Cyberpunk 2077: Phantom Liberty

Somewhat Damaged Walkthrough: Should You Kill or Spare Songbird?

Somewhat Damaged is a Main Quest in Cyberpunk 2077: Phantom Liberty. Read on for a walkthrough of Somewhat Damaged, if you should kill or spare Songbird, tips and strategies, and all available rewards!

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Black Steel in the Hour of Chaos Somewhat Damaged

Somewhat Damaged Basic Information

Overview

Quest Type Main
Act Act 2
Quest No. 16
Lifepath All

How to Unlock Somewhat Damaged

Quest Unlock Conditions Complete Black Steel in the Hour of Chaos

Somewhat Damaged Rewards

Quest Rewards The full list of Rewards for this Quest is coming soon!

Somewhat Damaged Walkthrough

Quest Objectives

  1. Investigate the Area
  2. Follow Traces of the Blackwall
  3. Jump Down the Shaft then Access the Terminal
  4. Find a Way Around the Gate
  5. Locate Dataterminal Alpha and Bravo
  6. Hide From the Robot
  7. Find Dataterminal Sierra
  8. Find Dataterminal Victor
  9. Return to the Sealed Gate
  10. Follow Songbird's Trail
  11. Find the Neural Network, Datafort Command, and Thermic Rooms
  12. Do Not Let the Robot Detect You
  13. Return to the Core Control Room

1. Investigate the Area

Cyberpunk 2077 - Investigate the Area

Begin this quest by investigating the area where Songbird crashed the MaxTac truck. Head down the affected building and look for Songbird in the truck. When you get to the truck, you will see traces of the Blackwall and you'll need to look for more of this in the next objective.

2. Follow Traces of the Blackwall

Cyberpunk 2077 - Follow Traces of the Blackwall

Continue on the path to your left then proceed down the metal walkway where you should see more of the traces on the metal door. To open this door you'll need at least 20 attribute points in Body but if insufficient, you can proceed through the exit hatch in the floor.

3. Jump Down the Shaft then Access the Terminal

Cyberpunk 2077 - Jump Down the Shaft

After gaining access to the sealed-off area, continue on the path and follow the objective markers which leads to an open shaft. Jump down the shaft and get out of the water then resume following the Blackwall traces.

Enter the hole beside the Militech logo on the right then jack in at the terminal at the bottom. Songbird will hijack the connection then talk to you. After the dialogue with her, continue following the Blackwall traces.

4. Find a Way Around the Gate

Cyberpunk 2077 - Find a Way Around the Gate

Following the Blackwall traces will lead you to a corridor that leads to a door. Passage through this door will be blocked so you'll need to enter the door on the right. After seeing a vision of Songbird talking with Hansen, continue through the rooms until you reach a corridor with an open door at the end with Songbird's silhouette.

Head straight to Songbird's silhouette and she will shut the door. Interact with the screen beside the door which will tell you that you need to get to dataterminals Alpha and Bravo.

5. Locate Dataterminal Alpha and Bravo

Cyberpunk 2077 - Locate Dataterminal Alpha

Head back to the middle of the corridor to the metal shutter doors and you should see dataterminal Alpha. Interact with the dataterminal and then hack it with Breach Protocol to shut it down.

Drop down the hole in the floor to head to dataterminal Bravo. Songbird will have tampered with it so you'll have to crawl underneath it then detach the cables to shut this terminal down.

6. Hide From the Robot

Cyberpunk 2077 - Hide from the Robot

After shutting down dataterminal Bravo, a robot will be dispatched to look for you. You'll have to continue through the vents and complete a series of quick time events to get successfully get away.

7. Find Dataterminal Sierra

Cyberpunk 2077 - Find Dataterminal Sierra

Once you've escaped from the robot, resume following the Blackwall traces. Continue through the rooms marked Engineering then hack the terminal with Breach Protocol.

8. Find Dataterminal Victor

Cyberpunk 2077 - Find Dataterminal Victor

Leave the Engineering room then make your way to the Security room. Connect to the dataterminal and you'll have to hack it once again. After completing the hack, there will still be a robot patrolling the area so stick to the shadows.

9. Return to the Sealed Gate

Cyberpunk 2077 - Return to the Sealed Gate

Head back to the sealed gate from objective 4 then use the terminal to get through the previously sealed gate. Go through the gate then start running as the robot will be right behind you. Follow the Blackwall traces to the end of the hall then open the airlock doors on the left.

