Dancing on a Minefield Dakota
Gig: Eye for an Eye Padre -
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Gig: Family Matters El Capitan
Gig: Fixer, Merc, Soldier, Spy Regina -
Gig: For My Son El Capitan -
Gig: Freedom of The Press Regina Any
Gig: Getting Warmer... Wakako
Gig: Going-Away Party El Capitan
Gig: Hacking The Hacker El Capitan
Gig: Hot Merchandise Rogue -
Gig: Life's Work Padre
Gig: MIA Dakota
Gig: No Fixers Dakota
Gig: Old Friends Padre
Gig: Olive Branch Wakako -
Gig: On a Tight Leash Padre
Gig: Psychofan Padre -
Gig: Race to The Top El Capitan -
Gig: Rite of Passage Regina
Gig: Scrolls Before Swine Regina
Gig: Serial Suicide Dino
Gig: Sparring Partner Dakota
Gig: Sr. Ladrillo's Private Collection Padre
Gig: The Frolics of Councilwoman Cole Dino
Gig: The Lord Giveth and Taketh Away Padre -
Gig: The Union Strikes Back Rogue
Gig: Two Wrongs Makes Us Right -
Gig: Until Death Do Us Part Wakako
Gig: Wakako's Favorite Wakako
Gig: We Have Your Wife Wakako -
Gig: Welcome to America, Comrade Regina -
Gig: Tyger and Vulture Wakako 1
Gig: Troublesome Neighbors Regina 2
Gig: Bloodsport Regina 4
Gig: Trevor's Last Ride Dakota 5
Gig: Woman of La Mancha Regina 5
Cyberpsycho Sighting: Lt. Mower Regina 7
Cyberpsycho Sighting: Second Chances Regina 7
Cyberpsycho Sighting: Six Feet Under Regina 7
Cyberpsycho Sighting: Ticket to The Major Leagues Regina 7
Cyberpsycho Sighting: Where The Bodies Hit The Floor Regina 7
Cyberpsycho Sighting: Demons of War Regina 10
Cyberpsycho Sighting: Lex Talionis Regina 10
Cyberpsycho Sighting: Smoke on The Water Regina 10
Gig: Catch a Tyger's Toe Regina 10
Gig: Flight of the Cheetah Regina 10
Gig: Occupational Hazard Regina 10
Gig: Playing For Keeps Regina 10
Cyberpsycho Sighting: Bloody Ritual Regina 15
Cyberpsycho Sighting: Discount Doc Regina 15
Cyberpsycho Sighting: House on a Hill Regina 15
Cyberpsycho Sighting: The Wasteland Regina 15
Cyberpsycho Sighting: Under The Bridge Regina 15
Gig: Breaking News El Capitan 15
Gig: Dirty Biz Regina 15
Gig: Hippocratic Oath Regina 15
Gig: Last Login Regina 15
Gig: Lousy Kleppers Regina 15
Gig: Many Ways to Skin a Cat Regina 15
Gig: Monster Hunt Regina 15
Gig: Serious Side Effects El Capitan 15
Gig: Shark in the Water Regina 15
Gig: The Heisenberg Principle Regina 15
Gig: A Shrine Defiled Wakako 20
Gig: Cuckoo's Nest El Capitan 20
Gig: Error 404 El Capitan 20
Gig: Fifth Column Padre 20
Gig: Flying Drugs Dakota 20
Gig: Going Up or Down? Padre 20
Gig: Greed Never Pays Wakako 20
Gig: Severance Package El Capitan 20
Gig: Small Man, Big Evil Regina 20
Cyberpsycho Sighting: Letter of The Law Regina 25
Cyberpsycho Sighting: On Deaf Ears Regina 25
Cyberpsycho Sighting: Phantom of Night City Regina 25
Cyberpsycho Sighting: Seaside Cafe Regina 25
Gig: Goodbye, Night City Dakota 25
Gig: Jeopardy Padre 30
Gig: Radar Love Dakota 30
Gig: Guinea Pigs Dino 35

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    New Comment

    • In the crafting screen, would love to see a comparison between what I'm currently equipped with vs what I've selected to craft. In the Inventory screen, I have no idea where any extra weight is without going into each category (weapons, clothes, etc). Please add some sort of weight indicator next to each category so I know exactly where I seem to be overloaded. In the Map, please mark completed items (assault in progress, access points), grey out the icons or something similar?

    • If I fail or cancel out of an access point, the mini-game will not load up, you'll just get the jack in/Jack out animations but the mini-game will no longer appear.

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