10. Follow Songbird's Trail

Cyberpunk 2077 - Follow Songbird

Once you're past the airlock doors, continue following Songbird's trail that goes deeper into the facility. The trail will lead you to another terminal which will shutdown the cynosure core.

The terminal will indicate that the Neural Network, Datafort Command, and Thermic controls aren't responding so you'll have to find each of their rooms to get them back up.

11. Find the Neural Network, Datafort Command, and Thermic Rooms

Cyberpunk 2077 - Find the Neural Network, Datafort Command, and Thermic Rooms

Head through the Labs hallway to access these rooms. Each of these rooms will be explicitly named so enter whichever room you find first. For the Neural Network and Datafort Command systems, you'll have to shut them down so follow the instructions on your screen to do so.

The Thermic room will be a bit tricky as the robot will be close to you again. Proceed carefully then find the fuse box to deactivate the Thermal control systems.

12. Do Not Let the Robot Detect You

Cyberpunk 2077 - Do Not Let the Robot Detect You

After disabling the Thermal control systems, you'll have to make your way back to the control room but on your way the robot will be searching the area. Find a place to hide from the robot's line of sight and wait for it to move past you. The robot will scan the room so move around with it.

13. Return to the Core Control Room

Cyberpunk 2077 - Return to the Core Control Room

After successfully hiding from the robot, follow the Blackwall trail back to the control room. Interact with the computer to complete the shutdown procedure.

After using the computer the robot will get you appear to capture you, this is the part of the quest and will lead to another cutscene that ends this quest.

Should You Kill or Spare Songbird?

Songbird's Fate Determines DLC Ending

In the cutscene succeeding this quest, you will have the choice of letting Songbird live or die. Your decision at this moment determines the ending you get for the Phantom Liberty expansion. Your choice here also determines how the next quest, Leave in Silence, plays out.

Killing Songbird will lead to the King of Cups ending where V won't get the cure for the Relic. On the other hand, sparing her leads to the King of Pentacles ending and the cure for the Relic attained. Additionally, sparing her also lets you get the Tower ending, an alternate ending to the base game.

All Phantom Liberty Endings

Tips and Strategies for Somewhat Damaged

Listen for the Robot

Cyberpunk 2077 - Listen for the Robot

During the latter part of this quest, Songbird will send a robot to chase after you. Make sure to listen and hide from it as any detection from the robot will have it run straight towards you, effectively sending you to the Flatlined screen. Stay crouched and hidden and wait for the robot to walk away from your location.

Cyberpunk 2077: Phantom Liberty Related Guides

Cyberpunk 2077 - Quests and Story Walkthrough
Complete Story Walkthrough

Phantom Liberty Main Quests

No. Quest
1 Dog Eat Dog
2 Hole in the Sky
3 Spider and the Fly
4 Lucretia My Reflection
5 The Damned
6 Get It Together
7 You Know My Name
8 Birds With Broken Wings
9 I've Seen That Face Before
10 Firestarter
11 Black Steel in the Hour of Chaos Run This Town The Killing Moon
12 Somewhat Damaged Through Pain to Heaven Unfinished Sympathy
13 Leave in Silence Who Wants to Live Forever From Her to Eternity
14 Four Score and Seven Things Done Changed This Corrosion

Phantom Liberty Walkthrough

All Main Quest Guides

Act 1

No. Quest
1 The Streetkid The Nomad The Corpo-Rat
2 The Rescue
3 The Ripperdoc
4 The Ride
5 The Information The Pickup
6 The Heist

Act 2

No. Quest
1 Love Like Fire
2 Playing For Time
3 Ghost Town Automatic Love
4 Lightning Breaks The Space In Between Down On The Street
5 Life During Wartime Disasterpiece Gimme Danger
6 Double Life Play It Safe
7 M'ap Tann Pèlen Search And Destroy
8 I Walk The Line
9 Transmission Never Fade Away
10 Tapeworm

Act 3

No. Quest
1 Nocturne OP55N1
1.5* Don't Fear the Reaper
Arasaka Panam Rogue
2 Last Caress We Gotta Live Together For Whom The Bell Tolls
3 Totalimmortal Forward To Death Knockin' On Heaven's Door
4 Where Is My Mind? Belly Of The Beast Path of Glory
New Dawn Fades
5 All Along The Watchtower

1.5*: Only available in the Secret Ending

All Quest Types

Quest Types
Main JobMain Quests Side JobSide Quests
GigGigs Suspected Organized Crime ActivityNCPD Hustles

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